broken_lego

Citizen
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  1. broken_lego

    fire/ice build

    Hero Plan by Mids' Hero Designer 1.621

    http://www.cohplanner.com/



    Click" target="_blank">http://www.cohplanner.com/mids/download.php?uc=1403&c=699&a=1398&f=HEX&dc=78DA9D93594F534114C7E796965ADAD2022D7B85227BA18 08AB2180D5B234612028607059A5A6ECA4D9ADBA62D894B4CF 4CD28887E00647101449ED4A8F1A3E8D7707DA967FE678A89B E79D3FE7FD373CECCFC7BEECCD48D719710772F08CD3D968C6 5B3D151D29C9EB14DC51246BC3892D1F55BBA5D0851A312D19 99899D097C21123A37371632133BB924EA732B9F0645C8F4EC 54C23BD928CE58C945936692EEB19DDA48C1A944CA752C9F06 C5AD7979C184692466239E7E2B19133F56CD6AD7E50DC3013E 51369231E8EA432585B6E77B39A5C75D07744149EBC4D6C10F A84E5296313B06E31B681E21DE0FE9F59F4A1478CD25853EB6 8672DA83D031C3BC93805949C66F4030FA8BE48CD2A9A27B40 9D755C635A074811105BC8B4013B5D486CDF2165B0886BC8C7 286830AECAAC0EED790F98C0D3BBE00362A70708170C0BF461 1A7FA474E449C1471AB881B113B453C6A59CF1C96F59D27048 4EF92268DAD52AA8C0B6C65CFB153E50BC64BA07A97B107B4E D736768D90A35AB6215A1DA35C623A07E9DF11838FE0498A07 A3FCFB2FA9F716687B10D346E31368122DAA44A79AFAA82E9C 66A2058093C94C754B9A8D9C59F0BEE01CDFB8C5740EB01E33 5304EF575DC246BDD1B34BFF51DD0F696F11EE8FEC0A7885C0 4948B00BF986E1FC30B5CA454833A100D03701E1C044E0C318 619E780E62C965D276D52B39ABEF38BFE06747E65FC60FC04B A7E016B54DFA25E704B100B1DD0616C677F5A3BFBEBE0CC216 542CA7928808E75F5A3A0AB1318A354587522CC9DE8E116F47 0437AB8137DDC89433A5ABD5C6EE9BD8715FAEE306E03F5D6B FAFD8E57F22D3D6A34B27344482D6C23DCCE71DDEA3CBF5BFC F4757614BC74C09E91529D352E6A4CC4B5990B2282526E5BA9 4B894FCA7A3D99E01E96B50CA909461297EF2275665A55DDE3 CA7149714B79452291E295E2915526AA56C48C9FF06FD0F0C8 9">Click this DataLink to open the build!



    Freeze: Level 50 Magic Blaster

    Primary Power Set: Fire Blast

    Secondary Power Set: Ice Manipulation

    Power Pool: Speed

    Power Pool: Flight

    Power Pool: Fitness

    Power Pool: Fighting

    Ancillary Pool: Force Mastery



    Hero Profile:

    Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)

    Level 1: Chilblain -- Empty(A)

    Level 2: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(7), Ragnrk-Dmg(9), Ragnrk-Dmg/Rchg(9), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Acc/Rchg(11)

    Level 4: Ice Sword -- T'Death-Dmg/Rchg(A), T'Death-Acc/Dmg(13), T'Death-Dmg/EndRdx(13), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dam%(15), T'Death-Dmg/EndRdx/Rchg(17)

    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)

    Level 8: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(42)

    Level 10: Swift -- Empty(A)

    Level 12: Boxing -- Empty(A)

    Level 14: Fly -- Empty(A)

    Level 16: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(21), Mrcl-Rcvry+(21)

    Level 18: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(40)

    Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(31)

    Level 22: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/EndRdx(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-ToHit/Rchg(33)

    Level 24: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), S'fstPrt-ResDam/EndRdx(34)

    Level 26: Chilling Embrace -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(34), TmpRdns-Acc/EndRdx(37), TmpRdns-Rng/Slow(37), TmpRdns-EndRdx/Rchg/Slow(39), TmpRdns-Acc/Dmg/Slow(39)

    Level 28: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(39), Posi-Dmg/EndRdx(40), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(46)

    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)

    Level 32: Inferno -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(36), M'Strk-Acc/EndRdx(37)

    Level 35: Freezing Touch -- Lock-Rchg/Hold(A), Lock-Acc/Rchg(42), Lock-Acc/Hold(43), Lock-EndRdx/Rchg/Hold(43), Lock-Acc/EndRdx/Rchg/Hold(43), Lock-%Hold(45)

    Level 38: Ice Patch -- EndRdx-I(A)

    Level 41: Personal Force Field -- LkGmblr-Rchg+(A), EndRdx-I(42)

    Level 44: Temp Invulnerability -- ImpSkn-Status(A), Aegis-Psi/Status(45), TtmC'tng-ResDam/EndRdx(45)

    Level 47: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)

    Level 49: Repulsion Bomb -- Stpfy-Acc/EndRdx(A), Rope-Acc/Stun/Rchg(50), Rope-Acc/EndRdx(50)

    ------------

    Level 1: Brawl -- Empty(A)

    Level 1: Sprint -- Empty(A)

    Level 2: Rest -- Empty(A)

    Level 1: Defiance

    Level 4: Ninja Run

    ------------


    Set Bonus Totals:
    • 12.5% DamageBuff(Smashing)
    • 12.5% DamageBuff(Lethal)
    • 12.5% DamageBuff(Fire)
    • 12.5% DamageBuff(Cold)
    • 12.5% DamageBuff(Energy)
    • 12.5% DamageBuff(Negative)
    • 12.5% DamageBuff(Toxic)
    • 12.5% DamageBuff(Psionic)
    • 6.13% Defense(Smashing)
    • 6.13% Defense(Lethal)
    • 5.5% Defense(Fire)
    • 5.5% Defense(Cold)
    • 12.4% Defense(Energy)
    • 12.4% Defense(Negative)
    • 3% Defense(Psionic)
    • 9.25% Defense(Melee)
    • 18% Defense(Ranged)
    • 8% Defense(AoE)
    • 0.9% Max End
    • 2.5% Enhancement(Held)
    • 1.5% Enhancement(RunSpeed)
    • 1.5% Enhancement(JumpSpeed)
    • 1.5% Enhancement(FlySpeed)
    • 64% Enhancement(Accuracy)
    • 1.5% Enhancement(JumpHeight)
    • 68.8% Enhancement(RechargeTime)
    • 9% FlySpeed
    • 85.8 HP (7.12%) HitPoints
    • 9% JumpHeight
    • 9% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Confused) 7.5%
    • MezResist(Held) 12.5%
    • MezResist(Immobilize) 10.3%
    • MezResist(Sleep) 7.5%
    • MezResist(Stun) 7.5%
    • MezResist(Terrorized) 7.5%
    • 22% (0.37 End/sec) Recovery
    • 26% (1.31 HP/sec) Regeneration
    • 8.19% Resistance(Fire)
    • 8.19% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 5% Resistance(Toxic)
    • 3% Resistance(Psionic)
    • 9% RunSpeed
  2. For me one of the latest hard things to do was hold LR all by oneself, while the rest of the team destroys the machines. Find an extremely hard task like this and make a character that can do it. He hits above the cap. Is there a way to-hit debuff him. Before he one-punches you. I guess this can be a whole new thread. To reiterate; Just fnd something u cant do and make a toon to do it. can a Stone Tank do it? i have a Storm/NRG Def thats alot of fun, but definitely wont be able to hold. I guess it is hard to make new toon to love more then ur already favorites.
  3. My take my be a little different, but I think -def is more about the duration of time. An example I've noticed with my BS/DA even with Assault and Tactics, I was still missing quite a bit in my first few attacks. Finally, when recipes and bonuses came into play my acc went way up which allowed me to hit whirling sword, slice, disembowel then headbash, parry, slash (for an extra bit of dmg and -def) then my two big hits would come back around, disembowel and headbash. If i missed my end could be screwed, but with -def, u will hit. There are toons that do miss, and of course when they miss they're losing end as well. My scrap sucks end like no other so when i WAS missing I hated it. I didn't know how crucial missing was but down the line of attacks, when ur using -def u no longer miss and it saves end. Recently, i've been making toons with -res. I gotta admit I definitely prefer -res over -def. It's always about dmg/sec. Make the gameplay faster.
  4. I've seen alot of forums posts, for people asking how to get some type of hero designer for a mac. I've found two different ways; one way is going thru suckerpunch online, but you don't get the stats and comparisons and all the good stuff that mids hero designer has. Me personally, I like Mids Hero Designer, but I've heard good things about Titan too. Which brings me to the second way, which is to get Crossover. I just got the trial for thirty days and it crosses over window programs to mac. So you install crossover and then when u get something which requires windows u download it thru crossover and it works. pretty simple I'm still thinking about buying it. It costs $40, if i want it after the thirty days. Probably gonna do it later this week. Tell me what you think.
  5. broken_lego

    Blaster Idea?

    my first toon was a assault/dev, but i rarely use him now. i just started a new sonic/nrg. not too sure how its gonna turn out. hopefully the -res is gonna be cool. wasnt going to do a rad/ figure the sonic might be a lil more fun. this toon is just gonna be mainly for teaming. i was looking at -dmg res with aoe's wasnt sure between choosing /nrg or /fire