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Posts
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Joined
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Personally i feel that like a lot of the others have said is that you are really limiting the number of people that you are hoping would be interested in this event simply becasue of the fact that you wont let people use certain tier9s and insps till you changed that. Its just that there is already a small percentage of people who even pvp in this game and an even smaller amount who even would do arena pvp and putting further limitations causes even less to be interested.
Also IMO i don't think having a ffa is a good idea at all in trying to get more people into pvp simply due to the fact that it will turn into either a gank the squishy fest or you'll get nothing but tanks,scraps,brutes and stalkers which leaves others out unless they feel like getting repeatedly ganked (or ganked on site if its not LMS FFA)
Apart from these issues i applaud your effort in trying to get more people interested in pvp
Also if i may ask why limit tier9s its not like there i win buttons anymore or even over powered imo -
Depeding on date/time might be able to help out got these toons:
Empath with rez and no recall
Kin with ID
Rad
Scrap with fly
Tank no fly
Blaster -
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Blasters needed this nerf
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QFT
Also heroes still get unresistible debuffs and this change if it occurs may even make blasters do even more damage then before so its not just a doom and gloom nerf like people are making it out to be -
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Ice has dull pain and hibernate, which makes it by a huge gap the most survivable tanker in pvp
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Plus it can cap slow resistance as well -
If u don't want to go ice or nrg for a tank then the only real other option would be imo fire/ss which is better than /nrg from sirens downwards. Although i would hold off creating any ss tanks until the rage change is clarified if i was you though.
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1:/ Would you object to a entrance fee? that you would later have chance to win at the end along with others entrance fee? A way of guarantying that people that register will show up?
I wouldn't mind but this will probably stop most new players from entering which should be encouraged in these events imo
2:/What time and nights are you on most?
Any time after 5pm-6pm is fine for me if i'm not busy with work or uni
3:/Would you mind the event going on for a few weeks?
Nope although events in the past that go beyond more than a few weeks usually loses peoples interest
4:/Union or Test?
eithers fine -
Im in for the union side, quick question though are we having a 8v8 or more? due to the no hero teaming up with villains beyond that
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Couldn't make it in the end hope everyone had fun and looking forward to future pvp nights
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1)max level for wb would 41 iicr
2)Yes
3)can be any level and caps at 5 of the same bonuses
4)epics work at any level and yes they are currently bugged -
Woot PvP nights returning
not sure what im doing on the 26th atm but if im not busy will be there
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For the Broadsword side you will want:
Hack
Slice/Slash
Disembowel
Headsplitter
Build Up
Parry is optional but i like it and would take it to fill gaps in the chain and for duels againsts melee sets.
Confront is also optional unless you want a more team based build as well.
Regen side:
Fast healing
Reconstruction
Dull Pain
Quick Recovery
Integration
Instant Healing
Resilience i feel is now optional but it is decent stun protection against the many nrg sets in pvp
Pool Powers i'll go with:
Fitness - hurdle, health and stamina
Leaping - combat jumping and super jump
Speed - hasten and super speed
Last pool can really be your choice and would be a toss up between the Leadership or the presence pool for either assault/tactics or the taunt/fear. Since you say that fears are a problem for you i would go for the leadership pool since tactics does offer resistance to fear which while not stopping it reduces its duration on you.
Epics wise most go for the body pool for foccussed acc and maybe the ranged attacks if you have the slots for them might be an idea if you want a ranged attack. Otherwise the weapons pool would be nice with web grenade to -jump and slow your targets.
As for set bonuses i would concentrate in order on:
+recharge for perma dull pain
+regen
+hit points
+damage
+recovery
+accuracy -
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looks fun..
Now call me a noob, but why no vengence?
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Probs due to the stacking vengeance exploit -
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So would an ice/psy work well as a specifically pvp dom?
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Ice/psi would work fine as a slighty less fotm combo for a dom and would do well in casual zones and duels pvp wise. If your serious about teamed arena then you'll probably need a perma dom build to get by unless you like getting farmed
If u want a fotm pvp dom then its either fire/mind primary with either fire/ice/psi secondary -
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You would be a fool not to take it for pvp
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QFT -
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Wish we had something like that over here, looks really awesome
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What DB said even tempted to reactivate my us account to see a few of these matches -
Goodbye Seri
Goodluck in the new job dude wil always remember the fun times in all those mish and pvp matches
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Me and Spag just finished our matches the scores were:
Prof Frosto won 2-0 vs Neo VIII
Psytox won 6-0 vs Gaia Guard
Jarred won 11-2 vs Frozen Arc
So Spag won 3-0 gl in the next round dude -
Global: @NeoArc @Neon Arc
Server: Union
PvP Toons:
NeoArc Nrg/Nrg
Frozen Arc Ice/Nrg
Frozen Neon Ice/Dev
Dark Neo Dm/Regen
Gaia Guard Spines/Regen
Sword of Neo BS/Regen
Neo Serra Mind/Kin
Neon Arc Fire/Kin
Neo X Death Ice/Kin
Neo VIII Nrg/Fiery Aura
EonArc Inv/Nrg
Neo XIII Rad/Psi
Illuionist Serra Ill/Emp
Can be Contacted: Globals or PMs
Type of PvP: Anything and Everything
Times On: 5pm onwards most days
Timezone: British summer time -
Just finished my fight with Far Seer
First fight was Gaia Guard vs Vostok score was 0-1
Second fight was Neo VIII vs Chil score was 0-8
Third fight was Frozen Arc vs Cogent score was 6-0
Fourth fight was Gaia Guard vs Chil score was 0-0
So Far Seer wins 3-2 GL in the next round -
Just sorted it with Far were fighting at 7pm tommorrow
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Thx for letting me continue Seri
Got everything sorted now and am ready to fight, anytime after 5pm is good for me if Far is fine with that?