Yin_COH

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  1. Haven't received my points either and my subscription renewed yesterday.
  2. Quote:
    Originally Posted by ChristopherRobin View Post
    Oh? You draw in pencils first?
    Yup!

    Then scan them into the computer and transfer it over to Photoshop to start the digital process.
  3. Quote:
    Originally Posted by ChristopherRobin View Post
    Hey there Yin, cool re-imagining of Sister Psyche and welcome to the Artz section of the forums.
    I'd really like to see your version of Positron.
    Thanks man!

    I actually have him sketched up. I've just been too lazy to make it digital. I'll see if I can get him done this week.
  4. Quote:
    Originally Posted by ArwenDarkblade View Post
    So, why do VIP players have to purchase this? Granted I know we can purchase it with our free points, but I think this model is awful. If a power doesn't come with an expansion (like KM with GR), then VIP players should have access to it without all this Paragon Market song and dance.
    Or.

    A discount. 50% Off. Both sides win a little.
  5. Thank you. I had fun with her. I may do Positron next. I've got him sketched out and scanned into the computer. He could stand subtle changes here and there too. His overall design is too clunky for me.
  6. Anything going on tonight?
  7. Got bored.



    She's one of my favorites out of the signature heroes. Her overall design could use some work, so I wanted to give her more of an edge. I also dig the longer hair. Makes her look more like an adult and less a teen.

    I've got more work here: http://shuggs06.deviantart.com/ Just didn't feel like putting all of it up. Hope yall can dig it!
  8. (Nice man. Very entertaining and detailed.)
  9. Yin_COH

    Rocket Boards?

    Quote:
    Originally Posted by Noble Savage View Post
    That's actually a lot easier/more feasible than broomsticks, etc. If the stance animations remain the same, all we'd really have to add would be new models to go beneath the feet. Should be very doable, so please let us know what would be your top requests for alternate flying devices.
    Rock/ Chunk of earth. Please and thank you.

    Your's truly,
    Tremor
  10. LOL! @ people getting all kinds of upset over this!
  11. Found an answer to your question, DarkJedi. You can export from Lightwave to Poser. Poser can read either the lwo files or obj files out of Lightwave. From there you have to use the very clunky poser tools to make things conform or to rig.
  12. Yea, yea. Double post.

    Let me just say that I love all of your work, Doug. Before I started really getting into my major here I would always look at your stuff for inspiration. You do really clean, professional work. Awesome stuff all the time.
  13. OOOOOOOOOOOOOH! Okay! Yea. I clearly misunderstood your entire post then. Let me get back to you on that.
  14. [ QUOTE ]
    [ QUOTE ]
    For some reason the links above aren't working. I'll fix that eventually. I have some of my work on my Deviant and plan to update it accordingly today.

    And yes, please! Give me challenges!

    [/ QUOTE ]

    Do you make them conform in Poser, or are you offering un-conformed OBJs and textures?

    [/ QUOTE ]

    I build entirely everything from the ground up. No Poser. I start out with a primitive shape (a cube, cylinder, sphere, etc) and manipulate polygons to get what I want. I use Newtek Lightwave (like Maya, XSI, 3DMaxs, but slightly less powerful - they made 300 with this program).

    I either UV map or do standard projection maps as far as textures go. If I need something severely specific I'll paint it in Photoshop, and then UV it onto the object.

    @_Kai_: Checking now!
  15. For some reason the links above aren't working. I'll fix that eventually. I have some of my work on my Deviant and plan to update it accordingly today.

    And yes, please! Give me challenges!
  16. Thank you for that drop of info, Larissa! I appreciate it! Um. Well then perhaps I should probably put that information on my Deviant. Going to do that now.
  17. So I've decided to go ahead and try this out. I'm going to open up sales for custom 3D modeled weapons and costume pieces. Some of my work can be found in this thread here: http://forums.champions-online.com/s...t=Blue+Thunder

    I'm going to limit it to (2) two objects per person, and this will only last up until the rest of this month. So anyone who wants anything be sure to include it before April 1st hits. If you are interested in having something done, please provide a visual/written description either in this thread or to my inbox. Depending on what it is I have to model, the object(s) can take up to 1-7 days to complete. I use Newtek Lightwave and Photoshop to do my work as well.

    To clarify a little more, lets say that your character has a specific weapon (a sword or helmet for instance), and you want a visual representation of that weapon or costume piece. What I'm going to provide is a complete CG rendering (fully textured) of that item. This is to help flesh out people's concepts/visuals of their characters (I think of it as something else to add to a Wiki).

    I'm also going to throw out a first come, first serve discount to the first TWO people who purchase something. Buy one, get the other for free, or if you just have one thing you wish to have done, I will discount it! Just ask for pricing in my inbox!

    This is just for weapons/costume pieces. I was considering doing head busts but I'm not so sure how that would work out with me still being in school. Perhaps over the summer it is something to think about, but for the time being I know that I can churn out random objects rather fast depending on the amount of detail.

    Edit: Here are some workable links. I apologize about that, and thank you for the no prices info!

    Chraon's Staff (WIP): http://i6.photobucket.com/albums/y21...uggs/Staff.jpg
    Scepter of Kings: http://i6.photobucket.com/albums/y21...s/sokings3.jpg
    http://i6.photobucket.com/albums/y21...oKings_128.jpg
    Poison's Gas Mask: http://i6.photobucket.com/albums/y21...ggs/Pmask2.jpg

    Pricing and so forth can be found on my Deviant here: http://shuggs06.deviantart.com/
  18. Haha! Thanks, Juggs!

    And whats up, people?! Lookin' forward to this!
  19. [ QUOTE ]
    And when all that fails. IMMEDIATELY buy a real 3D gaming graphics-quality video card to replace it.

    [/ QUOTE ]

    It doesn't matter anyway because I went over and fixed it. FSAA was turned off which was causing the split screen, grainy black-and-white TV look.
  20. [ QUOTE ]
    [ QUOTE ]
    NVIDIA Geforce 6150 LE + Any OS = Issues

    [/ QUOTE ]

    *fixed

    [/ QUOTE ]

    Huh?
  21. NVIDIA Geforce 6150 LE + Vista = Issues

    Specs: 32-bit. AD Athelon 64x2 Dual Core Processor 4000+, Direct X version 10

    I'm posting this for a friend of mine because he can't log in for some reason, but Vista is giving him all kinds of issues. When he gets to the character creator, the model isn't standing above the rotating cursor, and is, in fact, behind the list of costume options. And when logged into the game, he's getting split screens, and everything is in black and white.

    What's going on? Is there someway to fix this? Thanks!
  22. There are games out there already....

    ....with trench coats....and wings..............and water creatures. o_O; That poor animator. I know he/she must go home with ice on his/her fingers every night.