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HEY! People mite actually take this game seriously and actually play it!!!!! O wait no they wont because besides the new style to the website its still the same old repetitive game play with a lack of new content.
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Go away. -
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Hide Suppression for Stalkers reduced from 10 seconds to 8 seconds.
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See - I learned something new here. I thought it was changed to 6 seconds. No wonder I missed some crits that I thought should have gone off.
RagManX
[/ QUOTE ]He might want to add a line that ONLY hide will be suppressed for 8 seconds - all other forms of stealth are still on the 10 second timer.
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Too late, I can't edit the OP anymore.
Also: Thanks for the sticky, Ex. -
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Wow! I love the new website. It's so cool.
A question though: the www.cityofvillains.com/ site currently redirects to the main CoH site, will there eventually be a CoV site again?
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The main website covers both aspects of the game. We've given anyone who ever had access to both sides, so they are both sides to the same coin that is the City of Heroes franchise.
[/ QUOTE ]but how will we get to the redside forums?
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It's quite possible the new vBulletin forums will have multiple skins. -
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No City Vault?
/sadpanda
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Hi Shelly,
We hear you about your interest with the City Vault. Rest assured it's important to us too. It's still in the works.
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It's dead, Jim.
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My ninja MM:
http://meru.xfury.net/images/tray_Hurricane.jpg
Here's where I'd like to voice a request or two. Smoke Flash's icon is not what it should be. This icon is usually used for "uber buff" or "more than one buff" type powers. Smoke Flash is placate, essentially, or more accurately the Smoke Flash from Ninjitsu. It should either be a stealth icon or, more accurately, a placate icon (however, this may be confusing because a targeted placate may lead players to believe you use it on foes). The primary purpose of the power is to add crits to a target, which it does by placating and hiding the target. A targeted stealth icon would probably make the most sense.
[/ QUOTE ]Smoke flash is grant stealth (54ft in PvE - full invisibility is 55, most stealth powers are 35) and grant placate power (and it also sets the Meter value so that a crit-from-hide can occur, just like Hide does). Since the placate isn't actually a part of smoke flash (It's a power smoke flash adds to the pet), I don't even think a placate icon should be considered for it.
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A stealth icon with the ST border would be appropriate, from what I can see. -
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This is the second piece for Echoed_Respite, his stalker;
Quis Quecest
I'm taking Friday and Saturday off (gotta have a free weekend every couple months), but the next mini starts Sunday!
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Very nice, but I have to ask: How does she smoke with that mask one? -
Well, I can always get Ex or LH to edit the OP if something drastic happens.
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Since it is asked so often, I thought it would be handy to have a guide (well, more a factsheet). If anyone sees any errors, point them out.
Also: I'll see if I can get this stickied and marked not to purge. -
On May 28th, 2008 stalkers finally received the Dev love they had so desperately needed. Since this change was relatively undocumented, Im writing up this handy little guide.
The following changes affected both PvP and PvE:- Increased Stalker Melee damage multiplier from 0.9 base to 1.0 base.
- Increased Stalker Hit Points multiplier from 0.95 to 1.125 (note that the Stalker HP cap is unchanged, and will be reached with only 33.5% extra hitpoints)
- Hide Suppression for Stalkers reduced from 10 seconds to 8 seconds. This change only affects Hide, other forms of stealth with still supress for the usual 10 seconds.
- Placate will no longer suppress hide
- Missing an Assassination Strike will not suppress Hide, although other forms of stealth will suppress normally. Note that this only applies when AS misses. A successful AS will still suppress Hide.
In addition to these global changes, there were some PvE only changes:- A successful Assassin Strike will now Demoralize your enemies. The Demoralize effect has a 30ft radius and will apply an irresistible 7.5% Tohit debuff for 8 seconds.
- Demoralize also has a 25% chance to apply a mag5 Terrorize for 8 seconds.
- The target of the AS must survive the attack for the Demoralize to take effect.
- All Stalker attacks now have a chance to crit while not hidden. The base chance is 10%, although some attacks have a higher chance
- In addition to the improved out of hide crit chances, Stalkers now have a scaling crits. For every teammate within 30ft, a Stalker gains an additional 3% crit chance when not hidden. Combined with the improved crit rating, a Stalker can get upwards of a 30% crit rate!
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Forum Games are several forums above this one.
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Wow, those are fantastic! And I'm not sure why, but "Take My Hand" just resonates.
I really need to find a way to be able to afford artwork commissions...So many art ideas, so little money...
Michelle
aka
Samuraiko/Dark_Respite
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Someone (I forget who, maybe TA?) has a list of affordable artists.
Darned if I can find it, though. -
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So is this the Villains general gripes and suggestions thread? Kewl. I'll list my top 5:
5: Giant Monsters: We need more and we need more incentive to fight them.
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How about when the monster is defeated a hatch pops open in the back and some Longbow guy runs to the nearest manhole cover and jumps down to get away.
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Hehehe, I'd love to fight a longbow mecha near Agincourt. Maybe have a mini mayhem style raid on the base there, and after a certain number of turret/equipment/personnel defeats, W.M. Deitrich pops out of the bay piloting a huge red and white robot. -
A religious themed hero from Kurt Busiek's Astro City comic series.
I won't spoil things for you, but it is a very good read. -
Very snazzy! And do I detect a little Confessor in Night Cross?
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Hmm, seems to be missing when I try to look at it.
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Fixed now. -
Yay for arts!
My very first piece of character art, and it turned out great!
I can't wait to see it in person! Way to go Wassy!
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And she's a small one! The foster parents had two males who were twice as big as her. The biggest, Amtrak, is 180 lbs. and probably six inches taller floor to shoulders. His head was as big as my chest.
They are probably the sweetest breed I've ever encountered though. Very quiet, very gentle. All she wants to do is be near us. Danes are just overgrown lap dogs (and they will try to get on your lap).
Poor Eddie is not too keen on her yet.
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She only outweighs him by 100 times, the little scaredy-ferret.
I recently went to a farm where there were 5 Newfies. I think a group of those is called a "stampede." Nice dogs (if you weren't prey), but oh my god were they huge. The smallest was a 9-month old, about the weight of Ditto there. Not nearly as tall, though, but twice as drooly.
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Heh, I once saw a Newfie (in Newfoundland, of all places) tied to a deck with a rope the size of my arm. When I remarked on the strength of rope need to hold that dog down, the owner replied that it was only for show. Lief (the dog) was as gentle as could be, but if he wanted to go somewhere in a hurry, the rope wouldn't break, the deck he was tied to would.
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We just adopted a Great Dane from a nearby Great Dane Rescue. Her name is Ditto.
Ditto and me.
Ditto and my wife.
She's a silly puppy.
Ditto meets Eddie.
I'm sorry for your loss Niviene. I know how you feel. We had to put Cara to sleep a little less than two weeks ago. She was very special to everyone in our family.
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Wow, Ditto is an absolutely gorgeous dog!
Here are my two guinea pigs: Ginger was a rescue. She had a bad case of lice and old age, but a few trips to the vet and the first condition was alleviated. Sadly, there isn't much that can be done for the second and she passed only a few months after.
Spike (named for his rather, er, interesting, hair pattern) He's incredibly mischievous, and quite smart (for a guinea pig). Sadly, he has to stay with my parents while I'm at Uni... -
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The fly poses have been working for me just fine (/e flypose1-4)
And the dance emote is /e Robotdance. enjoy!
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just don't activate any other powers.
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Some toggle powers are interrupting the fly emotes. It's a known issue. -
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The Teleport prompt is on by default?
*goes to check on a new character*
LATER:
Nope, it's not on by default. The article either got that wrong, or something on my end is borked.
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New Characters inherit settings from existing characters now.