Vertistic

Apprentice
  • Posts

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  1. "CBBATLH(AHBD)" AKA "UTBG" Pre-Official roster

    Leaders:
    1. Vert
    2. Silit

    Captains:
    3. Vinnie
    4. Sneaky

    Members:
    5. Elite
    6. March
    7. Sorrows
    8. Justin
    9. Z
    10. Void
    11. Dexington
    12. Peril X
    13. Chris
    14. Vex
    15. Black Barrier
    16. Stasis
    17. Hatter
    18. Bitter
    19. Toxic Glacier
    20. Divine Majestic (Real Divine)
  2. I agree with silits suggestion, it's perhaps the easiest, DONT BE BADDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
  3. Quote:
    Originally Posted by Slax View Post
    We'll never get our **** together, probably post dUmb roster in a week or so.
    We already have a Roster, we just have no competition
  4. Quote:
    Originally Posted by Rent_ View Post
    No way. I want level 10 prestige before i even think about having a break. Shouldn't take long though, only got it Thursday and i'm almost hitting 1st prestige.

    I'm sure Edd can keep you company
    Umm.. you guys wanna 4v4-6v6 in MW2 sometime next week?
  5. Vertistic

    Arena stuff

    Quote:
    Originally Posted by Musey View Post
    Hey guys,
    I haven't been on much and whenever I do get on stuff never seems to be happening. Credit to the new year and christmas celebrations of course. Anyways is there any progress being made on developing a team ladder. That thread really doesn't seem to be going anywhere. I'm of the opinion that 5v5 - 6v6 would be better( in the form of team lineups and actual precision, its up for debate and I will gladly argue on the subject).

    I had an idea of having a duel ladder. It just seems more feasible as its just that much easier to do. Each person lists 2-3 toons. Positions on the ladder run the way the old one was.
    Two options: Each player has 3 matches with the opponent using different toons. The toons he uses for the matches are chosen randomly( obviously there can be huge issues with this). Winner of a majority of the matches wins the set.
    Option 2: Each player lists his 2-3 toons in an order and he has to use them in that order once the ladder starts. This makes it fun as people will often wait to fight select toons but might get beaten to the punch and vice versa.
    I would want to fix the number of toons to either 2 or 3 but 2 might be too less and 3 might be too hard/boring to deck out. Option 2 looks like more fun.

    I dont think I have the capacity, patience or know how to run such a thing( if people are interested ) so I am just stating my opinions on ATs and powersets allowed.
    No stalkers.
    No same powersets ( although that should be allowed just because someone will be really stupid to put in work for a duplicate)
    No similar powersets( 2 different blasters is fine but I would want to avoid something like someone using an elec/therm, a sonic/therm and then an ill/therm).

    Constructive advice and suggestions only please along with nods for approval. If there is good interest someone make a ladder thread where people can announce there lineups and such.

    You might disagree with me but Dueling is not competitive at all it's more a rock paper scissors scenario in this issue, then again it's always been that but now it's honestly a huge joke.
  6. Quote:
    Originally Posted by Silit View Post
    Fielding 8 shouldn't be as much of an issue if we get practice schedules going. I can get an 8v8 going within about 5 minutes simply by spamming tells to randoms in RV.

    The problem with allowing a match range like 6v6-8v8 is that you will get teams that know they will lose an 8v8 (Not going to mention anyone in particular), and claim that they only have 6 online.

    Barrier also hit it right on the nose. 5v5/6v6 is very two dimensional these days.
    \

    I challenge you to a 8v8 match small insps only, be there or you forfeit.
  7. Quote:
    Originally Posted by Sneaky_Prophet View Post
    The only reason I would ideally like to keep it at 8v8 is so that i can keep my team stacked.
    Hahahoo fixt
  8. Vertistic

    Pvp server

    Quote:
    Originally Posted by Tokyo View Post
    I'm used to joining a pug in Virtue's RV, calling targets and the members of my team actually cooperating as a team.

    This rarely happens in freedom. You team and it's as if they're still soloing (surprisingly even in during arena matches). It's the fiteclub mentality. Probably not so much freedomers as much as the people who have transfered from other servers like Justice.

    I'm easily irritated. Don't get me started on the SFs and TFs I suffered through on Freedom.

    Anyway, if test server is ever resurrected I'll be more than willing to come and learn. I just don't want to put up with freedom server.
    (I'm sorry but you're retarded. Enjoy you time fightclubbing.)
  9. Quote:
    Originally Posted by __Divine__ View Post
    You have not played against good TA's then. Acid arrow is the devil.
    yea dude fulc was a horrible TA
  10. Quote:
    Originally Posted by macskull View Post
    I dunno if I'd really consider VEATs to be disruption when the other team only brings one Stalker - between the AS damage scale nerf and DR a single AS isn't going to be as big an issue as it would've been pre-I13, even if the crit portion is unresisted. I think you might see a lineup like this:

    2 Emps/Pains
    1 Therm
    3 damage (Blaster/Dom)
    1 Cold
    1 TA
    TAs arent that annoying to stalkers :<, and colds only affected barrier cause hes baaaaaaaaaaaaaaaaaaaaaaad
  11. Quote:
    Originally Posted by EmpireForgotten View Post
    I have a couple topics/questions that I think would make good discussion about if a new league would be worth it:

    1. Currently, only stalkers have unresisted damage (is this correct?). Is there a reason to run anything other than a team of stalkers?
    2. With the settings DR on, TS off, HD off - What Dynamic lineups do you foresee? I'm Currently seeing pure damage + emp/pain, but my knowledge of the new PvP lineups and whats viable is limited.
    3. Are we going to have the same thing as the last i13 PvP league - where there is only 1 viable lineup and if you don't run that you lose?




    *Edit after reading some of the other posts - it might help next time*


    Would it be a benefit if we pick 2 captains and run some practice matches where we test out some of these lineups. It would be similar to kickball, 'cept you would log whatever you had and the captain could pick what they wanted you to play.
    I could make an i12 run and gun team and win vs whoever by significant amount of kills cause i'm that goooooooooooooooood
  12. Quote:
    Originally Posted by B_Witched View Post
    when Spec got the ladder rolling again doing 5v5 we had an inital kick off tourney. Rpvp brought 5 stalkers against Renegades and hid the whole match. Only time they tried to attack was when spec stood there in his bubbler in pff (he was hoping they would try to as and destealth, forgetting that a missed as no longer causes destealth).
    oh lol i remember they did that... they were so bad though lol like everyone on that 5 stalker team had downs....
  13. Oh wow did you guys actually use an 8 stalker team? gg lol i quit
  14. Vertistic

    Hide Rage

    Quote:
    Originally Posted by __Divine__ View Post
    Mage is the best PLer on freedom hands down.
    You must not know DeAdLy iZaBeaZt.
  15. Make it 10-11 per roster, 25 people dont play coh
  16. I'm pretty sure Iron Guard beat forrest alf g soooo yea...... Frost elf d stop being an attention *****. This asterisk sheet is annoying DUB WILL YOU ACH OH ARE EEE
  17. Vertistic

    Name For Sale

    WTS the name Divine Archery on freedom 2 bill. Thanks
  18. Get knocked the fook out forrest eld g
  19. Vertistic

    Good PvP Videos?

    Frosr eld iss d is a nihere thjath is all