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Posts
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Joined
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Sorry. SHould have had a question mark at the end. Now is the suggestion it should have been :P
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would be nice to just have one anomolly on the EU servers let alone 2.
I can get a team on defiant when I build them but it is more a case of see who is about and make do with SKs and stuff. So you may be right but I would like to be in a populated area thanks. -
But GG the point is being made that it isnt a busy time. Yet the population is approaching EU levels already.
Is that too hard a point to comprehend. If peak time is at 4am it will be really busy then but in non peak times it is still busier than our servers.
That wasnt too dificult now was it? -
Well I exercise my right to complain and argue against the people that seem to say nothing is wrong
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Numbers say it and personal expeirence backs it up, but hey let me hold the sheet music for you.
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No I am not trapped here you are correct
But having invested over 1300 hours on my main who has over 550 badges. Not to mention nearly 39 months of Vet rewards I do not want to leave him behind. Let alon my other toons that have had just as much care and attention lavished on them.
If I could take them with me I would.
At this moment in time there are 531 people on freedom and got a team invite within 10 secondsNow that is populated if you ask me. More than both English speaking Hero servers population on just one of the yanks forums.
Let me move my account and i am gone with at least a dozen people I know that would move.
Would gladly wave bye to the EU and yes let the door hit me on the way out. I would be upset if it didn't.
Question: If there was nobody about to hear a door slam, would it make a noise? -
On defiant (My home server). There are currently 139 players and on Union there are 228 players.
In comparison the forum has 61 people online.
Either merge the servers within the EU or let us transfer to the Yanks. -
How about then if the option was added so all "us" DOOMSAYERS can [censored] off and leave all the rose tinted glasses wearers to their server without "us lot" ruining the peace and tranquility for you then?
I would imagine more than the few that actually post about moving on here would leave -
and they may be in teams but there are probally only 2 teams at most in each level range not to mention farmers that run multiple accounts that team with themselves.
mmmmm playing with yourself. Dont people go blind from that. -
Do they stay?
How many leave each week?
219 player at peak time is [censored] no matter what game it is! -
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I don't believe we need fantastic, player-created content (but I'm glad that those that do want it are going to get it) ). I believe we need more marketing, ads, pushes to expand the player-base, and finally, a stronger community.
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We need that because people who play the game want to contribute - and it gives us and you more content to actually play. It supports the community and it helps us to find out what you guys love - storywise.
Marketing: I think we all know and understand your concerns. We will do more when the time is right - and that time is no longer "far in the future".
In the meantime: Patience, young Padawan, patience. The time will come when we unleash the full force of Markting on the unsuspecting.
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Same old message really!!Been here for 3 years and all i really see is the servers getting quieter and quieter. When I started playing the servers were alive with playes with team invites flying around and other players. I can be in a zone now and not see anyone at all. What we really need is an influx of players. If it wasnt for the fact that I had all my 50s here not to mention my vet rewards and badge toons I would go to the americans.
I have friends that play on both that recieve better connections than to the EU. Less lag and all the same.
If we were offered EU to US transfer I would be gone. You wouldnt see me except for the golden trails of superspeed as I left to more population and more choice of servers.
I know this will cause up roar but would gladly accept having to change toon names so I would be able to get teams and play in zones that feel "alive" -
Just something small to try but set the mouse software to run as Administrator. Then try a restart.
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If it is only a small percentage then yes the majority do lose :P
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And if it's only a small percentage then the servers won't empty.
As I said, understand your arguments before putting them forward.
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But my argument is the issue is not that impressive. If the mission designer is popular which i imagine lots of people will have a bash to see what they can make and so wont team, which if you ask me is a negative.
And if it isnt so as not to affect teaming then the mish designer is a waste of time or not that popular - again a negative.
Does that help you understand my point -
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Either way we "lose"
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Wow, some complaints are really scraping the bottom of the barrel.
"If people enjoy the content they're given we lose!"
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If it is only a small percentage then yes the majority do lose :P -
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I dont think it will have a wide enough appeal to empty out the servers.
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There by diminishing the overall effectiveness of the issue. It is not a massive issue but a relativly small one if you ask me -
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But, to be fair, unless its farming or PLing stuff, what is going to impress you?
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Say What? I dont actually farm any more and I have never PL'd. I am disapointed by the way people are being encouraged not to play the game or team anymore. At least farmers like 5 other people on the mission with them even if it is just to boost the mob size. Mission creator is a solo event that will empty our smaller populated servers, and being encouraged not to play toons to earn rewards ????[censored] -
After patienlty mulling over the issue announcement I will share some of my thoughts about the various aspects.
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MISSION ARCHITECT
First the City of Heroes Character Creator set a new standard for player creation and customisation. Now, Issue 13 takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community
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Mmmm Brilliant never will Paragon City seem so empty after a release. I mean teams will be a no no as everyone is making missions and testing them and remaking. The zones will be left undefended and we could all come back out into the light to see rikti selling hotdogs around the city as there has been noone to fight and they have gotten bored and taken up a job to relieve the boredom.
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The goal was to give creative minds an outlet to tell the stories they have in their heads.
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Oh maybe not then as only a small percentage of the players maybe interested. The biggest let down of this system to myself is that it isn't open for everything. I mean if you have a great story to tell brilliant but making an ultimate farm map, or making a map that would make it easy to obtain a difficult to get badge (venomous) is not being allowed.
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It is not meant for easy levelling, badging or farming.
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So this is for creative people and not farmers or badgers. Ok check that doesnt include me.
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DAY JOBS (Offline Character Progression)
Scholar? Caregiver? City Official? Now when players log out of City of Heroes / Villains theyre just getting started! A characters day job is determined by the actual in-game location from which he or she logs out
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Way to go. Encourage people not to play toons by allowing them to earn badges and salvage and the like. Would you mind getting your healer out please to help with this mission? No he is at his day job trying to get the badgeWell helpful feature that seems. Nice concept but giving things to offline toons will encourage some to be just that....offline.
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NEW POWERSETS
* Shields Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers, Brutes and Stalkers with a powerful shield to protect both themselves and their allies.
* Pain Domination Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset Empathy, Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.
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Meh not bad. The shields is a nice option but a new secondary/primary to go with it would be nice. Now have to do a toon with the same old so really only 50% new content there.
Same for the villians, except I dont play villians so no help there.
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NEW CIMERORA MISSIONS
New Hero and Villain story arcs expand upon the history and lore, and delve into the players and politics of Cimerora.
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Ok wont take long to do those unless there is litterally hundreds of them.
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THE MERIT REWARDS SYSTEM
A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Raids, etc. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, costume pieces, badges, inspirations and other game items.
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What so the current system doesn't work or have people been listening to the whineings of the non farmers?? Not content just a new way to be exploited. It may have been more productive to look at the borked TFs and fixed them and also reshuffled the recipe pools about a bit rather than introduce a new rewards system.
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Other features include new Invention Origin Sets, new Costume Sets, a Patron Power Respec, Zone Refinements, and much more!
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Yay more IO sets to make the ones I have already bought undesirable
Cossies is a good thing
Patron Respecs -asked for but not for me :P
Zone refinements - Is a good thing for the underused zones.
and much more??- Will this be a list of proliferation powersets. Hope so
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Finally, I want to tell you about two Booster Packs that will be available in a month or so. Many players have requested the ability to buy the 30 day temporary jetpack that comes with the new City of Heroes Game Cards. Once the retailer exclusive period ends next month, we are making the same jetpack available for purchase for £2.99/4.49. We are also excited to launch our Super Booster I: Cyborg Pack for £5.99/8.99. This pack has an awesome set of costume pieces, emotes, auras and a power. Well be sharing all of the details shortly.
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Kick in the teeth. I know I will hear crys of dont buy and for the jet prolly wont, but the other pack has auras, cossie bits, A NEW POWER, and some emotes.
For this issue to be touted as a massive improvement to the game I am really dissapointed by the announced features. If it is going to be as good as was shouted about they best be holding some stuff back otherwise I think it is a massive dissapointment.
DISCLAIMER
The above is my own feelings and pregognition and so cannot be verified or proved until it happens, but lets remember that people arguing will be doing exactly the same. -
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but the Booster Pack has really gotten my wind up!
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Not just yours?? What a crock!! How long till most of the content in an issue is paid for? -
Now that just takes the ........
anyone want a glass of warm apple juice?
It not fair tell us :P -
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And that is what will push new players away again from CoH. CoH was known as a great casual game, where everyone at every moment could do a mission, dispite their lvl, range or set. But now, with every question 'how to get influence to get a nice recipe' (and they really dont have to be great), the answer is 'go farm'.
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And the game has changed how? I still run most of my toons on SOs. Dont bother with IOs or recipes. I have one toon that is PvP Pimped and that is all I am doing. Are the rest of my toons now cr*p because they have no IOs? Can I no longer play the game with these cr*pped out toons with no IO's/Recipes? No they are not [censored] (in PvE) and yes I can still play the game. If people wanna farm in 10 mins then let them. To the majority I would suggest that IO's and Recipes and Influence is not everything and the pull of the game is to play with friends and have fun.
I imagine the people that moan about this sort of thing are the ones that only have fun if they can have the best of things and get everything there own way. Just let people get on with it.