TrueGentleman

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  1. Quote:
    Originally Posted by Megajoule View Post
    I thought that was PvP.
    Only if your PVP opponents can't pass the Turing Test.
  2. Quote:
    Originally Posted by Zombie Man View Post
    Quote:
    "3000 people used to abuse the AE, now it's a ghost town."
    fixt
    If by "fixed" you mean "baby successfully thrown out with bathwater".
  3. Quote:
    Originally Posted by Johnny_Butane View Post
    The same could be said of Dark Astoria and the first 20 levels of Praetoria, for that matter.
    That's the drawback to Paragon Studios' reliance on instanced mission conent. They need to add either more mission options in the shared world or create more zone-wide events if players are ever going to break out of the single-player mentality.

    Quote:
    I think the statement that this was the most interesting thing they could think of to do with these characters was on the money. I feel like the current writers, rather than build on the game's lore and grow characters, would prefer to bulldoze to make room for what they want.
    That's literally the approach the devs took with Galaxy City. Even the well-received revamp of Dark Astoria is a complete break with the original version in terms of continuity. Positron has stated in the forums that it's easier for them to start from scratch when it comes to refurbishing old content, as though that justifies the schism between CoH Freedom and CoH Classic.
  4. Quote:
    Originally Posted by Aneko View Post
    Quote:
    Originally Posted by Aneko
    Fortunately there are two official movies, House of Dark Shadows and Night of Dark Shadows.
    Quote:
    Originally Posted by TrueGentleman
    Thanks for the tip
    Don't mention it.
    My apologies for the oversight - you have the claim to the first citation in this thread. (To give Hyperstrike his due, he did describe the first one to some extent to distinguish it from my criticisms about the show.) In any case, the Web naturally has a trivia-filled site devoted to the franchise. Suffice to say, the Burton-Depp production sticks out from all the other ones.

    By the way, I also watched a bit of the 1991 TV remake (starring a very young Joseph Gordon-Levitt). It was dreadful, and not in a good penny-dreadful way.
  5. Quote:
    Originally Posted by Hyperstrike View Post
    Try finding the movie "House of Dark Shadows".

    Because they didn't have television censors, and because they were able to deal with multiple takes, the general quality of the story, acting, etc, etc is much better.
    Thanks for the tip - I see they're currently available for streaming on iTunes and Amazon and that a DVD edition will be published to tie in with the movie's release. That and the sequel "Night of Dark Shadows" sound like they're in the Hammer Films tradition.
  6. Quote:
    Originally Posted by Johnny_Butane View Post
    I guess this would be taking the long requested "player housing" to the next level, giving villains their own little world/country to conquer and rule over and giving heroes a place they can "be The Guy".
    Or maybe it's a dumb idea.
    It's not dumb by any stretch of the imagination, but what this describes is basically a single-player game. Why the devs would want to put a dedicated single-player option for a pocket instance into a multi-player game with a shared virtual environment is a bigger question than why they'd kill off a former dev's in-game avatar.
  7. Quote:
    Originally Posted by SlickRiptide View Post
    I never felt the need to be "The Guy". That might make me some kind of unique snowflake but I kind of doubt that's the case.

    My hero is not "The Guy" now, either. Once you leave the SSA, the world goes on like it always has. It's not as if anybody but me, the player behind the keyboard, is ever going to acknowledge my character's "guyness".
    That's always been my approach to my characters, even the ones who want to save and/or take over the world. Pretending that they're unique or superlative requires more roleplaying skill than I can muster.

    As The Incredibles' Syndrome observed, "When everyone's super, no one will be."
  8. Quote:
    Originally Posted by SpyralPegacyon View Post
    I think you kinda answered your own question though. Statesman and Sister Psyche wanted to uphold the greater good - just not at the costs that their Praetorian equivalents are willing to go through. Heck, its blatantly shoved at us in Statesman's last scene: He's going to face down the man who killed his daughter and bring him to justice by... booking him, murder one. Because that's what the representation of truth, justice, and the Paragonian Way would do.
    That's exactly what I meant when I described their motivation as "generic at best." What is the source of that passion for law and order motivating Primal Earth's Statesman when that wasn't enough for Praetorian Earth's or Amerika Earth's? Why did he originally adopt a "masked adverturer" persona to defend Paragon City, instead of, say, joining the police force? Why did he continue his career as Paragon City's primary defender despite the deaths of friends and family over the years? What made him a hero?

    The in-game speeches from Emperor Cole and Lord Recluse provide us with their philosophies straight from the horse's mouth. Statesman doesn't even get the proverbial "famous last words" when he dies.
  9. Quote:
    Originally Posted by Creole Ned View Post
    For reference, Matt 'Positron' Miller on Statesman's death:
    Quote:
    Originally Posted by Matt Miller
    Killing off the character meant a lot of things to a lot of people, but for me it was the ultimate declaration that City of Heroes has grown up and left the nest from which it was born.
    See full comments here.
    That statement reads like nothing but a kiss-off to Jack Emmert and Cryptic. That Paragon Studios is continuing to use Statesman's image as part of their branding and marketing efforts only means that the trademark is staying with them, too. Emmert's legacy is effectively in checkmate: His creation is dead in game, but it's actively in use outside, so the big blue cypher has no chance of either new adventures or reverting to his creator.

    The only thing required to complete this scenario is motive, which Cryptic plausibly supplied when they decided to digitize the "goatee universe" setting from the pen-and-paper Champions RPG at about the same time as CoH's Going Rogue.

    Quote:
    Originally Posted by Samuel_Tow View Post
    The "why" of the whole affair really isn't relevant. One need only look at the events together to see how distasteful the whole situation is. The Statesman and Sister Psyche - Jack Emmert's creations - were unceremoniously and needlessly murdered, and Positron - Matt Miller's Mary Sue - was promoted to premier hero in their place. Whether it was intended to be petty or not is only secondary to the very real fact that it IS petty, intentionally or otherwise.
    Without getting a full explanation or formal admission from Posi, we can't declare it "IS" - but it certainly can be interpreted that way.

    The problem with the WWD arc goes beyond its convoluted plotting and the extra killing: The devs haven't given us sufficient cause for what Statesman and Sister Psyche died for any more than we had sufficient background on what they stood for. How can we mourn their heroic deaths if we don't really know why they were heroes in the first place? While Emperor Cole is motivated by a twisted interpretation of upholding the greater good for society's sake and Lord Recluse wants to rule a super-powered Darwinian world, the motivations of the likes of Statesman and Sister Psyche are generic at best.

    Killing them off like this seems like the devs' admission that since they didn't know what to do with them in the game, removing them entirely was the most dramatic option they could come up with.
  10. Although directory David Yates has one movie coming out soon, St. Nazaire, and another next year, Your Voice in My Head, he's looking ahead to make a feature-length theatrical film of "Doctor Who", by hook or by crook.

    He tells Bleeding Cool:
    Quote:
    "Yes, I’m definitely doing a Doctor Who movie. But I think where everyone got confused was that we’re not making it for five years, or six years – it’s a very slow development. I’ve got projects backed up between now and about 2015, and it’s something I’m very passionate and excited about."
    And if Stephen Moffat continues to disrupt Yates's buzz, then he'll just have to arrange a sit-down meeting with him:
    Quote:
    "Stephen’s a genius. I love his work, I think he’s incredibly clever. I love what he’s done with Doctor Who, love his Sherlock Holmes. He’s such a gifted man. But this is something that’s a very slow burn and I’m hoping to sit down with him at some point and have a chat."
    Meanwhile, Moffat's declared he's not personally interested in producing even spin-offs for Doctor Who, so his likely reaction to Yates's statements isn't looking good.
  11. Quote:
    Originally Posted by Hyperstrike View Post
    Basically it was a soap from the mid-60's that ran into the early 70's. About 6 months in, they changed from basically just a gothic theme to a goth/horror, first introducing ghosts, then Jonathan Frid as the the vampire Barnabas Collins.

    What made it somewhat...unique was the fact that they pretty much did live-to-tape (essentially limiting the number of retakes) for EVERYTHING. So you can see actors heming and hawing their lines, bumping into props, stagehands and boom mics wandering into frame, etc..
    While I was attracted to the original series's serial format for a gothic story, the incredibly slow pace rather than the cheap production values proved the biggest obstacle. I wonder if a trufan has put together a supercut that compresses the drama. Jonathan Frid's performance stood out among the cast's, but he hardly ever revealed his fangs.

    Quote:
    And yes, it was campy. ESPECIALLY due to the errors mentioned above.
    While the series definitely got weird later (introducing time travel, for instance), I don't believe that it descended into the playful self-consciousness of camp, a la Adam West's Batman.

    Quote:
    Originally Posted by Aneko View Post
    Just to clarify my position, and possibly that of some others: there may be nothing inherently wrong with this movie, but it should absolutely not pretend to be related to Dark Shadows.
    If Burton and Depp had decided to do a campy takeoff of gothic soap operas but came up with their own title and their own names for the characters, this movie would feel like more of a labor of love (like Beetlejuice) than a cynical cash-in on a half-remembered TV show. Unfortunately, the marketing boost it gets from calling itself "Dark Shadows" - look at the way we're discussing it here - is too much of an opportunity for free advertising to pass up.
  12. Quote:
    Originally Posted by Lothic View Post
    It's funny but you'd think that if they wanted to encourage people to actually stay subscribed during this period that they'd be motivated to show us everything we'd get to, you know, get us excited about it or something.
    Given the amount of time and effort spent promoting the Super Packs vs. that for the Loyalty Program, you can probably guess which is more important to Paragon Studios in the CoH Freedom era.
  13. Quote:
    Originally Posted by Lothic View Post
    Or in summary these "comedic remakes" make enough money to make them worth Hollywood's effort regardless if particular individual movies fail or not.
    Despite the trend of these comedic remakes faring badly at the box office, the success of the newly released 21 Jump Street will probably guarantee more of the same for the time being. The ratio of blockbusters to bombs isn't in their favor, but that doesn't affect the Hollywood mentality.

    As for this particular remake, it's only morbid (so to speak) curiosity that has me paying any attention. Its winking camp humor - so utterly at odds with the source material's gothic tone - will probably put off most of the original fans, but that will hardly matter if the film attracts enough of an audience between the devotees of Burton and Depp and the moviegoers who have enough of a vague memory of the show to count as "presold".

    When it comes to Burton's "interpretations", in the past twenty years he's directed only one feature film that wasn't based in some way on existing material. Originality is often overvalued in creative works, but come on.
  14. Quote:
    Originally Posted by Lothic View Post
    Or in summary these "comedic remakes" make enough money to make them worth Hollywood's effort.
    The problem is not how much money the current ones are making - Land of the Lost, Fat Albert, and Bewitched, for example, were all big bombs - but that at one time, the formula paid off massively. Hollywood execs, like slot-machine addicts, keep on gambling because they're hoping their chance at the box office will be the next one to hit the jackpot.

    Quote:
    Originally Posted by galadiman View Post
    Erm, forgive me for presuming, but Spaceballs? Airplane?
    Those were straight-up parodies rather than out-and-out comic remakes. Oddly enough, they're probably truer in spirit than a lot of these cynical reboots.
  15. Quote:
    Originally Posted by Hyperstrike View Post
    Why is it that every property that some Hollywood schmuck doesn't know what to do with is turned into a comedy?

    Why?

    Why why why why!?!?
    Back in 1995, The Brady Bunch earned over $46M at the box office (and then another $21M in rentals when it came out on VHS/DVD). That kind of return on a movie with no real expectations, no real stars (Shelly "Diane" Long? Gary "Bill Lumbergh" Cole?), and no real budget (maybe $12M) surprised everyone in Hollywood. Naturally, its "ironic"-nostalgic fish-out-of-water formula was applied indescriminately to any presold property since that's a lot easier than seriously updating the original material's spirit. (The early 90s had already seen successful movie remakes of B-TV shows such as The Fugitive and The Beverly Hillbillies, but whatever their level of quality, these were comparatively faithful updates.) Since then, we've had to endure the likes of Starsky & Hutch, Fat Albert, and Land of the Lost on the big screen and to look forward to the upcoming Gillgan's Island and The Lone Ranger.

    Either that, or this is Tim Burton's way of getting back at Barry Sonnenfeld's Addams Family movies for ripping off Beetlejuice's "look and feel".
  16. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    BUNDLE: Animal Costume Pieces for 25% off!
      • The Animal Costume Pieces bundle was 400, now 300 Paragon Points!
      • NOTE: Only the bundle as a whole is on sale this week, not the individual costume items
      • Sale ends 2 Apr, 2012, at approximately 11:59PM PDT
    Now that's some sensible tie-in marketing, Paragon. Thank you also for at last explicitly noting when sales end (since you have customers in numerous time zones).

    Although I'm not in the market for a new Mastermind power, I'll definitely pick up the extra costume pack while it's on sale.
  17. Quote:
    Originally Posted by Nericus View Post
    "Paramount marketing changed the name," Bay said via forum post. "They made the title simple. The characters you all remember are exactly the same, and yes they still act like teenagers. Everything you remember, why you liked the characters, is in the movie. This script is being developed by two very smart writers, with one of the original creators of Ninja Turtles. They care very much about making this film for the fans. Everyone on this team cares about the fans. Just give them a chance. Jonathan the director, is a major fan of the whole franchise. He's not going to let you down."
    How hilarious is it that Comic Book Resources felt obliged to tone down Bay's all-caps shouting: "They care VERY MUCH about making this film for the fans." and "HE'S NOT GOING TO LET YOU DOWN." But the best part is that Bay shouts in all caps when he signs off as "MICHAEL". Perhaps he thinks that if he keeps hitting the caps lock key, nobody will notice that he doesn't possess a very well-tuned sense of humor.

    That doesn't bode well for a remake of the Teenage Mutant Ninja Turtles, which began, after all, as a straight-faced mashed-up parody of trends in comics at the time—the adolescents, the mutants, the martial artists, and the funny animals all in one package.

  18. Quote:
    Originally Posted by Knight_Marshal View Post
    Besides being anti big government
    If the contemporary "anti-big-government" movement is really about class ressentiment, then Hunger Games probably fits. One could also argue that it's "anti-1%", though, given the luxurious and ostentatious lifestyles of the capitol's citizens. Either way, it's doing what good science fiction should: providing futuristic metaphors for present-day issues without the baggage.
  19. Fresh from the BBC's Tumblr: "The first Official Doctor Who Photo of Jenna-Louise Coleman. Jenna-Louise Coleman, who will play The Doctor’s new and as yet unnamed companion, in the hit British sci-fi TV series Doctor Who. Coleman will be introduced to audiences for the first time in the show’s 2012 Christmas Special following the departure of the current companion Amy Pond, played by Karen Gillan, who will leave in episode 5 of the upcoming Series (7)."

  20. Quote:
    Originally Posted by Mental_Giant View Post
    She also claims she never saw Battle Royale, and I have no reason to disbelieve her.
    Nor do I, although the bit about being inspired by the legend of the minotaur is less convincing since there are so many other contemporary variations on this theme.

    Quote:
    Hell, Steven King reviewed The Hunger Games when it came out and basically pointed out how Collins was ripping off his The Long Walk and Running Man.
    I completely forgot about The Long Walk, which has many of the same themes, although the competitive aspect isn't direct. The Running Man is less original, but it did jog my memory about the film Series 7: The Contenders, a satire of reality TV along the lines of The Most Dangerous Game.
  21. Quote:
    Originally Posted by ChaosAngelGeno View Post
    Both movies convey the same theme. An evil government subjects several youths in a project or a spectacle to induce fear and paranoia, by having children kill each other.
    You've touched on arguably the most significant difference between the two: In The Hunger Games, the contest is a nationally televised spectacle in full-on bread-and-circuses mode (there's a reason the future state is called Panem), while in Battle Royale, the students are completely isolated. Their different political themes follow from these, as Battle Royale also taps into youthful violence (c.f. A Clockwork Orange and Lord of the Flies), whereas, from what I understand, The Hunger Games is more like Brave New World meets The Most Dangerous Game or Rollerball.
  22. Quote:
    Originally Posted by Carnifax_NA View Post
    In fairness to Peri ([insert bunk related quip here] ) she was stuck with 6 for a long time, including his regeneration I believe so she got an awful lot of stick; he "woke up" cranky and didn 't get much better.
    Sorry, no special pleading. Colin Baker's Sixth notwithstanding*, Peri dragged down Peter Davison's Fifth, who had already had to put up with a series of companions who were either bland at best or, more often, irritating. Much of the tension in Davison's final story drew from how the Doctor was risking his own life to save that of this extremely annoying pseudo-American.

    In any case, I am too much the gentleman to speculate on a competition between Jenna-Louise Coleman and Nicola Bryant (if you know what I mean, and I think you do).

    * While his tenure was the nadir of the classic series, he's been gracious enough since then that I wonder how he'd have fared with adequate scripts, costumes, and companions.
  23. Both The Hunger Games and Battle Royale are movies based on dystopian novels in which teenagers are forced to kill one another or be killed in a cruelly arranged contest. The latter was decidely controversial in its original Japanese release (and never received proper US theatrical distribution), but the former looks ready to smoothly embrace mainstream popularity in the States and abroad.

    Two films enter the CoH Comic and Hero/Villain Culture forums, but only one leaves. Which will it be?
  24. Quote:
    Originally Posted by Father Xmas View Post
    Tegan had two things going for her and neither were her Australian accent.
    Are you suggesting Tegan had anything in common with Peri? I mean, besides an inexhaustable capacity of abrasive whingeing?

    It would be a huge mistake to rank the Doctor's companions in terms of mere eye candy rather than the rapport between the characters, not to mention the actors. Sarah Jane Smith is remembered so fondly not simply because she's an "English rose" but more due to her character's pluckiness and Elizabeth Sladen's ability as an actress to convey both bravery and fear. Her tenure with Jon Pertwee and Tom Baker is a significant part of why their Doctors rank among the top of the show's. Conversely, Bonnie "Mel" Langford was the nail in the coffin of Colin Baker's Doctor and got Sylvester McCoy's off to a very rocky start - which didn't recover until Ace came along.

    I'm reasonably confident that Moffat is aware of this and that he has created an interesting character for the new companion and cast a capable actress to play her. The crazy thing is that with the new series's international popularity, Jenna-Louise Coleman's casting is mainstream news for the likes of the New York Times and the Hollywood Reporter.
  25. "Who she's playing, how the Doctor meets her, and even where he finds her, are all part of one of the biggest mysteries the Time Lord ever encounters."

    Fingers crossed for a companion who isn't from contemporary 21st-century Earth for a change. It used to be the Doctor would have some variety about where he picked up his TARDIS crew. New Who prefers to pick clear audience stand-ins.