-
Posts
13 -
Joined
-
Go to the tailor to see the pets. granted you can only see them running in and from the side/back but you get the idea of what each looks like.
-
I did it, took the plunge and did my respec. I even raided a Crabspider I never play for IOs and got a lucky recipe roll for a V-merit. I am pretty happy with this sofar. It does feel tougher.
What do you think about running Gravitational Anchor in Cages? I have a set in storage.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Zero 7: Level 48 Technology Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Electrical Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Charged Brawl -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Acc/Dmg(7), KntkC'bat-Knock%(7)
Level 2: Lightning Field -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(9), Sciroc-Acc/Dmg/EndRdx(11), Sciroc-Dam%(11), Sciroc-Acc/Rchg(13)
Level 4: Jacobs Ladder -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(13), Oblit-Dmg(15), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(17)
Level 6: Static Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(19), RctvArm-EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
Level 8: Boxing -- Dmg-I(A)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(23), Mocking-Acc/Rchg(23), Mocking-Taunt/Rng(25), Mocking-Rchg(25)
Level 12: Grounded -- ResDam-I(A)
Level 14: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(27), Dct'dW-Heal(29), Dct'dW-Rchg(29)
Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Tough -- EndRdx-I(A)
Level 22: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam/EndRdx(34)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Power Sink -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(36), Efficacy-EndMod/Rchg(37), Efficacy-Acc/Rchg(37)
Level 28: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Knock%(39), RechRdx-I(39)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 32: Power Surge -- S'fstPrt-ResDam/Def+(A)
Level 35: Build Up -- RechRdx-I(A)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 41: Electrifying Fences -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rng(43), Posi-Dmg/Rchg(43), Posi-Acc/Dmg(43), Posi-Dam%(45)
Level 44: Ball Lightning -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rng(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg(46), Posi-Dam%(46)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: [Empty]
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Heal-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod(48)
Level 1: Gauntlet
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1342;755;1510;HEX;| |78DA6553594F1351143E339D1628C5B694B66C5DA62D94EE104D7CD3A86062A4B12| |8F1C197DAD42BAD94964C8B82BEF807DC1FFC2104E407B82F718B3FC3E55DA09E73| |EED0629864E69B7BEE77CFF9CE72F3EBB30E80FBA741719CAB959ACDE262A9BE2C0| |CFBA22857EA8D5A6369C3764D188DF0C91E0008C8CDE2ACB829EA4D919DAB8972CB| |A8968B678C958671B09B1735D1DD2BD5A4C17DA15E1186A8B7B2073F038546A3963| |D5F5DAAB4AAF5A5FF57765E5D5915E286837FE7456915EDDEB9D56A397BD6586B89| |627EAD982F355BC2D818466D13F8BE74E247C117DA1688E04F1CD49084A042144D4| |788C027E281C95B40F0827619C10FB60242106C8B083ABC429E22FD5995DB083EE8| |BDC3F4DE758430D8EFB2D17E8F0538361062F0194F59A477AB655705C881634F257| |FC7FE22CCC0B17D846970B579CF45E430BCC1535653BB95D4FA61905288C16014C1| |0943A4DD030A36A2477A879E0090BF2F78B4CF0CD85741A75118AA32F86EA994AF6| |F9961B8A652A4E1158434BCC553FD3220F4A7D9D13B340D4847DAC0450E3E3ACF15| |1BCD232460FC92426EC70BBCF7D549BA645C27A51682E02E271ADC932B4A3408E13| |6C70D53A23ABCC7236E33AE3BC3712D9890C734797436BD4696D72C8757B6321CE2| |1EEA3A1747A71AB941C3A37EC953FD5ED6AABB14F210F5307C404723DCC4B636F29| |065451F230420FA8457B107DC94D82386EF481F334B3056E029882D70AF27694242| |3049A31181C914DD078860F8800CAF0452AC3C2EE1A393D832A7909F3BF8CD4927A| |52922593F9C7272A98413B284F15D1612DF6348EC73411354C23876C042701DBF53| |A6C8A917EC28B98D9081E416D04C25377920D33B085928213D65D253929EDE96B0C| |590D994B0C3E0C39CB2664E592F1731276BD9A6675CEB5C1EAA00D94F1C36110792| |5AE72602D8549A969923A4E3472CF3472C05CDF4831625C6D17EDA3BB712143940B| |F0E9BA6D8F4BB6B5294AB2C3F734A21C57FBA3BAAF21CB50D41EE194F68EE29CF6B| |A22BBE3D7D44519FAB73BDDBFF00798FDAB7| |-------------------------------------------------------------------|
-
Okay I have been pounding away at Mids to come up with a Respec plan. Here is what I came up with. Trying to stay with the powers I like and the IOs I own, along with getting the Defense and Resists up to par.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Zero 7: Level 50 Technology Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Electrical Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(3), RctvArm-ResDam/Rchg(11)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(13), KntkC'bat-Dmg/EndRdx(17)
Level 2: Lightning Field -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(19), Sciroc-Acc/Dmg/EndRdx(19)
Level 4: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Dmg/Rchg(9), Oblit-Acc/Rchg(15), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(50)
Level 6: Static Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam/Rchg(17)
Level 8: Boxing -- Dmg-I(A)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(27), Mocking-Rchg(27)
Level 12: Grounded -- ResDam-I(A)
Level 14: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31)
Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Tough -- ResDam-I(A), ResDam-I(48)
Level 22: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx(36)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(46)
Level 26: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(37), Efficacy-EndMod/EndRdx(37), RechRdx-I(37)
Level 28: Chain Induction -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Power Surge -- S'fstPrt-ResDam/Def+(A)
Level 35: Build Up -- RechRdx-I(A)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-%Dam(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42)
Level 41: Electrifying Fences -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rng(43), Posi-Dmg/Rchg(43), Posi-Acc/Dmg(43), Posi-Dmg/EndRdx(45)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-EndRdx/Rchg(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(50), LkGmblr-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(5), P'Shift-EndMod/Acc(5) -
Quote:I love that set, it is just getting to be really expensive.Put a complete set of Obliteration in your 6 slots Lightning rod.
You will have cap damage and lots of recharge on the power, and awesome set bonus.
I have a full 6 in both Jacobs ladder and Thunder Strike.
If I put it in lightning Rod that will be my 5th 5.0 recharge so that will work out. -
Yes it is pretty lame, I have been opening with Cages to mitigate the knock-back.
-
I would start by looking at other builds. Then log into Mids and put together a planned build then post it for help.
You can start by looking at these threads, there are some nice looking builds in them.
http://boards.cityofheroes.com/showt...lpower+Kinetic
http://boards.cityofheroes.com/showt...lpower+Kinetic -
This is great help. Thank you so much for the responses.
I am at work right now so I don't have Mids.
So I am going to pick up tough and weave. I will use the slots from Mu Striker and add Reactive to Tough and drop a LotG in to Weave.
Ball Lighting and Electric Fences will have Posi in it once I earn the cash/Merits for it.
I can add a single recharge IO to Power Sink to speed it up, but to be honest It is always up when I go looking for it.
Should I switch the sets on Grounded and Static Shield and add another slot to Static Shield?
What would you guys suggest I slot in Lightning Rod? I am running Kinetic Crash for the 7.5 recharge but if I am getting another LotG that will make up for switching to something else with a lower recharge. I have a couple of Obliteration and could start working on that set too. -
This is my first Tank and I am having a blast. He is only lv 48 but I should be finished leveling soon, I am not really rushing it just doing Tips and TFs.
I would love for the Tank community to take a look at my build and make suggestions to improve.
I don't have a lot of money so expensive purple sets are out.
I really just want to be able to tank the weekly TFs and the Incarnate trials.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Zero 7: Level 48 Technology Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Lightning Field -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg(3), Sciroc-Acc/Dmg/EndRdx(3), Sciroc-Dmg/Rchg(5), Sciroc-Dam%(5)
Level 1: Charged Brawl -- KntkC'bat-Dmg/Rchg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Acc/Dmg(7), KntkC'bat-Knock%(9)
Level 2: Havoc Punch -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg(11), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 4: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(15), RctvArm-ResDam/Rchg(15)
Level 6: Static Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(17), S'fstPrt-ResKB(17)
Level 8: Grounded -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-EndRdx(21)
Level 10: Jacobs Ladder -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(21), Oblit-Dmg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(25)
Level 12: Energize -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(27), Dct'dW-Heal(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(29)
Level 14: Taunt -- Mocking-Acc/Rchg(A), Mocking-Taunt(31), Mocking-Taunt/Rng(31), Mocking-Taunt/Rchg/Rng(31), Mocking-Taunt/Rchg(33), Mocking-Rchg(33)
Level 16: Thunder Strike -- Oblit-Dmg/Rchg(A), Oblit-Dmg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Rchg(36)
Level 18: Lightning Reflexes -- Run(A)
Level 20: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(36), RctvArm-ResDam/Rchg(37)
Level 22: Build Up -- RechRdx(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 26: Power Sink -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/EndRdx(37), Efficacy-EndMod/Acc/Rchg(39)
Level 28: Chain Induction -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Acc/Dmg(40)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Power Surge -- ResDam-I(A)
Level 35: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 38: Lightning Rod -- KinCrsh-Rechg/EndRdx(A), KinCrsh-Acc/KB(40), KinCrsh-Dmg/KB(40), KinCrsh-Rchg/KB(42), KinCrsh-Dmg/EndRdx/KB(42), KinCrsh-Acc/Dmg/KB(42)
Level 41: Electrifying Fences -- Posi-Acc/Dmg/EndRdx(A), Dmg-I(43), Dmg-I(43), RechRdx(43), Det'tn-Dmg/EndRdx/Rng(45)
Level 44: Ball Lightning -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/Rchg(45), Det'tn-Dmg/EndRdx/Rng(45)
Level 47: Summon Striker -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Rchg(48), ExRmnt-+Res(Pets)(48), ExRmnt-Acc/Dmg/Rchg(48)
Level 49: [Empty]
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A), Numna-Regen/Rcvry+(46)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(46), P'Shift-End%(46)
Level 1: Gauntlet
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1347;739;1478;HEX;| |78DA65935B4F135110C767B7A58552BA94D252047A87525A0A44131F8D0A26461A8| |B121F7C29A51E69A5B4645B948BB74F60BC3CF8298C892F7E01EFF74BFC188A1ADF| |14D799394B5BD34DDADFEEFFFC67CE9C39E76436679D00378F80E23C5ECED76AB9C| |57C6555E88E45512856AAE5EACA96EDBCD0ABA1C37600189183B9597151546A223D| |571685BA5E2AE48EEA6B557D7F3423CAA239962F4BC17DB25214BAA8D4D3FB2F8E6| |CB55A4E9F5D17E282935FE7457EBD5459E9E18F13A59562BDEDCB3BB75E2AA48FE9| |1B7591CB6CE432F95A5DE85B7EAC6D147F4F35301FC30A57105E502F237CA06E33A| |C9B8810587738E06DD36E81338801B02D70942D8B0840E7222202EFD0A79869953C| |F5013A97198E82C412220A4EC1D99FA0DD62A6B504144AEB0C335C11440C5C4185A| |67F8EBE0EE9533B0650D2A0D7A750BE5E3FE3051AEC66223B85C6A12FC0A17D942F| |02FD518E7A8FBE2EE9EBE8FAA30284A1FF2FC3F71B1104DF1E7FF90D9572F8A9BA3| |8BCC4A86E7355DD592EECC02989D30A2D67789E2719CE2012F001ED3DE6243DAB2A| |8D048A2AF9026595961DB8C462A8C462680D91828F1A1528A3B43D2E26246B0A1B1| |C15A662C210A67A0310A5EAA7E01586B86514B83D08AB059EA1E6319BE1A12EB821| |4A5DF04054B62616647CD2680365ACD72D632376EA3E6BCA401231033189D7E81EE| |4CD35D4C1DB2A753D7687EB1BBBC5F88C862173DA213A0E6118A3A3828605DEED78| |96459F9D62E5B4235E6EDC1B8D6C520AA678BAA89D06A414B1A9D4EC2F9A3CBBD4A| |1D16BBC41F11DEE427C1B9186C455FE4A5C97B881188325ECDAB8B979E38F39F7C4| |C87F30979E7A0494328FFEA479D6920FD8917A284186342C5BE85FAE33FD43A591A| |95D895F123F11D360D0336C6D5C1CB96A171C6A95C803136DCA4CABE292F51D6C73| |CDB729596BE3FE8192E41BF7D5D1229927E45BAB36CE8BDB6D4A8A126369F29C42F| |8DE1C51957B7C1427EFF2199CBC8FE8870495C10EC3986E2BA9ABB771C78D7F622A| |D881| |-------------------------------------------------------------------|
-
So why didn't Empathy get this too? At the very least they could have made Clear Mind an area buff.
-
I am running the leviathan PPP and I really like the extra pet damage.
The Water Spout is another form of pet based soft control with a bit of damage that fits nicely with the illusion pets, and is great filler between PA summons. The Coralax is Permanent with Perma PA so it is not uncommon to have 7 pets out at a time. I had Hibernate but never used it so I switched to the Bile Spray which is the easiest cone attack I have ever used. It really seems to hit everything and ticks very fast.
Just my opinion but I feel that for single target damage the Water Spout and Coralax do way more damage than I could dish out from a fireball in my attack chain. SW, Blind, Bile Spray, seems to cycle at a comfortable speed, and I can add a nemesis staff if I really want to mash another button.
If you like pets try Leviathan. -
Does this effect the flight speed for Nova as well?
-
I thought that Fire was the flavor of the month? lol just giving you a hard time. I just started playing my Dom after a 2 year break and flew from 30 something to 45 in no time. It has been all fun even if I can't beat a PToD boss without help.
-
I ended up removing the quotation marks and added a space before and after the $$ and it works great.
/macro Prim petcom_name pet1 attack defensive $$ petcom_name pet2 attack defensive