Train_Wreck

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  1. I'm not 100% against purple IO's, but I generaly do not build with them in mind. If World of Confusion works with the confusion proc I may try that, and just push World later in the build.

    Thanks,
    TW
  2. Thanks for the input!

    The reason I have maneuvers, tough, and weave is because combined, the way I have them slotted in the planner gives nearly 10% defense. Without looking, the build has roughly 38% smashing and lethal defense, which isn't too terrible.

    That is disappointing to hear that World of Confusion is that bad; I will find another power to go there.

    The reason I took the first blast is because of the recharge time, but I can test the other out with my second build. Currently the character is 24 and I start IO'n at 27, so there is a little bit of time to play around with him.

    The single target fear is mag 3, which means, if I remember correctly, that it will fear Lts. and with two applications a boss.

    I will try to cram both aim and buildup earlier in the build as well.

    Thanks again!
    TW
  3. Howdy y'all,

    I have no experience in slotting blasters with IOs and am looking for a little build advice. My goal is a primarily PvE character with no purple or PvP IOs. I am looking to enhance, in order of importance, defense, recharge, and damage.

    Are there any tweaks I could make to the build to increase the defense of the toon?

    Thanks,
    TW

    Villain Plan by Mids' Villain Designer 1.959
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mentally Eel: Level 50 Mutation Blaster
    Primary Power Set: Water Blast
    Secondary Power Set: Mental Manipulation
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Aqua Bolt
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Damage/Endurance
    • (3) Decimation - Damage/Recharge
    • (5) Decimation - Accuracy/Endurance/Recharge
    • (5) Decimation - Accuracy/Damage/Recharge
    Level 1: Subdual
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (7) Enfeebled Operation - Endurance/Immobilize
    • (7) Enfeebled Operation - Accuracy/Endurance
    • (9) Enfeebled Operation - Immobilize/Range
    • (9) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (11) Enfeebled Operation - Accuracy/Immobilize
    Level 2: Water Burst
    • (A) Blaster's Wrath - Accuracy/Damage
    • (11) Blaster's Wrath - Damage/Recharge
    • (13) Blaster's Wrath - Accuracy/Damage/Recharge
    • (13) Blaster's Wrath - Accuracy/Damage/Endurance
    • (15) Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
    • (15) Blaster's Wrath - Recharge/Chance for Fire Damage
    Level 4: Mind Probe
    • (A) Kinetic Combat - Accuracy/Damage
    • (17) Kinetic Combat - Damage/Endurance
    • (17) Kinetic Combat - Damage/Recharge
    • (19) Kinetic Combat - Damage/Endurance/Recharge
    Level 6: Whirlpool
    • (A) Shield Breaker - Defense Debuff
    • (19) Shield Breaker - Accuracy/Defense Debuff
    • (21) Shield Breaker - Accuracy/Recharge
    • (21) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (23) Shield Breaker - Accuracy/Endurance/Recharge
    • (23) Shield Breaker - Chance for Lethal Damage
    Level 8: Tidal Forces
    • (A) Recharge Reduction IO
    Level 10: Psychic Scream
    • (A) Positron's Blast - Accuracy/Damage
    • (25) Positron's Blast - Damage/Endurance
    • (25) Positron's Blast - Damage/Recharge
    • (27) Positron's Blast - Damage/Range
    • (27) Positron's Blast - Accuracy/Damage/Endurance
    Level 12: Dehydrate
    • (A) Theft of Essence - Healing
    • (29) Theft of Essence - Healing/Recharge
    • (31) Theft of Essence - Accuracy/Healing
    • (31) Theft of Essence - Accuracy/Endurance/Healing
    • (31) Theft of Essence - Accuracy/Endurance/Recharge
    Level 14: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Boxing
    • (A) Accuracy IO
    Level 18: Water Jet
    • (A) Decimation - Accuracy/Damage
    • (33) Decimation - Damage/Endurance
    • (33) Decimation - Damage/Recharge
    • (34) Decimation - Accuracy/Endurance/Recharge
    • (34) Decimation - Accuracy/Damage/Recharge
    Level 20: Drain Psyche
    • (A) Efficacy Adaptor - EndMod/Recharge
    • (34) Efficacy Adaptor - EndMod
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (36) Efficacy Adaptor - Accuracy/Recharge
    • (36) Efficacy Adaptor - EndMod/Accuracy
    Level 22: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (33) Steadfast Protection - Knockback Protection
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Steam Spray
    • (A) Positron's Blast - Accuracy/Damage
    • (37) Positron's Blast - Damage/Endurance
    • (37) Positron's Blast - Damage/Recharge
    • (37) Positron's Blast - Damage/Range
    • (39) Positron's Blast - Accuracy/Damage/Endurance
    Level 28: Hasten
    • (A) Recharge Reduction IO
    Level 30: World of Confusion
    • (A) Malaise's Illusions - Accuracy/Recharge
    • (39) Malaise's Illusions - Endurance/Confused
    • (40) Malaise's Illusions - Accuracy/Endurance
    • (40) Malaise's Illusions - Confused/Range
    Level 32: Geyser
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (42) Positron's Blast - Damage/Recharge
    • (42) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    Level 35: Scare
    • (A) Nightmare - Accuracy/Recharge
    • (39) Nightmare - Endurance/Fear
    • (40) Nightmare - Fear/Range
    • (43) Nightmare - Accuracy/Endurance
    Level 38: Psychic Shockwave
    • (A) Obliteration - Damage
    • (43) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage
    Level 41: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense/Recharge
    Level 44: Summon Spiderlings
    • (A) Call to Arms - Accuracy/Recharge
    Level 47: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 49: Concentration
    • (A) Recharge Reduction IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina[list][*] (A) Performance Shifter - Chance for +End[*] (29) Performance Shifter - EndMod
    ------------
    ------------
    Set Bonus Totals:
    • 16.5% DamageBuff
    • 15.5% Defense(Smashing)
    • 15.5% Defense(Lethal)
    • 5.5% Defense(Fire)
    • 5.5% Defense(Cold)
    • 7.69% Defense(Energy)
    • 7.69% Defense(Negative)
    • 3% Defense(Psionic)
    • 18.63% Defense(Melee)
    • 9.56% Defense(Ranged)
    • 8% Defense(AoE)
    • 6.3% Max End
    • 2.5% Enhancement(Confused)
    • 1.65% Enhancement(Terrorized)
    • 7.5% Enhancement(Range)
    • 3% Enhancement(Immobilized)
    • 5% Enhancement(Heal)
    • 71.25% Enhancement(RechargeTime)
    • 68% Enhancement(Accuracy)
    • 94.87 HP (7.87%) HitPoints
    • 10% JumpHeight
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 2.5%
    • 15.5% (0.26 End/sec) Recovery
    • 30% (1.51 HP/sec) Regeneration
  4. I have a water blast / psi blaster named Mentally Eel and a water blast / time corrupter with amber colored powers named Beermageddon.

    TW
  5. I would love to see parts from Freaks, Carnies, and Nemesis and the various groups from Croatoa.

    On the probably never going to happen list I would love to use the lower bodies of the Snakes.

    -TW
  6. Howdy,

    I tried my hand at making a costume for Gene-Tech



    I tried to make her skin and hair look artificial. Hope you enjoy.

    -TW
  7. All you need to do is select jackets for your top, then under gloves it gives the option for Monstrous three times. I think the middle selection is the one with no hand. I'm not sure if it works at the tailor, but I did try it twice in the new character creator.

    I kind of like the bug!

    -TW
  8. Yeah, I have the mutant pack, but that toon was made on Freedom.

    -TW
  9. I discovered an interesting glitch in the costume creator today. I was toying around with a new costume and decided to give the toon a jacket. Under the glove selection it had Monstrous 3 times and one of them gave this result:



    I think its pretty groovy!

    -TW
  10. Hahahaha! the original post is funny! I remember when the OP used to team with us and get mad when the team would run in to fight before he could finish buffing us to his liking.... even though we steamrolled stuff!

    -TW
  11. Thanks guys!

    I'm totally gonna rip off some of the cave walls on that slick subway base. One of the guys that did a couple of rooms in the Grimm's base gave me some pointers, like using stone stairs for roofing.

    When inspiration... and the influence hit me, I will whip up another room!

    TW
  12. Thanks for the comments, it has been a lot of fun adding to the base! I guess I should have mentioned that it is on Freedom.

    Thanks!

    TW
  13. Howdy,

    I recently got into base design and wanted to share what I and a friend came up with for a fairy tale themed VG, the Children of Grimm.

    The first room is the throne room:


    Next we have the great hall:


    The teleporter room has a nighttime forest theme:


    The control room is the evil queen's room:






    One of the workshops is a dungeon:


    Here is the med room which has a house inside a tree (pic2):




    The most ambitious room I did was the large size decorative room with a full keep, Inn, tree house, and peasant houses:










    The keep has several rooms including a jail, barracks, storeroom, and apothecary. The Inn and houses have fully furnished rooms. Not pictured is the three bears' home, humpty dumpty's wall and a well.

    If anyone is interested in taking a look at the base, please feel free to pm me, my global name is @train wreck.

    -TW
  14. Train_Wreck

    MM Bind Question

    Thank you very much for the help! I tried something like that but did not have it exactly correct.

    Thanks again,
    TW
  15. Train_Wreck

    MM Bind Question

    Is there a way to set up a one key bind to toggle between targeting pets? So, for example, if I press the key it would toggle the first tier 1 pet, hit it again and it switches to the second tier 1 pet, and hit it once more and it targets the third tier 1 pet.

    Thanks,
    TW
  16. Dude on Freedom... Black guy, huge afro and only wearing underwear named Yogurt Catcher.
  17. Thanks for taking a look at the arc. I'm sorry about all the map/bug issues you had... I've honestly never had any problems like that with the arc.

    I've actually toned down the martians once, and they have been nerfed a tad more. The Lts. should no longer have aim, voltaic sentinal, or whatever the end drain power is.

    The text for the civilians should be fixed in the ant mission now, thanks for catching that.

    I would have added better minion text, however, I am at the file size cap.

    Once I15 drops, I will revisit the entire arc for tweaks.

    Thanks again,

    TW
  18. I have a seldom used site for submitting and sharing MA content: www.customcoh.com

    Feel free to take a look. My friends and I wanted to share our creations and we decided to make it open to anyone and everyone that wanted to use it. If you like the idea and want to submit to it, I'd be happy to host custom critters.

    TW
  19. I have two arcs that may fit the theme (see sig). Unbearable Funk features zombies, mutants, and mad scientists and has a humorous theme.

    While Tales of the Creatures... features Nazis, Martians, and giant monsters and has a 50s sci-fi B movie theme.

    TW
  20. I'd recommend Arc ID# 98943 "Invasion on Earth BX1132!"

    It is about alien invasion and is very MST3Kish. Lots of fun!

    TW
  21. I'd love to see these features as well.

    TW
  22. I would love to see a pistol or laser rifle set without the minions.

    TW
  23. I just ran your ark ARH. Lots of fun and good dialog, I'm amazed that I am the first to rate it.

    TW
  24. Hah!

    I posted a somewhat similar arc today (its a few posts down from here atm).

    That said, long time no see Angry Red.

    TW
  25. [ QUOTE ]
    I recommend Plastic Pistol Peril by @Palette. Unfortunately, I cannot remember the ID number right now.

    [/ QUOTE ]

    I played this one recently and recommend it as well. It's a fun ride.

    TW