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Posts
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Um...
Don't you get 3 brain storms for component salvage? I did...
It's 1 per base piece, 3 for component...
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^This.
Components grant 3 Brainstorms. This seemed completely fair to me, when I was busy converting, since, as the OP says, it took 2-4 Base to make a Component.
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Yep, you guys are right.
Guess i did not take a good look at it.
Thanks for reply !
Forget this post -
Seems a bit unfair we get only 1 Brain Storm for the Component salvage.
As far as i can remember you had to use 2-4 base-salage to create 1 Component.
So my idea is if we convert 1 Component to Brain Storms, we have to get at least 2 (and maybe more) Brain Storms.
I took a lot of time to create components, so we should get at least some reward for it.
Anyone agree with me ? -
After doing 2 respecs to finetune my toon i managed to create a very good build.
This time i have added Death Shroud.(mainly using it to herd).
Then i try to finish them off with Lightning Rod.
When things get a bit tough i hit Cloak of fear.
The end-use got a lot better now by dropping Acrobatics, in turn i whasted a lot of infamy on Karma: KB protection.
The end-leach on Electric is minor, and is more about exausting an enemy.
But all tiny bits help
And about your build Moondog: quite impressive !
Slotted with Numia (+regen/_+recov) Yummie !!
Your build is not very different from my build (Elec/DA).
And i'm happy now.
Still think this is one of my coolest toons.
Playing a Fire/Fire brute at the moment, and it's a lot of fun too.
I'm even thinking about creating a Nrg/Nrg brute.
Just want to experience the incredible defence on this one.
However, i have heared some strong enemy's bypass defence easely with their accuracy.
But that will be a different story.
Anyway, i want to thank you all for all the comments and help !! (specially Shannon). -
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I wouldn't go and 3 end red anything on DA really. This is because well lets do it to death shroud:
Death Shroud plain IOs:
0 end slots: 0,52 eps
1 end slot: 0,37 eps (a difference of 0,15 eps)
2 end slots: 0,28 eps (a difference of 0,9 eps)
3 end slots: 0,26 eps (a difference of 0,2 eps)
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Aahhh, now i get where i went wrong !
During the period i've made the mistakes with the endurance, i tried to max out the end-reduction.
Made me go blind on it.
The rule to use no more than 3 of the same in one power is good, but with a max of 2 of the same in one power you get maximum progress in all your powers.
I tried to squeeze every single endurance point out of every power, but that's wrong thinking.
It's all about balance !
Accuracy is also very important to me.
You see some people do massive damage when they hit, if they hit !
I guess my overall build is good, but have to make some minor changes.
Thanks for letting me my eyes open on this one Shannon !
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Conceptually I like my Brutes to be phenomenally brave, the one to fear most, the one major threat to put down first whilst they still are outnumbering me and therefore stand no chance of passing aggro onto anyone else even if it means my defeat. Anyone feeling like they can turn their back on me for someone else has paid my brute an insult
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And i totally agree, with brutes it's not all about damage.
It's about keeping your team alive by being main target.
My first choice always goes out to a tanker on every game i play. (But i must say i will stand my man with every archtype).
Going to do a respec tonight, and will let you know what the result is soon.
Thanks ! -
You're a quite experienced brute-player Shannon.
So the best build for a brute is : use the same primary as secondary (DM/DA, Nrg/Nrg, Elec/Elec, ect).
I've heard some people mentioning this.
Don't know how this is on other Archtypes.
On lower levels my Elec/DA brute was quite good, on PvP it took 4 heroes (with 1 lvl50) to bring me down.
It was untill lvl35-50 it got whorse.
On the lower lvl's i did solo a lot, just to get the badges out of the missions.
But normally if i can i prefer to play in big teams.
Shannon, try replace 1 recharge with 1 heal on your Dark Regeneration, this will make your heal-per/sec better, and it's a bit less on end-use
I hav it slotted with 1Heal,3end-red,1acc and 1recharge (got 200.4 acc on this by set-inv)
Cloak of Fear : Glimpse(acc/end)(Fear/range)(End/fear),Endoplasm Exposure(Acc&Mezz),2End-red
And i should slot Death Shroud : Dam,Acc,3end-red,recharge on my toon.
Maybe i go try Death Shroud on my next respec, and make the build more on teaming with a Kinetic. -
There is my point, DA is only possible to play if you have DM !!!!!!!
I have a Elec/DA, and i don't have Dark Consumption to fix the endurance.
It's not possible to combine it with other primary powers.
That's why people always choose the same powers.
And i just don't want to choose the same powers like everybody else does.
What's the point of combining two powers if only few will work.
They need to fix it so people have fun to play every combination.
I'm sure there are more combinations that won't work, but DA is one you cannot combine with any other power than DM.
B.t.w. killing E.B or heroes in teams depend on how good the rest of your team is.
Sometimes a brute is so busy, he/she won't notice people are buffing, healing and debuffing.
That's teamwork. -
What is your primary power Shannon ?
Scrappers and Stalker do not use much endurance. -
Ok, Dark Regeneration might be the fastest regen power, but it's also the most end-using.
Even with 3 end-reduction slotted in it, it uses 17 endurance (unslotted 33.8).
So if you use it a lot, you surely will run out of end quickly.
I tried slotting a lot of end-red in my primary power, but you won't make a scratch on anything.
You have to drop accuracy or damage, i dropped damage because accuracy is more important in my opinion.
This build was the most end-friendly though.
Now my build is almost like a Stalker one, lot of damage and no recharge-red in the powers.
The slots i've normally used for recharge-red are slotted with end-red.
Maybe i should drop hasten also.
All my defence-powers have 4 slots, 3 on resist damage and 1 on end-red.
But as i said earlyer, the resist powers are not the ones who are heavy on the endurance.
It's Cloak of Fear, Death Shroud and Dark Regeneration.
And the fact that you have to get Acrobatics for the KB-resistance adds up too.
Cloak of Darkness gives you twice as much defence than Combat Jumping.
B.t.w. got 12% recovery on sets, and still looking for Numia's Convalescence (+regeneration/+recovery)
Boy is that one expensive. -
Well play those sets then and make your brute an CAB-junkie :P
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Ok, i have tried to toggle the powers.
Toggeling Cloak of Fear is a bit annoying for a brute, they just want to go in and smash.
Should be better if it was just normal PBAoE, not a toggle.
The DA is only playable with 3 defence powers on.
So if your playing against enemy's who don't do KB and Fire/Cold/Neg/EndDrain you could play without Acrobatics and Murky Cloud.
You have to figure out how to play against you opponants.
This way your're able to build up Fury.
But figthing against Heroes or Arch-Villains will be impossible unless you have a Kinetic Corr to back you up.
I came to the conclusion that Death Shroud and Cloak of Fear are useless, unless the devs do something about the end-use of these powers.
I say make Dark Embrace and Obsidian Shield auto powers and reduce end-use by 50% on Death Shroud an Cloak of Darkness, and keep it as a toggle.
Remove end-use on Cloak of Darkness, just like the Hide on the Stalkers.
Then the DA will be fun.
B.t.w. i have also noticed the Cloak of Fear is useless in Pvp.
This is the one that should be THE best protection against stalking opponants.
Better pick an other secondary, unless the devs fix this one. -
Thanks for the reply !
Your right, i suppose DA is ment playing to toggle the powers according to the type of enemy.
And you are right about the fury !
I tried fighting without Cloak of fear, but the melee defence is too low.
That's why fearing the mobs did seem to me as some kind of defence.
The real defence powers (total of 3) are even lower on the end usage than the other brute power defences.
Unfortunatly they give no resistance to KB, so i'm playing with Acrobatics on also.
And that on adds up on the endurance-usage.
Main difference with the other brute's is DA has no auto-defence-powers !
So the defence is lower than any other brute powerset.
Should be compensated with Cloak of Fear and/or Death Shroud, but these are the big end eaters.
Will try to toggle Cloak of Fear shortly in combat and see what the result is.
Not using Death Shroud.
I have lvl50 ss/invu Brute and have 7 resist powers (4 auto powers) on all the time, without any problems.
Combat jumping not included (wich is also on all the time)
This brute is so much stronger than the DA one.
If the endurance-usage will be decreased on DA, it might be as much fun to play as a invu Brute.
But this is my opinion, i hope to get reply's from people who agree or disagree with me
So lets hear what you think ! -
Brutes use a lot of endurance, that's a fact.
3 slotting Stamina with IO's gives you 49.8% end recovery.
6 slotting Stamina with IO's gives you 54.5% end recovery.
So that's a 5% increase on 3 slots, better use the 3 slots on end reduction other powers.
On issue 12 Heroes get DA too, so hopefully there will be enough complaints on the heavy end-usage.
So they have to reduce it. -
I hav a lvl50 EM/DA brute. Now the end-usage is really horrible.
Tried reveral respecs and i'm unable to fix it.
Even spending a few million on Set-bonusses (End-recovery)
The end-usage is unbelievable, it's just annoying to play.
You run out so quickly you're unable to build up Fury.
It seems if you have a DM/DA build you can recharge the endurance with Dark Consumption.
But other build's don't hav such an power, so it's impossible to combine DA with any other powerset.
Even with a endurance-leeching power like EM.
The only thing you can do is drop Cloak of Darkness (wich is a very good power) and Death Shroud (wich i did not use anyway), cos they are really hard on the endurance.
But a DA brute has little defence, and don't try to compensate it with Fighting PoolPowers : Tough and Weave because they are really heavy on end-use also.
The only way to play a DA brute is team up with a Kinetic Corruptor.
This a bit limited isn't it !
And this is the reason why you see same builds everywhere.
Maybe this is something not for this topic, but what's the use of the other powers then.
I think they should balance the powers bit more.
So not everybody play's EM/SA Brutes, IC or MC Dominators and FB/KN Corrs.
A while ago i put in a petition about DA and did get no response.
So i'm a bit dissapointed.
I was hoping the endurance problems where solved when i got to lvl50, but i was wrong.
This is why you don't see many DA brutes because they are impossible to play.
And that's a shame, some of the powers are really brilliant !
Same as the psionic resistance.
But what a price to pay.