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Posts
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Joined
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Why hasn't this been stickied? For seriouslies?
Are the mods afraid of the strong and pretty... -
Normally I just view them 'inspirations', literally just a moment where you happen to be fighting slightly harder than usual. Certain characters (My Thug MM especially) are on drugs such as Excelsior, Superadyne, Rage, Shift... sometimes all of them. These enter gameplay in the form of inspiration use. Simply for concept purposes, I'll usually have such 'addicts' pop off a couple just for a quick fix, even if they're just standing around.
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A novel(s), have you? I'd buy it...
Brilliant writing, looking forward to the rest. -
I had actually forgotten all about Splattrollers, thanks for the reminder. Nice guide, you've sold me. Time to roll another alt.
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I have a Stone Melee + Energy Aura Brute. Stronger and just as pretty!!!
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Ew. Poo mallets =! pretty. -
As stated before, a lvl 1 hazard zone in the form of snake tunnels under mercy would be a nice starting alternative. However, fitting with the new trend of actual content in hazard zones, there should be a contact referred to by both Kalinda and Burke which expands into a few story arcs all the way up to 15. It would make a great place to flesh out the snakes a bit more, which are woefully under-tapped in my opinion. Also, they could easily throw in more Legacy Chain, an even less utilized group that would fit perfectly into such a magic based plot. Thus, in one shot we manage to expand options for alt characters, give two interesting groups more spotlight time and add more story content.
*Edit: I totally forgot to mention how it would take minimal time to make the zone map itself, we have loads of underground building blocks. -
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I am sorry but that sounds like BS. COH and COV are small small small games compared to almost any other mmo available. I just can not believe people complain about it being too big. I think the overall feel and look of CoV was done very poorly. Everything I have seen so far just has that same grungy garbagey wasteland look to it. I wish things would get spiced up a bit.
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See that would require like real work on the devs part instead of slapping crap together and saying they're working.
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Actually, if you compare blueside zones to redside, the city is much more 'copy and paste' with the geography. Sure, one may argue that everything redside is grungey, just about anywhere you go appears to have been uniquely crafted. Not including any of the hazard zones and the like (which came later anyways), the zone maps of Paragon probably took less time and energy. -
The Mu-Oranbegan War, as previously mentioned. More on Rularuu, also mentioned. Also, I'd really like more of The Hydra. I'm such an H.P. Lovecraft addict, I just love this inclusion of a bizarre, powerful extradimensional entity (Not to mention huge) lying insane in the darkness deep beneath the city. Moving the spawn to Red River is a good omen, I hope.
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And now I must make yet another alt... wish server maintenance would hurry up.
[/ QUOTE ]What server maintenace? It's Tuesday.
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I could've sworn it was every morning from 6 to when they finish, usually just an hour or so. If I'm wrong, I'd love to know the real schedule. I DCed during a load screen once time had drifted into that area and couldn't log back in, but still had internet. If it wasn't maintenence then that is an awesome coincidence, totally worth the time I sat out on. -
And now I must make yet another alt... wish server maintenance would hurry up.