The_Masque

Mr. Infinity 2011/PvP University
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  1. Yeah was an awesome turnout for Fight Night. Hope everyone had fun, and remember to post any questions you may have on the PvP university thread.
  2. This is tonight all, see you all there. After Fight Night we will talk about setting up some PvP Classes for people new to PvP.
  3. You bet Penny I will also try to get Rice to post a small/regen build.
    Villain side I would vote NW but I am pretty bias.

    A lot of what you should build is determined by how you will pvp. Solo VS group and zone VS arena. I have a rad/cold corr that is good for disruption on teams but bad solo.
  4. I just always keep my mids set to lvl 50 for IOs. Slot 30s and some of your set bonuses would carry over into Sirens and up.


    Webnade is good as a -fly, but honestly, since Xadin left, you won't see many flying opponents in pvp on victory. You can also buy temp webnades in sirens if the zone is controlled by Heroes, or if you are in the arena you can always buy webnades.

    As far as the +recharge, yeah that is plenty. Are you 'vet' enough to take SS without hasten?

    Finally, Tactics or Tough. Its a hard call, Tough can give you about 15% resist to all (but that gets DR'd, I'm not sure what it ends up at). I usually go with Leadership because the set bonuses you can get from those powers usually are better then what you can get from Fighting pool.
  5. Quote:
    Originally Posted by Tizgone View Post
    Dearest Masque,

    Do you think it would be possible for you to whip up a build for my up-and-coming mind/elec dom? I'd love you forever and ever and ever if you did so.

    Love,
    Tiz

    Fix'd. Are you sure you wouldn't rather have a build for the brute?
  6. Quote:
    Originally Posted by Grey Pilgrim View Post
    Any recommendations for someone who wants to melee in PvP? I'm thinking of tweaking out a secondary build for my MA/Regen Scrapper.
    GP, worked out a fairly cheap MA/regen build.
    You should be able to do some pretty nice spike damage with the attacks loaded with procs. You have 3 ranged attacks which will be nice against pesky runners. I focused on +HP (2 hps shy of 2k). I would imagine that this build would cost upwards of 500-700million if you ran TFs to get the 3 LoTGs. I know that still sounds expensive but honestly it is cheaper then some of the PvP IOs and Purples on the market.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Grey: Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Blaze Mastery
    Hero Profile:
    Level 1: Thunder Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dam%(25), Mako-Dmg/Rchg(25), T'Death-Dam%(46)
    Level 1: Fast Healing -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(43), RgnTis-Heal/Rchg(46)
    Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), RechRdx-I(43)
    Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), P'Shift-End%(5)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
    Level 8: Hurdle -- Jump-I(A)
    Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal(37), Dct'dW-Rchg(37), RechRdx-I(37)
    Level 12: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(13), GSFC-ToHit/EndRdx(15), GSFC-Build%(15)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Mrcl-Heal/EndRdx(17)
    Level 18: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/Rchg(19)
    Level 20: Stamina -- P'Shift-End%(A), Efficacy-EndMod(21), Efficacy-EndMod/Rchg(21)
    Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def(23)
    Level 24: Super Jump -- HO:Micro(A)
    Level 26: Crane Kick -- ExStrk-Dam%(A), Mako-Dam%(27), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), T'Death-Dam%(46)
    Level 28: Instant Healing -- Numna-Heal(A), Numna-EndRdx/Rchg(29), Numna-Heal/Rchg(29), RgnTis-Heal/Rchg(31), RgnTis-EndRdx/Rchg(31), RgnTis-Heal/EndRdx/Rchg(31)
    Level 30: Maneuvers -- LkGmblr-Rchg+(A), Ksmt-ToHit+(36)
    Level 32: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), Rec'dRet-Pcptn(40)
    Level 35: Resilience -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-ResDam/Rchg(36)
    Level 38: Eagles Claw -- Mako-Dam%(A), T'Death-Dam%(39), C'ngImp-Acc/Dmg(39), C'ngImp-Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40)
    Level 41: Ring of Fire -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(42), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), TotHntr-Dam%(43)
    Level 44: Fire Blast -- Dev'n-Dmg/Rchg(A), Dev'n-Acc/Dmg(45), Dev'n-Dmg/EndRdx(45), Dev'n-Hold%(45)
    Level 47: Char -- G'Wdw-Dam%(A), GladNet-Dam%(48), Dev'n-Acc/Dmg(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(50)
    Level 49: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1403;697;1394;HEX;|
    |78DAA5935B53525114C7F71190441011EF8AF72B28CA5B6997A944D3A0182D9F2A3|
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    |-------------------------------------------------------------------|
  7. Quote:
    Originally Posted by DitzyBlonde View Post
    We NEEEEEED all to be fair and BALANCED!!"

    The only "Fair and Balanced" PvP is on a teeter totter, and even then there is always some fat kid who comes along and ruins it for everyone.
  8. Imagine the market if you could store 1000 pieces in one rack. It would be completely void of salvage.
  9. dUmb PvP leage (League for those not dUmb).
  10. At this time, I don't think so. I am already at the max number of channels and I am sure other people are as well. If the need arises, to have a channel to communicate 'classes' or 'lectures' we can make one then.
  11. Re: Builds



    So what should I (as a new pvper) build for?

    Build for +HP, +HP is not affected by DR so if you add 500HP by set bonuses you will still have +500HP in pvp.

    Hit Points are what is going to keep you alive in pvp/duels. The nice thing about getting +HP is that you can do it without spending 1 influence or infamy.

    Go get those +HP accolades and while you are at it, get the +recharge/+recovery and the +def/+resist ones as well.

    Builds do not have to be super expensive to be effective. +HP set bonuses are found on a lot of different and fairly inexpensive IO sets. Get as much as you can without breaking your bank.

    PROC's (Programed Random OCcurances) are another great way to build a pvp toon. PROCs do the same damage in PvP as they do in PvE, so loading up your attacks can really help to boost you damage spike and damage output together.
  12. Quote:
    Originally Posted by ELF_STALKER View Post
    real talk! lets limit the chicken sh** with alot of tankers. Seriouly, I was on the boring match in my life... davine team aiming for a tie. Why even show to matches if not even going to try to win a match. How's the players going to learn to get better if they set up to become B*^*)es! All I have to say is prepare your teammates before and maybe you can make it a close match. **TRY HARD**


    Elf, your Blaster's name is Northern's Star.
  13. Currently,on Victory the PvP zones are either empty or close to it. Arena duels are few and far between. However, hopefully with VFN and PvP University we can spark some interest and get some new players introduced to PvP.

    As far as pvp focused SGs/VGs I would point you in the direction of Barnyard Heroes, they are a close group of friends who used to zone pvp almost daily on Victory however are spending most of their time on Freedom now.
  14. I have had a few players request information and guidance about pvp (builds,powers,AT, Strategies). Which give me the idea to hold some introduction to PvP classes for anyone interested.

    So, I went to some of the most respected PvPers currently on Victory as well as City of Heroes to try to gather a group that could help new players to understand PvP in CoX.

    The Professors

    Victory's Own:
    @PerilX
    @Saga
    @Xury
    @toiletduckx
    @Lousy Day
    @D to the E A D L Y

    Distinguished Visiting Professors:
    @macskull
    @We eat Rice
    @Psoma
    @Psyrene
    @CriticalKat


    The format for this will be the following:

    Questions may be posted on this thread and will be responded to by the pvp community at large as well as our helpful Professors.

    Questions may also be PM'd to myself via game or forums and I will answer or direct your question to whomever will give you the best answers.

    "Classes" will be posted on this thread and will be instructed via game chat or Ventrilo voice chat. Demonstrations will be conducted in Pocket D arena matches or zones as needed.

    Lectures by Professors will be posted on this thread.

    I would just like to start all of this by giving everyone who has volunteered to help with this a huge thank you.
  15. Victory Fight Night returns!
    When: Saturdays, 9pm EST
    Where: Pocket D
    Level: Most fights will be set to SHW, with some low level rounds thrown in for fun.

    Come join us for fun, low key PvP. The host of the night will be be placing people on teams to make things as fair and as fun as possible.

    Rules:
    -No trash talking, if you wish to tease a friend please do so in tells.
    -When placed on a team please do not move yourself.
    -If you do not get to play in a round, we will do everything possible to ensure you are able to play the next round.

    This will be held weekly, with some VFN's occuring in pvp zones (Bloody Bay, Siren's Call, Warburg, and RV).

    Hope to see you there.
  16. I think his blaster is named Northern Star's, weren't you Blast Chamber or Northern Star? Whats worse is he has the exact same costume as yours.
  17. Team Cool Kids:

    Captain- Penny
    2)Mental Ice/storm
    3)Voodoo
    4) Flux
    5) Cold#2
    6) Cold #3
    7) ?
    8) ?


    Team Hot Stuff

    Captain- Viv
    2)Des Fire/fire Blaster
    3)Scooter- grav/fire Dom
    4)EB- fire/dark Corr
    5)Vanum- I set my friends on fire
    6)Horatus
    7)Satanic Hamster
    8)Masque



    Team Fire was faster but Team Ice had a lot less deaths. All in all, alot of fun was had by everyone.

    Sorry not sure who filled those last 4 spots for Penny's team.
  18. Team Cool Kids:

    Captain- Penny
    2)Mental Ice/storm
    3)Voodoo- Drafted
    4)
    5)
    6)
    7)
    8)


    Team Hot Stuff

    Captain- Viv
    2)Des Fire/fire Blaster
    3)Scooter- grav/fire Dom
    4)EB- fire/dark Corr
    5)Vanum- I set my friends on fire
    6)
    7)
    8)

    Yet to be placed:
    Hamster
    Horatus
    Masque
    Mayor McFlux
  19. Quote:
    Originally Posted by Slax View Post
    That's Well, we used to roll WB and RV back before i13, fun times.
    To my knowledge he was only one of two people to beat Jimmy Vine's mind/storm Roz in a duel as well.
  20. Team Cool Kids:

    Captain- Penny
    2)Mental Ice/storm
    3)Voodoo- Drafted
    4)
    5)
    6)
    7)
    8)


    Team Hot Stuff

    Captain- Viv
    2)Des Fire/fire Blaster
    3)Scooter- grav/fire Dom
    4)EB- fire/dark Corr
    5)
    6)
    7)
    8)

    Yet to be placed:
    Hamster
    Vanum
    Horatus
    Masque
    Mayor McFlux


    I will be filling as needed, and I'm sure we can fill the rest of the spots via global broadcasts, this should be fun.
  21. Quote:

    Epic post LOLS. And get it right, it was an Ice/SS tanker, not a brute k
    Quote:

    Yeah, my Ice/SS was pretty beastly >.>
    Frozen Caveman, that is all.