Tenzhi

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  1. Tenzhi

    Hero Skin Borked

    That... is... AWESOME!

    Better than the original Tommy Lee Jones pic.
  2. Quote:
    Originally Posted by RemusShepherd View Post
    Yep, the incarnate powers are another symptom of the problem that I've been ranting about. The overall trend is toward giving the players more gimmicks and less substance, where 'gimmicks' are defined as meaningless choices and 'substance' defined as gameplay. Both inherent stamina and the incarnate system are symptoms of that problem.
    Seems like Inventions would be a contributor to this homogenization of characters as well.
  3. Tenzhi

    Hero Skin Borked

    Quote:
    Originally Posted by Texas Justice View Post
    *BZZZZZZZZT*

    Wrong answer.

    Devs hate Villains.

    OCR Team hates Heroes.

    Actually, Devs hate all players. It's in the job description.
  4. I've joined teams under similar circumstances that went on to do at least a few more missions. On the other hand I've joined teams who were between missions that break up just after a new mission gets selected. Player whims are fickle, and sometimes disappointing. I probably wouldn't have quit that team just because I thought maybe there was a possibility it wouldn't last much beyond the end of that mission.
  5. Quote:
    Originally Posted by OneFrigidWitch View Post
    Why were dev/com threads broken? We cant really read them anymore in the new whacky style. Can someone please revert them to the normal style?
    At the bottom of the page there should be a skin selector. If you set it from Hero to Villain it should fix your problem (just tested). There is an odd formatting issue that's popped up with the Hero skin, which apparently affected those sections even worse than threads themselves.

    http://boards.cityofheroes.com/showthread.php?t=277178
  6. Quote:
    Originally Posted by Sailboat View Post
    Psst...Explosive Blast looks radial in nature, but it knocks enemies all in the same direction just like Energy Torrent. Another thing you might know if you played knockback sets.
    Indeed. Generally speaking, all knockback goes directly away from the user. The only time it's "radial", therefore, is when the user is standing in the middle of the group of enemies. (I say "generally" because I'm not sure if powers that put down pet/pseudopet patches that cause knockback (Ice Patches, Oil Slicks, etc.) originate the knockback from the pet or the player, and for the most part those powers use low mag knockback (aka knockdown) anyway so it's largely moot.)

    And if the user is hovering directly above the enemies, knockback essentially becomes knockdown (perhaps even a better knockdown, as I think the higher mag incapacitates the enemies slightly longer).

    Personally, I still want a set based around Knockup. Or at least with an AoE Knockup power (if only Gravity Control had one).
  7. Quote:
    Originally Posted by Tenzhi View Post
    Okay, well now everything is brighter blue but the width is still broken. Zombie Skin just managed to stab my eyes with brighter colours.
    Because I'm stupid and should let someone else drive my browser when I've been up all night. Forgot the crucial step of changing the forum skin to villain in the options before applying the Zombie Skin.
  8. Interesting idea. Alas, I avoid redside whenever possible.
  9. Okay, well now everything is brighter blue but the width is still broken. Zombie Skin just managed to stab my eyes with brighter colours.
  10. Quote:
    Originally Posted by Aett_Thorn View Post
    I look at this from a business standpoint. Right now, the Devs are selling the Rocket Board. If they made the travel powers inherent, who would buy the Rocket Board (lost revenues), and you'd piss people off who have already bought this item (bad press and angry fans). Neither of those will help them.
    I wouldn't buy the Rocket Board anyway. To me it is far less desirable than any of the regular travel powers simply because it shuts of all your powers.
  11. Quote:
    Originally Posted by rsclark View Post
    KB is a powerful tool.
    and
    KB is hated by min-maxers.
    are contradictory statements.
    Those statements, as you've put them, do not contradict each other. Min-maxers don't necessarily like powerful tools. For instance, Detention Field is a powerful mitigation tool that min-maxers might hate.
  12. Last I heard, Air Supremacy was considered a decent power.

    I don't think I could deal with travel powers going inherent. Since Inherent Fitness came about I've already been having trouble choosing powers all the way to 50.
  13. Quote:
    Originally Posted by ClawsandEffect View Post
    And playing 2 or 3 characters isn't altism. Altism is when you have more characters than you can cycle through in a month of playing a different character each day.
    So I didn't truly have altism until they gave us more than 30 slots?

    On topic: I'd personally be all for adding more choices to existing powers at various tiers. Though they might be compelled to make the choices at each tier mutually exclusive.
  14. Tenzhi

    Maneuvers FX?

    Quote:
    Originally Posted by Vitality View Post
    Don't get me wrong...I absolutely know that I am in the minority here...as most players only care about numbers.
    And those would be the players looking to take Maneuvers over Combat Jumping simply because of the %1 or so difference in Defense bonus, right?

    I mean, if looks were more important than numbers, a player wouldn't need to take or run either power. But if looks are secondary to numbers a player might find themselves choosing the 'lesser of two evils' appearance-wise to grasp at the tiny bonus.

    For my part, I find that of the two Combat Jumping offers the best bang for the Endurance buck anyway. It gives a nearly the same (or better) Defense bonus as well as Immobilize protection and greater maneuverability. I'll generally only look at Maneuvers if I'm trying to stack Team Defense.
  15. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    I'd agree that most banana-flavored things are pretty awful...
    Ditto. I like bananas, but artificial banana flavouring (such as one finds in the aforementioned Laffy Taffy) is an abomination.
  16. Quote:
    Originally Posted by Doomguide View Post
    Ideally you need a slight bit more ... "As reported by Castle, the mez protection during the "triangles up" period adds 50 magnitude (stacking with inherent protection and any possible toggles or buffs), and covers Hold, Knockback, Confuse, Repel, Disorient, and Fear effects, but does not cover Sleep nor Immobilize effects." from >> http://paragonwiki.com/wiki/Purple_Triangles

    Can't recall if any of the current Incarnate Abilities boost Knockback magnitude ...

    Edit (to add): No, none add to kb that I could find with a quick look over the Incarnate Abilities.
    Wouldn't Power Boost take it up over 50?
  17. Quote:
    Originally Posted by ArcticFahx View Post
    Tanker - 9/14, 124 (DB/Shield and Katana/Shield)
    When are Tankers getting Katana?
  18. Quote:
    Originally Posted by Kitsune9tails View Post
    My problem is that at some point, regular content should become more attractive/lucrative than DfB.

    I'm not sure at what point that happens.
    It's somewhere between 18-22 for me... BUT that depends on getting on a decent-sized team that's moving along pretty good. And I can't queue up for random teaming. Thus, when the invites aren't forthcoming and I get sick of soloing I queue up. Unfortunately, there's very little available pre-50 at this point in time to queue up for.
  19. Quote:
    Originally Posted by Energizing_Ion View Post
    Meh, I noticed it but no way I'm swapping to the villain one...it hurts my eyes all that red.
    Ditto.

    Quote:
    Originally Posted by Zombie Man View Post
    Well, you can choose the forum's Villain skin but then apply my Hero Zombie Skin so that it's blue and appropriately widthed. See link in sig below.
    Looks like that's only for Firefox.
  20. Quote:
    Originally Posted by Nos482 View Post
    Exactly, that means we should at least have a few teens running around here.
    Now, please tell me how mature you were as a teen.
    I, for one, was possibly more mature twenty-ish years ago than I am today.
  21. Suddenly, all the posts in threads I click on are wider than frames at the top of the page. Just started happening within the last several minutes.
  22. Quote:
    Originally Posted by mogura View Post
    Garage Band / Rock Band / Guitar Hero Online
    I would probably play that.
  23. Only bring them back if they get a footstomp that one-shots everything within an 80' radius.
  24. Quote:
    Originally Posted by Zombie Man View Post
    If you or anyone you know doesn't know why your printer's color cartridges come in Red, Yellow, and Cyan; rather than "the primary colors" of Red, Yellow, and Blue... then your 'primer's knowledge' of colors is seriously outdated.
    Don't you mean Magenta rather than Red? And in any case, aren't they sometimes referred to as Process Red, Process Yellow, and Process Blue? Neither of which is particularly relevant to the typical RGB method used in displays, which, IIRC, is an additive method as compared to the subtractive method typically used in printing (well, inkjet anyway, I can't vouch for any processes beyond that).
  25. Quote:
    Originally Posted by VoodooGirl View Post
    Giving players access to a Color Wheel or RGB color picker could allow people to create potentially absolutely nude looking characters, which would be against the T for Teen rules.
    Absolutely flesh coloured is not absolutely nude in such a way that violates a T for Teen rating. The absence of certain details sees to that. Which is to say it does not qualify as the 'graphic nudity' that requires a higher rating.

    In other news, a reptilian character can wear nothing but their skin if they so choose. No masks, no clothing.