Tenzhi

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  1. Quote:
    Originally Posted by White Hot Flash View Post
    If it's an abridged of the abridged of Kai, which is an abridged version of the original, is it really necessary?

    Abridged. Just wanted to say it one more time.
    It's an abridged version of DBZ Abridged, Kai is an abridged version of DBZ. Ergo the abridged version of DBZ Abridged is a DBZ Abridged parody of Kai.

    In other words:

    Hilariously derailing one-liner.
  2. I was kind of hoping for a Fist of the North Star 'Hundred Crack Fist' type of attack with Martial Arts' Assassin Strike.
  3. Quote:
    Originally Posted by PRAF68_EU View Post
    Which is the problem.

    With Heath Ledger's performance loonies have been done so well that anything else will look poor in comparison.
    One kind of loony has been done well. This does not preclude other kinds of loonies. Bane is a loony - the crazy-smart kind with an obsessive vendetta, similar to Batman yet different.

    Quote:
    I'm sure Batman movies will eventually go back to Batman and Robin style daygo stupidity, but I like a more realistic approach.
    I don't particularly prefer either of those options, but I'll accept either if they end up done well. Nolan's Batman has been *okay* so far. But each time stuff gets released beforehand it leaves me rather leery. His vision sucks, but he seems to present it well and get decent enough performances to at least make it watchable.
  4. I like just about any Manowar album, Queen compilation, or Queensrÿche's Operation Mindcrime album for riding/driving. Though I might occasionally get in a TMBG or Rammstein mood. And then there are those times when I have to throw in the original Mortal Kombat album, to reassure myself that Johnny Cage is not, in fact, afraid to die.

    And a little Dio every now and then couldn't hurt...
  5. Quote:
    Originally Posted by Arcanaville View Post
    That was somewhat of a rhetorical question. The point is that some people like yourself have one answer that involves differentiating alts in your mind, and other people, and probably far too many, have another answer that involves playing another game entirely.

    There's absolutely no question in my mind that CO would have more players if it didn't jettison archetypes. That doesn't mean it was the wrong idea: there's a place for different games with different ideas, and the people who want what CO offers deserve to have an MMO just as much as the people who like archetypes in CoH do. But there's absolutely no question in my mind that the people who thought archetypes were arbitrary limitations that were unambiguously bad for the game were epically wrong.
    I'm somewhat of a rhetorical person.

    For my part, I quit CO because I found it too difficult overall. Which may speak to the 'people like easy games' discussion.

    Quote:
    Originally Posted by Supermax View Post
    As far as the trials, I'm not sure what the problem is. To me they're just another mission where you kill stuff, like any other mission in the game. And getting into a trial is very easy. Simply go to pocket D, and you'll most likely be able to find a trial within 5-10 mins. That's where everybody goes to organize them.
    To me they're a rushed mass of chaos with annoying goals and people shouting orders that seems to end in failure as often as not. When I don't want to do them while I'm playing my 50s, I constantly get random invites to them. When I do want to do them I don't seem to get the invites, and I don't want to spend a lot of time milling around the Vanguard base (or Pocket D, though I've not seen anyone putting iTFs together there the few times I've checked) while a team gets "organized" (and I use the term loosely). So I use the LFG feature, which would be a completely awesome feature if it worked better (it seems to work pretty well for the new sewer trial in beta, which is actually a fun quick mission that I don't mind repeating).

    Quote:
    It was a lot harder to craft your Alpha before the trials, since you had to do a bunch of regular TF's. Now it's much easier. On average, a trial goes several times faster than just about any TF.
    Yeah, I've always hated TFs, too. They require too much investment of time and effort (and for too little reward). Which makes it seem like even more of a waste when one of those ends in failure.
  6. "Loonies" are the bulk of Batman's Rogues Gallery.
  7. You only get one chance to experience a story for the first time. Given that a truly good story has to endure even if there is no surprise plot twist, it's best for that first experience to be unsullied by those brief shocks so the story may be freshly judged through an unclouded lens.

    Quote:
    Originally Posted by Durakken View Post
    It makes me wonder why someone hasn't invented the better story format than the exposition, build up, resolution format we're used to and use something like.

    Resolution, exposition, build up, resolution.
    Some Columbo episodes had a similar format. Matlock as well, I think. They'd start out showing you the crime then the character would have to discover the evidence to build a case. The format emphasizes the importance of the journey over the destination.
  8. The reading habits of the many outweigh the reading habits of the few or the one.

    Edit: That guy should've had more culture.
  9. Quote:
    Originally Posted by Arbegla View Post
    Is /regen for everyone? Probably not. But is it gimped because its not a toggle and forget playstyle? No.
    It may or may not be gimped, but it certainly isn't very Regeneration-like IMO. Indeed, Regeneration's methodology of constantly actively willing yourself to survive seems more fitting of the name Willpower, whereas Willpower's passive regen is more like what I'd expect from a Regeneration set.
  10. Quote:
    Originally Posted by Arcanaville View Post
    And if you actually make a cherry picked build that has every feature you want, why would you ever play something different, something other than everything you want?
    Because everything I want for one character is usually not everything I want for a different character. Hence why they are different characters.

    Quote:
    Originally Posted by Supermax View Post
    I didn't read the rest of the thread, but I just want to comment on this. It sounds like you didn't really give it enough of a chance, and perhaps you were doing something wrong. To unlock the Alpha slot, you don't even need to do the iTrials...just some regular missions.
    Only one of my level 50 characters was able to do those "regular" missions. The rest of them couldn't beat that guy who creates duplicates of himself.

    Quote:
    Then when it's unlocked, you can start on trials. From doing ONE trial, you will get about 6 astrals and 1 emp. Each astral is worth 4 threads, and the emp is worth 20. A common incarnate component costs 20 threads. So from ONE trial you're getting about 44 threads. Which means that just from doing 2 total trials, you can craft a tier 1 alpha. If you concentrate on one toon (your main), it really doesn't take that much time to get quite a few incarnate powers. And it's definitely worth it.
    I don't really have a main. I just have characters and I play them (or make new ones) as my mood dictates. On the one character who had an Alpha slot open, at the time I didn't see a way to craft an Alpha that didn't require shards so I converted to iXP towards other slots. On the others it all had to be converted to open the Alpha slot. After which I no longer wanted to do those trials because getting into them was often a time-consuming process and playing them was not very fun to begin with.
  11. Quote:
    Originally Posted by Jagged View Post
    Can I ask how you know its tedious if you haven't even done enough to craft a alpha?

    I had enough shards to craft my first alpha after running through 1, maybe 2, story arcs. Then I tried my first Incarnate trial, which I found extremely confusing but enjoyable. I've done about 5 or 6 BAFs, 3 or 4 LAMs and 1 Keyes and I have now slotted each Incarnate and am 50+3. Each trial experience has been different due to the different team combination, so its a very long way from being a slog yet.
    I've yet to receive any shards doing regular missions (kind of like all the time I've spent not getting purples that seem to rain from the sky for other people judging from some posts). The 4-6 Incarnate Trials I did (between 3 characters) unlocked a couple of slots but I didn't get near enough salvage to craft anything on any of those characters and I was left with an anti-desire to do any more of the Incarnate Trials as I found the whole experience to be rather tiresome (or "tedious", as it were). I wish I had kept the Emp/Ast merits instead of converting them for iXP, though (this was before the iXP smoothing and such).
  12. Quote:
    Originally Posted by Lord_Nightblade View Post
    Really? The whales bother you more than God needing a starship?
    Absolutely. Star Trek IV was like watching a preachy Save the Whales romantic comedy. Crazy vulcan seeking trapped, god-like being at the center of the galaxy (as I vaguely recall the plot) was like watching a fantasy B-movie through a sci-fi lens. I'll take the latter any day of the week.
  13. Quote:
    Originally Posted by pomo View Post
    I don't personally see that as a solution. It used to be a lot of fun tweaking a build as much as humanly possible to get it to perform above and beyond. Now anyone willing to slug through incarnate system can do what those toons could do and more with almost no effort.
    Slogging through the incarnate system seems like an awful lot of rather tedious effort to me. Hence why none of my 50s have done so enough to even have a Tier 1 crafted.
  14. Quote:
    Originally Posted by Innovator View Post
    According to this report, the projections on top of Anne's goggles are shaped as cat ears, so that they appear so when she lifts them up and wears them as a head band.
    I can live with that, especially if the character is portrayed well. Judging from the past two movies, I don't expect to be completely happy with the aesthetics anyway.
  15. Quote:
    Originally Posted by Forbin_Project View Post
    I think I'm the only person on the planet that wasn't bothered by the lens flares.
    I didn't really notice them when I saw the movie in the theatre. But there was a special about the making of the movie either on TV or on the DVD extras that went into the lighting effects. In it they deconstructed some shots in multiple layers and they looked a million times better *with* the lens flares and other lighting effects layered in.
  16. Quote:
    Originally Posted by SolarSentai View Post
    If the reboot-movie series goes past the second movie, I wonder if they'll do something related to Star Trek 4.
    I hope not. I hate that movie more than any of the Star Trek movies.
  17. Quote:
    Originally Posted by Coolio View Post
    ATTENTION

    Regarding Beta...

    If you accept the EULA, then pick the Beta server then you will be presented with an NDA to accept.

    You accept this before getting any further, so be aware, as these are the public forums...
    For you, maybe. There was only the EULA for me. Perhaps you were invited into the closed beta already?
  18. Quote:
    Originally Posted by Grey Pilgrim View Post
    If they're current subscribers, they can get into the VIP Beta forums. People not subscribed currently can see this forum, so posting the changes here would violate the NDA, as I understand it. I'd probably even edit your first post (it's why I kept saying... stuff earlier).

    What we have here is enough of a hint for anyone not a current subscriber anyway.
    I didn't notice any NDA going into the Open-ish VIP Beta.
  19. Ha! Finally made a character, went to register and it said I made more characters than I had availabe slots. Never mind it's the only character. Hilarious, and also depressing.
  20. Heh. Was making a character and suddenly powerset options were locked that weren't before. Instead of a Store Star there's a ? and a mouseover message about Account Server having choked to death.

    Testing is working as intended, I suppose.
  21. Quote:
    Originally Posted by reiella View Post
    No, that method will not work with I21 Beta. The file format changes in I21, so you will have to redownload most of the materials [oinky oinks].

    As such, when it does go live, it will most likely be a pretty massive patch going to live as well.
    Hopefully they'll release some massive prepatch download(s) a week or so in advance.
  22. ~15 minutes until we find out open VIP access has been delayed for some reason.
  23. Quote:
    Originally Posted by Lothic View Post
    I don't think the Borg have any place in the TOS era setting even in Abrams' "re-imagined" timeline. It's a matter of matching Kirk and Crew up with an appropriate classed villain. As an analogy think of it in terms of difficulty levels in CoH: The technology level of TOS makes the Federation of that time like a level 20 character. The problem is that the Borg are suited to be enemies of the later TNG/DS9/VOY Federation when their technology makes them more like level 40 characters. If you set the Borg against Kirk it'd better be like setting guys with machine guns up against guys with flintlock rifles or it simply wouldn't be believable. It's not that I don't think Kirk is badassed in his own setting - it's just that he doesn't have the tech to make it a fair fight.
    They could be steampunk Borg. Which also might make them more interesting.
  24. Tenzhi

    Eureka no more

    Yup, I mentioned this in this week's Eureka/Warehouse 13 thread. That's still one more season and they could end it well, which is better than dragging on or ending suddenly I suppose.