Taterrex

Citizen
  • Posts

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  1. How do Ill/Rad controllers do it, their ST dmg is pitiful in comparison to most characters, The magic of debuffs
  2. Ok how about this, a character that can do what my MM can but without the necessity of pets due to how poorly their AI can perform and how useless they are in trials, and I never said high ST dmg was that important.
  3. Versatile yes, but I find with incarnate powers out there MM's are severely severely lacking when it comes to high lvl gameplay, I find I might as well be doing nothing but re summoning and rebuffing bots in trials
  4. I am in search of a character that can do anything and everything solo (perhaps not better than something else but I would like to be able to do most of the difficult things solo.

    IE.
    Solo MoITF
    Solo GM/AVs
    Solo +4/x8 quickly

    Influence/time is not an issue can and will make the most expensive build if possible, I am just trying to find something to cure this damn altitis of mine, would like to finally have a character that is decent at everything that I will like to go and get all of the badges/accolades etc, something to actually call my main.

    The closest I have come to really would be my Bots/Traps MM but I have found she is utterly useless in trials, and seems to quite a bit less powerful since incarnates.
  5. Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Tankcrab: Level 50 Natural Arachnos Soldier
    Primary Power Set: Crab Spider Soldier
    Secondary Power Set: Crab Spider Training
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Hero Profile:
    Level 1: Slice
    • (A) Kinetic Combat - Knockdown Bonus
    • (5) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (34) Kinetic Combat - Damage/Recharge
    Level 1: Crab Spider Armor Upgrade
    • (A) Steadfast Protection - Knockback Protection
    • (11) Steadfast Protection - Resistance/+Def 3%
    Level 2: Longfang
    • (A) Thunderstrike - Damage/Endurance/Recharge
    Level 4: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    Level 6: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Knockdown Bonus
    • (11) Kinetic Combat - Damage/Endurance
    • (37) Kinetic Combat - Damage/Recharge
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (9) Recharge Reduction IO
    • (9) Recharge Reduction IO
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense
    Level 12: Venom Grenade
    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Damage/Range
    • (17) Positron's Blast - Chance of Damage(Energy)
    Level 14: Tough
    • (A) Aegis - Resistance
    • (15) Aegis - Resistance/Endurance
    • (15) Aegis - Resistance/Recharge
    Level 16: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    Level 18: Frag Grenade
    • (A) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Damage/Endurance
    • (19) Positron's Blast - Damage/Recharge
    • (23) Positron's Blast - Damage/Range
    • (23) Positron's Blast - Accuracy/Damage/Endurance
    Level 20: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (21) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense
    Level 22: Tactical Training: Leadership
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 24: Fortification
    • (A) Aegis - Resistance
    • (25) Aegis - Resistance/Endurance
    • (25) Aegis - Resistance/Recharge
    • (27) Aegis - Psionic/Status Resistance
    • (37) Aegis - Resistance/Endurance/Recharge
    Level 26: Suppression
    • (A) Detonation - Damage/Endurance/Range
    • (36) Detonation - Accuracy/Damage/Endurance
    • (37) Detonation - Damage/Range
    • (40) Detonation - Damage/Recharge
    • (40) Detonation - Damage/Endurance
    Level 28: Serum
    • (A) Doctored Wounds - Heal/Endurance
    • (29) Doctored Wounds - Recharge
    • (29) Doctored Wounds - Heal/Recharge
    • (31) Doctored Wounds - Heal/Endurance/Recharge
    • (42) Doctored Wounds - Heal
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    Level 32: Mental Training
    • (A) Run Speed IO
    Level 35: Summon Spiderlings
    • (A) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (36) Soulbound Allegiance - Chance for Build Up
    • (36) Soulbound Allegiance - Damage/Recharge
    • (43) Edict of the Master - Defense Bonus
    Level 38: Call Reinforcements
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (39) Expedient Reinforcement - Endurance/Damage/Recharge
    • (39) Expedient Reinforcement - Damage/Endurance
    • (39) Expedient Reinforcement - Accuracy/Damage
    • (40) Expedient Reinforcement - Accuracy/Recharge
    • (43) Call to Arms - Defense Bonus Aura for Pets
    Level 41: School of Sharks
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (42) Enfeebled Operation - Accuracy/Immobilize
    • (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (45) Enfeebled Operation - Endurance/Immobilize
    • (45) Enfeebled Operation - Accuracy/Endurance
    • (45) Enfeebled Operation - Immobilize/Range
    Level 44: Bile Spray
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    • (46) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Damage/Range
    • (48) Positron's Blast - Damage/Endurance
    Level 47: Summon Guardian
    • (A) Sovereign Right - Resistance Bonus
    • (48) Expedient Reinforcement - Endurance/Damage/Recharge
    • (50) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (50) Expedient Reinforcement - Accuracy/Recharge
    Level 49: Arctic Breath
    • (A) Achilles' Heel - Chance for Res Debuff
    • (50) Pacing of the Turtle - Chance of -Recharge
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Spiritual Core Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Conditioning
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (5) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (3) Endurance Modification IO
    ------------



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    This is what I ended up coming up with, not quite perma pets but I couldnt pass down all the AOEs
  6. Mind linking your build? It sounds great.
  7. Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Tankcrab: Level 50 Natural Arachnos Soldier
    Primary Power Set: Crab Spider Soldier
    Secondary Power Set: Crab Spider Training
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Channelgun
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (34) Thunderstrike - Accuracy/Damage/Recharge
    • (37) Thunderstrike - Accuracy/Damage/Endurance
    Level 1: Crab Spider Armor Upgrade
    • (A) Steadfast Protection - Knockback Protection
    • (40) Steadfast Protection - Resistance/+Def 3%
    Level 2: Longfang
    • (A) Decimation - Accuracy/Damage
    • (5) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (7) Decimation - Accuracy/Endurance/Recharge
    • (27) Decimation - Accuracy/Damage/Recharge
    Level 4: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    Level 6: Boxing
    • (A) Stupefy - Chance of Knockback
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (9) Recharge Reduction IO
    • (9) Recharge Reduction IO
    Level 10: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Luck of the Gambler - Defense/Endurance
    • (11) Luck of the Gambler - Defense
    Level 12: Venom Grenade
    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Damage/Range
    • (27) Positron's Blast - Accuracy/Damage/Endurance
    Level 14: Tough
    • (A) Aegis - Resistance
    • (15) Aegis - Resistance/Endurance
    • (15) Aegis - Resistance/Recharge
    • (17) Aegis - Resistance/Endurance/Recharge
    • (40) Aegis - Endurance/Recharge
    Level 16: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 18: Frag Grenade
    • (A) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Damage/Endurance
    • (19) Positron's Blast - Damage/Recharge
    • (23) Positron's Blast - Damage/Range
    • (23) Positron's Blast - Accuracy/Damage/Endurance
    • (40) Force Feedback - Chance for +Recharge
    Level 20: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (21) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense
    Level 22: Tactical Training: Leadership
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 24: Fortification
    • (A) Aegis - Resistance
    • (25) Aegis - Resistance/Endurance
    • (25) Aegis - Resistance/Recharge
    • (37) Aegis - Resistance/Endurance/Recharge
    • (43) Aegis - Endurance/Recharge
    Level 26: Suppression
    • (A) Achilles' Heel - Chance for Res Debuff
    • (42) Positron's Blast - Accuracy/Damage/Endurance
    • (42) Positron's Blast - Damage/Recharge
    • (42) Positron's Blast - Chance of Damage(Energy)
    • (43) Positron's Blast - Damage/Range
    Level 28: Serum
    • (A) Doctored Wounds - Heal/Endurance
    • (29) Doctored Wounds - Recharge
    • (29) Doctored Wounds - Heal/Recharge
    • (31) Doctored Wounds - Heal/Endurance/Recharge
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    Level 32: Arm Lash
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage
    • (48) Obliteration - Accuracy/Recharge
    Level 35: Summon Spiderlings
    • (A) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (36) Soulbound Allegiance - Chance for Build Up
    • (36) Soulbound Allegiance - Damage/Recharge
    Level 38: Call Reinforcements
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (39) Expedient Reinforcement - Endurance/Damage/Recharge
    • (39) Expedient Reinforcement - Damage/Endurance
    • (39) Expedient Reinforcement - Accuracy/Damage
    Level 41: Electrifying Fences
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (45) Enfeebled Operation - Endurance/Immobilize
    • (45) Enfeebled Operation - Accuracy/Endurance
    • (45) Enfeebled Operation - Immobilize/Range
    • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (46) Enfeebled Operation - Accuracy/Immobilize
    Level 44: Ball Lightning
    • (A) Detonation - Accuracy/Damage/Endurance
    • (50) Detonation - Damage/Endurance/Range
    • (50) Detonation - Accuracy/Damage
    Level 47: Summon Striker
    • (A) Expedient Reinforcement - Endurance/Damage/Recharge
    • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (48) Expedient Reinforcement - Accuracy/Damage
    • (50) Expedient Reinforcement - Accuracy/Recharge
    Level 49: Mental Training
    • (A) Run Speed IO
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Spiritual Core Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Conditioning
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (5) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (3) Endurance Modification IO
    ------------
  8. I have been messing around with mids for quite a bit now and cannot seem to find the perfect balance of AOE, Perma pets, and tankability, anyone up for accepting the challenge? =D
  9. Well my fire blaster I just finished lvling got an entire 1 day to have fun with this, time to delete him now, I hate how much the devs make radical changes in this game, they could have at least let reactive proc once every 10 seconds in rains but that is far too much to ask. I can't wait until SWTOR comes out.