Target_0

Renowned
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  1. [ QUOTE ]
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    I joined the 5th Column. Cause I REALLY like the Uniforms.

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    But, I sayed for the dental plan.

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    Come for the jackets. Stay for the caps.

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    I hear The Family has taken over the 5th. "Leave the gun. Take the canoli".
  2. Aw shucks. Much thanks.

    Stars for you!
  3. Actually, the group Dajjal refers to is "The Neighborhood Watchmen", which we both lead.

    My schedule can be a little wonky on the weekends, but I can probably game regularly Mon/Wed/Fri. I'd be more than willing to roll up a new Scrapper/Blaster as needed too.
  4. Oh you heartless sons of ... I'm lucky if I get 30 minutes of play in the next 4 days.

    Damn work! Damn family! Damn band! Damn, damn, damn!
  5. Many of you will think I'm nuts, but whatever; I want to try to make a theme character that's based on peak human levels of achievement. The build is listed below. I'm curious to see just how far I can take this character without obvious "super-powers" (including movement powers - eep!). Most of this idea is backed by my undying faith and deidcation to the Scrapper Archetype. What can I say, we are insane.

    Want to cheer me on? Tell me I'm nuts directly? Post here or send a Tell to "Hero Myth" on the Champion server.

    Archetype: Scrapper
    Primary Powers - Melee : Broad Sword
    Secondary Powers - Defense : Super Reflexes
    Slot[01] Level 1 (Starting Primary) : Slash(Brd) /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
    Slot[02] Level 1 (Starting Secondary) : Focused Fighting /EndRdx
    Slot[03] Level 2 : Hack(Brd) /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
    Slot[04] Level 4 : Slice(Brd) /Acc,Dmg,Dmg,Dmg,Dmg
    Slot[05] Level 6 : Swift /Run,Run,Run
    Slot[06] Level 8 : Aid Other /Heal,Heal
    Slot[07] Level 10 : Kick (Fight) /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
    Slot[08] Level 12 : Agile /DefBuf,DefBuf,DefBuf
    Slot[09] Level 14 : Health /Heal,Heal,Heal,Heal
    Slot[10] Level 16 : Dodge /DefBuf,DefBuf,DefBuf
    Slot[11] Level 18 : Whirling Sword /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
    Slot[12] Level 20 : Quickness /Run,Run,Run
    Slot[13] Level 22 : Stamina /EndRec,EndRec,EndRec,EndRec
    Slot[14] Level 24 : Tough /DamRes,DamRes,DamRes,DamRes,DamRes
    Slot[15] Level 26 : Stimulant /IntTime,IntTime
    Slot[16] Level 28 : Aid Self /Heal,Heal
    Slot[17] Level 30 : Resuscitate /Rchg,Rchg
    Slot[18] Level 32 : Disembowel(Brd) /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
    Slot[19] Level 35 : Lucky /DefBuf,DefBuf,DefBuf
    Slot[20] Level 38 : Weave /DefBuf,DefBuf,DefBuf,DefBuf
    Slot[21] Level 41 : Head Splitter(Brd) /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
    Slot[22] Level 44 : Hurdle /Jump
    Slot[23] Level 47 : Build Up /Rchg,Rchg,HitBuf,HitBuf
    Slot[24] Level 49 : Parry /Acc,Dmg,Dmg,Dmg
  6. Aw, come on people!

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    Also, the person has friends, so the likelyhood they are a well adjusted human is better.

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    That was PURE GOLD! LOL
  7. [ QUOTE ]
    EDIT:
    wait, one more thing... what is a "pet?"

    i'm just not hip like that, you know?

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    I believe it refers to a summoned creature/ally.