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Posts
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Joined
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Which will be a pretty big annoyance but not the end of the world. I do hope they can fix it, even though I mainly buy them with normal merits/inf.
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My toons still have their alignment powers and their hero/vil merits. I'm not that angry, especially since it hasn't even been 24 hours since the patch.
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So more hyperbole. You need to add a slap in the face.
It's annoying, not game breaking or news worthy. I'll be happy if they can fix it though. -
Oi, took the last part out because I knew you'd go there :P 11 missions isn't 10 levels what so ever. Plus what do you lose from having/while doing them again? Losing 10 levels+powers+ios+time > losing nothing except a little bit of time.
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It's annoying, but that's hyperbole and a half.
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Not that I'm happy about it but 22 merits in 10 minutes is still pretty sexy.
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Stop keeping me happy >:O
So is this 21.5? Or are they stopping with the .5's? :P -
Bought it, but hoping for a shark head down the line.
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Posi's like a turtle. Get him on his back, and he'll never get up. Auto-Win.
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Plant/Thorns Dom and my Fire/Shield scrap.
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Not perfect, and a bit more expensive... but I'd do something more like this:
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
oteloz: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), HO:Nucle(9)
Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 2: Temp Invulnerability -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(3), ImpArm-ResDam(3), ImpArm-ResDam/EndRdx(5)
Level 4: Haymaker -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(9), Hectmb-Dmg/Rchg(13), Hectmb-Acc/Dmg/Rchg(13), Hectmb-Acc/Rchg(17)
Level 6: Dull Pain -- Numna-Heal(A), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(33), RechRdx-I(33)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(11), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx(40), HO:Nucle(43)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Taunt -- Mocking-Taunt/Rchg/Rng(A)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(15)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/Rchg(50), RctvArm-ResDam/EndRdx/Rchg(50)
Level 18: Rage -- GSFC-Build%(A), GSFC-ToHit/EndRdx(19), GSFC-ToHit(19), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23)
Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(43), Aegis-ResDam/Rchg(43)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(23)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 26: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/Rchg(33)
Level 28: Invincibility -- LkGmblr-Rchg+(A), HO:Enzym(29), HO:Cyto(29)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Enzym(31), HO:Enzym(31)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(37), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(39)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), HO:Membr(36), HO:Membr(36)
Level 38: Unstoppable -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(39)
Level 41: Char -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Rchg/Hold(42), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-Acc/Hold(42)
Level 44: Fire Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx/Rchg(45)
Level 47: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50)
Level 49: Resist Elements -- ResDam-I(A)
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Marshal
Level 50: Cardiac Core Paragon
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod(36)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1525;712;1424;HEX;| |78DA6594DB4E13511486F7740628E5589133A5D0D2032D8EAD1489882111C460202| |9D653BC69AA6E614C336DDAA911EF7C0563F4CA448DC71B1FC1B33E81513CBC8287| |1730E3EAACBFA5491BC8B766ED7FAFD9FF9A35B37163A5F3E5C95B4B42E958CEE7C| |AE5ECF152C592EE8D8A95B38C82A90A215A0B96CC176EB65138E2AC6637645E4A3D| |5329CA52366395A4B9656DFB7869455E956659EA6BE6F54ADE94A5DC25236F583BD| |E35735B92D0D26B81275D28E4F54C51CA2B9D4EB82E7345C3DCEA722E568DAD6D8B| |AEBCCE151533CA062A9D281A97F5F44E898E912B5BB2B43344078BD17F4011F8D99| |A4857139AD03699ADA7C10CD3BD48D454F1AA2A77F6D92E91A220A2890309709698| |D4C4EBAA8435AA72487572AE414AF88851D66A53CC2041C519D4B8CBD1BA63CCCE0| |81865F64E33DF90BA85F7A82D67F99EBD19E6C419302E1C86E8B20DF5DBE0D1034F| |DDF01881E7183C0668433BEF51DA51C70386A95E07AF898E6B7C9E20E9BBA0EFFAC| |9B9EE1FCC7794ED412F7A02E8D33833E90727991182D769AEDDE27DC1FBF73D071F| |33F73F019F32079E31DFD3AE3E3C97BE14F720960093CC013A673F6B94FE7EE4FE0| |9E7B928B436889E0EA24F43E8CB10FA3482BEA9A41D86A761781A81A771789980B7| |0FA41A7586C1768DE29E63F3DCE7B139A646F57C38BB0F9A71686A9CA6B41FCFD17| |F8C3D4F2D8247C00566F828F3637DC66D570075830B5CAFC64F84109E5D083319C6| |8CEED26046D193E85797D3A7E92FE02EF899F98DB47168E30F7956661E80F7C147C| |CEFA4D5E1459FE7B31E3C0CCE822966728EF996D409F62212335CE797A7FE9E09C5| |A69FF8B397519473EC78F214BBF9DDA4FEEB69784FEFF17D26EF827730DBB799635| |AFD5BA1D6BE1561CC47A4F61E613E627B5AFAABDE29D194493665669B32A9A6CCAA| |56FFFAD8EB4DAB690D8B7587EDBDF5AF8B7DC153ED0AC7E71BE2CD86F86243BCD44| |7C611FF0719A8ECA3| |-------------------------------------------------------------------|
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I got Beam Rifle and Stj for free with my banked free points. Done and done?
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Yeah, no. Other games and CoH's turtorial have shown me I do not want them what so ever. I tend to think they'd be a good idea until about 5 seconds into the first one I hear.
(I'll never run the tutorial again because I want to kill myself when that voice comes on)