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Posts
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Joined
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hey there, i just came back about a month ago and have been farming my *** of to build up some money, now its time to get back to the good stuff. i ran in the pvp ladder's on test and left shortly after that collapsed so i have a general knowledge of IO's. I've looked around and noticed that blasters are building for health now, which is far from my recharge build i currently have. so i came up with this build, i plan on using it in RV and kickball, possibly joining a team again after finals and what not. so here it is, all criticism is welcomed. thanks in advance.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Fire Blast
(A) Decimation - Accuracy/Damage/Recharge
(3) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(5) Decimation - Damage/Recharge
(5) Decimation - Accuracy/Endurance/Recharge
Level 1: Power Thrust
(A) Hecatomb - Damage
(25) Hecatomb - Damage/Recharge
(29) Hecatomb - Accuracy/Damage/Recharge
(34) Hecatomb - Accuracy/Recharge
(46) Hecatomb - Damage/Endurance
Level 2: Flares
(A) Decimation - Accuracy/Damage
(7) Decimation - Damage/Endurance
(7) Decimation - Damage/Recharge
(9) Decimation - Accuracy/Endurance/Recharge
(9) Decimation - Accuracy/Damage/Recharge
Level 4: Build Up
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(13) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(13) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 6: Hasten
(A) Recharge Reduction IO
(15) Recharge Reduction IO
(15) Recharge Reduction IO
Level 8: Super Speed
(A) Run Speed IO
(17) Blessing of the Zephyr - Knockback Reduction (4 points)
(31) Run Speed IO
Level 10: Combat Jumping
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
(19) Karma - Knockback Protection
(25) Luck of the Gambler - Recharge Speed
Level 12: Super Jump
(A) Jumping IO
(23) Jumping IO
(23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Aim
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 16: Maneuvers
(A) Luck of the Gambler - Recharge Speed
Level 18: Acrobatics
(A) Endurance Reduction IO
Level 20: Blaze
(A) Apocalypse - Damage
(31) Apocalypse - Damage/Recharge
(31) Apocalypse - Accuracy/Damage/Recharge
(33) Apocalypse - Accuracy/Recharge
(33) Apocalypse - Damage/Endurance
(33) Gladiator's Javelin - Chance of Damage(Toxic)
Level 22: Conserve Power
(A) Recharge Reduction IO
Level 24: Stealth
(A) Gift of the Ancients - Run Speed +7.5%
(34) Karma - Knockback Protection
(34) Luck of the Gambler - Endurance/Recharge
(36) Luck of the Gambler - Defense/Endurance
(36) Luck of the Gambler - Defense
(36) Luck of the Gambler - Recharge Speed
Level 26: Invisibility
(A) Kismet - Accuracy +6%
(37) Karma - Knockback Protection
(37) Luck of the Gambler - Defense/Endurance
(37) Luck of the Gambler - Defense/Recharge
(39) Luck of the Gambler - Defense
(39) Luck of the Gambler - Recharge Speed
Level 28: Tactics
(A) Rectified Reticle - Increased Perception
(39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 30: Phase Shift
(A) Recharge Reduction IO
(40) Recharge Reduction IO
(40) Recharge Reduction IO
Level 32: Blazing Bolt
(A) Decimation - Accuracy/Damage
(43) Decimation - Damage/Endurance
(43) Decimation - Damage/Recharge
(43) Decimation - Accuracy/Endurance/Recharge
(46) Decimation - Accuracy/Damage/Recharge
Level 35: Boost Range
(A) Recharge Reduction IO
Level 38: Fire Ball
(A) Ragnarok - Damage/Endurance
(40) Ragnarok - Damage
(42) Ragnarok - Damage/Recharge
(42) Ragnarok - Accuracy/Damage/Recharge
(42) Ragnarok - Accuracy/Recharge
Level 41: Snow Storm
(A) Pacing of the Turtle - Endurance/Recharge/Slow
Level 44: Frozen Armor
(A) Steadfast Protection - Knockback Protection
(45) Impervious Skin - Status Resistance
(45) Impervium Armor - Psionic Resistance
(45) Aegis - Psionic/Status Resistance
(46) Karma - Knockback Protection
(50) Luck of the Gambler - Recharge Speed
Level 47: Hoarfrost
(A) Doctored Wounds - Heal/Endurance
(48) Doctored Wounds - Heal
(48) Doctored Wounds - Endurance/Recharge
(48) Doctored Wounds - Heal/Recharge
(50) Doctored Wounds - Heal/Endurance/Recharge
Level 49: Hibernate
(A) Recharge Reduction IO
(50) Recharge Reduction IO
------------
Level 2: Swift
(A) Empty
Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(21) Regenerative Tissue - +Regeneration
(29) Miracle - +Recovery
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Performance Shifter - Chance for +End
(27) Efficacy Adaptor - EndMod
(27) Efficacy Adaptor - EndMod/Recharge
Level 1: Brawl
(A) Empty
Level 1: Defiance
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
6.5% DamageBuff(Smashing)
6.5% DamageBuff(Lethal)
6.5% DamageBuff(Fire)
6.5% DamageBuff(Cold)
6.5% DamageBuff(Energy)
6.5% DamageBuff(Negative)
6.5% DamageBuff(Toxic)
6.5% DamageBuff(Psionic)
6.75% Max End
4% Enhancement(Heal)
91.25% Enhancement(RechargeTime)
48% Enhancement(Accuracy)
10% FlySpeed
149.1 HP (12.37%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -32)
Knockup (Mag -32)
MezResist(Confused) 7.5%
MezResist(Held) 7.5%
MezResist(Immobilize) 15.75%
MezResist(Sleep) 7.5%
MezResist(Stun) 7.5%
MezResist(Terrorized) 9.7%
20% Perception
13% (0.22 End/sec) Recovery
36% (1.81 HP/sec) Regeneration
6.3% Resistance(Fire)
6.3% Resistance(Cold)
6% Resistance(Psionic)
17.5% RunSpeed
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
__________________ -
hey there, i just came back about a month ago and have been farming my *** of to build up some money, now its time to get back to the good stuff. i ran in the pvp ladder's on test and left shortly after that collapsed so i have a general knowledge of IO's. I've looked around and noticed that blasters are building for health now, which is far from my recharge build i currently have. so i came up with this build, i plan on using it in RV and kickball, possibly joining a team again after finals and what not. so here it is, all criticism is welcomed. thanks in advance.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Fire Blast- (A) Decimation - Accuracy/Damage/Recharge
- (3) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (5) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (A) Hecatomb - Damage
- (25) Hecatomb - Damage/Recharge
- (29) Hecatomb - Accuracy/Damage/Recharge
- (34) Hecatomb - Accuracy/Recharge
- (46) Hecatomb - Damage/Endurance
- (A) Decimation - Accuracy/Damage
- (7) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (9) Decimation - Accuracy/Endurance/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (13) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (13) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (15) Recharge Reduction IO
- (A) Run Speed IO
- (17) Blessing of the Zephyr - Knockback Reduction (4 points)
- (31) Run Speed IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (19) Karma - Knockback Protection
- (25) Luck of the Gambler - Recharge Speed
- (A) Jumping IO
- (23) Jumping IO
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
- (A) Apocalypse - Damage
- (31) Apocalypse - Damage/Recharge
- (31) Apocalypse - Accuracy/Damage/Recharge
- (33) Apocalypse - Accuracy/Recharge
- (33) Apocalypse - Damage/Endurance
- (33) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Recharge Reduction IO
- (A) Gift of the Ancients - Run Speed +7.5%
- (34) Karma - Knockback Protection
- (34) Luck of the Gambler - Endurance/Recharge
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Recharge Speed
- (A) Kismet - Accuracy +6%
- (37) Karma - Knockback Protection
- (37) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Recharge Speed
- (A) Rectified Reticle - Increased Perception
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (A) Decimation - Accuracy/Damage
- (43) Decimation - Damage/Endurance
- (43) Decimation - Damage/Recharge
- (43) Decimation - Accuracy/Endurance/Recharge
- (46) Decimation - Accuracy/Damage/Recharge
- (A) Recharge Reduction IO
- (A) Ragnarok - Damage/Endurance
- (40) Ragnarok - Damage
- (42) Ragnarok - Damage/Recharge
- (42) Ragnarok - Accuracy/Damage/Recharge
- (42) Ragnarok - Accuracy/Recharge
- (A) Pacing of the Turtle - Endurance/Recharge/Slow
- (A) Steadfast Protection - Knockback Protection
- (45) Impervious Skin - Status Resistance
- (45) Impervium Armor - Psionic Resistance
- (45) Aegis - Psionic/Status Resistance
- (46) Karma - Knockback Protection
- (50) Luck of the Gambler - Recharge Speed
- (A) Doctored Wounds - Heal/Endurance
- (48) Doctored Wounds - Heal
- (48) Doctored Wounds - Endurance/Recharge
- (48) Doctored Wounds - Heal/Recharge
- (50) Doctored Wounds - Heal/Endurance/Recharge
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (21) Regenerative Tissue - +Regeneration
- (29) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (27) Efficacy Adaptor - EndMod
- (27) Efficacy Adaptor - EndMod/Recharge
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
------------
Set Bonus Totals:- 6.5% DamageBuff(Smashing)
- 6.5% DamageBuff(Lethal)
- 6.5% DamageBuff(Fire)
- 6.5% DamageBuff(Cold)
- 6.5% DamageBuff(Energy)
- 6.5% DamageBuff(Negative)
- 6.5% DamageBuff(Toxic)
- 6.5% DamageBuff(Psionic)
- 6.75% Max End
- 4% Enhancement(Heal)
- 91.25% Enhancement(RechargeTime)
- 48% Enhancement(Accuracy)
- 10% FlySpeed
- 149.1 HP (12.37%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -32)
- Knockup (Mag -32)
- MezResist(Confused) 7.5%
- MezResist(Held) 7.5%
- MezResist(Immobilize) 15.75%
- MezResist(Sleep) 7.5%
- MezResist(Stun) 7.5%
- MezResist(Terrorized) 9.7%
- 20% Perception
- 13% (0.22 End/sec) Recovery
- 36% (1.81 HP/sec) Regeneration
- 6.3% Resistance(Fire)
- 6.3% Resistance(Cold)
- 6% Resistance(Psionic)
- 17.5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1465;664;1328;HEX;| |78DA65944B73D25014C76F20949682904285DA62853EA01452B0AD4B1FAD6DA70AB| |56367DC325132340E861852C72EDDEBBA3EC69DCF8D337E1F177E011F4B370E1E72| |FEC14E93017EB9E79EFF797193C6D39BD12F3BCFAE0929B6D9D17ABDE606FD3ABA1| |DDED39C235BEB88C115A6EF14369A7735B3ADB7D46DC3D6D979CEDB3938B2ACAEED| |A85BA66EB78F9B0DCD34ACA38EE6185D53D9350F755B371DD5BB89EC77BB1DF5C0D| |2F556D4BDADEB9A6598EDB8B768E976EFD0B01477BD6B3E317AC67DA36338C7CA96| |653C5037BB9D16A518243ECE507D0BF4BD21BCAB2F8B3784822C0227E04BA6FC0A7| |CCD7C745AB31810A2268B4C81395364E696989512F33A794BD048883F82F823883F| |8AF8A3A8A34B0842137CC77122EFC10FCCE847F033334F830FB989FA81D0B2706DE| |7CE702ECCFFCFC0275C615BE21BEB2F627D9E1CC610670C7B137F6899A55E272577| |9D269F71C4192F42E7119A2D5AC6D82718430F09F430811E52E841A17871F61571E| |4C8904DE13A8492E3D8DB8424FB859265AF6E50655E5A01AB6039E8F231A9269163| |12F388518E34E708A5074DD3EC73E83537C175CC25C01488FAE2A49D8276EA2F6BE| |6A19D87665E612E42BB086D92B4D35C8B34FD96EA4CD2DE27628A66447B59CC368B| |3A0B67B84398C5F998C5992AE14C9570A64A3853159C29879047FF79C4D9C0B3308| |8B37085E755B8CC5C5A05D7C075669BC659449CE257EEC720DB3266B19C91DC1994| |B3E012CFB5BCCEBE15CCA886597C8F0AA1A206F536FBAEDCE1BD953AD860D6F6980| |F295F15F3ABA2971AF82342CF1BCE8DD4A74BFCFA6F0948F73842EA2A5737738B33| |FEF4A97E9F569D70EF179E832FF0CCCBC3F7017D06AA9CEC3DEEFD7EC9B75BF5596| |A3ECBAACFB2E6B3D47D967D79F89641FD6389E13BA4FF0F626AE26E| |-------------------------------------------------------------------|
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Thanks for the reply, i play on freedom server so basically just RV for zones, maybe a dual here or there, its basically for when i'm bored of doing the other parts of the game. as far as purple farming that's good to know as i have a fire/kin i can use for that. so basically this is just a PvP build that i will also run some incarnate trials with. just disregard the boss farming part.
Thanks again. -
so I've come back after a while and am looking to get back into PvP. when i left the game IO's just cam out so bare with the build as i am kind of new to this. i want to be able to compete in PvP as well as be a boss killer for farming purples. I've been racking my brain over this build for a couple days now and this is what i came up with. All criticism is welcome, Thanks in Advance.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Slash- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
- (A) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (9) Reactive Armor - Endurance
- (9) Reactive Armor - Resistance/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (11) Reactive Armor - Resistance/Recharge
- (11) Reactive Armor - Resistance/Endurance/Recharge
- (13) Reactive Armor - Endurance
- (13) Reactive Armor - Resistance/Endurance
- (A) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Heal/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (17) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense
- (19) Luck of the Gambler - Defense/Recharge
- (21) Mako's Bite - Accuracy/Damage
- (A) Red Fortune - Defense
- (21) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Recharge
- (23) Red Fortune - Endurance/Recharge
- (25) Red Fortune - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
- (29) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (31) Winter's Gift - Slow Resistance (20%)
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Performance Shifter - Chance for +End
- (33) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (A) Doctored Wounds - Heal
- (34) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Endurance/Recharge
- (36) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (36) Crushing Impact - Damage/Endurance
- (37) Crushing Impact - Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage/Endurance
- (A) Hecatomb - Damage
- (39) Hecatomb - Damage/Recharge
- (39) Hecatomb - Accuracy/Damage/Recharge
- (39) Hecatomb - Accuracy/Recharge
- (40) Hecatomb - Damage/Endurance
- (40) Hecatomb - Chance of Damage(Negative)
- (A) Red Fortune - Defense/Endurance
- (40) Red Fortune - Defense/Recharge
- (42) Red Fortune - Defense
- (42) Red Fortune - Endurance
- (42) Red Fortune - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Endurance/Recharge
- (A) Armageddon - Damage
- (43) Armageddon - Damage/Recharge
- (43) Armageddon - Accuracy/Damage/Recharge
- (45) Armageddon - Accuracy/Recharge
- (45) Armageddon - Damage/Endurance
- (A) Endurance Reduction IO
- (A) Rectified Reticle - Increased Perception
- (45) Rectified Reticle - To Hit Buff
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (A) Apocalypse - Damage
- (48) Apocalypse - Damage/Recharge
- (48) Apocalypse - Accuracy/Damage/Recharge
- (50) Apocalypse - Accuracy/Recharge
- (50) Apocalypse - Damage/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (48) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (27) Performance Shifter - Chance for +End
- (29) Performance Shifter - EndMod/Recharge
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
------------
Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 7.38% Defense(Smashing)
- 7.38% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 6.13% Defense(Energy)
- 6.13% Defense(Negative)
- 3% Defense(Psionic)
- 5.19% Defense(Melee)
- 5.5% Defense(Ranged)
- 5.5% Defense(AoE)
- 44% Enhancement(Accuracy)
- 85% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 31% FlySpeed
- 210.8 HP (15.75%) HitPoints
- 31% JumpHeight
- 31% JumpSpeed
- MezResist(Immobilize) 11%
- MezResist(Terrorized) 2.2%
- 20% Perception
- 13% (0.22 End/sec) Recovery
- 58% (3.24 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 8.82% Resistance(Fire)
- 13.82% Resistance(Cold)
- 5% Resistance(Toxic)
- 31% RunSpeed
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noted and noted, thank you. i didn't realize maneuvers would take that IO. i figure this should be able to ticket farm with ease. thanks again!
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here is a build i quickly put together, i have most of these IO's already so it shouldn't take long to put together. let me know what you guys think. been awhile since i made a build so open to all criticism.
Thanks in advance
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Blazing Aura -- Erad-Dmg(A), Erad-Acc/Rchg(3), Erad-Dmg/Rchg(3), Erad-Acc/Dmg/Rchg(5), Erad-Acc/Dmg/EndRdx/Rchg(5), Erad-%Dam(7)
Level 1: Scorch -- Zinger-Dam%(A)
Level 2: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(7), Aegis-ResDam/Rchg(9), S'fstPrt-ResDam/Def+(9), S'fstPrt-ResDam/EndRdx(11), S'fstPrt-ResKB(11)
Level 4: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Rchg(13), Dct'dW-Heal/EndRdx(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15)
Level 6: Temperature Protection -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(17), Aegis-ResDam/Rchg(17)
Level 8: Combustion -- Mocking-Taunt(A), Mocking-Taunt/Rchg(19), Mocking-Taunt/Rchg/Rng(19), Mocking-Acc/Rchg(21), Mocking-Taunt/Rng(21), Mocking-Rchg(23)
Level 10: Consume -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(27), Mocking-Rchg(27)
Level 12: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(29), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 16: Super Jump -- Zephyr-ResKB(A)
Level 18: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 20: Build Up -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 22: Kick -- FrcFbk-Rechg%(A)
Level 24: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam/Rchg(39)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 30: Weave -- RedFtn-Def(A), LkGmblr-Rchg+(31), RedFtn-Def/EndRdx(43), RedFtn-Def/Rchg(43)
Level 32: Stealth -- RedFtn-Def(A), RedFtn-Def/Rchg(43), RedFtn-Def/EndRdx(45)
Level 35: Breath of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), Mako-Acc/Dmg(50)
Level 41: Char -- Lock-%Hold(A)
Level 44: Melt Armor -- Achilles-ResDeb%(A)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), Posi-Dam%(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 13% Defense(Melee)
- 11.75% Defense(Smashing)
- 11.75% Defense(Lethal)
- 21.75% Defense(Fire)
- 21.75% Defense(Cold)
- 6.13% Defense(Energy)
- 6.13% Defense(Negative)
- 4.88% Defense(Psionic)
- 4.56% Defense(Ranged)
- 17.06% Defense(AoE)
- 5.4% Max End
- 36% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 57.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 105.4 HP (5.63%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 5.5%
- MezResist(Immobilize) 4.4%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 2.2%
- 11.5% (0.19 End/sec) Recovery
- 6.93% Resistance(Fire)
- 6.93% Resistance(Cold)
- 6.25% Resistance(Toxic)
- 20% RunSpeed
- 4.5% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1449;648;1296;HEX;| |78DA6594C972125114866F4313A41902225302262204482283C9DEB28CB15206A52| |AEE11F126B4C14E0AD092A50B5F40ABF42DDC382E8DE32B58962FE090E8C295537B| |E8F3839AEEAAE6BBFDF739F7FFEF6DBAAB37967CF7CFDC3C2114DFA976A3DBAD5F6| |8189BB2E35E6BEAD2684A3138DC742658AF2FC9756974657159979D7EFDE4B54E23| |8E3B55D99643DD1A87568C96EC48A3571C0EB4DAD656BBB8B62DE5659F355C958D6| |DDDD8F05B17CBFA46AB475721EB6AC5B8AE77F54B7A5BEFF543A7B7F566B1D6EFC8| |7AB5D1ED91439C2265E97CE6A11F6510D274890F0E2152AA707C043F31D5CFE02E7| |36C8F19D2040E53882E691555ECD07C0AE653CA8AA58D2D320F54C09862F56B5130| |CE7C4EBD4E9E4F759EE75A5F0D3CCB0C54C173CC17D4E3623F870B7E41F805E117D| |6F8110C32B95B9CF3A00E5E611EDA04DBCCE855E64B9ADF636D90E9F2A0378ADE38| |7AE3E89D40EF047A5F51AF97B3A95E644B2253F238F3F00288CC690AEAC77AFC73C| |2D2A6F7314635E3D8F7F1F7ECF59ABC425863E8076B477E328FFE027F83263333D8| |EDC17A687FC2F00CC323B38F0EF28C708D88DCE27E276931F4C5F234C8A96226036| |6996F2857023509CC3503E686EB21FF49649F44F61CB2E790BD80EC05642F20BB4A| |19523CBF3315C05E4698B31AE865FAA9768A7D1C5381FFEFCDA3364259D2C8927EC| |0F9E61F828F98C71E834FC0A7CC84C6EF14F52AD98BAC55D6996F296E1ECF2CFF9D| |D7F0CD27C41CB4B91DD2C2AA78477545F817E15F827F09FE25F857E05F817F94D65| |7C6332A630F76B5D1FB2814930EF1C5A6ECD994AF7F15A7729BD34EDFC1BFEA2E78| |8F9954FFF90A58DD0575F44D31676D77CB36A56253166CCAA24D59B5293515B6A37| |57882A32F8AF907D054EB73| |-------------------------------------------------------------------|
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Thanks for the input, they were just both at 50 so i didn't really wanna roll a /fire brute. im doing this mostly for tickets and influence. sounds like fire/fire is the winner. ill post a build in a bit. Thanks for the feedback!
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hi all, i just recently came back and decided to go VIP and was wondering what build is better for farming to IO? i built both on hero builder and it seems fire/ss would be a stronger build but just wanted some extra input. Thanks in advance