BS/WP build needs some help.


Swift_Spines

 

Posted

so I've come back after a while and am looking to get back into PvP. when i left the game IO's just cam out so bare with the build as i am kind of new to this. i want to be able to compete in PvP as well as be a boss killer for farming purples. I've been racking my brain over this build for a couple days now and this is what i came up with. All criticism is welcome, Thanks in Advance.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

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Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Slash

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
Level 1: High Pain Tolerance
  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Recharge
  • (9) Reactive Armor - Endurance
  • (9) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Resistance/Endurance/Recharge
  • (13) Reactive Armor - Endurance
  • (13) Reactive Armor - Resistance/Endurance
Level 4: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (15) Numina's Convalescence - Heal/Endurance
  • (15) Numina's Convalescence - Heal/Recharge
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (17) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 8: Parry
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Recharge
  • (21) Mako's Bite - Accuracy/Damage
Level 10: Indomitable Will
  • (A) Red Fortune - Defense
  • (21) Red Fortune - Defense/Endurance
  • (23) Red Fortune - Defense/Recharge
  • (23) Red Fortune - Endurance/Recharge
  • (25) Red Fortune - Defense/Endurance/Recharge
  • (31) Luck of the Gambler - Recharge Speed
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (27) Recharge Reduction IO
Level 14: Super Speed
  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (29) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
  • (31) Winter's Gift - Slow Resistance (20%)
Level 16: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
Level 18: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (33) Performance Shifter - EndMod
  • (33) Performance Shifter - EndMod/Recharge
  • (34) Performance Shifter - EndMod/Accuracy
Level 22: Rise to the Challenge
  • (A) Doctored Wounds - Heal
  • (34) Doctored Wounds - Heal/Endurance
  • (34) Doctored Wounds - Endurance/Recharge
  • (36) Doctored Wounds - Heal/Recharge
  • (36) Doctored Wounds - Heal/Endurance/Recharge
Level 24: Hack
  • (A) Crushing Impact - Accuracy/Damage
  • (36) Crushing Impact - Damage/Endurance
  • (37) Crushing Impact - Damage/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
Level 26: Disembowel
  • (A) Hecatomb - Damage
  • (39) Hecatomb - Damage/Recharge
  • (39) Hecatomb - Accuracy/Damage/Recharge
  • (39) Hecatomb - Accuracy/Recharge
  • (40) Hecatomb - Damage/Endurance
  • (40) Hecatomb - Chance of Damage(Negative)
Level 28: Heightened Senses
  • (A) Red Fortune - Defense/Endurance
  • (40) Red Fortune - Defense/Recharge
  • (42) Red Fortune - Defense
  • (42) Red Fortune - Endurance
  • (42) Red Fortune - Defense/Endurance/Recharge
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Endurance/Recharge
Level 32: Head Splitter
  • (A) Armageddon - Damage
  • (43) Armageddon - Damage/Recharge
  • (43) Armageddon - Accuracy/Damage/Recharge
  • (45) Armageddon - Accuracy/Recharge
  • (45) Armageddon - Damage/Endurance
Level 35: Assault
  • (A) Endurance Reduction IO
Level 38: Tactics
  • (A) Rectified Reticle - Increased Perception
  • (45) Rectified Reticle - To Hit Buff
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
Level 47: Laser Beam Eyes
  • (A) Apocalypse - Damage
  • (48) Apocalypse - Damage/Recharge
  • (48) Apocalypse - Accuracy/Damage/Recharge
  • (50) Apocalypse - Accuracy/Recharge
  • (50) Apocalypse - Damage/Endurance
Level 49: Strength of Will
  • (A) Steadfast Protection - Resistance/+Def 3%
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (48) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (27) Performance Shifter - Chance for +End
  • (29) Performance Shifter - EndMod/Recharge
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 7.38% Defense(Smashing)
  • 7.38% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 6.13% Defense(Energy)
  • 6.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.19% Defense(Melee)
  • 5.5% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 44% Enhancement(Accuracy)
  • 85% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 31% FlySpeed
  • 210.8 HP (15.75%) HitPoints
  • 31% JumpHeight
  • 31% JumpSpeed
  • MezResist(Immobilize) 11%
  • MezResist(Terrorized) 2.2%
  • 20% Perception
  • 13% (0.22 End/sec) Recovery
  • 58% (3.24 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 8.82% Resistance(Fire)
  • 13.82% Resistance(Cold)
  • 5% Resistance(Toxic)
  • 31% RunSpeed



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Posted

Well, before I begin even looking at the build I think it's worth discussing your goals for it in a bit more detail. As you may or may not have discovered, PvP is more or less dead on most servers. It is still possible to find a group of friends to PvP with, but I certainly wouldn't focus a build around it. Many builds that are effective in PvE are able to perform at a decent level in PvP as well in the modern game.

It is also worth noting that the idea of being a "boss killer" is pretty much the opposite of being able to farm purples. The CoX rewards system makes it much more lucrative to take out large numbers of minions than to take out bosses. With that in mind, you'll want to increase your AoE damage (you'll take out bosses easily enough as a BS character anyway). The entire idea of farming purples is actually more a thing that happens while you are farming alignment merits through tip missions these days.

With this information in mind, do your goals for the build change?


@Rorn ---- Blue Baron ---- Guardian

 

Posted

Thanks for the reply, i play on freedom server so basically just RV for zones, maybe a dual here or there, its basically for when i'm bored of doing the other parts of the game. as far as purple farming that's good to know as i have a fire/kin i can use for that. so basically this is just a PvP build that i will also run some incarnate trials with. just disregard the boss farming part.

Thanks again.