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I like your ideas and I would love to pay for a rent payer for my bases.
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If it is entertaining me I probably wouldn't even notice any inconsistencies.
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Quote:And the default status of bins upon creation is only the top two rankings can put items in and take items out of a bin so the super leader or a leader has to change those for a new character to get them or promote the new character up to leader status.Yep.
The GM's here will also not intervene, as the character was invited to the SG, and therefore had permission to access what's in it.
Rank Restricted Access was added to storage for a reason, people should get to using it. Or not blindly invite everyone to an SG.
Believe me this is very annoying when my third tier alt in my SG creates a bin only for me to realize I cannot put anything in it until I login a leader character to change the settings. -
Quote:I don't think there are too many just a vocal few and it's not that it's difficult to figure out it's that they are so smitten with the idea that they shouldn't have to make any effort to have the elite gear of our game but that they also deserve to have it because it is there.Actually, I agree with this - and yet, if it is so easy, why is it that there are
so many forum complaints from people who can't seem to figure out they'll
need 10-20M to slot SO's or Common IO's, (as the charts show), probably
~50M-200M or so to Frankenslot nicely, and a few Billion if they want the
premium purple goodies?
Left to choose between making a small effort to get the goodies or whine over the unfairness of the evil flippers in the market they choose the easier path of whining. -
Quote:Why did anyone need to PvP in the first place?Think the question here was why anyone needed to flip in the first place?
Why did people need to show off their costumes?
Why did people need to RP?
Why did people need to race to 50?
Why did people need to get all the badges first?
Why does there have to be a universal need in order for some players to do something in a game?
Quote:I can't remember ever having to struggle for Market slots, and I also never needed to crave more inf , also I never have had a problem with buying what I needed when the Auction House 1st took off till now.
I didn't need costume recipes but people were paying insane amounts on them until the devs upped the drop rate. If I did need them, I wouldn't have been able to afford them.
How rich were you when the markets launched? I only had 20 million combined across all my characters. I never bought Luck Charms back then (hero side) because they were more than I could afford. Did I give up? No I went and sold them as they dropped for me so I could use TOs and then SOs on my characters.
Did you ever try to get Field Crafter? If you did how did you not struggle for market slots?
Did you ever have a villain and have to leave up your bids/listings for weeks/months until they filled? (not that any flippers ever helped me there) -
Quote:No argument about Depps' draw factor. He is awesome and always has been.I think they chose Johnny Depp, because he's a box office draw.
I went to the theater to watch Public Enemies, because of Johnny Depp.
As for why not go with someone younger. I wouldn't exactly say Johnny Depp looks old.
But I am trying to imagine who could be the Lone Ranger with Depp playing a sidekick character.
I guess I was just thinking cast 2 young guys (under 40 and preferably closer to 30) so you can have a long running series of movies.
I'd want Depp as Butch Cavendish. He'd rock as the villain in this. -
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Quote:Absolutely. I have watched the first two Twilight movies because I wanted to see what all the hype and hate was about and my agreement with you isn't even because of any Twilight hate because I didn't hate it. I just didn't like it from a few standpoints.Well regardless of Spike's and even Angel's occasional "emo" tendencies I think Buffy at its worse was still a 1000x more acceptable and enjoyable than something like Twilight.
And over the course of its seasons Buffy was a very good show. And Angel was a good spin off.
Quote:I have my misgivings about any Buffy without Whedon actually being any good in general. But what I fear more than it simply not being good is that the people behind this reboot may be thinking they want to jump on the Twilight bandwagon and decided to dust-off/retool Buffy into a some kind of cookie-cutter Twilight clone just to try cash in on the whole "tweener sparkle vamp" fad.
A bad rip-off of Buffy I could almost tolerate in the grand scheme of things.
A Buffy that's been totally reworked into an obvious Twilight clone would be a seriously epic fail. -
Just remember market haters you have 2 choices:
1. Learn that this is a game and learn the ropes and enjoy your journey
2. Whine about the 'unfair' (boo hoo) market
If you ever choose 1 you get to enjoy playing the game and the market becomes no more burdensome than paying base rent. You also get to laugh at the wailing of the market haters as they beat their heads against the wall of reality. -
Quote:Chock full of the usual suspect nonsense which is why I am quoting this.Welcome to the market forums Max_Zero.
By now you may have noticed that discussing certain topics on these pages is like trying to take a banana away from a pack of crazed howler monkeys or shaking a cage of rabid wolverines. There are reasons for this. First lets get the economics out of the way.
Every argument they will throw at you is based on the analysis of convergent and efficient markets. Our market is neither. Information is not easily or equally available to everyone and the double blind nature of the market practically insures that it won't converge.
Two the argument that flippers don't/can't raise prices is false. It is based on the idea that the flippers are acting to stabilize prices and not raise them. It is also based on the idea that flippers are correcting time variation in prices. What is actually the case is that flippers compete to get the goods listed by people that don't really care what they list for or just want them sold quickly.
There are explicit counter examples given a couple of threads back where two people talked about their actions cornering common salvage, raising the price and making good money at it.
Now the guide to speaking on these forums. You have to realize you are likely speaking in an honest and forthright fashion, the problem is the denizens of this board are hearing you in code.
Hear are some the translations
Fair= Deprives me of my advantages.
Flipping raises prices = Legitimate reason to restructure the market.
Its an auction not a store = If it were a store I couldn't take money off the suckers.
Our auction system is better than the ones that show you the prices = If they started showing the prices, I couldn't do things like paint the last five prices, and force people to waste time bid creeping.
If you look at your conversation here from this perspective you may see why trying to make headway with these people is pointless.
First error of this poster is the claim that 'every argument' thrown.
My first argument I always use is that this is a game and whining about market prices is like whining about not getting to win at Monopoly.
So we already have doused this poster's nonsense with reality.
Then we see his lie that everyone reacts in some silly rabid emotional manner. Most posts begin with pointing out the errors of the ways of people like this poster yet it is they who put their heads where sound cannot penetrate as they continue to make silly assertions like flippers starve their grandmothers.
Then he moves on to ignoring reality without addressing it by claiming that flippers do raise prices. They magically force people to pay more of course for what other explanation could there be? It surely cannot ever be demand by users.
Then he throws out the tired example where someone points out that you can mess with prices, for a short time, and he ignores that people post they lose money when this is done and it is done purely for entertainment. This is not flipping. Flippers don't flip for losses.
I could go on pointing out the errors of reason and rationale of this poster but really there is no point as it would surely ignore my post's logic and claim I am defending the flippers because I am one which I am not.
Of course then this poster would say I am lying, which I am not.
Of course I made my inf over the years recognizing that flippers buy at X and sell at Y so I bid a little over X and listed my sales for 75-80% of Y so I would make my sales. That anyone with an ounce of intelligence could figure this out and do it is not "fair" to a poster like this for these ingame items deprive them and the mythical casual player of food, shelter and human comforts.
The final point is people who complain about the market do it purely for selfish reasons and usually are lying about trying to help some non-existent "casual" player who knows they want PvP IOs in their build but aren't expected to do any research into how the market works or to justify by what right they have to get anything sold on the market over any other person who is willing to outbid them.
Meanwhile the pro-flipper posters are forthright and honest about their self interests when asked. So who's the liar again? -
Quote:Can dumpleberries be set on fire for flaming dumpleberries?Thanks for the salve to my nerdrage, folks. Our only recourse is to stockpile popcorn for the reprieve, and wait for the gnashing and wailing to entertain us, for the raging heat of their nerdrage to turn our stockpiles into nutritious entertainment fodder.
Or something. For now, I have only dumpleberries for them: -
Quote:Take consolation DB. The pro-RMT crowd eventually loses their accounts and next week (I hope) when the devs slam the current AE hole shut they will all be here screaming about how the devs ruined the game.Started up City of Heroes last night.
Logged in.
Chat scroll had SIX SPAMS from TWO DIFFERENT RMT mules INSTANTLY.
One of them was a new company I'd never heard of.
Did the usual tagging of "Ignore Spammer" on each then commented in Local (since it was obvious that they were still laying the spam on thick) "(Die in a fire, RMT scum!)"
Now as an actual burn survivor with some large and interesting scars (stupid itch) I'm generally not one to use such a colorful phrase. But hey, OCR and the GMs aren't doing anything about this anymore. I felt entitled to a local grouse. After all, you can't play the game without seeing them anymore.
Imagine my, well...shock, when about a dozen plus people laid into me DEFENDING the RMT people. I was told that I was worse than they were, repeatedly, for (translating from the ae monkey-farming speak) "criticizing new players."
Now I don't know if they meant "new players who violate the EULA by buying inf." or "new players the RMT spammers had no vet rewards," but it would seem that the pro-RMT camp is pretty big and the anti-RMT is the minority. Maybe the pro-RMT camp is the same as the monkey farming camp, but I'm sick and tired of my personal game time being compromised by people flagrantly violating the EULA.
And for those who will soon ask, "Why bother posting this here," it's because I'm looking for commiseration. I know nothing will happen. -
Quote:So you've made up your mind and you won't let the facts get in your way? Check.Just who are you aiming this post at? Your fallacy points don't seem to apply to anyone in this thread. Save the spiel I'm not buying.
Thanks for letting me know you have no serious intention of trying to get information.
Those are long running fallacies people have been spouting for 3 1/2 years since the markets and inventions were added to the game.
Until you and people like you get that IOs are luxury items in the game and that prior to the markets people couldn't afford even SOs until their 30s without sugar daddies you will continue to bang your head into the wall of reality.
I'm not sure what you hope to accomplish here but education is clearly not one of your goals. -
Quote:No it's a fairly common expression in English. Perhaps you are reading something into it that isn't there?"Went to work" eh? Is that a new euphemism?
No one forces them to to buy the 50 mil true but if it wasn't for the flipper there wouldn't be the 50 mil to buy.
"Bob went to work on the puzzle on his card table."
"Karl went to work on cleaning the kitchen." -
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Quote:Nope. Not unless someone buys it.Yep and that gap is an increase in the price of the IO. I agree on the impatient buyer and sellers part.
If you buy an IO at 30 mil and list it at 50 mil can people at least agree that for that IO it's price was increased?
And who forces someone to buy the flipper's 50 Million IO rather than someone else's 30 million IO? This isn't art work. Each level 30 LotG 7.5% IO is equal to every other level 30 LotG 7.5% IO so it doesn't matter if one sells for 30 M and then 50 M if I can buy one for myself at 30 M.
And do you realize your claim would mean flippers could make any item in the market go up to 2 billion in price because you never consider any other factors?
The gap is going to be there with or without the flippers in action because it was already there before the flipper saw the opportunity and went to work. -
Quote:Well he is a very smart kid so I am not surprised that he could figure out the market. What does surprise me is these supposedly grown up people cannot figure it out.Yep. I have a friend who basically never visits the forums who I've helped learn to use the market and the IO system in general. He doesn't really use the forums much at all, and I'm pretty sure he's never posted.
Another person around here was recently posting about his young son using the market and earning 100s of millions of inf on his own. Likely not a typical case, IMO, but I think still somewhat telling if true.
I also don't understand how these supposed grownups who pay grownup bills can even seriously compare IOs in the market with rent, food and life's basic necessities.
Perhaps my mistake is in thinking they are grownups? -
Quote:Again, no they don't. They make a profit from buying it from someone listing it low and selling it to someone bidding high.There is no way to get around it. Flippers make profit from making the IOs they list more expensive then they were before.
They may well lower the price ceiling. But if they hadn't flipped those IOs the price ceiling would of been lowered even more (because flippers raise the price of every IO they list).
They prevent vast market shortfalls which used to happen all the times and still happen from time to time which drive up the prices even higher for periods of time AND make people wait to get them for those higher prices. -
Quote:No they don't.How do they collapse the top end? The IOs still list at 'buy it naow' are unaffected.
Would the newly flipped IOs be cheaper then the top end? Yes. Would they be even lower if they weren't flipped? Yes.
Flippers raised prices.
They cannot make people pay more than people want to pay.
Perhaps you need to stop with theory and look at how the market works.
Lowest lister is sold to highest bidder.
This means at some time a flipper had to be the highest bidder and then later they have to be the lowest lister or they will buy nothing and sell nothing.
Flippers find items where the gap between the lowest and highest price make a profit margin for them. They did not create either of those extremes.
All they do is take items from impatient sellers and sell them to impatient buyers. -
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Quote:This is a game.How can you raise supply when you add no new IOs? You add no new IOs. Wait for that to sink in. How can you add the same IOs and say your increasing supply? It's gibberish. How can you raise supply when you add no new IOs to the market?
As for market slots. It's called email. Easy enough to run half a dozen toons at the AH.
More flippers does not drive the buy price down. You know why? Because you don't control what other people list that. How many flippers bidding makes no difference if no one is putting up the cheap IOs for them to buy. Flippers can bid whatever price they want. Go make a 100 bids for Regen uniques for 1 inf. Hell make a 1000. Make 10000. Do you think that will fall to 1 inf just because you bid for it at that price. Do you live in that much of a fantasy world? Is your understanding of economics that poor?
Apparently increasing demand, while keeping supply the same lowers the price. There goes 100 years of economic theory. Forget Adam Smith or Keyes, Obitus is going to change the face of economics!
http://www.mikeonads.com/wp-content/..._demand_11.JPG
There is a supply demand graph. Please show me how you lower the price without increasing supply. I really want to see it.
When people see something is worth selling they sell it. So flippers raise the floor selling price so people like me will sell it. If it is too low I just vendor or delete it.
Keep in mind if you seriously have any real interest in discussing this and not making some statement that there are two ways to consider supply in the game. There is the supply generated by drops and there is the supply for sale on the market.
So rather than assuming you know more than everyone else here perhaps you may want to open your mind and read. You are arguing nothing that we haven't seen for 3 1/2 years.
Consider how most people play the game and then come to use the market. What you see as market problems caused by manipulation are actually caused by how players use the market as a store to buy things now and not use it with patient bidding.
The second fallacy most people then fall into when they get that is "well it's a game so I shouldn't have to work for these things". The devs disagree. If they didn't there would not be rare drops in the game. They also state repeatedly the game is designed around SOs which is what people don't have to work for. IOs are a luxury item in the game.
The third fallacy most people then fall into is in the mistaken belief that because they don't make influence as quickly as many other that those others are either farmers, flippers or inf buyers.
And it goes on. Rather than learning most people simply decide it cannot be done or it cannot be done "fairly".
I spent a year playing the game to purple my warshade combining drops with selling drops smartly with buying what I lacked smartly. I then spent 3 days just buying it now for my controller to purple out. So I know how to do it and I know how it is done and you are just wrong. -
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Quote:Stopping at this point. If flippers aren't getting everything (and I agree they aren't) then they aren't a problem to be solved. They are part of the system.I almost agree. I think that your wording has a bit of a negative connotation - that people who won't pay the prices are too poor to so. I have a billion influence sitting around (not much compared to people here's stocks, I know) and I simply don't want to pay 100k for nevermelting ice.
Flippers sometimes save the time of those who want to sell it now, and even that depends on what "it" is. A stack of white salvage? Sure, that's probably true. A Dam/Recharge Positiron? Not so much.
Quote:CoH lets you bid on items that you expect to be posted, so if the markets really did crash and no one put in the effort to sell, but demand stayed the same or at a comparable level, then I think that it would actually be much easier to sell - the irony being that prices on some items probably would be greater than they are now.
This is as subjective as the first, and it assumes that you got your money from marketeering. If you got your money from farming, then it's actually an argument that, unlike everything else so far, we don't have to get so abstractly hypothetical about. Compare the amount of influence gained per hour for a normal player and then compare it to the markup.
If you believe there is a "normal" player to base things against I see no way we can have a real discussion.
Quote:You end up with the same situation as selling. The common salvage becomes easier to obtain, the more valuable stuff is probably not. Marking up the price by 20 million isn't necessarily going to be a net gain for quite a few players as opposed to just letting their bid sit overnight (assuming they would be sleeping, eating, or doing something else with their time anyway).
Just because people with no other options will do something doesn't mean it's proof of the merit of the situation which drove them to it.
The solution would be complicated. Implementation of a fix would have unpredictable results. You're like anyone else who's abused any other defect in a game for their benefit. Lemme reiterate that I don't blame you for it, it makes sense to me, but the fact that a fix would be cumbersome and risky shouldn't bely the severity of the problem.
I like the disdain you have for the people whiney enough to use merit and alignment tokens. I think that this shows a critical difference in your perception of how the game should be played and how the average player plays. I'm sure you'll take that as a compliment.
When CoH starts accepting SQL commands, stores databases for me, allows user created forms, etc. then sure. Otherwise, you're being ridiculous.
Yup, and it can be improved upon. They've made improvements over time with AE, merits, and alignment merits, and hopefully they'll continue to roll them out. Have fun abusing the system for the next few years while they slowly try to fix it.
Too bad you are completely wrong. Meanwhile I get to enjoy playing the game and you can BMW to your heart's content and the devs won't do what you want. They will point you towards their additons they already added. -
Quote:Not entirely. There are groups of people who do "grief" the market by deliberately creating shortages to drive up prices to amuse themselves.Have there been any cases of people who know how the market works claiming that it's full of people who're harming the game's economy?
Of course the debate then goes towards are they harming the economy by effectively destroying wealth?
I am of the opinion that there are enough people using the combined markets that effectively no group can really affect the game economy like the banking industry or mortgage industry, etc. can in real life. This is entirely due to the nature of the game creating wealth (inf and drops) out of the air.
This cannot be done in real life but in a game there is no way to have a shortage of natural resources because it just RNGs more.