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It requires the team strategy to be completely based around the MM.
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I definitely spam impale while drunk better than most. I really stand out in bloody bay.
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Well the mace beam (from epic pool) fires from the same thing as the web, and it's your strongest ranged attack (I13 logic ftw).....so yeah, you can easily include that in your chain.
I've also seen some use surveillance, but in most cases that just suppresses them so they can't get any other attacks off, while I run away lol. -
Quote:Well, yeah if people don't take a power that lets them survive, that's their own fault. But in my experience, where you hibernate isn't really important. The only thing that matters is like 5 secs after you come out of hiber. If you can get past the initial wave of people that were camping you (of course with phase), as long as you keep running, you're good, because everybody attacking you gets suppressed for it.Unless you don't have phase, get camped when you go into Hibernate, or are all the way across the zone from your base...
The only exception is if several of the people camping you are top players, in which case yeah, you're probably screwed. But for several top players to be camping the same person in hiber....that just doesn't happen too often in zones. -
Spam shatter + shatter armor + webs.
Pretty sure banes don't have any other powers besides those -
Honestly, surviving on anything with hibernate IN A ZONE is no harder than surviving on a regin or tank or stalker....in some cases even easier. You get in trouble, you hiber, then phase and run to drones. It's not hard. People have done it for years.
That said, skeet IS wrong. But not because surviving being outnumbered is impossible. It's because surviving means absolutely nothing unless you can actually get kills. After I13, being outnumbered essentially means you have no chance of accomplishing anything except surviving. You could literally be the best player in the world, going against the 5 worst players in the world. And chances are, the 5 will win, because that's specifically what Castle wanted. This is totally different from ANY truly competitive game (like an FPS), where the best player in the world could go against 20 of the worst players, and completely own them.
Point is, it doesn't matter how "smart" you play...or what "strategy" you use. The best you can hope for is to survive by running to drones. If you want a chance of actually doing something though, you really do need at least somewhat even sides. -
This is a very good question, one I was just thinking about yesterday.
If you know anything about me, you know I play with SO's. So my view of success is vastly different from someone with a 15 billion build. To me, since all I do is zone PvP, success means simply that my side is beating the other side. That's if I'm solo. If I'm on a team, I stop caring about "sides", and feel successful if my actual team is doing better than the opposition.
For example, last night a spent some time in RV on my therm...solo. RV was very busy, and I just ran around buffing the whole zone. Never asked for an invite, and never got one. But I felt I was successful, because I kept almost a full zone buffed and definitely saved some people's lives. I also got about 3 kills, and died 0 times, so even with the K : D criteria, I did well.
And I also thought about how me doing only zone PvP allows me to have more success. Example: my therm has EIGHT points of kb protection. That's right, 2 KB IO's and no acro. Guess how many times I was KB'd in one night of playing in Freedom's RV. Once. One total time.
Compare that to the arena, where as soon as I got KB'd once, I'd be the target for the rest of the night, and the game would essentially become completely unplayable for me. I guess what I'm trying to say is that a huge part of "PvP success" is simply knowing your limits. I may be the oldest PvP'er left in the game, but I really do have to stick to zones to have success, unless I want to fully IO my toons. And since I don't, I stick to zones.
I forgot wtf was the point of my post....oh yeah...the person who said that you absolutely need IO's to be competitive is mostly right. That is, if your goal is to actually PvP in arena with the top players. After I13, this game became way too one-dimensional for that to happen. If you don't have the necessary IO's, you're done before you even started.
....unless you have different goals and/or ideas of success, like me. -
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lol these are the same devs that created I13. Bad decision making is their specialty. Stop being surprised by it. And no, it will never change. That would require a completely new dev team.
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It has a lot to do with your lag to the server. I've tried it, and it seems it's not possible with my lag. Then again, I find at times the server doesn't even allow me to activate any melee powers unless my target stands in 1 spot for like 10 seconds.
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I should petition you all. My post count was attained through hard work and perseverance!
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I like how eps made it a point to make a reply after every single post that was made by someone else. Very clever way of padding forum stats, which are almost as important as PvP rep.
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Quote:lol so true. Ironically, I'm often the "one guy who doesn't seem to have noticed he's on a team and just runs out alone". I left out the "to die" part, cuz that's not my thing.
Typical team in RV is one guy over by echo dueling. Another guy in the train station... dueling. One guy that just stays in the base talking trash in broadcast. One guy who doesn't seem to have noticed he's on a team and just runs out alone to die. Then, with luck, maybe 1 or 2 who try to stay in the same general part of the map and attack the same person at the same time. Maybe. -
Ideally you should try to fit at least one proc in there. 3 ACC is probably not totally needed at this point, so you could replace one with a proc. I'd probably do that if I cared enough.
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I'd be interested in other people's slotting too. With mine I use 3 acc SO's, 3 centriole. Because I like spamming it from decent range. But not having any procs definitely hurts.
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Because the developers decided to take all skill out of the game and make it this way.
As far as your personal playstyle, that's great. But most people prefer not to die if they can help it. And phase/hiber does that. -
Your first attack should be AS, but 95% of stalkers don't even know how to AS anymore. TS does almost AS level damage and doesn't even take a shred of skill to use, so it's a very easy alternative. Both for bad players, and good players who are feeling lazy.