My top ten.....
1) Map selection for pvp arena matches.
2) Add +perception to lower level villains
3) Paid PVP expansion
4) Add or modify the Patron/Epic choices. Villains need better epics
5) Make base raids mean something, get in some Items Of Power so people have something to fight for.
6) I would love to see a Hero vs Villain mayhem mission, with a reward for the winners. Some objectives need to be reached for reward to be granted. Maybe a tier system.
7) Make some changes to Melee type toons so they have a place in sg or large team pvp. Need to break away from cookie cutter teams and get more diverse. I liked the idea of taunt being harder to break. Maybe something like that for tanks, and a toned down version for scrappers?
8) (copied) Not being able to use accolades while exemping favors power gamers at the expense of casual players who got their accolades later. Let accolades be used in PvP zones regardless of what level they're earned at.
9) (copied) Many people dislike that deaths arent shown on the scoreboard. List deaths and kills for all matches, as its shown in base raids.
10) Nerf bodyguard. A MM should not have the hps of a tanker while his troops are guarding him, this needs to be toned down. I don't understand how a stalker lands an AS on a MM, yet a dozen pets split the damage. If it was a cone, or an aoe OK there is an argument. But if the attacker is hidden, it should be a % of the pets see it in time, and if it is a single, the % should be even lower for the number of pets that absorb some of the damage.
Spec