Spec Ops Blade

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  1. Spec Ops Blade

    Ninja/Dark Build

    ok ok i get it i like softcapping my toons believe me, but i dont like doing it without some res but here is the new build with softcap def.



    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Kinji: Level 50 Natural Mastermind
    Primary Power Set: Ninjas
    Secondary Power Set: Dark Miasma
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Call Genin
    • (A) HamiO:Nucleolus Exposure
    • (9) HamiO:Nucleolus Exposure
    • (11) HamiO:Nucleolus Exposure
    • (15) Explosive Strike - Chance for Smashing Damage
    • (19) Sovereign Right - Resistance Bonus
    • (19) Edict of the Master - Defense Bonus
    Level 1: Twilight Grasp
    • (A) Doctored Wounds - Heal
    • (11) Doctored Wounds - Heal/Endurance
    • (13) Doctored Wounds - Heal/Recharge
    • (13) Doctored Wounds - Heal/Endurance/Recharge
    • (23) Doctored Wounds - Endurance/Recharge
    • (43) Theft of Essence - Chance for +Endurance
    Level 2: Tar Patch
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 4: Darkest Night
    • (A) Siphon Insight - ToHit Debuff
    • (5) Siphon Insight - Accuracy/ToHit Debuff
    • (7) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (7) Siphon Insight - Accuracy/Endurance/Recharge
    • (9) Siphon Insight - Accuracy/Recharge
    • (17) Endurance Reduction IO
    Level 6: Train Ninjas
    • (A) Endurance Reduction IO
    Level 8: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 10: Howling Twilight
    • (A) Razzle Dazzle - Accuracy/Recharge
    • (17) Razzle Dazzle - Chance of Immobilize
    • (46) Razzle Dazzle - Stun/Range
    • (46) Razzle Dazzle - Accuracy/Stun/Recharge
    • (46) Razzle Dazzle - Endurance/Stun
    Level 12: Call Jounin
    • (A) HamiO:Nucleolus Exposure
    • (25) Damage Increase IO
    • (29) Damage Increase IO
    • (29) Defense Debuff IO
    • (40) Touch of Lady Grey - Chance for Negative Damage
    • (45) Achilles' Heel - Chance for Res Debuff
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (21) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 16: Shadow Fall
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (31) Steadfast Protection - Knockback Protection
    • (31) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance
    • (33) Reactive Armor - Resistance/Endurance/Recharge
    • (33) Reactive Armor - Endurance
    Level 18: Smoke Flash
    • (A) Recharge Reduction IO
    Level 20: Super Speed
    • (A) Quickfoot - RunSpeed
    Level 22: Fearsome Stare
    • (A) Siphon Insight - ToHit Debuff
    • (25) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (33) Siphon Insight - Accuracy/ToHit Debuff
    • (34) Siphon Insight - Accuracy/Endurance/Recharge
    • (34) Siphon Insight - Accuracy/Recharge
    • (34) Dark Watcher's Despair - Chance for Recharge Slow
    Level 24: Combat Jumping
    • (A) Defense Buff IO
    Level 26: Oni
    • (A) HamiO:Nucleolus Exposure
    • (27) Damage Increase IO
    • (27) Damage Increase IO
    • (43) Explosive Strike - Chance for Smashing Damage
    • (48) Endurance Reduction IO
    Level 28: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 30: Petrifying Gaze
    • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (36) Basilisk's Gaze - Endurance/Recharge/Hold
    • (36) Basilisk's Gaze - Accuracy/Hold
    • (37) Basilisk's Gaze - Accuracy/Recharge
    • (42) Lockdown - Chance for +2 Mag Hold
    Level 32: Kuji In Zen
    • (A) Endurance Reduction IO
    Level 35: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Dark Servant
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (39) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (39) Dark Watcher's Despair - Chance for Recharge Slow
    • (42) Touch of the Nictus - Chance for Negative Energy Damage
    • (43) Healing IO
    Level 41: Assault
    • (A) Endurance Reduction IO
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Web Envelope
    • (A) Gravitational Anchor - Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Recharge
    • (50) Gravitational Anchor - Immobilize/Endurance
    • (50) Gravitational Anchor - Chance for Hold
    Level 49: Power Boost
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Spiritual Core Paragon
    Level 50: Void Radial Final Judgement
    Level 50: Warworks Core Superior Ally
    Level 50: Reactive Core Flawless Interface
    ------------
    Level 1: Brawl
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (40) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (40) Performance Shifter - Chance for +End
    ------------
    Set Bonus Totals:
    • 5% Defense
    • 16.8% Defense(Smashing)
    • 16.8% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 6.75% Defense(Energy)
    • 6.75% Defense(Negative)
    • 3% Defense(Psionic)
    • 11.8% Defense(Melee)
    • 4.88% Defense(Ranged)
    • 3% Defense(AoE)
    • 33% Enhancement(Accuracy)
    • 2% Enhancement(Stun)
    • 4% Enhancement(Heal)
    • 50% Enhancement(RechargeTime)
    • 18% FlySpeed
    • 75.3 HP (9.38%) HitPoints
    • 18% JumpHeight
    • 18% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 3.85%
    • MezResist(Terrorized) 2.2%
    • 17% (0.28 End/sec) Recovery
    • 10% (0.33 HP/sec) Regeneration
    • 10% Resistance(Smashing)
    • 10% Resistance(Lethal)
    • 13.8% Resistance(Fire)
    • 13.8% Resistance(Cold)
    • 10% Resistance(Energy)
    • 10% Resistance(Negative)
    • 10% Resistance(Toxic)
    • 10% Resistance(Psionic)
    • 18% RunSpeed
    • 4% XPDebtProtection
    ------------
    Set Bonuses:
    Sovereign Right
    (Call Genin)
    • 10% Resistance(All)
    Edict of the Master
    (Call Genin)
    • 5% Defense
    Doctored Wounds
    (Twilight Grasp)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Siphon Insight
    (Darkest Night)
    • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
    • 2% XPDebtProtection
    • 9% Enhancement(Accuracy)
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)
    Razzle Dazzle
    (Howling Twilight)
    • 2% (0.03 End/sec) Recovery
    • 12 HP (1.5%) HitPoints
    • 2% Enhancement(Stun)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Steadfast Protection
    (Shadow Fall)
    • 1.5% (0.03 End/sec) Recovery
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    • Knockback (Mag -4), Knockup (Mag -4)
    Reactive Armor
    (Shadow Fall)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Siphon Insight
    (Fearsome Stare)
    • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
    • 2% XPDebtProtection
    • 9% Enhancement(Accuracy)
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 15.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Basilisk's Gaze
    (Petrifying Gaze)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Vengeance)
    • 7.5% Enhancement(RechargeTime)
    Dark Watcher's Despair
    (Dark Servant)
    • 12 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Scorpion Shield)
    • 10% (0.33 HP/sec) Regeneration
    • 9.04 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gravitational Anchor
    (Web Envelope)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Kinetic Combat
    (Brawl)
    • MezResist(Immobilize) 2.75%
    • 12 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 15.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
  2. Spec Ops Blade

    Ninja/Dark Build

    Heres a Build i found and Modified to my likeing. When i found it, the build was soft capped to S/L def but i figured 25% would be fine and went with a diff epic for some res.








    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Kinji: Level 50 Natural Mastermind
    Primary Power Set: Ninjas
    Secondary Power Set: Dark Miasma
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Call Genin
    • (A) HamiO:Nucleolus Exposure
    • (9) HamiO:Nucleolus Exposure
    • (11) HamiO:Nucleolus Exposure
    • (15) Explosive Strike - Chance for Smashing Damage
    • (19) Sovereign Right - Resistance Bonus
    • (19) Edict of the Master - Defense Bonus
    Level 1: Twilight Grasp
    • (A) Doctored Wounds - Heal
    • (11) Doctored Wounds - Heal/Endurance
    • (13) Doctored Wounds - Heal/Recharge
    • (13) Doctored Wounds - Heal/Endurance/Recharge
    • (23) Doctored Wounds - Endurance/Recharge
    • (43) Theft of Essence - Chance for +Endurance
    Level 2: Tar Patch
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 4: Darkest Night
    • (A) Siphon Insight - ToHit Debuff
    • (5) Siphon Insight - Accuracy/ToHit Debuff
    • (7) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (7) Siphon Insight - Accuracy/Endurance/Recharge
    • (9) Siphon Insight - Accuracy/Recharge
    • (17) Endurance Reduction IO
    Level 6: Train Ninjas
    • (A) Endurance Reduction IO
    Level 8: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 10: Howling Twilight
    • (A) Razzle Dazzle - Accuracy/Recharge
    • (17) Razzle Dazzle - Chance of Immobilize
    • (46) Razzle Dazzle - Stun/Range
    • (46) Razzle Dazzle - Accuracy/Stun/Recharge
    • (46) Razzle Dazzle - Endurance/Stun
    Level 12: Call Jounin
    • (A) HamiO:Nucleolus Exposure
    • (25) Damage Increase IO
    • (29) Damage Increase IO
    • (29) Defense Debuff IO
    • (40) Touch of Lady Grey - Chance for Negative Damage
    • (45) Achilles' Heel - Chance for Res Debuff
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (21) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 16: Shadow Fall
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (31) Steadfast Protection - Knockback Protection
    • (31) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance
    • (33) Reactive Armor - Resistance/Endurance/Recharge
    • (33) Reactive Armor - Endurance
    Level 18: Smoke Flash
    • (A) Recharge Reduction IO
    Level 20: Super Speed
    • (A) Quickfoot - RunSpeed
    Level 22: Fearsome Stare
    • (A) Siphon Insight - ToHit Debuff
    • (25) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (33) Siphon Insight - Accuracy/ToHit Debuff
    • (34) Siphon Insight - Accuracy/Endurance/Recharge
    • (34) Siphon Insight - Accuracy/Recharge
    • (34) Dark Watcher's Despair - Chance for Recharge Slow
    Level 24: Combat Jumping
    • (A) Defense Buff IO
    Level 26: Oni
    • (A) HamiO:Nucleolus Exposure
    • (27) Damage Increase IO
    • (27) Damage Increase IO
    • (43) Explosive Strike - Chance for Smashing Damage
    • (48) Endurance Reduction IO
    Level 28: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 30: Petrifying Gaze
    • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (36) Basilisk's Gaze - Endurance/Recharge/Hold
    • (36) Basilisk's Gaze - Accuracy/Hold
    • (37) Basilisk's Gaze - Accuracy/Recharge
    • (42) Lockdown - Chance for +2 Mag Hold
    Level 32: Kuji In Zen
    • (A) Endurance Reduction IO
    Level 35: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Dark Servant
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (39) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (39) Dark Watcher's Despair - Chance for Recharge Slow
    • (42) Touch of the Nictus - Chance for Negative Energy Damage
    • (43) Healing IO
    Level 41: Assault
    • (A) Endurance Reduction IO
    Level 44: Dark Embrace
    • (A) Titanium Coating - Resistance
    • (45) Titanium Coating - Resistance/Endurance
    • (45) Titanium Coating - Resistance/Recharge
    Level 47: Soul Tentacles
    • (A) Gravitational Anchor - Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Recharge
    • (50) Gravitational Anchor - Immobilize/Endurance
    • (50) Gravitational Anchor - Chance for Hold
    Level 49: Soul Storm
    • (A) Unbreakable Constraint - Hold
    • (50) Unbreakable Constraint - Hold/Recharge
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Spiritual Core Paragon
    Level 50: Void Radial Final Judgement
    Level 50: Warworks Core Superior Ally
    Level 50: Reactive Core Flawless Interface
    ------------
    Level 1: Brawl
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (40) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (40) Performance Shifter - Chance for +End
    ------------
    Set Bonus Totals:
    • 5% Defense
    • 16.8% Defense(Smashing)
    • 16.8% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 6.75% Defense(Energy)
    • 6.75% Defense(Negative)
    • 3% Defense(Psionic)
    • 11.8% Defense(Melee)
    • 4.88% Defense(Ranged)
    • 3% Defense(AoE)
    • 2% Enhancement(Stun)
    • 33% Enhancement(Accuracy)
    • 4% Enhancement(Heal)
    • 42.5% Enhancement(RechargeTime)
    • 18% FlySpeed
    • 78.3 HP (9.75%) HitPoints
    • 18% JumpHeight
    • 18% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 3.85%
    • MezResist(Sleep) 2.2%
    • MezResist(Terrorized) 2.2%
    • 21% (0.35 End/sec) Recovery
    • 10% Resistance(Smashing)
    • 10% Resistance(Lethal)
    • 13.8% Resistance(Fire)
    • 13.8% Resistance(Cold)
    • 10% Resistance(Energy)
    • 10% Resistance(Negative)
    • 10% Resistance(Toxic)
    • 10% Resistance(Psionic)
    • 18% RunSpeed
    • 4% XPDebtProtection
    ------------
    Set Bonuses:
    Sovereign Right
    (Call Genin)
    • 10% Resistance(All)
    Edict of the Master
    (Call Genin)
    • 5% Defense
    Doctored Wounds
    (Twilight Grasp)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Siphon Insight
    (Darkest Night)
    • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
    • 2% XPDebtProtection
    • 9% Enhancement(Accuracy)
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)
    Razzle Dazzle
    (Howling Twilight)
    • 2% (0.03 End/sec) Recovery
    • 12 HP (1.5%) HitPoints
    • 2% Enhancement(Stun)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Steadfast Protection
    (Shadow Fall)
    • 1.5% (0.03 End/sec) Recovery
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    • Knockback (Mag -4), Knockup (Mag -4)
    Reactive Armor
    (Shadow Fall)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Siphon Insight
    (Fearsome Stare)
    • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
    • 2% XPDebtProtection
    • 9% Enhancement(Accuracy)
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 15.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Basilisk's Gaze
    (Petrifying Gaze)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Vengeance)
    • 7.5% Enhancement(RechargeTime)
    Dark Watcher's Despair
    (Dark Servant)
    • 12 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 5% Enhancement(RechargeTime)
    Titanium Coating
    (Dark Embrace)
    • MezResist(Sleep) 2.2%
    • 12 HP (1.5%) HitPoints
    Gravitational Anchor
    (Soul Tentacles)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Unbreakable Constraint
    (Soul Storm)
    • 4% (0.07 End/sec) Recovery
    Kinetic Combat
    (Brawl)
    • MezResist(Immobilize) 2.75%
    • 12 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 15.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery



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    |-------------------------------------------------------------------|
  3. Spec Ops Blade

    Ninja/Dark Build

    ive been looking for a good build for a Ninja/dark ive looked all over there forums and haven't found a single one. if anyone could help that would be awesome just need a good solid build for Tf's, trials and all that jazz.
  4. Spec Ops Blade

    Elec/SD scrapper

    Yea i would like to at some points my question is , is it a good or bad build or ?
  5. Spec Ops Blade

    Elec/SD scrapper

    i made this Elec/SD for farming and im wanting any feed back anyone can give i really don't like useing purples , so i tried making my own any advice would be appreciated

    I'd Also like to be able to do ITF's and such as well its mostly the reason i took One with the shield and grant cover instead of blaze mastery.

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ryoichi Warrior: Level 50 Magic Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership

    Hero Profile:
    Level 1: Havoc Punch
    • (A) Touch of Death - Accuracy/Damage: Level 30
    • (3) Touch of Death - Damage/Endurance: Level 40
    • (3) Touch of Death - Damage/Recharge: Level 40
    • (5) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (5) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (7) Touch of Death - Chance of Damage(Negative): Level 40
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (7) Luck of the Gambler - Defense: Level 50
    • (9) Luck of the Gambler - Defense/Endurance: Level 50
    • (9) Reactive Armor - Resistance: Level 40
    • (11) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 2: Jacobs Ladder
    • (A) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (11) Scirocco's Dervish - Damage/Endurance: Level 50
    • (13) Scirocco's Dervish - Damage/Recharge: Level 50
    • (13) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    • (15) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
    Level 4: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (17) Luck of the Gambler - Defense: Level 50
    • (17) Luck of the Gambler - Defense/Endurance: Level 50
    • (19) Luck of the Gambler - Defense/Recharge: Level 50
    Level 6: True Grit
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (15) Numina's Convalescence - Endurance/Recharge: Level 50
    • (19) Numina's Convalescence - Heal/Recharge: Level 50
    • (21) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (21) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (23) Numina's Convalescence - Heal: Level 50
    Level 8: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 10: Thunder Strike
    • (A) Obliteration - Damage: Level 50
    • (29) Obliteration - Accuracy/Recharge: Level 50
    • (29) Obliteration - Damage/Recharge: Level 50
    • (31) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (31) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (31) Obliteration - Chance for Smashing Damage: Level 50
    Level 12: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Swift
    • (A) Run Speed IO: Level 50
    Level 18: Health
    • (A) Miracle - +Recovery: Level 40
    Level 20: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (34) Performance Shifter - EndMod/Accuracy: Level 50
    • (34) Performance Shifter - Accuracy/Recharge: Level 50
    • (36) Performance Shifter - EndMod/Recharge: Level 50
    • (50) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    Level 22: Active Defense
    • (A) HamiO:Membrane Exposure
    • (34) HamiO:Membrane Exposure
    • (46) HamiO:Membrane Exposure
    Level 24: Against All Odds
    • (A) Taunt Duration IO: Level 50
    Level 26: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 28: Chain Induction
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (36) Mako's Bite - Damage/Endurance: Level 50
    • (36) Mako's Bite - Damage/Recharge: Level 50
    • (37) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (37) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 30: Boxing
    • (A) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 32: Lightning Rod
    • (A) Obliteration - Damage: Level 50
    • (39) Obliteration - Accuracy/Recharge: Level 50
    • (39) Obliteration - Damage/Recharge: Level 50
    • (39) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (40) Obliteration - Chance for Smashing Damage: Level 50
    Level 35: Shield Charge
    • (A) Obliteration - Damage: Level 50
    • (40) Obliteration - Accuracy/Recharge: Level 50
    • (42) Obliteration - Damage/Recharge: Level 50
    • (42) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (42) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (43) Obliteration - Chance for Smashing Damage: Level 50
    Level 38: Tough
    • (A) Aegis - Resistance/Endurance: Level 50
    • (43) Aegis - Resistance: Level 50
    • (43) Aegis - Resistance/Recharge: Level 50
    • (45) Aegis - Resistance/Endurance/Recharge: Level 50
    • (50) Aegis - Endurance/Recharge: Level 50
    Level 41: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (45) Luck of the Gambler - Defense: Level 50
    • (45) Luck of the Gambler - Defense/Endurance: Level 50
    Level 44: Maneuvers
    • (A) Red Fortune - Defense/Endurance: Level 50
    • (46) Red Fortune - Defense/Recharge: Level 50
    • (46) Red Fortune - Endurance/Recharge: Level 50
    • (48) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (48) Red Fortune - Defense: Level 50
    • (48) Red Fortune - Endurance: Level 50
    Level 47: One with the Shield
    • (A) Reactive Armor - Resistance: Level 40
    Level 49: Grant Cover
    • (A) Luck of the Gambler - Recharge Speed: Level 30
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 21.5% DamageBuff(Smashing)
    • 21.5% DamageBuff(Lethal)
    • 21.5% DamageBuff(Fire)
    • 21.5% DamageBuff(Cold)
    • 21.5% DamageBuff(Energy)
    • 21.5% DamageBuff(Negative)
    • 21.5% DamageBuff(Toxic)
    • 21.5% DamageBuff(Psionic)
    • 11.8% Defense(Smashing)
    • 11.8% Defense(Lethal)
    • 12.1% Defense(Fire)
    • 12.1% Defense(Cold)
    • 9.88% Defense(Energy)
    • 9.88% Defense(Negative)
    • 3% Defense(Psionic)
    • 20.5% Defense(Melee)
    • 16.8% Defense(Ranged)
    • 16.4% Defense(AoE)
    • 57.5% Enhancement(RechargeTime)
    • 45% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 10% FlySpeed
    • 160.6 HP (12%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 9.35%
    • MezResist(Immobilize) 8.25%
    • MezResist(Stun) 6.6%
    • 5% (0.08 End/sec) Recovery
    • 52% (2.91 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 3.13% Resistance(Negative)
    • 15% RunSpeed
    • 2.5% XPDebtProtection




    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  6. Lol heya yea id say the dev's are flooded with bug reports but, i just don't think they will have it fix in time. im just tired of doing something and getting kicked off for like 10 -30 mins and yada yada lol
  7. yea true but, Tri is back up im guessing all the other servers must be up then. i really hope we don't have these problems when GR hit's if we do peoples gonna start getting pissed off
  8. Frozen in the login screen myself tri is not back up yet Sigh think i died alittle inside thinking about whats gonna happen when GR hits or even when i18 hits.

    Feels as if its gonna be a bad next few weeks
  9. really really wish the dev's would do something i was in the middle of a RV Duel and boom 6 map servs ina row then a disconnect kinda wondering who won that one >.>
  10. Spec Ops Blade

    Farming Brute

    hey mac skull what is that toggle u have on right beside of tough ive never seen it and im curious as to what it might be

    Also im looking for a good farming build for SS/fire mine just recently hit 50 and imworking on getting the Liberate Television Nemesis farm and id like to have a good farm build if anyone might have one
  11. Can anyone see anything wrong with it or if it just a completely ganked guild lol its my first SS/Fire Build and id like some feed back or any mods to the build to make it better
  12. k So i made a build that has some decent res and good recharge but i would like somone to take a look at it and tell me what u think
    ill be farming AE mostly Battle Maiden Minions and the Television Farm for nemesis and a few other AE farms but id like any feed back and alterations to the build


    Villain Plan by Mids' Villain Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Hiroto Komodo: Level 50 Science Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (15) Perfect Zinger - Chance for Psi Damage
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance
    • (5) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance/Recharge
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (9) Steadfast Protection - Knockback Protection
    • (9) Steadfast Protection - Resistance/+Def 3%
    Level 2: Haymaker
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (11) Crushing Impact - Damage/Endurance
    • (11) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Endurance
    Level 4: Blazing Aura
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (15) Scirocco's Dervish - Damage/Endurance
    • (17) Scirocco's Dervish - Damage/Recharge
    • (17) Scirocco's Dervish - Accuracy/Recharge
    • (19) Scirocco's Dervish - Chance of Damage(Lethal)
    • (19) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 6: Healing Flames
    • (A) Doctored Wounds - Heal/Endurance
    • (21) Doctored Wounds - Endurance/Recharge
    • (21) Doctored Wounds - Heal/Recharge
    • (23) Doctored Wounds - Heal/Endurance/Recharge
    • (23) Doctored Wounds - Heal
    • (25) Doctored Wounds - Recharge
    Level 8: Knockout Blow
    • (A) Hecatomb - Damage/Recharge
    • (25) Hecatomb - Accuracy/Damage/Recharge
    • (27) Hecatomb - Accuracy/Recharge
    • (27) Hecatomb - Damage/Endurance
    • (29) Hecatomb - Damage
    • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 10: Temperature Protection
    • (A) Impervium Armor - Psionic Resistance
    • (31) Steadfast Protection - Knockback Protection
    • (31) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (33) Recharge Reduction IO
    • (33) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Celerity - Endurance
    • (33) Celerity - RunSpeed
    • (34) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Hurdle
    • (A) Jumping IO
    Level 18: Health
    • (A) Healing IO
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (34) Performance Shifter - EndMod/Recharge
    • (34) Performance Shifter - EndMod/Accuracy
    • (50) Performance Shifter - Chance for +End
    Level 22: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (37) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 24: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (37) Reactive Armor - Resistance
    • (39) Reactive Armor - Resistance/Recharge
    • (39) Reactive Armor - Resistance/Endurance/Recharge
    Level 26: Consume
    • (A) Efficacy Adaptor - EndMod
    • (39) Efficacy Adaptor - EndMod/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (40) Efficacy Adaptor - Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy
    • (42) Efficacy Adaptor - EndMod/Endurance
    Level 28: Burn
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (42) Scirocco's Dervish - Damage/Endurance
    • (42) Scirocco's Dervish - Damage/Recharge
    • (43) Scirocco's Dervish - Accuracy/Recharge
    • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 30: Boxing
    • (A) Kinetic Combat - Knockdown Bonus
    Level 32: Tough
    • (A) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Resistance/Endurance
    • (45) Reactive Armor - Resistance/Endurance/Recharge
    • (45) Reactive Armor - Resistance
    Level 35: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Recharge
    • (46) Luck of the Gambler - Defense
    Level 38: Fiery Embrace
    • (A) Recharge Reduction IO
    Level 41: Foot Stomp
    • (A) Obliteration - Damage
    • (46) Obliteration - Accuracy/Recharge
    • (48) Obliteration - Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 44: Electrifying Fences
    • (A) Positron's Blast - Accuracy/Damage
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    Level 47: Ball Lightning
    • (A) Positron's Blast - Accuracy/Damage
    Level 49: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 8% DamageBuff(Smashing)
    • 8% DamageBuff(Lethal)
    • 8% DamageBuff(Fire)
    • 8% DamageBuff(Cold)
    • 8% DamageBuff(Energy)
    • 8% DamageBuff(Negative)
    • 8% DamageBuff(Toxic)
    • 8% DamageBuff(Psionic)
    • 13.6% Defense(Smashing)
    • 13.6% Defense(Lethal)
    • 7.38% Defense(Fire)
    • 7.38% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 6.13% Defense(Psionic)
    • 13% Defense(Melee)
    • 7.38% Defense(Ranged)
    • 11.8% Defense(AoE)
    • 45% Enhancement(RechargeTime)
    • 58% Enhancement(Accuracy)
    • 4% Enhancement(Heal)
    • 10% FlySpeed
    • 129.3 HP (8.63%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Immobilize) 11.6%
    • MezResist(Stun) 2.2%
    • MezResist(Terrorized) 2.2%
    • 14.5% (0.24 End/sec) Recovery
    • 40% (2.5 HP/sec) Regeneration
    • 3.78% Resistance(Fire)
    • 3.78% Resistance(Cold)
    • 6.25% Resistance(Negative)
    • 1.26% Resistance(Toxic)
    • 4.26% Resistance(Psionic)
    • 10% RunSpeed

    ------------
    Set Bonuses:
    Kinetic Combat
    (Punch)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Reactive Armor
    (Fire Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Steadfast Protection
    (Fire Shield)
    • 1.5% (0.03 End/sec) Recovery
    • Knockback Protection (Mag -4)
    • 3% Defense(All)
    Crushing Impact
    (Haymaker)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Scirocco's Dervish
    (Blazing Aura)
    • 10% (0.63 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • 3.13% Defense(Psionic)
    Doctored Wounds
    (Healing Flames)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    • 1.26% Resistance(Toxic,Psionic)
    Hecatomb
    (Knockout Blow)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Impervium Armor
    (Temperature Protection)
    • 3% Resistance(Psionic)
    Steadfast Protection
    (Temperature Protection)
    • Knockback Protection (Mag -4)
    Reactive Armor
    (Temperature Protection)
    • MezResist(Immobilize) 1.1%
    Celerity
    (Super Speed)
    • MezResist(Immobilize) 2.2%
    Blessing of the Zephyr
    (Super Speed)
    • Knockback Protection (Mag -4)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Gaussian's Synchronized Fire-Control
    (Rage)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Reactive Armor
    (Plasma Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Efficacy Adaptor
    (Consume)
    • 16.9 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.63 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Scirocco's Dervish
    (Burn)
    • 10% (0.63 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Luck of the Gambler
    (Weave)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Foot Stomp)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Positron's Blast
    (Electrifying Fences)
    • 2.5% (0.04 End/sec) Recovery
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)




    Code:
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  13. K so Ive never had a toon over on red side till recently and i am wondering which would be a better toon for farming SS/Fire or Dark/SD Ive heard some hype that SS/Fire can kill things very quickly built right also heard the same about a Dark/SD any help would be greatly appreciated
  14. If Either one of u could Spiff up my build it would be greatly appreciated
  15. Yea i can Understand where ur saying getting to the Soft cap for S/L but the regen is enough for everything i mean even i was to get hit my regen would prevent me from dieing but that just my opion/playingstyle lol

    and as for stamina and QR being 4 slotted the set i have in both are 4 slotted for the the regen n recovery but i can prob work around that

    what u had suggested i was thinking about doing as well but, i love the build so much i didnt wanna change it
  16. Spec Ops Blade

    BS/SR Build

    Cost Is Not An Issue i love playing scrappers so ill just get the money and deal with the cost lol

    Id like to have a all around build id like to be able to PVP with the build as well
  17. Data Chunk lol didn't export it last time






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  18. This Build is A little Expensive but, Ive been running it half way Io'ed for a while now and Ive had no problems with it its good against just about anything





    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership

    Hero Profile:
    Level 1: Power Slice
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: High Pain Tolerance
    • (A) Numina's Convalescence - Heal
    • (5) Numina's Convalescence - Heal/Endurance
    • (11) Numina's Convalescence - Heal/Recharge
    • (19) Miracle - +Recovery
    • (19) Miracle - Heal
    Level 2: Ablating Strike
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Mako's Bite - Accuracy/Endurance/Recharge
    • (11) Hecatomb - Chance of Damage(Negative)
    • (33) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 4: Fast Healing
    • (A) Numina's Convalescence - Heal
    • (23) Numina's Convalescence - Heal/Endurance
    • (27) Numina's Convalescence - +Regeneration/+Recovery
    • (27) Regenerative Tissue - +Regeneration
    • (33) Healing IO
    Level 6: Mind Over Body
    • (A) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance/Recharge
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (9) Reactive Armor - Resistance
    Level 8: Blinding Feint
    • (A) Kinetic Combat - Accuracy/Damage
    • (13) Kinetic Combat - Damage/Endurance
    • (15) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Endurance/Recharge
    • (50) Hecatomb - Accuracy/Recharge
    Level 10: Indomitable Will
    • (A) Kismet - Accuracy +6%
    Level 12: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Rise to the Challenge
    • (A) Numina's Convalescence - Heal
    • (17) Numina's Convalescence - Heal/Endurance
    • (17) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: Vengeful Slice
    • (A) Kinetic Combat - Accuracy/Damage
    • (34) Kinetic Combat - Damage/Endurance
    • (37) Kinetic Combat - Damage/Recharge
    • (43) Kinetic Combat - Damage/Endurance/Recharge
    • (48) Mako's Bite - Accuracy/Endurance/Recharge
    Level 20: Quick Recovery
    • (A) Efficacy Adaptor - EndMod
    • (21) Efficacy Adaptor - EndMod/Recharge
    • (21) Efficacy Adaptor - EndMod/Accuracy
    • (23) Efficacy Adaptor - EndMod/Endurance
    Level 22: Hurdle
    • (A) Jumping IO
    Level 24: Health
    • (A) Numina's Convalescence - Heal
    • (25) Numina's Convalescence - Heal/Endurance
    • (25) Numina's Convalescence - Heal/Recharge
    Level 26: Sweeping Strike
    • (A) Armageddon - Damage/Recharge
    • (33) Armageddon - Accuracy/Damage/Recharge
    • (34) Armageddon - Accuracy/Recharge
    • (37) Armageddon - Damage/Endurance
    • (43) Armageddon - Chance for Fire Damage
    • (50) Eradication - Chance for Energy Damage
    Level 28: Stamina
    • (A) Performance Shifter - EndMod
    • (29) Performance Shifter - EndMod/Recharge
    • (29) Performance Shifter - EndMod/Accuracy
    • (31) Performance Shifter - Chance for +End
    Level 30: Heightened Senses
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    Level 32: One Thousand Cuts
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 35: Typhoon's Edge
    • (A) Eradication - Damage
    • (36) Eradication - Accuracy/Recharge
    • (37) Eradication - Damage/Recharge
    • (43) Eradication - Accuracy/Damage/Recharge
    • (45) Eradication - Accuracy/Damage/Endurance/Recharge
    • (46) Eradication - Chance for Energy Damage
    Level 38: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (39) Kinetic Combat - Damage/Endurance
    • (39) Kinetic Combat - Damage/Recharge
    • (39) Kinetic Combat - Damage/Endurance/Recharge
    Level 41: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (42) Reactive Armor - Resistance/Recharge
    • (42) Reactive Armor - Resistance/Endurance/Recharge
    • (42) Reactive Armor - Resistance
    Level 44: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    Level 49: Strength of Will
    • (A) Steadfast Protection - Resistance/+Def 3%
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 3% DamageBuff(Smashing)
    • 3% DamageBuff(Lethal)
    • 3% DamageBuff(Fire)
    • 3% DamageBuff(Cold)
    • 3% DamageBuff(Energy)
    • 3% DamageBuff(Negative)
    • 3% DamageBuff(Toxic)
    • 3% DamageBuff(Psionic)
    • 26.1% Defense(Smashing)
    • 26.1% Defense(Lethal)
    • 4.56% Defense(Fire)
    • 4.56% Defense(Cold)
    • 11.8% Defense(Energy)
    • 11.8% Defense(Negative)
    • 3% Defense(Psionic)
    • 17.4% Defense(Melee)
    • 12.1% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 1.8% Max End
    • 24% Enhancement(Accuracy)
    • 37.5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 316.2 HP (23.6%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Immobilize) 16%
    • MezResist(Stun) 2.2%
    • 10.5% (0.18 End/sec) Recovery
    • 88% (4.92 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 5% RunSpeed
    • 2% XPDebtProtection

    ------------
    Set Bonuses:
    Kinetic Combat
    (Power Slice)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Numina's Convalescence
    (High Pain Tolerance)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Miracle
    (High Pain Tolerance)
    • 2.5% (0.04 End/sec) Recovery
    Kinetic Combat
    (Ablating Strike)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Numina's Convalescence
    (Fast Healing)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Reactive Armor
    (Mind Over Body)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Kinetic Combat
    (Blinding Feint)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Blessing of the Zephyr
    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Blessing of the Zephyr
    (Super Jump)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Numina's Convalescence
    (Rise to the Challenge)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Kinetic Combat
    (Vengeful Slice)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Efficacy Adaptor
    (Quick Recovery)
    • 15.1 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.56 HP/sec) Regeneration
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    Armageddon
    (Sweeping Strike)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Luck of the Gambler
    (Heightened Senses)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (One Thousand Cuts)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Eradication
    (Typhoon's Edge)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 30.1 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Kinetic Combat
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Luck of the Gambler
    (Weave)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Steadfast Protection
    (Strength of Will)
    • 3% Defense(All)
  19. Spec Ops Blade

    BS/SR Build

    Need a Good Broad Sword/Super reflexes Build ive never done a SR scrapper before is there a need to soft cap a SR if you get tough and weave ?
  20. Says .net framework 2.0 is not supported on a 64 bit operating system and i click run as admin but nothing im running windows 7 64 bit
  21. Thank you for the build but is that softcapped Air ?
  22. i cant install MIDS hero designer everytime i try it says something about an error and i cant install the frame work cause of some reason any idea maybe why ?
  23. i need a good SS/Shield build never built one before id love to get it softcap but i don't know what IO's to use any help would be greatly appreciated

    Thanks
  24. Spec Ops Blade

    DB/WP Scrapper

    ah ok thank you for the build although i was hopeing to have one with focused acc lol love that power but oh wells
  25. Spec Ops Blade

    DB/WP Scrapper

    just said it cannot install on a 64 bit operating system so i guess im screwed lol
    and just a question but is there anyway i can swap CJ and Sj for hasten and SS ?
    save me quiet a bit of influn if i dont have to get the LoTg recharges