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Posts
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ok ok i get it i like softcapping my toons believe me, but i dont like doing it without some res but here is the new build with softcap def.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Kinji: Level 50 Natural Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Call Genin- (A) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (11) HamiO:Nucleolus Exposure
- (15) Explosive Strike - Chance for Smashing Damage
- (19) Sovereign Right - Resistance Bonus
- (19) Edict of the Master - Defense Bonus
- (A) Doctored Wounds - Heal
- (11) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Heal/Recharge
- (13) Doctored Wounds - Heal/Endurance/Recharge
- (23) Doctored Wounds - Endurance/Recharge
- (43) Theft of Essence - Chance for +Endurance
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (A) Siphon Insight - ToHit Debuff
- (5) Siphon Insight - Accuracy/ToHit Debuff
- (7) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (7) Siphon Insight - Accuracy/Endurance/Recharge
- (9) Siphon Insight - Accuracy/Recharge
- (17) Endurance Reduction IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Razzle Dazzle - Accuracy/Recharge
- (17) Razzle Dazzle - Chance of Immobilize
- (46) Razzle Dazzle - Stun/Range
- (46) Razzle Dazzle - Accuracy/Stun/Recharge
- (46) Razzle Dazzle - Endurance/Stun
- (A) HamiO:Nucleolus Exposure
- (25) Damage Increase IO
- (29) Damage Increase IO
- (29) Defense Debuff IO
- (40) Touch of Lady Grey - Chance for Negative Damage
- (45) Achilles' Heel - Chance for Res Debuff
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (33) Reactive Armor - Endurance
- (A) Recharge Reduction IO
- (A) Quickfoot - RunSpeed
- (A) Siphon Insight - ToHit Debuff
- (25) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (33) Siphon Insight - Accuracy/ToHit Debuff
- (34) Siphon Insight - Accuracy/Endurance/Recharge
- (34) Siphon Insight - Accuracy/Recharge
- (34) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Defense Buff IO
- (A) HamiO:Nucleolus Exposure
- (27) Damage Increase IO
- (27) Damage Increase IO
- (43) Explosive Strike - Chance for Smashing Damage
- (48) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Accuracy/Hold
- (37) Basilisk's Gaze - Accuracy/Recharge
- (42) Lockdown - Chance for +2 Mag Hold
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Dark Watcher's Despair - To Hit Debuff
- (39) Dark Watcher's Despair - To Hit Debuff/Recharge
- (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (39) Dark Watcher's Despair - Chance for Recharge Slow
- (42) Touch of the Nictus - Chance for Negative Energy Damage
- (43) Healing IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (A) Gravitational Anchor - Immobilize/Recharge
- (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (48) Gravitational Anchor - Accuracy/Recharge
- (50) Gravitational Anchor - Immobilize/Endurance
- (50) Gravitational Anchor - Chance for Hold
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Warworks Core Superior Ally
Level 50: Reactive Core Flawless Interface
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Level 1: Brawl- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (40) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod/Accuracy
- (21) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - Chance for +End
Set Bonus Totals:- 5% Defense
- 16.8% Defense(Smashing)
- 16.8% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 11.8% Defense(Melee)
- 4.88% Defense(Ranged)
- 3% Defense(AoE)
- 33% Enhancement(Accuracy)
- 2% Enhancement(Stun)
- 4% Enhancement(Heal)
- 50% Enhancement(RechargeTime)
- 18% FlySpeed
- 75.3 HP (9.38%) HitPoints
- 18% JumpHeight
- 18% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 3.85%
- MezResist(Terrorized) 2.2%
- 17% (0.28 End/sec) Recovery
- 10% (0.33 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 13.8% Resistance(Fire)
- 13.8% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 18% RunSpeed
- 4% XPDebtProtection
Set Bonuses:
Sovereign Right
(Call Genin)- 10% Resistance(All)
(Call Genin)- 5% Defense
(Twilight Grasp)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Darkest Night)- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Maneuvers)- 7.5% Enhancement(RechargeTime)
(Howling Twilight)- 2% (0.03 End/sec) Recovery
- 12 HP (1.5%) HitPoints
- 2% Enhancement(Stun)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
(Shadow Fall)- 1.5% (0.03 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Shadow Fall)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Fearsome Stare)- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 15.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Petrifying Gaze)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Vengeance)- 7.5% Enhancement(RechargeTime)
(Dark Servant)- 12 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime)
(Scorpion Shield)- 10% (0.33 HP/sec) Regeneration
- 9.04 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Web Envelope)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Brawl)- MezResist(Immobilize) 2.75%
- 12 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 15.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
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Heres a Build i found and Modified to my likeing. When i found it, the build was soft capped to S/L def but i figured 25% would be fine and went with a diff epic for some res.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Kinji: Level 50 Natural Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Call Genin- (A) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (11) HamiO:Nucleolus Exposure
- (15) Explosive Strike - Chance for Smashing Damage
- (19) Sovereign Right - Resistance Bonus
- (19) Edict of the Master - Defense Bonus
- (A) Doctored Wounds - Heal
- (11) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Heal/Recharge
- (13) Doctored Wounds - Heal/Endurance/Recharge
- (23) Doctored Wounds - Endurance/Recharge
- (43) Theft of Essence - Chance for +Endurance
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (A) Siphon Insight - ToHit Debuff
- (5) Siphon Insight - Accuracy/ToHit Debuff
- (7) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (7) Siphon Insight - Accuracy/Endurance/Recharge
- (9) Siphon Insight - Accuracy/Recharge
- (17) Endurance Reduction IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Razzle Dazzle - Accuracy/Recharge
- (17) Razzle Dazzle - Chance of Immobilize
- (46) Razzle Dazzle - Stun/Range
- (46) Razzle Dazzle - Accuracy/Stun/Recharge
- (46) Razzle Dazzle - Endurance/Stun
- (A) HamiO:Nucleolus Exposure
- (25) Damage Increase IO
- (29) Damage Increase IO
- (29) Defense Debuff IO
- (40) Touch of Lady Grey - Chance for Negative Damage
- (45) Achilles' Heel - Chance for Res Debuff
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (33) Reactive Armor - Endurance
- (A) Recharge Reduction IO
- (A) Quickfoot - RunSpeed
- (A) Siphon Insight - ToHit Debuff
- (25) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (33) Siphon Insight - Accuracy/ToHit Debuff
- (34) Siphon Insight - Accuracy/Endurance/Recharge
- (34) Siphon Insight - Accuracy/Recharge
- (34) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Defense Buff IO
- (A) HamiO:Nucleolus Exposure
- (27) Damage Increase IO
- (27) Damage Increase IO
- (43) Explosive Strike - Chance for Smashing Damage
- (48) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Accuracy/Hold
- (37) Basilisk's Gaze - Accuracy/Recharge
- (42) Lockdown - Chance for +2 Mag Hold
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Dark Watcher's Despair - To Hit Debuff
- (39) Dark Watcher's Despair - To Hit Debuff/Recharge
- (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (39) Dark Watcher's Despair - Chance for Recharge Slow
- (42) Touch of the Nictus - Chance for Negative Energy Damage
- (43) Healing IO
- (A) Endurance Reduction IO
- (A) Titanium Coating - Resistance
- (45) Titanium Coating - Resistance/Endurance
- (45) Titanium Coating - Resistance/Recharge
- (A) Gravitational Anchor - Immobilize/Recharge
- (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (48) Gravitational Anchor - Accuracy/Recharge
- (50) Gravitational Anchor - Immobilize/Endurance
- (50) Gravitational Anchor - Chance for Hold
- (A) Unbreakable Constraint - Hold
- (50) Unbreakable Constraint - Hold/Recharge
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Warworks Core Superior Ally
Level 50: Reactive Core Flawless Interface
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Level 1: Brawl- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (40) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod/Accuracy
- (21) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - Chance for +End
Set Bonus Totals:- 5% Defense
- 16.8% Defense(Smashing)
- 16.8% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 11.8% Defense(Melee)
- 4.88% Defense(Ranged)
- 3% Defense(AoE)
- 2% Enhancement(Stun)
- 33% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 42.5% Enhancement(RechargeTime)
- 18% FlySpeed
- 78.3 HP (9.75%) HitPoints
- 18% JumpHeight
- 18% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 3.85%
- MezResist(Sleep) 2.2%
- MezResist(Terrorized) 2.2%
- 21% (0.35 End/sec) Recovery
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 13.8% Resistance(Fire)
- 13.8% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 18% RunSpeed
- 4% XPDebtProtection
Set Bonuses:
Sovereign Right
(Call Genin)- 10% Resistance(All)
(Call Genin)- 5% Defense
(Twilight Grasp)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Darkest Night)- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Maneuvers)- 7.5% Enhancement(RechargeTime)
(Howling Twilight)- 2% (0.03 End/sec) Recovery
- 12 HP (1.5%) HitPoints
- 2% Enhancement(Stun)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
(Shadow Fall)- 1.5% (0.03 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Shadow Fall)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Fearsome Stare)- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 15.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Petrifying Gaze)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Vengeance)- 7.5% Enhancement(RechargeTime)
(Dark Servant)- 12 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime)
(Dark Embrace)- MezResist(Sleep) 2.2%
- 12 HP (1.5%) HitPoints
(Soul Tentacles)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Soul Storm)- 4% (0.07 End/sec) Recovery
(Brawl)- MezResist(Immobilize) 2.75%
- 12 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 15.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
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ive been looking for a good build for a Ninja/dark ive looked all over there forums and haven't found a single one. if anyone could help that would be awesome just need a good solid build for Tf's, trials and all that jazz.
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Yea i would like to at some points my question is , is it a good or bad build or ?
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i made this Elec/SD for farming and im wanting any feed back anyone can give i really don't like useing purples , so i tried making my own any advice would be appreciated
I'd Also like to be able to do ITF's and such as well its mostly the reason i took One with the shield and grant cover instead of blaze mastery.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Ryoichi Warrior: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Havoc Punch- (A) Touch of Death - Accuracy/Damage: Level 30
- (3) Touch of Death - Damage/Endurance: Level 40
- (3) Touch of Death - Damage/Recharge: Level 40
- (5) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (5) Touch of Death - Damage/Endurance/Recharge: Level 40
- (7) Touch of Death - Chance of Damage(Negative): Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Luck of the Gambler - Defense: Level 50
- (9) Luck of the Gambler - Defense/Endurance: Level 50
- (9) Reactive Armor - Resistance: Level 40
- (11) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (11) Scirocco's Dervish - Damage/Endurance: Level 50
- (13) Scirocco's Dervish - Damage/Recharge: Level 50
- (13) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (15) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (17) Luck of the Gambler - Defense: Level 50
- (17) Luck of the Gambler - Defense/Endurance: Level 50
- (19) Luck of the Gambler - Defense/Recharge: Level 50
- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (15) Numina's Convalescence - Endurance/Recharge: Level 50
- (19) Numina's Convalescence - Heal/Recharge: Level 50
- (21) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (21) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (23) Numina's Convalescence - Heal: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (27) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Obliteration - Damage: Level 50
- (29) Obliteration - Accuracy/Recharge: Level 50
- (29) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (31) Obliteration - Chance for Smashing Damage: Level 50
- (A) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (A) Run Speed IO: Level 50
- (A) Miracle - +Recovery: Level 40
- (A) Performance Shifter - EndMod: Level 50
- (34) Performance Shifter - EndMod/Accuracy: Level 50
- (34) Performance Shifter - Accuracy/Recharge: Level 50
- (36) Performance Shifter - EndMod/Recharge: Level 50
- (50) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (50) Performance Shifter - Chance for +End: Level 50
- (A) HamiO:Membrane Exposure
- (34) HamiO:Membrane Exposure
- (46) HamiO:Membrane Exposure
- (A) Taunt Duration IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (36) Mako's Bite - Damage/Endurance: Level 50
- (36) Mako's Bite - Damage/Recharge: Level 50
- (37) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (37) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (A) Obliteration - Damage: Level 50
- (39) Obliteration - Accuracy/Recharge: Level 50
- (39) Obliteration - Damage/Recharge: Level 50
- (39) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (40) Obliteration - Chance for Smashing Damage: Level 50
- (A) Obliteration - Damage: Level 50
- (40) Obliteration - Accuracy/Recharge: Level 50
- (42) Obliteration - Damage/Recharge: Level 50
- (42) Obliteration - Accuracy/Damage/Recharge: Level 50
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
- (A) Aegis - Resistance/Endurance: Level 50
- (43) Aegis - Resistance: Level 50
- (43) Aegis - Resistance/Recharge: Level 50
- (45) Aegis - Resistance/Endurance/Recharge: Level 50
- (50) Aegis - Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Luck of the Gambler - Defense: Level 50
- (45) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (46) Red Fortune - Defense/Recharge: Level 50
- (46) Red Fortune - Endurance/Recharge: Level 50
- (48) Red Fortune - Defense/Endurance/Recharge: Level 50
- (48) Red Fortune - Defense: Level 50
- (48) Red Fortune - Endurance: Level 50
- (A) Reactive Armor - Resistance: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 30
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:- 21.5% DamageBuff(Smashing)
- 21.5% DamageBuff(Lethal)
- 21.5% DamageBuff(Fire)
- 21.5% DamageBuff(Cold)
- 21.5% DamageBuff(Energy)
- 21.5% DamageBuff(Negative)
- 21.5% DamageBuff(Toxic)
- 21.5% DamageBuff(Psionic)
- 11.8% Defense(Smashing)
- 11.8% Defense(Lethal)
- 12.1% Defense(Fire)
- 12.1% Defense(Cold)
- 9.88% Defense(Energy)
- 9.88% Defense(Negative)
- 3% Defense(Psionic)
- 20.5% Defense(Melee)
- 16.8% Defense(Ranged)
- 16.4% Defense(AoE)
- 57.5% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 10% FlySpeed
- 160.6 HP (12%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 9.35%
- MezResist(Immobilize) 8.25%
- MezResist(Stun) 6.6%
- 5% (0.08 End/sec) Recovery
- 52% (2.91 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 3.13% Resistance(Negative)
- 15% RunSpeed
- 2.5% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1429;710;1420;HEX;| |78DA9D93594F135114C7EF74A174994E0B54760B45286519A9FAA0F860A260A2A10| |952C44481669C5EDAD149DB4C1B057CF103F8E4FAE49BEB47307E13FD1E2E41AC67| |B98518DF9CB4FFDFCC99FF39F7DE33F716769762423CBE24B4F815D76A364B45DBB| |31A0DE9050B56C5B18DB5BDBA63579DB15B96E739752F248448772CA58274A53497| |5D69B73CC7B65C0E1CBF5F923BB2D69466B1EA48B7DC794C5EAB55A5276B2DB3731| |359ADD75DB3D890B21CA3DBAB4EAB269B4D5D3D54AA2DA75631E869455A65E935AB| |4EA367B9E1D8E665D7DA97A582D56C496F6F00A69783FF375DA8AB1D14B701A3C27| |7079015BE4D42608BB14DE82A112298A5515640A4E0262FBAFA08DD094646235FBF| |8615BFEBCA0D76ED814043E42121B6CBD827C41F11A260F77375BF9FAB27B87A82A| |BF7240931F005D9170CDEA0507C8D0D4542DF3A638370E226E1076485D48A436F7C| |F4E62D61E01DE33D61E803E323E12764855556F8804223BF18878493BF196D86F02| |33230509467E88BCED2E2C6FEC20418F80BB435FD0BA58E7D2504E18DC1A9C29827| |73084249154A5EA7067743A857B5A0F729258EBF64BC204C3C23E49F335E1174183| |2A5A6955A0404841827FAC5BC621C3CFD9A4683F5E7697C0342836AFC41FE2E0710| |1A566D19DEE125551855C22987718F719FA085705770A1D132850EA1505A154A737| |FA7B8BF53DCDF29EE6F96FB9BE5FE26212BA3B2329C95E5AC1C67E5382BC759339C| |E587E127D5EE9D5CA075CC9C63E409736709F9338400D8A755B7A679D973BC1DE77| |83B26C130AB3EC26C8442F351468C705A67C41906EF5198BBA99A60F27149406841| |3578214547672470743EE1079758F927B21A383A5E42A348FAD8D30E27042E5BB0F| |9BFAE4FB14EB9F05A04741D651565036513650B651BC542B98B62A3B43F1F651BE7| |715E175016512EA2A4607EE2093A435190284A0C454789A3182809945E942194D72| |8ED3FB27D0041| |-------------------------------------------------------------------|
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Lol heya yea id say the dev's are flooded with bug reports but, i just don't think they will have it fix in time. im just tired of doing something and getting kicked off for like 10 -30 mins and yada yada lol
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yea true but, Tri is back up im guessing all the other servers must be up then. i really hope we don't have these problems when GR hit's if we do peoples gonna start getting pissed off
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Frozen in the login screen myself tri is not back up yet Sigh think i died alittle inside thinking about whats gonna happen when GR hits or even when i18 hits.
Feels as if its gonna be a bad next few weeks -
really really wish the dev's would do something i was in the middle of a RV Duel and boom 6 map servs ina row then a disconnect kinda wondering who won that one >.>
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hey mac skull what is that toggle u have on right beside of tough ive never seen it and im curious as to what it might be
Also im looking for a good farming build for SS/fire mine just recently hit 50 and imworking on getting the Liberate Television Nemesis farm and id like to have a good farm build if anyone might have one -
Can anyone see anything wrong with it or if it just a completely ganked guild lol its my first SS/Fire Build and id like some feed back or any mods to the build to make it better
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k So i made a build that has some decent res and good recharge but i would like somone to take a look at it and tell me what u think
ill be farming AE mostly Battle Maiden Minions and the Television Farm for nemesis and a few other AE farms but id like any feed back and alterations to the build
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Hiroto Komodo: Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (15) Perfect Zinger - Chance for Psi Damage
- (A) Reactive Armor - Resistance
- (5) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (9) Steadfast Protection - Knockback Protection
- (9) Steadfast Protection - Resistance/+Def 3%
- (A) Crushing Impact - Damage/Endurance/Recharge
- (11) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (15) Scirocco's Dervish - Damage/Endurance
- (17) Scirocco's Dervish - Damage/Recharge
- (17) Scirocco's Dervish - Accuracy/Recharge
- (19) Scirocco's Dervish - Chance of Damage(Lethal)
- (19) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Doctored Wounds - Heal/Endurance
- (21) Doctored Wounds - Endurance/Recharge
- (21) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal/Endurance/Recharge
- (23) Doctored Wounds - Heal
- (25) Doctored Wounds - Recharge
- (A) Hecatomb - Damage/Recharge
- (25) Hecatomb - Accuracy/Damage/Recharge
- (27) Hecatomb - Accuracy/Recharge
- (27) Hecatomb - Damage/Endurance
- (29) Hecatomb - Damage
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Impervium Armor - Psionic Resistance
- (31) Steadfast Protection - Knockback Protection
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Celerity - Endurance
- (33) Celerity - RunSpeed
- (34) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Jumping IO
- (A) Healing IO
- (A) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (50) Performance Shifter - Chance for +End
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (37) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (42) Efficacy Adaptor - EndMod/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (42) Scirocco's Dervish - Damage/Endurance
- (42) Scirocco's Dervish - Damage/Recharge
- (43) Scirocco's Dervish - Accuracy/Recharge
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Kinetic Combat - Knockdown Bonus
- (A) Reactive Armor - Resistance/Recharge
- (43) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Recharge
- (46) Luck of the Gambler - Defense
- (A) Recharge Reduction IO
- (A) Obliteration - Damage
- (46) Obliteration - Accuracy/Recharge
- (48) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Positron's Blast - Accuracy/Damage
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) Positron's Blast - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 13.6% Defense(Smashing)
- 13.6% Defense(Lethal)
- 7.38% Defense(Fire)
- 7.38% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 6.13% Defense(Psionic)
- 13% Defense(Melee)
- 7.38% Defense(Ranged)
- 11.8% Defense(AoE)
- 45% Enhancement(RechargeTime)
- 58% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 10% FlySpeed
- 129.3 HP (8.63%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Immobilize) 11.6%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 14.5% (0.24 End/sec) Recovery
- 40% (2.5 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 6.25% Resistance(Negative)
- 1.26% Resistance(Toxic)
- 4.26% Resistance(Psionic)
- 10% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Punch)- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fire Shield)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Fire Shield)- 1.5% (0.03 End/sec) Recovery
- Knockback Protection (Mag -4)
- 3% Defense(All)
(Haymaker)- MezResist(Immobilize) 2.2%
- 16.9 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Blazing Aura)- 10% (0.63 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- 3.13% Defense(Psionic)
(Healing Flames)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
(Knockout Blow)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Temperature Protection)- 3% Resistance(Psionic)
(Temperature Protection)- Knockback Protection (Mag -4)
(Temperature Protection)- MezResist(Immobilize) 1.1%
(Super Speed)- MezResist(Immobilize) 2.2%
(Super Speed)- Knockback Protection (Mag -4)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Plasma Shield)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Consume)- 16.9 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.63 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Burn)- 10% (0.63 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Weave)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Foot Stomp)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Electrifying Fences)- 2.5% (0.04 End/sec) Recovery
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1411;702;1404;HEX;| |78DA9D935B4F134114C7677B615BDAD25628945B0B2D94B6C04ADFBC3C18158906A| |AC56A346AACB58C5083DDA6BB55D0173F00DE137DF2CDEBB31114FC287E132FEBB9| |0C4D8C6F6EDAFF6FF7CC3973CECC99296ECC078578784C688193EB55CBAA9C68B56| |DA9976B75D9A8C9D0E97ACBB4CDB145F38EB962EA4288211AAF14E5BA9446B9DD94| |AD4AD96EC9C6AABD16E7A179794B362C692CD4656BB372BCDDAA46CF34D624F8D8C| |6FE4B77C934D78D7253CA9520BD2ED4ED86B4AC90FA585DB3EB8D551E5A92D5267C| |C44E35EB3543656F578A55CB86F9E350520EFE294DA8C7F188121A846B99719EE02| |9137A2C17E2337A5288E3A5D829E14910BA928C71822F0E1815BE01425A53419044| |938082E8AE326E128235C60A611BD4CDEE5EF75D32F5DC234436189B84030F18F70| |93BA05E559A77514353DF12A348E83FCB384788970893A0BACAA54FB968244B18CA| |31F284910CE336E5FA02EAE75C6E7F8E569CE01527783712BC3729983AC0B3BB02D| |3143AF617D2E010520E219D528CF908E3DF095DE010E64C229CA5181D4C51658A4E| |90C907A65E554FEF738E7FC1784928BC224C814F8C5AE178636FC8947ECB78C7784| |F98F8C0F848F80AFE036AF6015EDF04AF2FC34DCF70D377C16350CD3EB845A19947| |9CF731E309E32921F78CB007FEC3EA700C73B773DCED1C773BCFDDCE739B351DB79| |9573F7A81CEA61B4C49555F922BCA7399335CD88C3AA9FAFE7977DCA918B57F2642| |988D32FA08DFC06352A598E43E618FB3EA98647F50DDB33F09077F317E331CDE6E3| |CBF057103749AA3B4E94F3451618750851143A53078A41FAA9B536D9DE3EA463C9D| |CB093F78C4D23F9692A773B7844696054FE78E3AFE48E72AFDEFB31BDC4FE95FEE0| |62DA35C44B9847219E50ACA55946B28D7512A28CE5E273A7C08EB3A8C7204E5284A| |0CEA135BE8A9E33D09A0045142283D286194084A2FCA10CA6B14E70FB392F611| |-------------------------------------------------------------------|
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K so Ive never had a toon over on red side till recently and i am wondering which would be a better toon for farming SS/Fire or Dark/SD Ive heard some hype that SS/Fire can kill things very quickly built right also heard the same about a Dark/SD any help would be greatly appreciated
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If Either one of u could Spiff up my build it would be greatly appreciated
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Yea i can Understand where ur saying getting to the Soft cap for S/L but the regen is enough for everything i mean even i was to get hit my regen would prevent me from dieing but that just my opion/playingstyle lol
and as for stamina and QR being 4 slotted the set i have in both are 4 slotted for the the regen n recovery but i can prob work around that
what u had suggested i was thinking about doing as well but, i love the build so much i didnt wanna change it -
Cost Is Not An Issue i love playing scrappers so ill just get the money and deal with the cost lol
Id like to have a all around build id like to be able to PVP with the build as well -
Data Chunk lol didn't export it last time
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------| -
This Build is A little Expensive but, Ive been running it half way Io'ed for a while now and Ive had no problems with it its good against just about anything
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Power Slice- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (5) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Heal/Recharge
- (19) Miracle - +Recovery
- (19) Miracle - Heal
- (A) Kinetic Combat - Accuracy/Damage
- (9) Mako's Bite - Accuracy/Endurance/Recharge
- (11) Hecatomb - Chance of Damage(Negative)
- (33) Kinetic Combat - Damage/Endurance
- (40) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (23) Numina's Convalescence - Heal/Endurance
- (27) Numina's Convalescence - +Regeneration/+Recovery
- (27) Regenerative Tissue - +Regeneration
- (33) Healing IO
- (A) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (9) Reactive Armor - Resistance
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Endurance/Recharge
- (50) Hecatomb - Accuracy/Recharge
- (A) Kismet - Accuracy +6%
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Numina's Convalescence - Heal
- (17) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (48) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod/Accuracy
- (23) Efficacy Adaptor - EndMod/Endurance
- (A) Jumping IO
- (A) Numina's Convalescence - Heal
- (25) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - Heal/Recharge
- (A) Armageddon - Damage/Recharge
- (33) Armageddon - Accuracy/Damage/Recharge
- (34) Armageddon - Accuracy/Recharge
- (37) Armageddon - Damage/Endurance
- (43) Armageddon - Chance for Fire Damage
- (50) Eradication - Chance for Energy Damage
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (29) Performance Shifter - EndMod/Accuracy
- (31) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Eradication - Damage
- (36) Eradication - Accuracy/Recharge
- (37) Eradication - Damage/Recharge
- (43) Eradication - Accuracy/Damage/Recharge
- (45) Eradication - Accuracy/Damage/Endurance/Recharge
- (46) Eradication - Chance for Energy Damage
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (42) Reactive Armor - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
Level 1: Brawl- (A) Empty
- (A) Run Speed IO
- (A) Empty
Level 0: Ninja Run
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Set Bonus Totals:- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 26.1% Defense(Smashing)
- 26.1% Defense(Lethal)
- 4.56% Defense(Fire)
- 4.56% Defense(Cold)
- 11.8% Defense(Energy)
- 11.8% Defense(Negative)
- 3% Defense(Psionic)
- 17.4% Defense(Melee)
- 12.1% Defense(Ranged)
- 6.13% Defense(AoE)
- 1.8% Max End
- 24% Enhancement(Accuracy)
- 37.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 316.2 HP (23.6%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 16%
- MezResist(Stun) 2.2%
- 10.5% (0.18 End/sec) Recovery
- 88% (4.92 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 5% RunSpeed
- 2% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Power Slice)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(High Pain Tolerance)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(High Pain Tolerance)- 2.5% (0.04 End/sec) Recovery
(Ablating Strike)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fast Healing)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Mind Over Body)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Blinding Feint)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Combat Jumping)- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Super Jump)- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Rise to the Challenge)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Vengeful Slice)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Quick Recovery)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.56 HP/sec) Regeneration
(Health)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Sweeping Strike)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Heightened Senses)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(One Thousand Cuts)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Typhoon's Edge)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
- 2% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Boxing)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Weave)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Maneuvers)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Strength of Will)- 3% Defense(All)
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Need a Good Broad Sword/Super reflexes Build ive never done a SR scrapper before is there a need to soft cap a SR if you get tough and weave ?
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Says .net framework 2.0 is not supported on a 64 bit operating system and i click run as admin but nothing im running windows 7 64 bit
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Thank you for the build but is that softcapped Air ?
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i cant install MIDS hero designer everytime i try it says something about an error and i cant install the frame work cause of some reason any idea maybe why ?
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i need a good SS/Shield build never built one before id love to get it softcap but i don't know what IO's to use any help would be greatly appreciated
Thanks -
ah ok thank you for the build although i was hopeing to have one with focused acc lol love that power but oh wells
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just said it cannot install on a 64 bit operating system so i guess im screwed lol
and just a question but is there anyway i can swap CJ and Sj for hasten and SS ?
save me quiet a bit of influn if i dont have to get the LoTg recharges