Sophia Llriandri

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  1. Heya'll,

    I posted this over in the Builds forum, but was told that it might be worthwhile posting it in here too. I'm not sure on the rules wrt to cross-posting, but hopefully its alright.

    This is the original build:

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Gaia's Guardian: Level 50 Natural Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Titan Weapons
    Power Pool: Teleportation
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Rock Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-EndRdx/Rchg(5), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(7), LkGmblr-Rchg+(9)
    Level 1: Defensive Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(46)
    Level 2: Crushing Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(46)
    Level 4: Stone Skin -- ResDam-I(A), ResDam-I(36), Aegis-Psi/Status(37)
    Level 6: Earth's Embrace -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(13), Numna-Regen/Rcvry+(13)
    Level 8: Titan Sweep -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Acc/Dmg/Rchg(43), Oblit-Dmg/Rchg(48)
    Level 10: Taunt -- Zinger-Taunt/Rchg(A), Zinger-Taunt/Rchg/Rng(37), Zinger-Acc/Rchg(37), Zinger-Taunt/Rng(39)
    Level 12: Rooted -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(17)
    Level 14: Brimstone Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(19), Aegis-ResDam/EndRdx/Rchg(21), Aegis-EndRdx/Rchg(21), Aegis-ResDam/Rchg(23)
    Level 16: Teleport -- EndRdx-I(A)
    Level 18: Crystal Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(25), LkGmblr-EndRdx/Rchg(25), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(27), LkGmblr-Rchg+(29)
    Level 20: Follow Through -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Dmg/EndRdx(48)
    Level 22: Build Momentum -- RechRdx-I(A), RechRdx-I(50)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36)
    Level 26: Recall Friend -- RechRdx-I(A)
    Level 28: Minerals -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(29), LkGmblr-EndRdx/Rchg(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(33)
    Level 30: Long Range Teleport -- RechRdx-I(A)
    Level 32: Granite Armor -- DefBuff-I(A), DefBuff-I(33), DefBuff-I(33), ResDam-I(34), ResDam-I(34), ResDam-I(34)
    Level 35: Conserve Power -- RechRdx-I(A), RechRdx-I(36)
    Level 38: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(40), Oblit-Dmg/Rchg(43), Oblit-Acc/Rchg(48)
    Level 41: Arc of Destruction -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(42), Armgdn-Acc/Dmg/Rchg(46), Armgdn-Acc/Rchg(50), Armgdn-Dmg/EndRdx(50)
    Level 44: Physical Perfection -- Heal-I(A), Heal-I(45), EndMod-I(45), EndMod-I(45)
    Level 47: Focused Accuracy -- EndRdx-I(A)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 50: Agility Core Paragon
    Level 50: Gravitic Core Flawless Interface
    ------------
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A), Heal-I(3)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(3)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 1: Momentum



    Code:
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    This is the changed build suggested by New Dawn:

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Gaia's Guardian: Level 50 Natural Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Titan Weapons
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Rock Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(5), LkGmblr-Rchg+(5)
    Level 1: Defensive Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
    Level 2: Earth's Embrace -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(11), Dct'dW-Rchg(13)
    Level 4: Stone Skin -- S'fstPrt-ResDam/Def+(A), ResDam-I(21)
    Level 6: Mud Pots -- Erad-Dmg(A), Erad-%Dam(7), Erad-Acc/Dmg/EndRdx/Rchg(17), C'ngBlow-Acc/Dmg(19), C'ngBlow-Dmg/EndRdx(21), C'ngBlow-Dmg/Rchg(37)
    Level 8: Rooted -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(9), Numna-Heal(17)
    Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(15), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(37), Mocking-Rchg(39)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(36)
    Level 14: Teleport -- EndRdx-I(A)
    Level 16: Follow Through -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(42)
    Level 18: Crystal Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(27), LkGmblr-Rchg+(29)
    Level 20: Brimstone Armor -- HO:Ribo(A)
    Level 22: Build Momentum -- RechRdx-I(A), RechRdx-I(50)
    Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 26: Minerals -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(31)
    Level 28: Rend Armor -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(46)
    Level 30: Recall Friend -- Range-I(A)
    Level 32: Granite Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33), LkGmblr-Rchg+(33), Aegis-ResDam/EndRdx(34), Aegis-ResDam/Rchg(34), Aegis-ResDam(34)
    Level 35: Whirling Smash -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45)
    Level 38: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(42), Oblit-Dmg/Rchg(45), Oblit-Dmg(46), Oblit-Acc/Rchg(46)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45)
    Level 47: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
    Level 49: Long Range Teleport -- RechRdx-I(A)
    Level 50: Agility Core Paragon
    Level 50: Gravitic Core Flawless Interface
    ------------
    Level 2: Swift -- Run-I(A), Run-I(13)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3), RgnTis-Regen+(15)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(23)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 1: Momentum



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    -------------------------------


    Does anyone have any more suggestions?

    Many thanks,

    Sophia
  2. Many thanks to both of you ^_^.

    I'll load up your build in Mids, New Dawn and will have a look.

    Thanks again .
  3. I'd like to put a call out for co-ordinators for this event, especially for the first wave of LGTFs on the Friday.

    So, is anyone interested in helping to keep things going over the weekend, and to launch the first waves of LGTFs?
  4. Heya'll,

    Doing the DA arcs prompted me to try and finally make a proper crack at designing a Stone tank. I've decided on pairing it with TW, for the concept I have in mind. I've already built it up in Mids (posted below), but as this is my first attempt at making a tank, I need advice on it.

    I.e - Where are it's weaknesses? What have I missed? Where will my solo ceiling be (0x8, 1x8, 2x8 etc)? Do you think I'd be able to take on major AVs such as Recluse, Reichsmann, Honoree etc.?

    Any advice people can give will be welcome.

    Regards,

    Sophia.

    Mids data link: http://bit.ly/wL6oql

    Forum export:

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Gaia's Guardian: Level 50 Natural Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Titan Weapons
    Power Pool: Teleportation
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Rock Armor
    • (A) Luck of the Gambler - Defense/Endurance
    • (5) Luck of the Gambler - Defense/Recharge
    • (5) Luck of the Gambler - Endurance/Recharge
    • (7) Luck of the Gambler - Defense/Endurance/Recharge
    • (7) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Recharge Speed
    Level 1: Defensive Sweep
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 2: Crushing Blow
    • (A) Hecatomb - Damage
    • (23) Hecatomb - Damage/Recharge
    • (39) Hecatomb - Accuracy/Damage/Recharge
    • (42) Hecatomb - Accuracy/Recharge
    • (46) Hecatomb - Damage/Endurance
    Level 4: Stone Skin
    • (A) Resist Damage IO
    • (36) Resist Damage IO
    • (37) Aegis - Psionic/Status Resistance
    Level 6: Earth's Embrace
    • (A) Numina's Convalescence - Heal/Endurance
    • (9) Numina's Convalescence - Endurance/Recharge
    • (11) Numina's Convalescence - Heal/Recharge
    • (11) Numina's Convalescence - Heal/Endurance/Recharge
    • (13) Numina's Convalescence - Heal
    • (13) Numina's Convalescence - +Regeneration/+Recovery
    Level 8: Titan Sweep
    • (A) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    • (48) Obliteration - Damage/Recharge
    Level 10: Taunt
    • (A) Perfect Zinger - Taunt/Recharge
    • (37) Perfect Zinger - Taunt/Recharge/Range
    • (37) Perfect Zinger - Accuracy/Recharge
    • (39) Perfect Zinger - Taunt/Range
    Level 12: Rooted
    • (A) Numina's Convalescence - Heal/Endurance
    • (15) Numina's Convalescence - Endurance/Recharge
    • (15) Numina's Convalescence - Heal/Recharge
    • (17) Numina's Convalescence - Heal/Endurance/Recharge
    • (17) Numina's Convalescence - Heal
    Level 14: Brimstone Armor
    • (A) Aegis - Resistance/Endurance
    • (19) Aegis - Resistance
    • (21) Aegis - Resistance/Endurance/Recharge
    • (21) Aegis - Endurance/Recharge
    • (23) Aegis - Resistance/Recharge
    Level 16: Teleport
    • (A) Endurance Reduction IO
    Level 18: Crystal Armor
    • (A) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Defense/Recharge
    • (25) Luck of the Gambler - Endurance/Recharge
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    • (27) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Recharge Speed
    Level 20: Follow Through
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Endurance
    • (43) Crushing Impact - Accuracy/Damage/Recharge
    • (48) Crushing Impact - Damage/Endurance
    Level 22: Build Momentum
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 26: Recall Friend
    • (A) Recharge Reduction IO
    Level 28: Minerals
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Recharge
    • (31) Luck of the Gambler - Endurance/Recharge
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Defense
    • (33) Luck of the Gambler - Recharge Speed
    Level 30: Long Range Teleport
    • (A) Recharge Reduction IO
    Level 32: Granite Armor
    • (A) Defense Buff IO
    • (33) Defense Buff IO
    • (33) Defense Buff IO
    • (34) Resist Damage IO
    • (34) Resist Damage IO
    • (34) Resist Damage IO
    Level 35: Conserve Power
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Whirling Smash
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Damage/Recharge
    • (48) Obliteration - Accuracy/Recharge
    Level 41: Arc of Destruction
    • (A) Armageddon - Damage
    • (42) Armageddon - Damage/Recharge
    • (46) Armageddon - Accuracy/Damage/Recharge
    • (50) Armageddon - Accuracy/Recharge
    • (50) Armageddon - Damage/Endurance
    Level 44: Physical Perfection
    • (A) Healing IO
    • (45) Healing IO
    • (45) Endurance Modification IO
    • (45) Endurance Modification IO
    Level 47: Focused Accuracy
    • (A) Endurance Reduction IO
    Level 49: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 50: Agility Core Paragon
    Level 50: Gravitic Core Flawless Interface
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Healing IO
    • (3) Healing IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (3) Endurance Modification IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Gauntlet
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run
    Level 1: Momentum
    ------------
    Set Bonus Totals:
    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 4.69% Defense(Fire)
    • 4.69% Defense(Cold)
    • 1.88% Defense(Energy)
    • 1.88% Defense(Negative)
    • 3.75% Defense(Ranged)
    • 4.69% Defense(AoE)
    • 12% Enhancement(Heal)
    • 82% Enhancement(Accuracy)
    • 60% Enhancement(RechargeTime)
    • 154.6 HP (8.25%) HitPoints
    • MezResist(Held) 14.85%
    • MezResist(Immobilize) 2.2%
    • MezResist(Stun) 6.6%
    • MezResist(Terrorized) 2.75%
    • 8% (0.13 End/sec) Recovery
    • 64% (5 HP/sec) Regeneration
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 12.38% Resistance(Psionic)
    • 5% RunSpeed
    • 2.5% XPDebtProtection

    ------------
    Set Bonuses:
    Luck of the Gambler
    (Rock Armor)
    • 10% (0.78 HP/sec) Regeneration
    • 21.08 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    • 3.13% Resistance(Psionic)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Defensive Sweep)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Hecatomb
    (Crushing Blow)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Aegis
    (Stone Skin)
    • 3% Resistance(Psionic)
    Numina's Convalescence
    (Earth's Embrace)
    • 12% (0.94 HP/sec) Regeneration
    • 35.14 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Obliteration
    (Titan Sweep)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    Perfect Zinger
    (Taunt)
    • MezResist(Terrorized) 2.75%
    • 10% (0.78 HP/sec) Regeneration
    • 5% Enhancement(RechargeTime)
    Numina's Convalescence
    (Rooted)
    • 12% (0.94 HP/sec) Regeneration
    • 35.14 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    Aegis
    (Brimstone Armor)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Luck of the Gambler
    (Crystal Armor)
    • 10% (0.78 HP/sec) Regeneration
    • 21.08 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    • 3.13% Resistance(Psionic)
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Follow Through)
    • MezResist(Immobilize) 2.2%
    • 21.08 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    Luck of the Gambler
    (Minerals)
    • 10% (0.78 HP/sec) Regeneration
    • 21.08 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    • 3.13% Resistance(Psionic)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Whirling Smash)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
    Armageddon
    (Arc of Destruction)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
  5. I may be available to bring along Sophia to help with the Blue Mitos, but 19:00 is a little close to the time I usually have dinner, so I may not make it. If I can, I will try ^_^.
  6. Its a maintenance. There were global red admin announcements on Union about 10mins prior to 12:00 GMT. No idea when they'll be back up though. The announcement said to check the forums, but nothing yet as of 12:12 GMT.
  7. Sophia Llriandri

    Last night...

    Its good to see you again - Welcome Back ^_^.
  8. Gaussian's face was emotionless as he made his way to the Dark Watcher. He clasped a single piece of paper in his hand. His stride did not break, his gaze did not waver. He met the Dark Watcher's eyes, and handed over the transcript.

    "Earth: Divided. Earth attention: Distracted. Freedom Phalanx: Shattered. Traditionalists: Enslaved. Lineage of War will reign supreme."

    ----------------------------------

    With the Freedom Phalanx breaking; the resources of Primal Earth strained due to the war with Praetoria; and now Longbow and Arachnos dealing with the threat of Darrin Wade, it falls to generations past and present to form a new Phalanx. To form the Bulwark upon which the Rikti hordes will be crushed.

    It is up to us now. But we have known that for a while.

    The Last Union of Supers will mount a defence of Primal Earth, against an old, nearly forgotten enemy.

    ----------------------------------

    The weekend will begin with a series of Mothership Raids, to clear those Rikti who have been abandoned on Earth all these years. Then under Lady Grey's direction (LGTF), relentless waves of supers will attack the
    Lineage of War's subterranean conduit, to prevent it from ever coming online long enough for the Lineage of War to mount their attack. After the inital waves, Lady Grey has requested that supers remain available to launch counter-attacks as and when needed.

    However, do not be complacent, as it is suspected by the Dark Watcher that the Lineage of War are no longer dependent on that single subterranean conduit. Be prepared to defend the entire Earth from any attack the
    Lineage of War may launch, from any place.

    If necessary, another topside attack against the marooned Mothership will take place, in an effort to permanently cripple the Lineage of War's efforts here on Primal Earth.



    The last defense starts March 16th 2012.


    Co-ordinators for the event:

    Black Assassin
    Damz
    Tsumiju Zero