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Posts
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Quote:um, teamming is largely pointless in this pvp. its all just simultaneous duels, nothing like it used to be. the only value in teaming is coordinating damage and anyone can have that with a simple target calling macro.I'm tired of this dueling mentality people seem to have as if teaming takes less skill.
imo 1v1 is the most exciting thing left in pvp.
that being said, i hate a good therm or */ss/earth tanks with all the heavy hitting holds. -
Quote:that guy is hilarious, have you seen http://www.laughyourdickoff.com ?Lol Gamete thanks for the catch there. I was listening to Aziz Ansari on youtube, and I guess I don't multitask well
Thanks again for pointing that out.
I fixed it, and yea I meant Billion.
of those builds you listed i think ma/regen/body is probably the easiest with the mezz, mog, tons of perception, and phase, then the elec/ss tank but i havent actually seen any of those yet so its all conjecture. -
this thread makes no sense, just advertise matches on /ac. if people want to join they will. think about it, just because you see my name in a sg list doesnt mean im going to want to 8v8. plus people want their own sgs for loot storage and actual friends.
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do you remember any details about the situation? did they or you have powerboost running?
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filthy.
i was busy friday pvping and saturday with rl, i still need skyway, indy port, steel canyon, and founders falls mayhem missions if anyone has a villain in those ranges(15-20, 20-25, 25-30, 40-45) and a couple minutes to spare.
edit: got brickstown, need founders -
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sorry i didnt find you all tonight, i was finishing up with born in battle, high pain threshold, and marshall and ended up damage farming the rest of the night for ironman.
i'll try to find you friday i guess. i saved peregrine mayhem(45-50) for then too if you need it. -
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so this weekend i finished my last character slots on justice with 50s and now i cant set up my own mayhem badge missions. i'm looking for help getting exploration badges from all of the mayhem missions redside except for i think atlas(5-10) and peregrine(45-50). if you have toons in any other level range i'd be more than happy to do missions with you to unlock a mayhem mission.
also, i'll probably be doing all the other accolades this weekend too so we can help each other out. i usually advertise over the arena channel so if youre interested you might want to keep it tabbed.
oh, and i usually get on around 630 eastern. -
i took my 47 bane and 48 fire/dark corr to 50(up to 25 now) with a lil help from friends and pug'd my 47 shield/ss tank on freedom to about 48 but i didnt really care to play it much because everyone there is retarded.
usually i go crazy on double xp weekends but the recent ae stuff has me saturated. -
Quote:yes! i dont know whether to be more amazed you found it or that its online at all in the 1st place. thanks.
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theres a scene in that Jet Li movie, Fearless, where the Chinese guy and Japanese guy talk about fighting styles over tea and get all philosophical about it. i cant find it on youtube or i'd link it as my reason.
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if you feel so strongly about it just take your level 50s to ouroboros and start a no enhancements arc before you go to a pvp zone. if everyone does it you'll get mostly the same result.
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Quote:i agree.My only true concern is that if you have too many options before an arena battle you have to have a 15 minute argument about the settings before a 10 minute match (and then get another 5 minutes of griping, "You only won because of the settings.").
the reason the old days are looked at so fondly is that pvp was so much simpler and easier to get into. level something up, buy some SOs(no more than 1-2m total), and go pvp. nowadays i wouldnt enter a zone without at least 3-4 -kb ios and a perception/stealth io if not a whole lot more.
all the arena options also had a divisive effect on the arena pvp community too. leaving it up to the players whether or not to turn off dr hd or ts brings out the fightclubber in everyone. you either play by their rules or go find someone who will play by yours. imo it was better when the rules were set in stone and we either built to win or we lost.
i dont think so.
SO only mode would just expose a handful of power combos to heavy nerfs because without IOs there is simply no counter to alot of builds.
after all nothing they said about pve not being balanced around IOs back in i9 applies to pvp. pvp of today is an arms race 1st and a game of chess 2nd. -
Quote:theres nothing a /ta can do that any other corr cant do better and still have at least some of the gimmick that /ta gets via ppp's web envelope.I'd much rather get hit with web mace than glue arrow.
Glue arrow makes me cry.
trick arrow is a mediocre pve set at best. you guys are doing people a disservice telling them how fantastic a pvp set it is. -
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most of my screenshots are only funny to me but i have a few universally lulzy ones:
stickin it to the man
ruining my immersion
gravity+plant control hybrid
and finally, youve seen pvp and pve but have you seen eve in pvp zones doing pve?! -
Quote:i use this setup as well with my sonic blasts, except without the hold proc. its both cheap and effective and leaves room for pvp procs that i may or may not ever be able to afford or get lucky enough to get as drops.Level 1: Shriek
(A) Devastation - Accuracy/Damage: Level 50
(3) Devastation - Accuracy/Damage/Recharge: Level 50
(3) Devastation - Damage/Recharge: Level 50
(5) Devastation - Chance of Hold: Level 50
(36) HamiO:Centriole Exposure
(36) Range IO: Level 50
with travel supression, the extra range and a smooth attach chain of just scream and shriek can kill most things even if they mezz you or try to run away. -
Quote:taunt really neuters ranged attacks, they might get 1-2 attacks off if he sees them coming. also, if you can catch the other teams healer with -range from a taunt or 2 your team doesnt even have to kill it until last.Since you don't have any ranged damage, smart heroes will lure you onto lower levels then web you, where they will be able to tee off on you without any danger of being hit.
elec wants to be on the ground anyway for the extra -kb, and its not like he has to worry about stalkers lining up AS with him on the ground, as a villain in a zone. -
wish i didnt have work in the morning or i'd come to warburg tonight. the weekend should be fun though, see you there.
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decent looking build,
i would take out the +movement and +movement/end from combat jumping and put them into stamina for the 5 slot bonus from performance shifter, or 4 slot it and keep a kismet in cj.
if you have the money to spare you could probably easily put some more -kb from karma into concealment and if youve got deeper pockets go for a couple more zephyrs in super jump and speed. slotting those powers for +movement is silly imo with supression and the prevalence of phasing when people really want to evade. the same can be said for slotting the 2 zephyrs other than the -kb piece on a build that doesnt specialize in positional defense, its useless unless you had alot to begin with.
powersink is probably completely useless now with energize up most of the time and a decent IO build. also, unless i missed some obscure patch note elec armor still has end drain resistance so thermals should not pose a threat at all.
im glad to see you took and slotted taunt, not enough melees do that. if they had any sense theyd put it on auto or alternate it with web envelope only occasionally tossing in a KoB or hurl etc. -
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i wanted to try rad but without easy pling its not worth my time pveing.
i remember seeing you there, iirc you had medicine and cold mastery which kinda puzzled me. would you mind posting fully what you use and your attack chain? -