Sojiro_NA

Apprentice
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  1. My thoughts are pretty much in-line with everyone elses. And note, this was all tested with a low level (less than 10 actually :/) Sonics Blaster. Defiance simply kicks in too late in the battle to be useful. It either a) needs to kick in at 50% health and give more of an attack boost, or b) needs to give a boost to accuracy and defense. Kicking in at 50% health would allow it to play a strategic role and possibly actually save a blaster's bacon. The boost to accuracy and defense would allow a blaster to be able to actually connect with it's upped power, and the defense would allow it time to survive long enough to use it. As is, Defiance is not that helpful for the lower levels, and going by what I've seen in the later game (my main's a 37), completely useless in the lower to mid 20s and up. A change is drastically needed before I5 goes live, or this will become another Arena; An awesome idea on paper, but not implemented correctly and launched before it was ready.
  2. I've read a lot of the posts you've made, and I can safely say that you really do care about this game. Every time someone posted a question about a bug or problem with the game, you were usually there to assure them that the bug was logged and being worked on. Thanks for all the hard work you put into making this game better. It's people who are like you that make this game the way it is. You're the true hero, and I salute you.
  3. Hey, I'd be happy just being able to get in to E3.
  4. [ QUOTE ]
    I was not trying to tear him to shreds. I was simply expressing my feelings about his suggestions. Expressing your feelings about anyone's suggestions is what everyone else does. Are you saying that I cannot do that? Are you saying that everyone's ideas are golden, and I have no right to express my feelings on them. If so then you are just as guilty as you claim I am of trying to make him feel so bad that he will never post again. Are you trying to do that to me?

    1.) How much of a difference between the defenders and controllers do we need and how would you do that?

    2.) How would you increase world interaction?

    3.) Power specialization at what expense? You said that you would be for being a specialist in one power at the expense of the other skills. Would say 50% reduction in accuracy and damage?

    What about blasters that use the combo of perma hasten+stamina+stealth+alpha strike? I have read posts that have said that is the only power combo that some are using during their missions. They sneak into alpha strike range using stealth, then fire their alpha strike. They then use the perma hasten and stamina to recover quicker to be ready to do the same combo again.

    I am afraid that this suggestion would cause players to specialize so heavily on one or a few skills that players would take advantage of this and only use a few powers clicking on the same buttons all of the time. Also if there are any enemies that would require a hero to change his use of powers would mean that now he has to use powers that are much weaker, powers that he himself nerfed. Good idea?

    4.) New costume pieces he suggested was based on a task force mission. There are many players (myself included) that do not have the time to do a task force mission. Now I know that capes were added and you must do a mission to get them which I do not mind. If he was talking about adding new pieces that have never been there like capes then that would be okay to tie them to a mission similiar to the cape mission. Now if he was talking about new boots, gloves or anything else that is already there then no because it would be unfair.

    5.) I see you think that I am talking about all levels even level fifty. Then what you are saying is that you hate the fact that this game has an end. Maybe you would be for a section of the game that would be like a Playstation game called "Jade Cocoon". In that game it had a neverending corridor. Are you saying that playing with alts is bad and you should be able to play only you main forever?

    6.) How much faster do you have to be moving? Do all travel powers have to equal teleportation? You would be so fast that you could stand at the south end of Steel Canyon, blink your eyes and you are standing at the north end. Maybe you do not like to use the tram to travel.

    7.) Seven I was unaware that Statesman said he promised to add space missions. I thought he said he was thinking about it. Also you yourself said that this will not be added in issue 4 or anytime soon. I thought that the title of this post was "Your Hopes for Issue 4"


    8.) Are you saying that all power sets must have a toggle? Did you forget that /dev has at least two toggles, cloaking device and targeting drone? And what about /electric has a toggle Lightning Field? When I said that would make it an endurance hog, does not mean I was saying that all toggle powers and high endurance powers must be removed. There are very few blasting powers in the comics that are continuous.

    Finally I guess that you like other players play games that allow you to do more than just fight the enemy. Those games allow you to destroy things as well. You feel that would be great to add in this game. Remember the reason why the heroes are not allowed to do this according to one poster. This poster had the best explaination why as far as I am concerned. He said it is because heroes have control over their powers. A suggestion like this is saying that you want heroes to appear as uncontrolled super heroes, instead of heroes with great control.

    You know if what I did is wrong why make the same mistake and try to do the same thing I did. Why not instead of taking the time to rip me apart, show me why I am wrong and all of his ideas are the greatest thing that could happen to this game.

    [/ QUOTE ]

    1.) There's nothing wrong with a little more diversity, in fact, I don't think you can ever have too much. Right now the only big difference between defenders and controllers is the order they get their powers in. A possible solution might be to make more controller only and defender only power sets to help distinguish between them.

    2.) There's plenty of ways you could do this. One of the original ideas that I think States had in Beta was that when a hero accomplishes a lot of goals then they become more integrated in the world, such as having their face on a bilboard or having people come up to them more often asking for autographs and the like. Obviously this would be a little hard to implement simply because of the sheer number of players, but something along these lines would help with game immersion.

    3.) I think there's definitely some truth in what you say, if power specialization wasn't done carefully then it would definitely lead to people using only certain powers, but then again, isn't that how it is now? The higher up you go in a power set, the more situational the powers get. I'm an Invuln Scrapper, and as it stands, the powers I use the most are Temp. Invuln. and UyS. When I finally do get Unstoppable, I seriously doubt I'm going to use it a lot, because it's pretty much a panic button (as I've heard it described) that you only use as a last resort. I can't really think of any specific way that power specialization would work, but again, I think you can never have too much diversity.

    4.)I agree with this one, there should never be a TF required to get a certain article of clothing unless it was a godly awesome costume upgrade like having wings, but even then it's still pretty hard to rationalize getting 3-7 other people together and going through a pain-staking process simply to get an addition to your costume.

    5.) Here's the thing about getting a character to level 50. It's hard, it takes a long time, and it takes a lot of devotion, so odds are that once you finally do reach the elite status of being a level 50, you're going to have a pretty strong attachement to your character. This isn't a console game where there's a finish line set in stone that once you reach it everything stops, this is an MMO, it's designed to be open-ended and have the possibility of never ending. There's nothing wrong with wanting to have as much fun as you can for as long as you can with a character you've invested a lot of time and money in (because we do pay for this game after all). As far as the alts thing goes, it's not the same as experiencing everything for the first time. Granted, you're experimenting with new powers and possibly different missions, but a lot of it's the same thing every time through.

    6.) I don't think anybody's asking that all travel powers be given the same speed as teleport, but I don't see anything wrong with making some of the powers a little faster.

    7.) No response really needed here.

    8.) I sorta agree on this one. I don't think that toggle powers are absolutely necessary for all power sets, but I don't see any real harm in it. If people are willing to sacrifice end. for a powers effect, then let em.

    As for the collateral damage thing, not every hero has perfect control. There's plenty of instances where a hero's powers have gone beyond their control and ended up destroying things around them. Also, even if a hero has perfect control, the damage isn't always done by them. A lot of times the damage is done when the bad guy attacks the good guy, like throws them at a wall and puts a hole in it, or throws heavy objects at them and breaks a bunch of tables or something like that. I think it's a cool idea that would be pretty cool if they figure out how to implement it.
  5. Sojiro_NA

    The Kudos Thread

    I'd like to say thanks a million for letting me have one of the best experiences I've ever had in a game. Nothing beats the feeling of meeting one of your friends online, awing at how awesome their hero looks, and then beating up the bad guys with the power of team work. You gave me a nice break from console games when I really needed them, and I even when I think I've burned out on CoH for good, I remember the awesome times I had and can't help but keep paying for another month. Kudos to you States, you've created something better than you realize.
  6. I'd like to know too, cause it's been bugging me to no end.