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Posts
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Joined
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A suggesstion
I agree with Chase AV's should not be part of the assassination squad. My reasons are different I think getting ambushed by an AV when you are in the middle of something else could be nasty, also they are a trump card not to be wasted.
If anything you could make the employer an AV, so that when they get enough clues they get an radio mission for an AV battle, I feel that the Emplayer AV battle should be the climax of this not the assassin squads. -
The AE system is the awesomeness.
It gives people what they want, a quick and fast paced game that they can quickly get into and enjoy.
In my time I have learned how to play and sooner or later they will to or they will drop the game, either way it only helps me. Whether by the having more skilled players to play with or by the cash that the unskilled ones drop into a game I love, I come out ahead.
So my view is come on in all you AE babies and pay for the next expansion, and the next bonus pack, I hope you stay around to enjoy it, if you want to learn how to play invite me and I while I am not the best I will help you where I can, if you don't please don't be upset when I decline or drop from your team.
Ultimately what I do and who I play with in this game is my own choice, I spend my time wisely and I enjoy it. -
Could we just not get a Delete empty button?
or a delete all button, I took about 3 months off cause I went back to EQ to remind me why I left.
When I got back I had tons of spam 90% from "empty" they need to have way to delete en mass, we are big boys and girls here so we should be able to manage our email just like in the real world. the ability to seslect more than one, purge mailbox, or just to delete any email with XXXXXXX.com in the body would be welcome. -
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Personally I always thought the in game cut scenes in the first Kalinda and Burke arcs were wonderful and would make a great addition to the MA.
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Cut scenes? I guess you never played guildwars! That game has some great cut scenes but you very quickly learned something, the first time you see a cut-scene it may be great after that it is something that is usually best skipped, after the 10 times through it is something always best skipped. If you are trying to make an arc that someone will want to play again it is the action and the fun factor that will bring them back and cut scenes slow the pace of the your arc as players are forced to read the story you are developing. -
Yea I know the mac pack is not a booster pack but it is sold separately for the same price as the booster packs, and I never suggested another emote for the wedding pack just a "a minor power added and 2 costume change emotes".
I realize that it came out before costume change emotes but it is still available and not nearly equal to any of the others. If I am going to spend the same amount of money on an upgrade then they should be comparable. Hell even the GVE pack might need a little love I completely forgot about that one.
I thought it would be a nice gesture if they added to the packs and that it would entice people to go back and pick up an upgrade that they may have been missing. -
Dear Devs,
As the first group that players should encounter we would like access to some advanced weaponry, like pointy sticks, or planks with nails. Technicolor vomit for our bosses would be nice... ummm actually bosses would be nice. I mean Maybe one of us could mutate into a level 2 mob or something.
Signed,
The Contaminated -
I just wanted some feedback on this,
I just bought the new booster cause it is cool, and even if I don't use the height thing its still cool. So I looked over what other booster packs I could buy and I saw the wedding pack... and I realized that not all boosters are created equal! I just couldn't spend the cash on it. I know that the wedding pack is technically not a booster but it is priced the same and the event it was for is now past.
I think that the wedding pack and the MAC in game pack, should be upgraded to full booster packs. I think all packs should have the following:
<ul type="square">[*] a costume change emote[*] a regular emote[*] a power[*] costume pieces[/list]Obviously if the pack is heavy in one area another can be dropped.
To the wedding pack, I would like to see a minor power added and 2 costume change emotes. I have ideas for both but I don't want them to be judged just the concept of balancing the packs.
To the MAC Pack I would like to see a costume change emote and a regular emote added.
The only other Pack I would change would be the cyborg pack and to that I would add 1 costume change emote.
Please forgive me if this has been brought up before but I no longer play much and I didn't see anything in search about this. I still enjoy and want to support this game, but I just can't bring myself to buy the wedding pack, it being the same price as the others doesn't seem quite right, but if it had a little more content I would buy it and I wonder how many other people feel that way about the packs. I know that comparing the packs is hard but if they all followed a standard it would be easier to have a reason to pick one up.
So What do you think? -
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*Sigh* Guess I better haul it to reach lv 20 so i can actaully GET a second costume slot. Thanks for the help!
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or you could buy the Halloween costume parts, if you have a full set of those you can turn them in for an extra costume slot.
Halloween Salvage -
I cannot be sure but accompanying the Hero are some longbow agents these need to be killed as well, What may be happening is that one of them is getting lost off map this will stop you from completing the mission as long as they are alive.
You may need to petition this the next time it happens then a GM can locate the lost Longbow. -
The gun is motivational, all MM based characters carry one, because sometimes you have that henchman that is so stupid, that the only way to educate him is to put a bullet in his head.
Like when after having failed you for the 100th time, he then waits until you are in the middle of your monologue and interrupt's with the stupidest question...
so you sigh,
take out you your pistol,
casually check that it is loaded,
say I'm sorry what was the question?
and a soon as the fool opens his mouth you put a bullet in his head.
You then promote the person that reports to that guy and give him the task of cleaning up the mess his predecessor left behind. (including the body)
You then smile and continue you monologue as if it hadn't been interrupted. -
Congratulations on making Website worthy of this great game!
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Villian
Vixen, Tart - Port Oaks - Dockside Balconies (villain)
Upstanding Citizen - Nerva - Crimson Cove
Cop, Corrupt Cop - Mercy - Darwin's Landing
Ghost Duster - Port Oaks - Fort Hades
Recruiter - Mercy - Fort Darwin Level must be 20 +
Embezzler - Outside Any Redside Bank
Black Hearted - Black Heart Memorial Hospital
Hero:
Fashion Model - Any Icon location
General thought is there any way to know for sure what badge you are attaining prior to getting it?
What do people think of the idea of a message in the logout window that states what badge you will get for logging out in this area? -
Not that I am sure what location would be right for these professions
villains should have
Insurance salesman -
DMV Employee - any govt building
Computer Tech support - Any Crey facility (but that is already in use)
Telemarketer - WSPR TV station
Spammer - on the web in grandville -
Ok my view is that tis is not a bad idea but I have a few issues with it.
First the 2 level level restriction makes no sense, I would say just leave it open. If the heroes can convince a more powerful villain or if the villains manage to coerce a more powerful Hero it doesn't break anything. The fantastic 4 may need Dr Doom's help but they don't need him to be 2 levels lower than them. and if the hero is being blackmailed or has a loved one in danger then level doesn't matter either. If you are going to open this up just open it up.
There are a few small issues with this.
How are invites handled? how would looking for Team members work now? Would we end up getting more blind invites or would there be some other way to handle it?
PVP zones could be an issue if kicked members stayed in the PVP zone. but as long as they teleport away I don't see a major issue with that.
Also you didn't mention the exemplar distance restrictions if these are not used there is a potential issue with people with 2 accounts could where they could just give someone access to the other faction and just park the toon that extended the invite.
Villains wouldn't have an issue going to the Paragon but some COH players with weaker machines may have an issue in Rogue Isles.