Sin_Stalker

Legend
  • Posts

    774
  • Joined

  1. Did this so it would change the title to show that i need help... lolz.



    *edited to add* I guess it didnt work... ><
  2. Quote:
    Originally Posted by je_saist View Post
    So. Let me get this straight. You play a game called City of Heroes... where the default costume is a bright spandex jumpsuit. You run, jump, fly, or teleport around one city beating the excrement out of make-believe baddies, rescuing hostage victims, recovering stolen items, and saving the world; or run, jump, fly, teleport, or swim around a set of islands beating the excrement out of do-gooders, knocking over banks and jewelry stores, taking victims hostage, and trying to take over the world...

    and you want to type lolRP?

    Um. I don't know how to break this to you, but every time you log into the game and you pick a server, YOU HAVE ALREADY BEGUN A ROLE PLAY SESSION. Let me make this as clear as I can. EVERY SINGLE SERVER IS A ROLEPLAYING SERVER:

    WHETHER OR NOT YOU LIKE IT YOU ARE A ROLEPLAYER


    So please. Knock off the whole lolRP line. If that's how you feel, this is the wrong game for you.
    RP LOL

    And uh, does that mean we are all RPing when we play any game since lots of games have running and swimming and flying and stuff?

    Also, if this was the case, then when I talk "out of character", why do I get hate upon hate upon hate because I am not "RPing" on a server or area that is for RP?


    Your entire statement is elitest and BS. So I'll leave your facist statement with a simple...

    lolrp
    rplol


    :P
  3. I keep trying to setup this demo file to have a puddle doing the confetti emote so all you can see is the confetti.


    1 0 Version 2
    0 0 Map maps/City_Zones/City_02_01/City_02_01.txt
    0 0 Time 14.452363
    0 DYNGROUPS DYNARRAY |100,0|100,0|100,0|100,0|100,0|100,0|100,0
    0 136 NEW "Sin Stalker"
    0 136 NPC PUDDLE
    0 136 HPMAX 625.00
    0 136 HP 625.00
    0 136 POS -3136.078125 225.265625 -206.609375
    0 136 PYR 0 3.092506 0
    0 136 MOV A_EMOTE_THROWSNOWFLAKES 0
    0 2738 NEW "Exon Exile"
    0 2738 NPC PUDDLE
    0 2738 HPMAX 535.00
    0 2738 HP 535.00
    0 2738 POS -3140.546875 225.125 -206.234375
    0 2738 PYR 0 -3.129317 -0
    0 2738 MOV A_EMOTE_THROWROSEPETALS 0
    0 3089 Player
    0 3089 NEW "Dark Psyk"
    0 3089 NPC PUDDLE
    0 3089 HPMAX 452.10
    0 3089 HP 452.10
    0 3089 MOV FLYPOST 0
    421 SKYFILE SKY 1 0 1.000000
    268 SKYFILE SKY 1 0 1.000000
    237 SKYFILE SKY 1 0 1.000000
    33 2738 MOV A_EMOTE_THROWCONFETTI 0
    238 SKYFILE SKY 1 0 1.000000
    240 SKYFILE SKY 1 0 1.000000
    235 SKYFILE SKY 1 0 1.000000
    67 CAM POS -3128.431885 202.23114 -258.848694
    0 CAM PYR -0.472 2.862163 0
    0 3089 POS -3143.662109 224.450821 -205.769577
    0 3089 PYR 0 2.380571 0
    202 SKYFILE SKY 1 0 1.000000
    67 2738 MOV A_EMOTE_THROWROSEPETALS 0
    169 SKYFILE SKY 1 0 1.000000
    235 SKYFILE SKY 1 0 1.000000
    269 SKYFILE SKY 1 0 1.000000
    235 SKYFILE SKY 1 0 1.000000
    298 SKYFILE SKY 1 0 1.000000
    204 SKYFILE SKY 1 0 1.000000
    200 2738 MOV A_EMOTE_THROWCONFETTI 0
    70 SKYFILE SKY 1 0 1.000000
    237 SKYFILE SKY 1 0 1.000000
    133 136 MOV A_EMOTE_THROWSNOWFLAKES 0
    104 SKYFILE SKY 1 0 1.000000
    271 SKYFILE SKY 1 0 1.000000
    235 SKYFILE SKY 1 0 1.000000
    269 SKYFILE SKY 1 0 1.000000
    234 2738 MOV A_EMOTE_THROWRICE 0
    1 SKYFILE SKY 1 0 1.000000
    270 SKYFILE SKY 1 0 1.000000
    234 SKYFILE SKY 1 0 1.000000
    237 SKYFILE SKY 1 0 1.000000
    269 SKYFILE SKY 1 0 1.000000
    237 SKYFILE SKY 1 0 1.000000
    271 SKYFILE SKY 1 0 1.000000
    233 2738 MOV A_EMOTE_THROWCONFETTI 0
    2 SKYFILE SKY 1 0 1.000000
    238 SKYFILE SKY 1 0 1.000000
    236 SKYFILE SKY 1 0 1.000000
    270 SKYFILE SKY 1 0 1.000000
    237 SKYFILE SKY 1 0 1.000000
    234 SKYFILE SKY 1 0 1.000000
    100 2738 MOV A_EMOTE_THROWRICE 0
    68 SKYFILE SKY 1 0 1.000000
    235 SKYFILE SKY 1 0 1.000000



    I just copy and pasted the first bit of code. If I need to upload the entire code, I can upload the file to a website and put a link.


    Can anyone figure out what I am doing wrong here?
  4. Quote:
    Originally Posted by Pagan Priest View Post
    Has there been any news about what the next one might be? It seems to me it would be Mutation themed. So far, we've had: Cyborg (Technology-Booster #1), Magic (Magic-Booster #2), Superscience (Science-Booster #3), and Martial Arts (Natural-Booster #4)... that just leaves one origin type left (Mutation).

    Assuming the next Pack IS Mutant-themed, what would you like to see?

    I have a feeling it may be costume pieces that were normally merged with other areas, being given their own area so we can put more on each character, ie tails being removed from belts and being given their own Tails category/option. Thereby allowing you to have a belt and a tail. Same possibly for horns and whatnot.

    Just one guess based on some comments I've seen a dev or two make.


    But personally, besides more costume pieces, I'd love having more limb options (maybe spider legs on your back as just a normal option for any character) and then of course I'd love to have another powers like some of the other packs have given.
  5. Sin_Stalker

    City Scoop?

    Quote:
    Originally Posted by Fleeting Whisper View Post
    I the current situation can't really be resolved by piling more people on top of it (unless you want to start a competing periodical from scratch). However, I believe once resolved, the Scoop will be short staffed, so there'll probably be a recruiting drive.

    So then is it drama then?
  6. Quote:
    Originally Posted by Shadow Wail View Post
    when are they going to make another Temp Power a Vet Reward?
    Still waiting on that Rune of Warding, or whatever you call it.
  7. Quote:
    Originally Posted by Arcanaville View Post
    Visually to a degree, but that's somewhat illusory. For example, in adjusted dollar terms (using the method I use, which is exchange rate at reporting date, not averaged exchange rate during the period, although there are similar discorrelations with the alternate method) there is a sizable drop in revenue in Q2 '06 with no corresponding drop in access numbers. Then, while there is a correlation between the drop in access in Q4 '06 and revenue, revenue bounces back in Q1 '07 but access doesn't start bouncing back until Q2 '07. Revenue drops much faster than access from Q3 '07 to Q1 '08. There is some correlation, but there are significant offsets in some quarters and in others there is correlation in direction but disproportionate changes overall.

    *If* we believe the numbers are at least fairly representative, then the answer to the question some people have asked: is it possible we bounced back after the drop in subscriptions (really, access) in Q3 '08, is yes, we did: to practically Q2 '08 numbers. We've since dropped back down to nearly the same levels as Q3 '08.

    Could the increase in revenue in Q4 '08 - Q2 '09 be due to booster packs? Well, its a total increase for the three quarters of over two million dollars in revenue. If we assume $10 per microtransaction on average, and we assume we have somewhere in the neighborhood of 100,000 subscribers plus or minus, then that means on average every single player bought at least two booster packs in those three quarters. I suppose that's possible, but it seems unlikely to me (From October 2008 to June 2009 I think only the Magic pack was released).


    In any case, this is my version of the revenue vs access numbers (click for larger version):


    Coul it have been from CoH changing hands and completely left Cryptic? I thought that was right before the booster packs started so it could be related here...
  8. Quote:
    Originally Posted by TonyV View Post
    I keep seeing posts about how CoH is hemorrhaging subscribers. I keep seeing replies about how no, it's not. Posts about how the city is dead. Posts about how no, people are in instanced missions. So it got me to thinking about how we can tell how CoH is really doing, something objective to look at and judge.

    As most of you know, NCsoft stopped publishing subscriber numbers a while back. But they do still publish their sales in their quarterly earnings statements. Really, these numbers are a lot more important than subscriber numbers. After all, a game can be wildly successful with a low subscriber base, or wildly unprofitable with a high one. Ultimately, "Is this making us money?" is probably the best judge of whether a company will continue to invest in a game.

    SO... With no further ado, here is your chart. Yes, it's small and hard to read. Click on it to see the full-sized version.



    Note that I've put labels across the top indicating when each issue release has it, as well as a few of the competitors (WoW: Burning Crusade, WoW: Wrath of the Lich King, and Champions Online).

    Here's my assessment, for your consideration.

    Are there fewer people playing City of Heroes?

    Yes, there are indeed. Not a huge number, though. If you roughly equate sales with subscribers, the game is off average by around 10% right now.

    Is the game hemorrhaging subscribers?

    No, not by a long shot. There was a lull around the end of 2007 during which sales were actually lower than they are today. Then over the course of the next year, the game consistently posted sales numbers well above average.

    Did Champions Online make a dent in City of Heroes?

    Um... Maybe. It's hard to tell, because there hasn't really been enough time to say for sure. It had only been out for a month when NCsoft's most recent numbers were posted.

    Like I said, the game's numbers are off by around 10%, which I'd consider statistically significant. However, it's impossible to say yet how many of those people are just trying out something novel and will return. After all, look at the HUGE spike in Q4 2005, which City of Villains are released, followed by the more-or-less return to normalcy.

    At any rate, even if it did make a dent, I really wouldn't consider 10% much of one, at least not yet. Had CO been a raving success, it could have potentially split the market in two and CoH could have taken around a 50% hit, or even worse. As it is, appearances are that people did indeed go over to check it out. What will be interesting is how many end up staying.

    What about Going Rogue?

    Let me get out my crystal ball... Yes, it's getting clearer now... Oh wait, it's gone again.

    Seriously, as you can see from the chart, CoV give the game a HUGE spike in sales. That one is an outlier, because as I'm sure someone will point out, sales != subscribers, and as I recall, CoH didn't quite double in subscribers when CoV was released (although it did get a bump that lasted over a year).

    If the same holds true for Going Rogue, the suits at NCsoft are going to be very happy when Going Rogue hits the streets. That quarter's numbers will go through the roof. Within an issue after the hoopla settles down, things will return to status quo.

    Okay fanboi, so what's disappointing about the game?

    If I were a suit at NCsoft, I'd be a bit irritated that the Super Booster packs aren't bringing in any significant sales. I mean, they did okaaaay, but after the first one, total sales actually dropped quarter-by-quarter, even with one per quarter being pushed out the door.

    Now, one could read this as, "But maybe the Super Booster packs were what kept sales a bit above average. Without those, the game would have tanked!" Enh, maybe. I just don't think so, but it's a valid (if cynical) take on the data. Ditto character slots, server transfers, and all the other mini-transactions in the game now.

    "That's bogus, I totally disagree!"

    Hey, that's your prerogative. You can look at the data just as I can and draw your own conclusions.

    So in conclusion as Tony sees it...

    City of Heroes is indeed having an off quarter, probably two once we see the numbers for Q4 2009. Champions Online probably made a dent, but CoH withstood it pretty well. Other competitors (e.g. the 800-pound MMO gorilla) have virtually no affect on CoH.

    The game is NOT dying, not by any stretch of the imagination. (Sorry, "DOOOOM!" sayers.) There's good precedent for the numbers coming from even lower than they are now back to having strong sales. The fact that we have a major expansion and client update in the works is very encouraging.

    Or as my Magic 8-Ball says: "Ask again later..." *shake* "Outlook good."

    Very well done.
  9. Nice. Although I feel a little jipped on the 69 month badge.

    For some reason I feel as though it should have been a reward that both benefits me and you at the same time...



    O=D
  10. Sin_Stalker

    City Scoop?

    Quote:
    Originally Posted by Obsidius View Post
    They could put out a call for more help in that case. Any volunteers?
    Sure.


    HEY ANYONE OUT THERE! If you want to help the City Scoop out, go do it!


    There, I put the call out. My volunteer duty for the year is done.
  11. Sin_Stalker

    City Scoop?

    Yeah. I'd think they'd either do something in the mean-time or ask for help...
  12. Quote:
    Originally Posted by Ironblade View Post
    Just to be clear, this is a 'complaining' thread, right?
    Me, nooooooooooo.... just more of a, "am I the only one who's noticed?" thread. No complaining here. I don't mind it, just noticed compared to last year and the year before that.
  13. Sin_Stalker

    City Scoop?

    Quote:
    Originally Posted by Ignicity View Post
    too long?
    Hm. I thought my reply post was shorter than a lot of replies out there but if you say so. I'll figure out how to condense it and edit it later. :P
  14. lol I guess.

    At least there was that CCC comic book announcement. If you havn't seen it, you should so check it out...


    >.>


    <.<


    >.>


    O=D
  15. Sin_Stalker

    City Scoop?

    See, I just don't get why they don't make it look like whatever, put it in a jpeg or pdf or some type format and then use the new picture displaying commands we now have and post it.

    You'd think something would be better than nothing. Besides, how long have we had these new forums for now?
  16. ...has become mostly threads complaining or demanding. Is that just me or is there something I am missing here?
  17. Sin_Stalker

    City Scoop?

    Anyone seen them or have any news? Seems like they are no more...
  18. Quote:
    Originally Posted by Techbot Alpha View Post
    Yeah, original link to PDF is abominable.
    Comics were good though. I should get off my lazy can and do something like that

    Well if you need any help or advice, let us know. Also here is something we have been working on for a while:
    http://cohcomicindex.com/home/cohcom...itle=Main_Page

    Because of time and knowledge restraints, it's not yet fully complete but we are making headway with it.
    There are some good links to tools and programs and whatnot that you may find useful if you or anyone else tries to make their own coh screen shot comic book.
  19. Thank you. lol yeah its more of an exit hole that I am looking for rather than the bullet wound.

    I have a few different renditions for this and going over it with Sparky.


    Thank you again. I greatly appreciate it.
  20. Quote:
    Originally Posted by Deebs View Post
    nothing to see here im just taking a quick sketch dump, but while im doing the crosswords I guess i'll post some recent sketches and use this as my personal kingdom to dump sketches .

    My Earth/Sonic/Earth controller level 50 Virtue (and she always has her earth armor on as freakish mutants are sooo cool )



    im in the process of getting back into the swing of drawing after having not a whole lot of free time , luckily freetime is suddenly freeing up


    http://scarfgirl.deviantart.com/
    This is really good and really cool.
  21. I am currently working on a coh related comic using screen shots for the art. I've done several so far. You can see those here:
    http://www.justiceknights.net/comic.html


    I am currently teaming up with another cox comic maker, known as Sparky or the Spectacular Sparky. You can find his at cohcomics.com


    This team up comic is almost complete save for a few shots. One of these shots will need to be photo edited. I'll post the base shot here:

    http://i334.photobucket.com/albums/m...20needed/b.jpg

    And then a non direct link with the instructions here:

    http://s334.photobucket.com/albums/m...&current=b.jpg



    Anyways. Here are the things needed for this shot listed below.

    "I need the background removed and then a bullet hole (exit hole) out of his forehead with blood shooting out. The background needs to just be replaced by just a shade of a red color that's lighter than the blood."

    I very much want a gruesome shot. Its definitely a "holy crap!" moment in the comic.

    Is anyone here able to do this? Please let me know. I can share with you the comic done so far if you are interested in helping both Sparky and myself out on this. It would be greatly appreciated.


    -Sin
  22. Quote:
    Originally Posted by KaliMagdalene View Post
    Because they defined lethal damage as slashing and piercing, such as bullets, knives, and axes. Smashing damage is caused by blunt objects. They want to maintain this thematic separation. There is no rabbit hole here. This is not illogical.
    Keep going.
    And why do they want to keep the thematic separation?
  23. Quote:
    Originally Posted by KaliMagdalene View Post
    No, it's completely logical. They don't want baseball bats doing lethal damage or swords doing smashing damage. This is coming down to you wanting them to do things differently, and trying to assign a faux-objective label to what amounts to nothing more than a difference of opinion.
    Follow the logic though. You can't just simply stop there. For it to remain logical follow it through all the way.

    So the next part is why do they not want bats and such, doing lethal damage?
  24. Quote:
    Originally Posted by KaliMagdalene View Post
    This game has several arbitrary boundaries, and it's not unique in having those.

    It is logical, however, to say that you won't put crushing weapon skins in lethal sets and vice versa. It's not illogical for them to decide not to do something that you want them to do.

    To say that they do not wont to, is not illogical of course but the arguement I've heard in the past tends to be. The arguement of why they dont want to. Why they dont want to put a smashing weapon in a lethal set (even though those weapons are still "lethal") and that smashing and lethal are put together, is illogical.