SilentZoe

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  1. We tested a theory on this past raid and found that killing more grants you more time on the ship. So we delayed going to the second bomb grates in favor of just killing more rikti as a group. All the teams got 400+ merits and we had nearly 4 minutes on the ship after the second bombs were planted.

    So kill more before you split up if you run Shift style!
  2. I just use powexecname instead of powexectoggle. Mine work fine. Usually i find if one command doesn't work, try a similar one and it works ok
  3. Sorry all, my bad. Raid is TONIGHT. In about 20 min. Sorra!

    Please note! Shift will NOT be running raids for the rest of the summer! We'll be back after Labor day.

    We ENCOURAGE others to stand up and form their own raids! We just have way too much stuff going on to continue at this time.

    Thanks for understanding and our apologies for any inconvenience!
  4. Just a reminder! Hope to see you all there!
  5. GUIDE TO SHIP RAIDS

    NightShift/Shifted Night Ship Raid FAQ


    1: I'm not lvl 35 yet, can you PL me so I can join the raid?
    No no no no no no no no no no. I can't say it enough. It is not my responsibility to PL you. I don't like PLing, and the most I ever do it is to help friends get a level or two to get to travel power or stamina or something. It's RARE, and chances are, you're not on my list. Sorry. I give a week's notice on the raid. It's your responsibility to get your char high enough, or bring a different char.

    2: I was invited to a team but it kicked me right off again!
    Always assume a raid team is mixed. It's very rare you'll get one that is all one faction. That being said, you have to be in the zone to get on a team. If you exit the zone for whatever reason, the GAME will kick you from your team, not your team leader.

    3: Why can't we just grab the grates one at a time like every other raid?
    Because 'Shift Raids are run with badgers in mind. We've structured our raids to get maximum badge credit. We want all teams to hit the grates at once so that we can assure there is more thann enough time for all teams to hit a second bomb.

    4: I was asked to disband my team.. that's not fair, why can't I lead?
    We always try to be fair, however if we're anticipating a problem, we're trying to be fair to those on your team to make sure they get instructions as quickly as possible. We will not always ask you to disband, however there are times when we will insist the team leaders be on our vent server for quick instructions. If you can't get onto vent, that is the likely reason you were asked to disband (or simply pass lead to someone else). Again, we only do this when we anticipate a problem and want to make sure instructions are given in the easiest, fastest manner.

    5: Why so many rules anyhow?
    Again, max badge credit. I don't know about any of you, but I have a lot of alts. The less raids I actually *have* to go to, the more TFs and other things I could be doing. If you feel the rules are unnecessary, then please, don't come to the raid and ruin it for everyone else. There are plenty of other Victory Ship Raids that are run. If you don't like the rules but are still willing to follow, then you're still welcome to join. Just please don't ruin things for others.

    6: Well I can run a raid myself! I don't need yours!
    No, you don't need ours. Please do run your own. We encourage anyone who is interested to run their own raids. We don't hold the monopoly on them, and we only run them bi-weekly. That's once every two weeks. Please, feel free to step up after one of ours and assemble those willing to stay for round two, if you'd like. We only ever run one round, so if you step up for round two, part of the work is done for you!

    7: I had a char sitting on a team while I was using my other account on another team.. why was my second account kicked off the team!?
    Dual boxers.. yeah, I've done it myself when I'm soloing. I don't do it on teams, and I don't condone mooching a ship raid. Bottom line is, we try to be tolerant. We let people bring their lows, and we accommodate them. We let people dual box... if there isn't a manned char who doesn't have a team. If the zone is full, people only trickle in as others leave. So say a mission team (or someone soloing) leaves the zone and someone else gets in to join the raid. All teams are full. Them forming another team is pointless, because it will take too long for them to build said team of others trickling in. In this case (as has happened for the last 2-3 raids we've run) anyone who seems to just be base sitting up to this point will be kicked so this new person can join in.

    8: I brought my brand new shiny 35. Why can't I get on a team?!
    Again, we try to accommodate everyone we can, however we can't predict how many people will be bringing lows vs 50s. 50s are ideal for Raids, and we prefer that people bring them.. however we don't discriminate against anyone 35+. The issue comes in when we can't find you a mentor. We want people to be able to bring whatever char they want, but there are times when we just can't accommodate everyone. Your best bet? Get there early and secure your place on a team.

    9: It's 8pm est and the zone is full already!
    Ah yeah.. we've been filling early lately. People are getting wise to the 'get there early' thing.. so much so that I've had to start putting it in the raid post itself. If you can, don't leave getting there to the last min. Aim for at least 10 min early.

    10: Who exactly are the raid leaders?
    @Valdy, @Celerity and myself(@The Spear), with generous heaps of help by the wonderful folks from our private SG global channel.
  6. Nightshift/Shifted Night will be hosting our normal bi-weekly Ship Raid on August 28th!

    Teams will begin forming around 8pm est, at Point Du Hoc (near the asunder badge) You may want to get there a little early, we've been filling the zone lately :3

    As usual, we would prefer that team leaders be willing and able to log into our vent server for quicker instructions, and if need be, explanations. So please do not be offended if we ask you to not lead a team. However, we do try to work with people, and we only really ask teams leaders to step down when we anticipate a problem somewhere.

    ALL teams will be assigned a number (1-7). That number corresponds to a grate number as seen on this diagram. If all goes well, each team will get credit for *2* bombs, so don't cut and run after the GM goes down! (Please see the guide, linked at the top of the second post!)

    As per the norm with our raids, PLEASE be sure you can see request channel. Though instructions are commonly repeated in both request and broadcast, things still are lost in broadcast due to all the chatter.

    RWZ is a hazard zone with a minimum of lvl 35. If you're not 35, I'm sorry, but I *can't* help you. Please see post 2 for a small FAQ.

    IF you manage to get into the zone LATE, and do not join one of the teams that are already formed, you are welcome to ninja a bomb. HOWEVER. Do me a favor, look at that diagram. Please do not ninja a bomb that is marked with a number.
  7. Thanks for picking up the slack Dirtball ^.^ Always a pleasure!
  8. Still looking into why the shields seem to be coming up so fast. This raid provided a little more information for us, and we will likely test a theory on the next raid.

    Thanks for joining us everyone! See you in a few weeks!
  9. GUIDE TO SHIP RAIDS

    NightShift/Shifted Night Ship Raid FAQ


    1: I'm not lvl 35 yet, can you PL me so I can join the raid?
    No no no no no no no no no no. I can't say it enough. It is not my responsibility to PL you. I don't like PLing, and the most I ever do it is to help friends get a level or two to get to travel power or stamina or something. It's RARE, and chances are, you're not on my list. Sorry. I give a week's notice on the raid. It's your responsibility to get your char high enough, or bring a different char.

    2: I was invited to a team but it kicked me right off again!
    Always assume a raid team is mixed. It's very rare you'll get one that is all one faction. That being said, you have to be in the zone to get on a team. If you exit the zone for whatever reason, the GAME will kick you from your team, not your team leader.

    3: Why can't we just grab the grates one at a time like every other raid?
    Because 'Shift Raids are run with badgers in mind. We've structured our raids to get maximum badge credit. We want all teams to hit the grates at once so that we can assure there is more thann enough time for all teams to hit a second bomb.

    4: I was asked to disband my team.. that's not fair, why can't I lead?
    We always try to be fair, however if we're anticipating a problem, we're trying to be fair to those on your team to make sure they get instructions as quickly as possible. We will not always ask you to disband, however there are times when we will insist the team leaders be on our vent server for quick instructions. If you can't get onto vent, that is the likely reason you were asked to disband (or simply pass lead to someone else). Again, we only do this when we anticipate a problem and want to make sure instructions are given in the easiest, fastest manner.

    5: Why so many rules anyhow?
    Again, max badge credit. I don't know about any of you, but I have a lot of alts. The less raids I actually *have* to go to, the more TFs and other things I could be doing. If you feel the rules are unnecessary, then please, don't come to the raid and ruin it for everyone else. There are plenty of other Victory Ship Raids that are run. If you don't like the rules but are still willing to follow, then you're still welcome to join. Just please don't ruin things for others.

    6: Well I can run a raid myself! I don't need yours!
    No, you don't need ours. Please do run your own. We encourage anyone who is interested to run their own raids. We don't hold the monopoly on them, and we only run them bi-weekly. That's once every two weeks. Please, feel free to step up after one of ours and assemble those willing to stay for round two, if you'd like. We only ever run one round, so if you step up for round two, part of the work is done for you!

    7: I had a char sitting on a team while I was using my other account on another team.. why was my second account kicked off the team!?
    Dual boxers.. yeah, I've done it myself when I'm soloing. I don't do it on teams, and I don't condone mooching a ship raid. Bottom line is, we try to be tolerant. We let people bring their lows, and we accommodate them. We let people dual box... if there isn't a manned char who doesn't have a team. If the zone is full, people only trickle in as others leave. So say a mission team (or someone soloing) leaves the zone and someone else gets in to join the raid. All teams are full. Them forming another team is pointless, because it will take too long for them to build said team of others trickling in. In this case (as has happened for the last 2-3 raids we've run) anyone who seems to just be base sitting up to this point will be kicked so this new person can join in.

    8: I brought my brand new shiny 35. Why can't I get on a team?!
    Again, we try to accommodate everyone we can, however we can't predict how many people will be bringing lows vs 50s. 50s are ideal for Raids, and we prefer that people bring them.. however we don't discriminate against anyone 35+. The issue comes in when we can't find you a mentor. We want people to be able to bring whatever char they want, but there are times when we just can't accommodate everyone. Your best bet? Get there early and secure your place on a team.

    9: It's 8pm est and the zone is full already!
    Ah yeah.. we've been filling early lately. People are getting wise to the 'get there early' thing.. so much so that I've had to start putting it in the raid post itself. If you can, don't leave getting there to the last min. Aim for at least 10 min early.

    10: Who exactly are the raid leaders?
    @Valdy, @Celerity and myself(@The Spear), with generous heaps of help by the wonderful folks from our private SG global channel.
  10. Nightshift/Shifted Night will be hosting our normal bi-weekly Ship Raid on June 14th!

    Teams will begin forming just before 8pm est, at Point Du Hoc (near the asunder badge) You may want to get there a little early, as we've been filling the zone.

    As usual, we would prefer that team leaders be willing and able to log into our vent server for quicker instructions, and if need be, explanations. So please do not be offended if we ask you to not lead a team. However, we do try to work with people, and we only really ask teams leaders to step down when we anticipate a problem somewhere.

    ALL teams will be assigned a number (1-7). That number corresponds to a grate number as seen on this diagram. If all goes well, each team will get credit for *2* bombs, so don't cut and run after the GM goes down!

    As per the norm with our raids, PLEASE be sure you can see request channel. Though instructions are commonly repeated in both request and broadcast, things still are lost in broadcast due to all the chatter.

    RWZ is a hazard zone with a minimum of lvl 35. If you're not 35, I'm sorry, but I *can't* help you. Please see post 2 for a small FAQ.

    IF you manage to get into the zone LATE, and do not join one of the teams that are already formed, you are welcome to ninja a bomb. HOWEVER. Do me a favor, look at that diagram. Please do not ninja a bomb that is marked with a number.
  11. SilentZoe

    Types of Players

    [ QUOTE ]
    Huh, interesting. But it's way too convoluted; and besides, someone has already come up with a better way to gauge the type of player you are.

    [/ QUOTE ]I don't think that test really applies to this game specifically.. whereas this list is aimed at this game. I don't think the two really compare.
  12. SilentZoe

    Types of Players

    Oh what a neat list. :3 I fall into quite a few of these:

    Leveler
    RPer/Concept Artist
    Badger
    Fer/SFer
    Daredevil
    Sweeper
    Organizer
    Costumer


    To a lesser degree:
    Soloist (I do it quite a bit less than I used to, but I do enjoy it still)
    Grouper
    Mechanic
    Mentor/Helper
  13. I'm glad the RWZ2 Raid went well! We had some unusual timing issues on RWZ1 that put second plants very very close to shields up.. and that hasn't happened before using this method.. so we're looking into why it happened.

    We hope everyone had a good time! We'll see you for the next raid on the 14th!
  14. I finally got the badge on my MM at the Shark base portal. So it must be fixed.
  15. LMAO. It's all good hun. We tend to 'fill' a little earlier than normal because of the AE teams now.. but more people get in as they zone into their missions. It's still an adjustment XD
  16. Np hun bring whoever you want stuff for ^.^
  17. GUID TO SHIP RAIDS

    NightShift/Shifted Night Ship Raid FAQ


    1: I'm not lvl 35 yet, can you PL me so I can join the raid?
    No no no no no no no no no no. I can't say it enough. It is not my responsibility to PL you. I don't like PLing, and the most I ever do it is to help friends get a level or two to get to travel power or stamina or something. It's RARE, and chances are, you're not on my list. Sorry. I give a week's notice on the raid. It's your responsibility to get your char high enough, or bring a different char.

    2: I was invited to a team but it kicked me right off again!
    Always assume a raid team is mixed. It's very rare you'll get one that is all one faction. That being said, you have to be in the zone to get on a team. If you exit the zone for whatever reason, the GAME will kick you from your team, not your team leader.

    3: Why can't we just grab the grates one at a time like every other raid?
    Because 'Shift Raids are run with badgers in mind. We've structured our raids to get maximum badge credit. We want all teams to hit the grates at once so that we can assure there is more thann enough time for all teams to hit a second bomb.

    4: I was asked to disband my team.. that's not fair, why can't I lead?
    We always try to be fair, however if we're anticipating a problem, we're trying to be fair to those on your team to make sure they get instructions as quickly as possible. We will not always ask you to disband, however there are times when we will insist the team leaders be on our vent server for quick instructions. If you can't get onto vent, that is the likely reason you were asked to disband (or simply pass lead to someone else). Again, we only do this when we anticipate a problem and want to make sure instructions are given in the easiest, fastest manner.

    5: Why so many rules anyhow?
    Again, max badge credit. I don't know about any of you, but I have a lot of alts. The less raids I actually *have* to go to, the more TFs and other things I could be doing. If you feel the rules are unnecessary, then please, don't come to the raid and ruin it for everyone else. There are plenty of other Victory Ship Raids that are run. If you don't like the rules but are still willing to follow, then you're still welcome to join. Just please don't ruin things for others.

    6: Well I can run a raid myself! I don't need yours!
    No, you don't need ours. Please do run your own. We encourage anyone who is interested to run their own raids. We don't hold the monopoly on them, and we only run them bi-weekly. That's once every two weeks. Please, feel free to step up after one of ours and assemble those willing to stay for round two, if you'd like. We only ever run one round, so if you step up for round two, part of the work is done for you!

    7: I had a char sitting on a team while I was using my other account on another team.. why was my second account kicked off the team!?
    Dual boxers.. yeah, I've done it myself when I'm soloing. I don't do it on teams, and I don't condone mooching a ship raid. Bottom line is, we try to be tolerant. We let people bring their lows, and we accommodate them. We let people dual box... if there isn't a manned char who doesn't have a team. If the zone is full, people only trickle in as others leave. So say a mission team (or someone soloing) leaves the zone and someone else gets in to join the raid. All teams are full. Them forming another team is pointless, because it will take too long for them to build said team of others trickling in. In this case (as has happened for the last 2-3 raids we've run) anyone who seems to just be base sitting up to this point will be kicked so this new person can join in.

    8: I brought my brand new shiny 35. Why can't I get on a team?!
    Again, we try to accommodate everyone we can, however we can't predict how many people will be bringing lows vs 50s. 50s are ideal for Raids, and we prefer that people bring them.. however we don't discriminate against anyone 35+. The issue comes in when we can't find you a mentor. We want people to be able to bring whatever char they want, but there are times when we just can't accommodate everyone. Your best bet? Get there early and secure your place on a team.

    9: It's 8pm est and the zone is full already!
    Ah yeah.. we've been filling early lately. People are getting wise to the 'get there early' thing.. so much so that I've had to start putting it in the raid post itself. If you can, don't leave getting there to the last min. Aim for at least 10 min early.

    10: Who exactly are the raid leaders?
    @Valdy, @Celerity and myself(@The Spear), with generous heaps of help by the wonderful folks from our private SG global channel.
  18. Nightshift/Shifted Night will be hosting our normal bi-weekly Ship Raid on May 31st!

    Teams will begin forming around 8pm est, at Point Du Hoc (near the asunder badge) You may want to get there a little early, we've been filling the zone lately :3

    As usual, we would prefer that team leaders be willing and able to log into our vent server for quicker instructions, and if need be, explanations. So please do not be offended if we ask you to not lead a team. However, we do try to work with people, and we only really ask teams leaders to step down when we anticipate a problem somewhere.

    ALL teams will be assigned a number (1-7). That number corresponds to a grate number as seen on this diagram. If all goes well, each team will get credit for *2* bombs, so don't cut and run after the GM goes down!

    As per the norm with our raids, PLEASE be sure you can see request channel. Though instructions are commonly repeated in both request and broadcast, things still are lost in broadcast due to all the chatter.

    RWZ is a hazard zone with a minimum of lvl 35. If you're not 35, I'm sorry, but I *can't* help you. Please see post 2 for a small FAQ.

    IF you manage to get into the zone LATE, and do not join one of the teams that are already formed, you are welcome to ninja a bomb. HOWEVER. Do me a favor, look at that diagram. Please do not ninja a bomb that is marked with a number.

    I'll stop rambling now. I'll see you there!
  19. [ QUOTE ]
    You're welcome

    [/ QUOTE ]
    Fixed. :P
  20. [ QUOTE ]
    [ QUOTE ]
    some Raid leaders like to make this step a little faster by splitting the group in two

    [/ QUOTE ]
    It's nice to be mentioned!

    [/ QUOTE ]Ha. Well, we might not always get along, but back when you guys were running raids, you had a fairly efficient setup, despite the confusion.

    But anytime you get some 50odd players together, confusion is a given.

    Thanks for supplying the pattern for the dual pylon teams
  21. We had a great raid! Every team got 2 bombs, but unfortnately at least one team did not get enough damage in on the GM. Had a few small hiccups, but they were dealt with in a timely manner and all was good.

    Thanks so much to those who ran/attended the raid in RWZ2! I'm always glad to see people picking up on it We were encouraging people to join raid 2 when they squeezed into zone 1 as AE teams were zoning out.

    I haven't heard how raid 2 went, but I hope it went smooth!

    We'll see everyone for the next raid on the 31st!
  22. [ QUOTE ]
    Cool, just got a promotion at work...so I get Sundays off for the next couple weeks while I train for it (then I am back to working Sunday nights again...ugh, heh). Looks like I'll be able to join! Yay! It's been forever!

    [/ QUOTE ]Sweet! Congrats on the promotion!
  23. [ QUOTE ]
    2nd The people that were there that had questions were getting answers by the [Tell] system on COH. Most of this was not sent over broadcast so we could keep the logs clear for the meeting. Your concerns where good ones and we will try to make the changes for the next meeting. Since there were a lot of voices trying to be heard at the meeting but some where not able to read every thing do to some people talking. The best way to make sure you can read everything you need is to use the /ignore command.

    [/ QUOTE ]Why answering questions in tells? wouldn't have just gotten the info out if it was done where everyone could see it? Let alone make it actually look like you were all addressing these questions instead of making it look like people were being ignored? That confuses me. I have to agree with some others that everything came off as overly secrative.

    And again, people were asking who was in charge and kept getting shady answers. How could anyone /ignore people if they didn't know who they were supposed to be listening to?
  24. I have to say.. I was at this little meeting last night and I was not impressed. Your pitch was bad, and no one really seemed to know who was making it besides Logan, and there were far too many people who were 'for it' but being so completely rude to anyone who had a question that didn't seem to go in the direction any of you liked.

    Far too much "If you don't like it, then leave" attitudes. Not a good way to start off something that is supposed to 'unite' the server.

    Really, you should have made the pitch here on the forums if anywhere at all, that way you could get out ALL the info you wanted without being interrupted at every turn. Once the first post was up, people could have their say and ask questions without feeling ignored simply because the chatter ate their questions or comments.

    Overall, I have to say I don't understand the need for this. It was commented last night, and I will agree, that it looks like you're trying to make a new VB. We have 2 of those already. Things are formed in them all the time with little trouble. So I don't see why this would be necessary. I personally see no merit in joining one (or two) more global channels and still being met with similar indifference from most when something is forming. I see no reason to have MORE channels of chatter to watch and sift through for anything that may interest me.

    And quite honestly, We do stuff nightly. TFs/SFs/Respecs/AE/even plain mission teams. And most often we toss it up in VB, or do random tells and fill teams. I see a lot of others to it too. Let's not even MENTION the Ship Raids we do.

    Victory is by no means a dead server. It's only as dead as you allow it to be by not showing interest in whatever is forming. If you don't like what's forming, there is nothing to say you can't form something yourself.

    Scheduled nights for things hosted by SGs is a good idea.. but again, I'm confused why anyone would need MORE channels and MORE webpages to watch. You want people to be more involved, yet the webpage you pointed everyone to is even stated to not focus on CoH/V, and people have to wait for it to be updated. Why not a Wiki that everyone can edit? Why not just use the forums? The forum is open to everyone in the game (unless they get banned) and if they don't look here, that's their choice. They still *can* if they're interested in what's going on, and word can easily spread.

    Personally, NightShift and Shifted Night (Our SG and VG respectively) will continue to form TFs/SFs/Trials/AE/Mish teams/Ship Raids as we always do. I feel no need to sign up/join any other groups/pages/global channels or anything.

    Victory is NOT dead. If you think it is, you're not putting yourself out there enough.
  25. Thanks hun Valdy is in charge of teams usually, so I'll let him know you offered again.