Shuriken_BladeX

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  1. Shuriken_BladeX

    Bone Armor

    Well it technically won't be spikes. Just bone shards. I kinda see what your saying. The set could be known for its AoE damage i suppose? It would be cool for the character to bust out of the bone hutting people after the hibernate thing is done. The set itself would be good for aggro and AoE damage. :/
  2. Shuriken_BladeX

    Bone Armor

    ^That painted a major picture in my mind
  3. Shuriken_BladeX

    Bone Armor

    Quote:
    Originally Posted by Aett_Thorn View Post
    Well, Willpower is kind of a Regen/Defense/Resistance hybrid set, which is what makes it so great: it's got a little bit of everything, stacked on top of one another.



    But how about this for the Tier 8:


    Retributive Shatter

    While this power will not protect you from dying, nor bring you back, it can be an agent of pain for whoever brings you close to defeat. As you die, your bone armors shatter in a spectacular fashion, damaging all foes around you.

    Type: Not sure on this, because a passive might not work with the tier 9 almost killing you, and I don't want it to be able to work with Self Destruct. But it should be on the rest of the time for free.
    Effect: Damage similar to Soul Drain, but activated upon death automatically, and does not Rez you.
    Maybe add a stun effect or sleep effect?
  4. Shuriken_BladeX

    Bone Armor

    Well the set would have regen/defense. It would be the only other set to rival ice armor giving scrappers more slowing powers combined with spines. This could ALSO fill that whole metal armor idea because of spines being able to be customized to have metal spikes. Why not metal bones? This would kill two birds with one..bone. Pretty much. It also gives a match for spines instead of just picking regen.

    Edit: Also to be honest. If you pick spines, I sorta think it makes me since for something with power over bones to be able to use them to protect themselves as well.

    Edit edit: I suppose this also gives spines the shield they could never wield
  5. I just got my account turned back on and I'm ready to smash heads!
  6. Shuriken_BladeX

    Bone Armor

    ^ That looks amazing.

    Edit: Only reason I didn't suggest resistance instead of defense/regen was because I thought people would just call it a willpower clone. I was thinking of giving some of the moves that extra resistance you get like in SR when your close to death or something.
  7. Shuriken_BladeX

    Bone Armor

    Quote:
    Originally Posted by McBoo View Post
    /signed

    This sounds like a very cool idea! It would work well from a thematic standpoint with Spines and Dark Melee!

    >
    Thanks man! Hope others think so.
  8. Shuriken_BladeX

    Bone Armor

    Quote:
    Originally Posted by Starsman View Post
    My problem with this and many other type of armor suggestions is that unless you actually have the concept for a game mechanic to build the set around, what is the point? You may as well just ask for bone armor costume pieces and take invuln or willpower setting their theme to nofx.
    Thats useless. Thats pretty much saying we should never make any new defensive sets. And thats useful to who? No one. I get what your saying and all I just don't think thats enough of a reason to not add another defensive set. Would it really be hard for the game mechanicals to spawn bone?
  9. Shuriken_BladeX

    Bone Armor

    I would really like to see this become a powerset. Seeing as most of the other sets are a combo of something. Like Resistance/defense or in willpower Resistance/defense/regen. Maybe with this set it could be Regen/Defense. First tier could be just pads that appear on the shoulders knees and elbow. The set should also have a toggle mez protection. Seeing as you are manipulating and regenerating your bones, your bone structure should help you be able to help you stand against knock backs and everything.

    Also a set based in regen and defense might be good for pvp as well. For those that are into it. I'm not all to good with coming up with powersets though. I know most people on this forum can do it way better than me. So I thought I'd suggest the set. Which probably was suggested already.
  10. Yeah...I wanted to get rid of conserve power because I finally beat my end problem so I can get focused acc but I'm to lazy to actually open mids so I can redo the build. (Lost the old one when I switched computers)
  11. I read somewhere on the forum where one of the devs said a whip set isn't happening any time soon because of how much work went into the three attacks they did add.
  12. Can we atleast get a different respec system that lets you just pick the one power you wanna get rid of instead of going through all this other stuff.
  13. Quote:
    Originally Posted by DarkMistNinja View Post
    Well maybe if the Tutorial had a Little Video Flash where the Example Images are you could cover both bases, where people read stuff, and where some people refuse to read but will watch a little video thing. Or atleast add some tutorial videos to the website, they did it kind of with the Invention system (Or atleast there is a video marked Invention Tutorial, I couldn't view it because my Flash Player is for the 64bit system and it is still in beta, Need to download the 32bit again I guess)

    I guess it is only a matter of time before Going Rogue comes out and we get to see what they did with the Praetorian Tutorial which I imagine will be much the same as the Hero/Villain cloned tutorial. But who knows, they have surprise me before those Tricky little Rednames!
    That's what I was thinking but I wasn't sure if they could do that in the game
  14. Quote:
    Originally Posted by Forbin_Project View Post
    Well I figured it out by reading the whole thread. But we all know how often people do that. I have to admit tho, that tut for tutorial makes me wince a little when I see it.
    I normally don't use L33t speak or even cut down words but after hanging out with my friend getting him started on the game, it's starting to rub off on me. He uses it a lot and I told him he MAY not want to do that to much in game because of people assuming someone is a little kid if he does.
  15. Quote:
    Originally Posted by Forbin_Project View Post
    It has nothing to do with forum rules it's about making up your own abbreviations and expecting complete strangers to automatically know what you're talking about.

    You have no one to blame but yourself if people can't understand you when you mangle the language.
    Tut isn't that hard to understand. If i was talking to someone about the tutorial. How do you not know what I meant by tut?
  16. Quote:
    Originally Posted by Juteboxhero View Post
    Yes I also can not wait until the King Tut exhibit comes to Seattle next year......what? Oh you mean TUTORIAL? First people need to stop being lazy and actually use proper spelling. .
    Oh yeah sorry. I didn't know I wasn't allowed to say tut instead of Tutorial. I must of missed that in the forums rules.

    It already has a couple pictures in the tutorial. I don't see why they shouldn't add more examples. It's quicker than having to sit there and read a bunch of text. I bet more people would pay attention to visuals instead of all texts
  17. Quote:
    Originally Posted by Jbot View Post
    Name:Commander
    Icon:3 People standing at attention
    Sounds:Someone shouting "At the ready!"
    Primary:Pets
    Secondary:Buffs
    Alignment:Hero

    Primary:

    Police
    Elementals
    Knights
    Animals
    (And more...)
    :/
  18. Because some people won't listen to something unless they have too. If the mission had a cut scene or something people would pay attention to that but we probably wouldn't have anything like that ingame. When I first red the tut I just red how to enhance and how to put them on. I ended up not knowing what DOs were and what kind you were suppose to put on until I joined an sg. I kept training enhancements on till level 30, doing little damage and not hitting anything.

    The hero tut for example. Is a bit dull to actually keep casual gamers (well the ones I know) interested enough in wanting to read. It's just talking to people and you get to do one mission. That you end up not really getting xp in the first place for. Some people like to go into a game and be able to pick it up on their own without going though a tut. A lot of games give you the power to do that but you can't here.
  19. Quote:
    Originally Posted by je_saist View Post
    one of the factors to keep in mind about Going Rogue is that the developers are aware that not all of the game functions and rules are explained through the existing tutorial.

    I suggest we wait and see exactly what Going Rogue's tutorial does before throwing suggestions against a wall and seeing if any stick.
    True... I cannot wait to see the new tut.
  20. Shuriken_BladeX

    Plant Armor!

    Quote:
    Originally Posted by Smash_Zone View Post
    I don't really see how you can use plants to protect yourself. Because... they're plants. You can cut them with a sword, and shoot bullets through them; They're not very "protective" of the user.

    I guess you can argue that they're "Super plants!" or something, or maybe just really hard-to-break plants. I just don't see it as very practical.

    But then again, some of the armor sets we do have aren't very practical either. Fire Armor and Electric Armor come to mind. I still don't understand how you protect yourself with fire...
    Well with fire if someone punches you I suppose it lessens the damage because their touching you. Same for elect armor. The fire can be extremely hot so with each slice it slightly melts the blade as well causing the dullness of the blade to do less damage.
  21. Quote:
    Originally Posted by Clebstein View Post
    ...I don't think it's really that complicated. You add enhancement slots every other level, it's kind of obvious what the slots are for, isn't it? The only confusing part is knowing where to to get the enhancements, but that's easily solved by just asking people...
    You should of seen the slots on the friends first character. He put them all on one attack and none on his defensive stuff. UNLESS someone has someone to help them it can feel sorta overwhelming.
  22. Quote:
    Originally Posted by DarkMistNinja View Post
    I actually got to the Point that I made a Gif Animation tutorial on my CoH SG Website to try and explain to people how to use things like SG mode and Enhancements and stuff, cause even after the tutorial I kept getting asked how the stuff worked because the people (mostly kids who are impetiant but a few adults) didn't understand CoH/CoV's tutorial.

    Heres my Webpage I did devoted to that stuff http://www.angelfire.com/planet/indyskeep/tut.html

    Looks like the Invention Tutorial on Youtube got shut down again, Guess I need to make a new one!
    I made a quick one for my friend earlier this year. He sorta gets it now but the whole IO process is another thing

    http://www.youtube.com/watch?v=rLvODp7sTIg
  23. Most of the people I've come by (including me) have gotten confused with the current systems and enhancement types. Most people look over the tut quickly and end up moving on to enjoy the game. I know I did. When I first started I knew nothing about the system, I ended up getting a tank to level 30 with training enhancements but I ended up getting bored because I wasn't able to hit anything, and of course I didn't take stamina. Didn't know you really needed it.

    I'm only going by experiences from myself, and fellow friends that I've got into the game. I really think there should be another mission or atleast another tut in gameplay to help people. Even though not many people will take the time to read something.