Seductress

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  1. Seductress

    Mass Confusion

    Well I've got a big bowl ready to eat my words I'll come back to you after a test study.
  2. Seductress

    Mass Confusion

    [ QUOTE ]
    Can you please state which mobs you've found resistant to holds?

    [/ QUOTE ]

    Definitely Nemesis for sure (strangely, Fakes are very vulnerable). Banished Pantheon zombies. Some carnies.

    Spectral Knights. I'll go play with some mobs and report back, just so I can support what I'm saying I'm sorry I can't be more specific at this moment.
  3. Seductress

    Mass Confusion

    [ QUOTE ]
    I have no idea what you are referring to. As pointed above, many more foes are resistant to fear/confuse than to holds/disorients.

    [/ QUOTE ]

    Not in my experience. I've found many more mobs susceptible to Confuse/Fear.

    [ QUOTE ]
    Unless you are soloing, the mobs will probably be attacked (and hopefully arrested) very quickly. Which is why "soft" control helps, but is nowhere nearly as effective as "hard" control.

    [/ QUOTE ]

    That's a fair enough statement. I've never solo'd with my Controller so I couldn't possibly comment.

    [ QUOTE ]
    Again, with proper slotting, your holds/disorients/immobs will not be missing, so I can't see how they are inferior (even in PvP).

    [/ QUOTE ]

    I never said they were inferior. In actual fact, I did say that the 'soft' effects have greater disadvantages, I've just found that they are less likely to be resisted. Hence their viability.

    [ QUOTE ]
    It is not about controlling vs. containment, since containment is an inherent (pardon the pun) part of controlling .

    [/ QUOTE ]

    We're just arguing semantics :P "Containment", in this instance, I use to differentiate between a status effect that will trigger the Controller innate ability and "Control" versus a power which offers a status effect that will manipulate the enemy.

    I can only argue from my experience, like anything, you may have a completely opposite reality.
  4. Seductress

    Mass Confusion

    [ QUOTE ]
    Forget Disorientate, Immobilize & Holds, as much as they are the bread and butter of Controllers, only Fear & Confusion are 99% reliable.

    [/ QUOTE ]

    Let me explain:

    "Disorientate, Immobilize & Holds, ... are the bread and butter of Controllers" - all those powers are common place to controlling your enemy and are key to that. However, there are many mobs that are immune to the various effects of those elements. I am not saying they are rubbish and should be ignored; my point is that you cannot count on a mob being susceptable.

    "Fear & Confusion are 99% reliable" - most mobs can affected by these status effects. Note I did not say ALL and that there is an element that are just plain immune to those effects. However, the bulk are not and the reason is because Fear/Confuse are not TRUE holds.

    Fear has the disadvantage to allowing an enemy a reciprocal attack and Confuse means the mob is running around, attacking people.

    When controlling, the point is to stop mobs from attacking your allies. Since Fear only generates an attack when you attack them first, it fulfills this criteria (AOEs notwithstanding). Confuse is the same.

    This basically boils down to the difference between a hold (which has a general greater per centage of being defended against) and a controlling status effect (which, while not quite as good, fulfills the same role and has a better chance of being effective)}.

    Do you see what I'm driving at? Fear/Confuse is more reliable as far as AFFECTING a mob and is therefore more reliable at controlling. While it isn't as effective as a containment, it still controls.

    So I'm not saying you are wrong, I'm just using a different measurement (i.e. controlling versus containing).
  5. [ QUOTE ]
    Hasten is indeed a god-send for a Warshade.

    Remember that the more form changing you do, the less DPS you'll have so the faster double mire =

    Dwarf Form -> Shadow Step (TP) -> Mire -> Human Mire -> Nova.

    As changing UP into a form takes about 2 seconds longer than chaging down.

    [/ QUOTE ]

    Good point!

    Hasten and slotting for End Reduction/Recharge on Nova seems to be good for the ol' DPS. Using Mire/Mire will add a significant DMG boost.

    Then its Nova Time! (tm) :P
  6. Seductress

    Telekinesis

    [ QUOTE ]
    What would happen if you activate TK then TP?

    As i know they stay a certain distance from you etc.

    With precise TP'in could you be a much more effective Sheep Dog?

    [/ QUOTE ]

    That's correct. TK repels the enemy away from where you are. So if you move, they go in a different direction.

    I would like to see someone experiment with that. I can imagine it would be tricky, however, I can see how it might be handy!
  7. Seductress

    Telekinesis

    That's pretty much the primary use of the power. Glad that someone is showing off how great we MC controllers are

    IMO, they are underrated in other people's eyes. We really need to start building up our rep
  8. My WS (Asgard Nova) is only level 16 and I took some powers I really regret (Gravitic Snare and Orbiting Death). I normally go Human, TP in, Mire, throw off my attacks, transform, blast the area, get out of dodge, provide devastating fire with my Nova AOEs and then switch to Human form if I get overwhelming aggro.

    I really don't know what I'm going to do with my extra slots. Definitely going with Tri Form.

    Will then probably go, Human>TP>Mire>Dwarf>Mire>Nova>AO Es then...

    Actually, thinking about it, since my character is all about the DPS, I should probably get powers which boost that...so Hasten would be one.

    Any suggestions?
  9. ...you are accused of stalking your fellow team mates because you are obsessively trying to gain the bonus from their ATs
  10. [ QUOTE ]
    that also knows the difference between their, they're and there, AND can spell "definitely" <img src="/uk/images/graemlins/grin.gif" alt="" />

    [/ QUOTE ]

    Its spelled "Defiantely" :P
  11. Seductress

    Telekinesis

    [ QUOTE ]
    A larged sized mob of 5 enemies?

    I have it slotted for 3 end reductions and I really like it.

    [/ QUOTE ]

    You telling me that controlling 5 mobs isn't enough to take the heat off people? What kind of aggro are you taking on?
  12. Seductress

    Telekinesis

    TK is one of those powers which just makes Mind Control so useful. Its an auto-hit control power that its primary used defensively (i.e. to split multiple groups up or take the pressure off a heavily aggro'd ally). However, if you are clever and are in a closed environment, you can use it to control a large sized mob by pinning them against a wall.

    Its not easy to do, sure, but if you can pull it off, you won't need to use any other control Slot it with 3 End Reduction and you'll be ok.
  13. Seductress

    Terrify Slotting

    Terrify has a good base ACC, so I went 2x ACC, 2x ACC DeBuff and 2x Recharge. I has a good recharge rate, so that and Hasten will get it back quickly.
  14. Seductress

    Mass Confusion

    [ QUOTE ]
    mass confuse is longer range, higher target limit, longer duration(?) and doesn't cause aggro, unlike seeds.

    [/ QUOTE ]

    And that's the list of why its one of the best "Crowd Control" powers in the game. Forget Disorientate, Immobilize & Holds, as much as they are the bread and butter of Controllers, only Fear & Confusion are 99% reliable.

    A good controller has only one thing to truly fear: aggro. Especially as MC has FOUR AOE controls, you've got to be wary of those missed status effects. Mass Confusion not only is a much more reliable NON-AGGRO control, but you can double up with that and, say, Terrify or Mass Dominate, so any missed attacks will not result in aggro.

    Seriously, do not underestimate the power of the dark side of the force...I mean, Mass Confusion.
  15. Awesome. I now know where I've been going wrong.

    Dark Corona has been b1tching about how crappy WS are. This proves otherwise! :P
  16. [ QUOTE ]
    smaller, cheaper rooms, and a 25% Prestige reward boost

    [/ QUOTE ]

    Useful! 'cause I've got at least one room in the Pariahs' base that I had to add in purely to fit a Dimensional Anchor (and the flaming stupid Cathedral of Pain doesn't even work yet!).
  17. cool. thanks! [img]/uk/images/graemlins/smile.gif[/img]
  18. Hi there [img]/uk/images/graemlins/smile.gif[/img]

    I understand that its possible to unlock additional TP beacons? If so, how is it done? I'd very much appreciate the AP & Talos beacons unlocking :P
  19. Well I hope everything is ok and I will hopefully see you around before you do leave.

    You're gonna be missed! [img]/uk/images/graemlins/frown.gif[/img]
  20. YEAH! GOOOOOOOOOOOOOOOOOOOOOOOOO!
  21. I'll definitely take part in this. Let me know time and place! Saturday is best for me.
  22. Gratz Beetle! Nice to know someone else I teamed with has now got 50
  23. Seductress

    Unit Omega Dings

    Excellent! WELL DONE!

    Unit (and Mael) teamed with me quite a bit and he's a great player!
  24. GOOOOOOOOOOOOOOOOO!

    Congratulations! someone else I know dings 50
  25. I might be up for this depending on what I'm fixed up for on Sat.