Schismatrix

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  1. Quote:
    Originally Posted by Golden Girl View Post
    Too many Heroes there to stop your evil plans
    What do you have against urban renewal?
    Sure, it looks like conquering, pillaging and razing to the current inhabitants, but after it's finished you can get twenty times the old rates for the newly opened up properties. Mostly trading on the cachet the former residents had earned the area before being forced out, but that's just good business.
  2. Quote:
    Originally Posted by Agent White View Post
    The game works like this.
    The world... wait, no it doesn't.
    Oh well.
  3. Well, unless 'clean up' is a euphemism for 'conquer, pillage, and raze'...
  4. Quote:
    Originally Posted by Hopeling View Post
    Non-Invention enhancements also work like this.
    All enhancements work like this.
  5. Quote:
    Originally Posted by Johnny_Butane View Post
    If you can buy it at a ren faire or out of the trunk of some guy named Rico out by the airport, it's not a super power. That's what I say.



    .
    So Mace, Axe, Knife, Shield, Sword, Pistol, Rifle, and so on. Fair enough; after all it's not like comics ever depicts those weapons or their users as having superhuman properties.
    Although i have to admit i've never known of any weapons dealers, legitimate or not, who operated their business by the airport. Must be a regional thing.

    Edit: Wow, this thread has had its ups and downs, but i have to credit Wing_Leader for dragging it to a new low. The really disappointing thing is that i half believe he's serious.
  6. Schismatrix

    Staff Mastery?

    Quote:
    Originally Posted by Kid_Cockatrice View Post
    Has anyone heard anything about the new release date for Staff Mastery?
    When the rest of the Staff Fighting set comes out. According to what i've read that will be after Issue 22 comes out, so not the day the new issue launches but probably shortly afterwards. This may change between now and the launch of Issue 22, but it won't be released before the new issue. Also, it will not be a free set.
  7. Schismatrix

    Ponderables

    Quote:
    Originally Posted by Tenzhi View Post
    That depends on whether you're doing something boring like dedicating your every waking moment to compiling accurate statistical data, or if you're muddling along in your day to day existence in the same recklessly casual and selfish way that humans have been doing it for millennia. I don't know about you, but everyone else is doing the latter.
    Nah, i cut like a razor to the wrong conclusion. No muddling about. After i realize it's the wrong conclusion i apologize to the person whose conclusion it is and then awkwardly back out of it. It's actually a lot like muddling but with more conceptual property damage.

    Good list, Steelclaw, i thought you were overdue.
  8. Quote:
    Originally Posted by Agent White View Post
    The coffee talks after the player summit that reviewed the pummit materials did.

    He'll be relocated to Talos and I -believe- they said Sharkhead too, and he'll be getting some new powers in addition to the puke and foot stomp he has now.
    For example he'll now be able to puke feet and then stomp in the puke to splash all nearby characters with his feet.

    [Vomit.Feet] and [Vomit.Stomp] are among the new powers. There's a roughly .5% chance he'll use [Toy Bat] instead of his other attacks. After he uses [Toy Bat] he'll be locked into an animation for ten seconds where he rolls around on the ground convulsing. (With laughter?) i think there's also a .07% chance he'll use [Kill Monsters] on a randomly selected player within 30'.
  9. Quote:
    Originally Posted by PleaseRecycle View Post
    Yes, the proof is in my posts, which is why it's frustrating that some people persistently fail to understand. I obviously did a poor job of explaining it. Anyway, I'd say the thread has become significantly more interesting since we ceased hostilities, wouldn't you? Let's keep it that way.
    Righty right.

    Moving on then... as far as people waiting patiently for a TF to form it really does vary depending on the TF and the players involved. My general rule is that if we have the minimum number required and no one else has shown interest after five minutes of waiting for replies i'll start the TF as long as everyone else is okay with it.

    The only people that really annoy me on the ones who insist on waiting until they have a full team before entering regular missions. In that case i usually give them five minutes to get it together before i leave to go solo some missions instead unless i'm having an interesting conversation or doing something else to prevent boredom.
  10. Quote:
    Originally Posted by MMO_Grinder View Post
    Button pushing is normal among many MMO's, but in the case of CoH, you literally have no other form of attack. To a player coming from another MMO, this is baffling, and they are used to be able to at least attack physically, either with a melee or ranged manner. Physical attacks usually don't do much damage, (depending on class, of course) but it allows both a sense of actually physically fighting your opponent. In the case of a ranged "spellcaster" this might not be much different, as you still have to stay in place for many spells. (There are a few instant cast abilities that allow movement while being cast, however.) But for a melee class, it comes across as outright baffling to just stand there and let an enemy beat on you while you are essentially waiting to decide if you want to stab them again. Melee attack skills usually don't have any sort of, as I've heard it called "root time", so you can move around at will. I have been told that there's no "facing" in this game, but being stuck in place so often will seem outright restricting to players coming from another game.
    Well, CoH does have Brawl and the ranged origin power from level 1 on, and they both recharge in a little more than the time it takes to execute most attacks. They also don't do a lot of damage, but by the time that becomes a real problem you should have a variety of powers to use. Brawl doesn't even use endurance, so it can be spammed infinitely.

    It sounds like rooting is mostly what makes it feel slower to you. Which makes sense in a way, but isn't something i think about since i haven't played other MMOs very much.
    Amusingly enough, not that long after introducing more combat where mobility to avoid doom even at the lower levels is important they introduced a powerset with fairly long root times. Titan Weapons hit like a truck, but it can prompt a moment of nervousness when the warning animation of a location-based attack appears just as you're starting one of the ponderous initial swings. Especially on my Brute where i tend to set one of the attacks on auto during combat.
    Quote:
    My best example for wanting to move around while attacking? In the video at one point a Hellion tosses a torch at me, causing me to have to move out of the fire. It's a common practice that standing in the fire is bad, so being essentially "stuck there" because I'm mid casting feels confining. If as a ranged caster in other games, you are mid casting, and you suddenly find yourself in a plume of fire, you just... step out of it and start the cast over again. Not to mention the damage done by spells in those games is usually much higher.

    I will give credit the the "superhero" aspect of the game, that even as a blaster you can hold your own against a lot of enemies, and really helps the feel of being a powerful character. Trying the same in other MMO games will get you killed outright.... unless you really know what you're doing.
    To me that is definitely one of the best aspects of this game. That and most ATs being able to fulfill multiple roles on a team with no set makeup being necessary.

    Quote:
    Enhancing super powers rather than relying on gear and talent trees to do the job for you is ingenious. Yes, at an early standpoint it's a negligible amount, especially for free-players to really notice a difference. I augmented Frost Breath (my Blaster's most high damage attack) with a ton of power enhancements, and I barely felt it made a difference. It's still a really good idea, as I can't count to number of Spells I had in WoW that I didn't even want to upgrade, or being forced to wear very specific pieces of gear in order to function properly in several situations, making my character a carbon copy of every other character like them. It's only gotten worse. CoH lets you be YOU.... or superhero you, at least.

    As I said at the end of the last reply, it's a superhero game, It'd be weird not to be able to take out a ton of characters at once. But I can see from a gameplay standpoint why people wouldn't like it, but then again, if people don't like, they can just not play it. Why wouldn't you want your superhero to BE a superhero?
    Overall i've come to love how fast-paced combat is at the higher levels as well as the ability to mow through masses of enemies.
  11. Quote:
    Originally Posted by Johnny_Butane View Post
    As the most level-headed and one of the brightest shining examples of the best in CoH's little forum community
    Indeed. Preach it, Brotha Butane!
  12. Quote:
    Originally Posted by PleaseRecycle View Post
    Forbin, have you ever tried to fill out a TF at off hours? It turns out you can rapidly find seven interested parties who were "not seeking" without much trouble on the smallest of servers. Seeking implies action on your part, it says nothing about receptiveness to the concept.
    That doesn't really change the fact that the point of the thread, and most of the posts in it, is not that people hate getting tells asking them to team, it's that people hate self-centered, entitled idiots who insult you and/or demand you team with them anyway when you decline for whatever reason. You seem to keep avoiding or ignoring that rather central theme of the thread in your replies and picking away at anything peripheral to it that allows you to ignore the main theme.

    So far your posts have mostly been in support of the "But I don't care if you don't want to team right now, you're obligated to do it anyway because it's what I want!" camp to the extent you don't avoid addressing the primary topic. That may not be your intent, but it's certainly the result.

    Edit: Now that i think about it, you're pretty much the only person in the entire thread who is even trying to defend that sort of behavior. Also, Twixt isn't stupid as such, just a jackhole with little to no regard for other people, academic integrity or the scientific method.
  13. Quote:
    Originally Posted by Hyperstrike View Post
    No it's "I before E except after C".

    ...


    ...


    Holy crap! I legitimately corrected Arcana on something?


    WIN!
    i'm pretty sure she was referring to the rule specific to the spelling of Arcanaville, not the more general grammatical rule. The fun thing about most grammatical rules are the exceptions to those rules and the rules that apply to the exceptions.
  14. Quote:
    Originally Posted by Turgenev View Post
    I'm going back to PR's original post, since this is where a lot of the catfighting originated.

    The point of CaptainMan's post wasn't that someone asked to team with him. It was that, when he declined, he was snapped at by the asker. People's support of him is predicated on this contention: Not necessarily that he was soloing, but that someone gave him a stink for soloing.

    I think your POV needs to adapt to this reality. Your perception of the thread was "lol teemin sux". It's not an accurate view, but one that you're basing your entire argument chain on.
    Y'know i thought it was obvious that CaptainMan was objecting to the arrogant assumption that he was somehow obligated to invite a random jerk to his team just because some random jerk wanted it since it was obvious to me, but if PR was really somehow contorting his understanding of the initial posts to that interpretation his responses make more sense even if his initial assumption still doesn't. His assertions in support of his misinterpretations are still way off base since they still came down to insisting that you are always obligated to invite anyone who asks to team with you regardless of what you are doing. That's just stupid.
  15. Quote:
    Originally Posted by Ogi View Post
    Isn't Pacification a DEFENSE debuff? If they wanted to let those civvies actually hurt you a Resistance (and Defense) debuff would have made much more sense.

    A main battle tank won't take any more damage from a pebble thrown by a five year old when it is stationary compared to when it is moving.
    It is a resistance and defense debuff. That's why apparently ordinary citizens are sometimes two-shotting many characters, including Tankers.

    It's just ineptly handled. If the seers are that devastating when supporting ordinary angry civilians it makes no sense to not have a telepathist squad in with the heavy troops working the same mojo to make sure the invaders are annihilated in seconds flat. The whole thing with psychics debuffing defense and resistance while civilians throw rocks is a poor way of handling the story because in the end it still looks like your supposedly godlike character who normally shrugs off antitank missiles is getting pwned by some schmuck with a rock.
  16. Dragon_King's sig:
    Quote:
    Originally by Arcaneville: Everything in Praetoria was designed during a drinking binge in which the devs temporarily forgot the rules.
    Quote:
    Originally Posted by UberGuy View Post
    Heh. You should spell her name right if you mean to give proper credit.
    As in Arcanaville has three "a"s and one "e". (Also an "i", but that goes without saying.)
  17. Quote:
    Originally Posted by Arcanaville View Post
    Also, everything in Praetoria was designed during a drinking binge in which the devs temporarily forgot the rules.
    That's a surprisingly plausible explanation.

    Well, that or the Devs intended Praetoria to be a hard mode that players would play for the sake of playing the game on hard mode without any increased rewards for doing so. But that sort of thing tends to appeal to a smaller segment of the playerbase, so that's not really all that plausible for the amount of work they put into it if it's not intended to appeal most of the playerbase.

    Although i will admit it's also been quite some time since i saw anyone in any of my global channels or friends list mention Praetoria. In the last couple of months i can only recall a couple of friends who'd been gone from the game for over a year playing in Praetoria, and even then it was just a couple alts and all the rest of their new alts since then have been in Paragon or the Rogue Isles. Strange, that.
  18. Quote:
    Originally Posted by Aneko View Post
    That's not how it has to be. The others can log onto characters they don't intend to play for a while, join the TF, and once it's started, switch back to do whatever they like with their other characters.
    This. i've joined a number of teams with alts i wasn't planning to play that day just so they could start a solo TF and then logged onto a character i wanted to play. See, the whole thing about soloing a TF is that it means there's no need to have anyone else from the team logged in to do it. It's been that way at least six years too.
  19. Quote:
    Originally Posted by Arcanaville View Post
    I have no intent of defending the Paragon Store interface, which if they had any self-respect the implementation team would be credited as "Alan Smithee" (and then throw themselves into a river like Jean Valjean) but I am unaware of any MMO which doesn't essentially require checking with forums or other similar information outlets on a regular basis to find out what is happening in the game or in microtransaction stores. No one seems to have especially commendable in-game documentation when it comes to that stuff.
    Good point. i think it's really the much rapid release of material now that's made it more annoying for some. Personally i have no problem with it, but i do sympathize with those who do. It would be another "first to do it, and do it better" for the game if CoH did become the first MMO with really good in-game documentation of market material. i think that's a matter for the people implementing the Paragon Store, so...
  20. Quote:
    Originally Posted by Talen Lee View Post
    I wonder what possible reason one might have for being squishier than the other.
    Not much. Normally Blasters dish out slightly less damage than Scrappers with far less safety. The fact that Blasters generally have greater range to their attacks doesn't do much at all to offset the lower survivability.
  21. Quote:
    Originally Posted by Void_Huntress View Post
    I just make multiple tabs so I can easily decide what I want to listen to. I don't go back and check the other sets of tabs typically; I switch what frame of mind I am in for how much communication, and exclusively use those tabs on my chat windows for a while.

    This is especially useful for the various LFG channels, so I only have to look at them when I'm trying to find a team.
    Not only do i have multiple windows set up for chat channels i also have multiple tabs in some of those windows.
  22. Using [powexecauto nameofpower] will toggle a power's auto setting on or off if used in a bind or macro or even as a slash command.
    Example: /macro Fury "powexecauto Initial Strike"

    Some powers cannot be set to auto. Mostly interruptible powers or toggles.
  23. Quote:
    Originally Posted by Bosstone View Post
    On the other hand, I was in an ITF with a Mind Troller where the group didn't have enough raw power to dogpile Rommy.

    So the Troller just slept the healing Nictus. Easiest fight ever.
    Amusingly enough most groups with strong fear and general mez protection tend to have no confuse protection.

    "I ain't afraid of nothin'!"
    "Well your friend says you are."
    "What?! I'll kill him for that! RARRRRRGH!"
  24. Quote:
    Originally Posted by Golden Girl View Post
    There's a solution to the problem in the second half of your sentence
    Not being the sort who likes to read the announcements or go to the official site is a solution? Or are you just saying "suck it up, Buttercup" to anyone doesn't want to spend a lot of time reading the forums?
  25. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Apology accepted. I suppose I shouldn't be so quick to give my advice; I have absolutely no brain-mouth filter. Comes with being male.
    Not really true, but i like that excuse. i'll have to suggest it to some of my friends when (in)appropriate.