Scarlet_Spider

Apprentice
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  1. My concerns are that we need specifics. The 40+ game is mostly AV's or Elite Bosses if you turn your slider down. There are conflicting messaes being sent.

    3 Even cons are supposed to be a challenge, so that is at Heroic I take it? What about the Elite Boss at the end of the mission? If I slide it down to heroic I should have a reasonable chance of defeating the Elite. Will I need teams to do most of my 40+ missions? You just adjusted the slider so we can dial it down and do those missions solo. I don't mind grouping, but sometimes it can be hard to find one. Not all the time, but sometimes.

    Then you are saying that 3 even cons means that my shiny SO's were nerfed even more. Will I need SO's by lvl 30 to beat 3 even cons? I found that lvling my first char in Villians was more difficult because of the rate at which you gain Infamy. Yes it was more challenging and I had to dial back to Villianous. Once you max your character you transfer funds. If you really want to nerf something, no SO's till 30. the SO's at 25 enable people to lvl quicker and dial up the difficulty for more XP. In the end, if you increase the XP received for beating 3 cons, isn't it all a wash? I feel more heroic taking on 5 or so at a time, I like melee. If you dial it down and get the same XP what is the difference, except for the epic feel of the later game? That would actually weaken the bosses because we should be able to reasonably beat the bosses and Lt's solo right?


    The Dev's have the data. You can datamine, what exactly should be the correct spawn for a 8 man team? 3 even cons per team member? Throw a LT in there? Less does not equal more fun. I left WOW because of only being able to fight 1 or 2 minions at a time. To me it was BoOOOOOrrrring. That is just me though, or maybe it's not. I will try it out and if it is not fun, I'm out.
  2. Scarlet_Spider

    Bodyguard

    [ QUOTE ]
    an invul tank actually has a chance of fighting back if he's tpfoed though. a mm has the lowest HP out of all heros/villains, and loses their offensive power and bodyguard when tpfoed

    [/ QUOTE ]

    I don't know about you, but most of the time I get tp foed, it is into a) a drone, or b) a group of 3 or more and then you get tp'd onto caltrops, ice slick, tar patch, etc, then you get hit by major toggle dropper and then you are just like a babe for the taking. A double AS will take a tank out as long as they both hit. Doesn't matter what AT, the difference between the tank and the MM is how long it takes for you to die. You need to get around that. If you are getting tp foed by 1 person, you should be able to find out where they are camping and stay out of their range.
  3. Scarlet_Spider

    Bodyguard

    I have a lvl 40 necro/poison MM that I took to the Test server and lvl'd to 42. Mostly to see my patron power. I did set up macro buttons to get me into and out of BG.

    I have a lvl 40 SS/EA brute too. My MM is my best character PVE and bodyguard just buffed that. I have come to the conclusion that this class is just not good for PVP. Even with bodyguard during the RV test survivability was aweful. This does not bum me out, because I have other AT's that do much better.

    I feel that the concept is flawed because being a MM in PVP already has you running around with 6 other characters surrounding you. It is not like you are inconspicuous. The first thing you look for when you see henchmen is the MM.

    To be sucessful in PVP you need some sort of element of surprise, or at least be able to strike first at times. This is where bodyguard is flawed. A MM can't take Fly and go all the way to the top of the map and swoop down on an opponent. Practically every other class can. While in bodyguard mode you will just react to a first strike, which means that you have taken damage first. You are losing the fight and it is just starting.

    Bless all the MM's that make it work, because there will be some that will. I won't PVP mine very often because of the downtime between fights. In RV you go to the hosp and you first have to heal up, then summon pets, then get back to the destination with your non travel power minions. That is really the problem for me. If I die and can get right back into the fray, I would PVP my MM.

    MM's rule PVE and I am happy with that. To the people complaining about TP foe, I have heroes and villians of all types, My invul tank gets TP foed and ganked, It is a problem for every AT. There are some builds that are resistant, but they are not in the majority. The tp foe issue is not MM specific.
  4. Didn't there used to be a blimp in Atlas?
  5. It should also be added that you should stay away from PVP if you have a history of high blood pressure in your family.