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Posts
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Well MasterofCeremony I basically posted my opinion to give a solution, you do not have to like it but about the question of creativity I have to say either I haven´t checked the game enough in the last 4 years or you haven´t read my comments right (what I believe) because I do use the base to do as much as possible for that but I am by far not satisfied with it. Or of course you are very easy to be satisfied. I - for my part haven´t found anything to regulate the size of the rooms to have a regular apartment-feeling, I have not found anything which really works as a door or a window (and I am not talking about those "paintings" or those glass-walls - because they are nothing near the possibilites of that game if you look at those unneccesary things nobody needs like shadings to give an example) and if the base is in fact to be used than I want to put real walls into that room, real doors and something which has more of a look of a window.
By the way I also haven´t found a way somebody can have his own base (as an apartment) and be member in a team the same time -
the idea with the domestic furniture would be the least but I also do miss (as I believe I mentioned somewhere else) the idea of realistic windows and real doors (and not the improvised version with some glass pieces). So if that would be included I also would settle for the base itself as a compromise but then again it is nearly impossible to pay for the size which is necessary to give a supergroup a private spot next to the standard base design. I mean let´s say you have 10 members - everyone wants their on appartment in the base - that thing really has to be huge!
And since I believed that not to be realistic I reanimated the idea of the appartment for each character (that also could be connected to the character itself). I mean they offer everyone 8 or 10 ( I am not so sure right now) costume-spaces and get real nobody really needs that much. So if they need to limit the filesize for each character they also could reduce that number (or if they want give people the choice between switching between 10 costumes OR have their own appartment).
Or they could take it as another bonus to pull people into the VIP-Group. So if you pay you got it if not you don´t.
Or you also could do it like with all the other bonus-packs (like mentioned) - you pay the bonus-pack appartment. And I would have not a problem paying for that pack (not just with Paragon Points but with real money).
Than they would limit the space because not everybody would use it but who got it would have another motivation to stay.
Oh and about the neat possiblities the base creator offers; well I don´t know what others see as neat but I do not know anybody who lives in a room which is 15 feet high without windows or doors -
To get more specific here is what I would like to see or am missing:
I would like to have a appartment or house (something like that) that is like a individual base for the character (or who could picture Batman without a Batcave).
So I would picture it as a regular appartment for example with extra secret rooms where you hide your costumes, got your own computer-terminal and with due progress maybe a teleport-platform to your supergroup-base.
I think it would give the game an extra touch if you could like design your own appartment and it would be another perspective how to spend your influence/infamy if you don´t want to work on your powers anymore.
I could picture that also combined with the character-progress (for example until lvl 10 only a two-room appartment - lvl 20 max a 4 room appartment - lvl 30 a little house up to lvl 50 like a penthouse or let´s say a manor like the Waynes).
About the question how to reach that I would like the idea that you use the base-teleport-spot (I mean who would want anybody to see where he/she lives) to get in front of your appartment/house where you could see the front (or in case of the appartment the door) which again would give a little bit space for individuality.
The appartment-creator wouldn´t have to be as complex as the base-creator but I do think the same platform could be used
I hope that this time the idea will find enough friends to bring it to live and am looking forward to it -
Since I wasn´t allowed to spare you a new thread here it goes
. There used to be a discussion about Appartments/Bases for individual Characters and I would like to reopen it, because this is THE ONE THING I am still really missing and I am sure that I am not alone here so I am looking forward to your ideas and oppinions
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I do like those ideas here, especially regarding the part that you could use our currency (infamy and whatever) finally for something else; I am sure it will give the game even more
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I would suggest for my part, that you can use the base-teleport-point not just to port to your base but also to your home (I mean which hero or villain does want everbody to see where he/she lives). But instead of entering the base you appear in front of your appartment door or in the garden of your house.
For the optical part I could imagine, that one could choose the size of his appartment linked to the size of his/her character (so a lvl 10 character can only have a 1-room-appartment a lvl 30 can have a penthouse appartment or little house while a lvl 50 character can have a castle, big-hollywood-type house or whatever).
Of course the appartments below a 3-room-appartment would be free and after that it would cost rent depending on the size.
A real bonus in my book here would be the idea of secret rooms in your house or appartment (for your costume, a computer or a base-porter to your sg-base).
Oh and of course it would be absolutely terrific if you could create a design for the front-view (which you see when you appear in front of your home).
Of course as far as I see it, anybody who does not choose a job when he leaves the game would after that existed just go home and would not get any bonus for that - so he would have to conciously choose to do a job!
So much for my part here - I know that those ideas have been mentioned already I just wanted to sum up where I agree -
Well, I am not completely sure if I missed that one somewhere, but if not here is something I have been missing since I started the game:
The combination of several weapons. As an example I would like to mention a Ninja: Has anybody ever heard of a Ninja who´s got only one Weapon ?
I would suggest (as a solution) that the idea of peacebringers and warshadows is used for another group (maybe we can call him Weapons Master or something like that).
My idea would be, that you can have an Martial Artist who can change between a Close-Range-Character who uses (to go on with the Ninja-Example) a Sword or two Swords and a Long-Range-Character who uses Shuriken and a Bow or maybe Pellets with acid or smoke-grenades or something like that. Of course it should also be restricted like the pb and the ws only have 3 or 4 powers in that specific area. Of course the absolute perfect thing here would be if you could choose the weapons - but I don´t want to be greedy.
Another thing here would be (if the first idea is absolutely not wanted or realistic) that at least on could choose another attack power as secondary power set for example have a sword as a primary power set and a Bow (or if only close-range is accepted) an axe or a staff. Or primary you use Martial Arts and secondary a Weapons-Power-Set.
Of course I wouldn´t mind if both ideas could be used -
Right a Character like Shannon described is in fact missing though it is one of the most popular concepts of comic history - most martial arts characters do have some kind of weapons or distance abilities, mentioning that I do like the idea of finnaly bringing shields into the game but I also do miss, the most popular way of using a shield in comics as I recall it meaning throwing the shield (like Captain America).
Otherwise could I imagine that it might also be enough to have a little extra abiliy for weapons for example with the fighter.
I also do kind of miss a shape changer - meaning like growing in size or form like Mr. Fantastic for example or Giant