SargentWild

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  1. Quote:
    Originally Posted by Fulmens View Post

    So, why does your ignorance trump my actual experience?
    You too Fulmens? I actually admitted to being wrong when provided with actual facts. And you know how much about my actual experience? Low post count, or low forum popularity, do not translate directly to ignorance. It seems to be a popular ploy to just resort to being insulting because I have a higher threshold for reasoned arguments.

    Misaligned had a few good points about slots and turn over time, but since I've now been insulted three times by three different people. You can see why I don't bother with these forums.

    Quote:
    Originally Posted by DSorrow View Post
    I wonder why so many people have so much against high prices. It does not mean you have to buy at those prices, it means in more cases that you can sell at those prices and buy for less. Why aren't people happy?

    Also, if you're bothered about paying 50k for a common salvage you clearly haven't marketeered enough to make any serious income. I occasionally pay 1mil for a common salvage if I just WANT. IT. NAO! 1mil isn't much, really. You can't even get full SOs for that on a level 50.
    Not being happy with the way things are, and being able to deal with circumstances are two different things. The market change I suggested was a QoL issue. Then things devolved regarding my definition of a flipper. My opponents, lacking the time, inclination, (or facts) resorted to insulting me.

    /Shrug

    You all have a nice forum. I'm history (again).
  2. Quote:
    Originally Posted by SwellGuy View Post
    Then answer my question. Who paid 50k for my Alchemical Silvers when I listed them for 11? Not 11k. 11.

    Reason for high prices? Demand. If it were just flippers anything and everything would be pushed up not just the most relatively valuable items.

    The drop rate for Alchemical Silver is identical to any of the other 5 arcane commons why is it the highest? It is used in the more useful recipes. This increases its demand. That increases its price.

    Your fictional scenario is not what a flipper does. Like all conspiracy theories it works in the theorist's mind only. If the flippers are listing them at 60k who are they selling to when mine sell immediately for 50k?
    Any person who bid less than the flippers price. If, as a flipper, I have a stack for sale at 60k. It sits there till its the lowest price.

    some examples.

    1k items posted at 60k by flippers
    1k bids posted at 11k by flippers
    10 items posted at 50k by smart sellers.
    10 bids posted at 45k by smart buyers.

    All sale prices are above all of the bid prices resulting in no sale. It does however, create a market where some one can post a sale at <45k for an immediate sale, or purchase order at >50k for an immediate purchase. Actual prices would be all over the place, this example just shows how the sealed bid system can be used to lock in high prices, while smart strategy can still manage to make an immediate sale. The flippers inventory won't move until smart supply hits 0. Some thing that can easily happen during peak play times.

    Like I said to Seeps, don't try to sell me any BS, I ain't buying. I've been around long enough, and followed more than a few threads in this very forum. And no, I'm not going to dig them up for you.
  3. Quote:
    Originally Posted by SwellGuy View Post
    Perhaps if you gave an example of what you think a flipper does we could point out why you are arriving at the incorrect conclusion?

    All I can tell you is in order for a flipper to profit he has to sell it for more than it will cost him including fees plus it has to be worth it in either time to flip or profit per market slot.

    Using your example of Alchemical Silver:
    Last night I placed my 2 AlSil drops on the market and they instantly sold (as I desired by where I put my list price) for 50k each.

    Now do you believe the flippers are buying it at 50k and relisting it at 50k or even 60k and waiting for a sale? Or is it more likely someone who is not a flipper put out their max price willing to pay of 50k and were waiting for someone like me to list it lower than that so they could buy it?

    Now if you really believe it went to a flipper at 50k that flipper is either a flipping idiot or just likes to get rid of his inf. A smart flipper would likely have bids out in the 1-19k range and relist at 41-45k range (for example he might list it at 45,003 to not get plucked by a 45k bid and count on someone not bid creeping and just bidding 50k).

    You're like me, sell smart. Lets face it, not every one who posts to the market is that smart. They think auction, so list very low. Say any where in the range of 10 to 10k, because that is what sells first. Marketers scoop these up with blanket bids at, say 11k. They then turn around, post these at 60k. Artificially limiting low cost availability of an item by creating a high cost inventory only the "now" purchasers can access.

    If you have another reason for high prices combined with high volume, I'm all ears. Or, other methods of flipping (you can just link if you know of some thing).
  4. Quote:
    Originally Posted by Fulmens View Post
    SargentWild said: (emphasis mine)


    ... you mean, like Focused Smite, Smashing Haymaker, Cleaving Blow, Multi-Strike, Maelstrom's Fury, Ruin, Airburst, Detonation, Serendipity, Red Fortune, Harmonized Healing, Reactive Armor, Titanium Coating, Essence of Curare, and all the other wonderful cheap sets on this page?

    Yeah, I love those guys too!
    Ok, my mistake. I figured that since most of these sets are hard to get in a short time frame (1-2 weeks) at reasonable prices, they had recipes in other pools. Guess I have more reason to dislike market flippers.

    Note: I'm fine with paying 30k to 50k for mid level set recipes. Any thing higher usually gets ignored. This attitude is mostly due to high prices on some ingredients. Cheaper ingredients would mean more money for recipes. I should also mention that I won't be getting a single set recipe for my 50 through the market, I'm using merits and AE tickets only.
  5. Quote:
    Originally Posted by seebs View Post
    The people that this would hurt would be the people who don't want to spend all their time on the market, and just want to get some enhancements and move on.

    If you think flippers do anything but move prices towards the middle of their range, you need to go back and learn some basic economics. This is not rocket science; it's very simple, very straightforward. Flippers drive the lowest prices up and the highest prices down, consistently. Take that away, and prices fluctuate even more wildly, and many more items will stop being on the market at all for days or weeks at a time.
    Just how does buying low and selling high drive prices down? Not sure my math works the same as yours! Currently Alchemy Silver is running at a high price, even though inventory is comparable to lower prices. Sure, a certain amount of momentum exists in a market. But this trend jumped the market merge. Sell your BS to some one who's buying.
  6. 1) Change the AH to an open market system.
    • Pricing would have to be limited to two significant figures ( 2,200,000 would be ok, 2,199,999 would not be {this is to simplify the listings, as 4k individual prices would be a nightmare for shoppers.} ).
    • Bids would have an eight day decay.
    • Daily transaction limit.
    Flipping would still be possible, but those huge discounts would disappear. Also, large volume flipping would become obvious even to those not familiar with the market. [ I do realize that this would be unpopular with most market players. My answer: It's your turn to get ripped a new one ]

    2) Adjust vendor supply of items to help reduce inflation.
    • Adjust random roll cost (in merits and AE tickets)
    • New pool A recipes that make complete sets with out the need for drops from other pools. Set bonuses would be suitably mild. Sort of a half-way point between regular IO's and current sets. These would also be available at university work tables and priced accordingly.
    • Add merit prices to recipes available at the university.
    3) Actually listen to other suggestions, once my first changes settled out. [ Reasoned arguments only. I'm sure there would be plenty of novel (and crude) suggestions. That would be wai. ]
    Quote:
    Originally Posted by Panzerwaffen View Post
    I'd add a magic flying pony that flies around dropping purple recipes, rare salvage & rainbow gumdrops on all the poor casual players...
    FYI: The Dev's already did this, they're called tip missions.Then there's AE tickets and merits. I do hope I'm not giving out any secrets.
  7. Sounds like a great change. I do agree that some implementations would be better than others. Personally, I would would like hurdle to get a toggle. Swift is small enough to not need a toggle itself, but having taken hurdle on quit a few builds, it is noticeable. I'm sure others would also like to ignore this bonus, if just for thematic reasons. A toggle is quick and simple. I would also like to see them do a review of enhancement slot availability. Do we need more, no. But, when was the last time you actually though about three slotting your travel power to use an IO set? I though about it when issue 9 first came out. Never got around to it though. Never enough slots to waste them on my travel power.

    I can think of a couple of ways to add slots that would not be too intrusive to their current balance. The first would be to add a second slot to some of the toggle powers in end' heavy power sets. This lets Castle control overall balance. The second, start giving out more slots at a lower level (ie, give out 3 starting at level 25, adding 3 total) . This way, they can add what ever number extra they felt wouldn't break the game.
  8. There is one piece that they forgot to put behind their $ gate. Jackets->Baron.
  9. Quote:
    Originally Posted by BillZBubba View Post
    Anyone have any idea why I'd suddenly have 100 messages that I sent suddenly appear in my Inbox as if I received the PM from the person I sent it to?
    Two ideas.

    1) return receipts are turned on.
    2) it's saving a copy.(unlikely as there is usually a folder for this)

    beyond those, no idea.
  10. SargentWild

    Finally!!!

    Quote:
    Originally Posted by Sarrate View Post
    True, but I would've preferred all edited posts be marked, not none of them. I don't like the 'ninja' aspect if you know what I mean.

    *cough Evil Geko cough*


    [edit: Oh, and yes, welcome to those across the seas!]
    Actually, vBulletin has a grace period of about 60 seconds, but could be a bit longer( I never bothered to time it). Any thing after that will be marked, permanently.
  11. I went with all sig's off. I'm glad to loose the text colors that some seem unable to not use. And the information is close at hand, if need be (just click their name).

    And for those wanting the english forums expanded (or Francais/Deutsch), just redo your bookmark to that page.
  12. From one of the articles linked.

    "It is of interest to mention that a symbol such as that of the Ouroboros is something which Carl Jung refers to as an archetype"