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Posts
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I've been working on a build for my spines/regen scrapper thats mainly for pvp, but for pve aswell, i would like some feedback on this build:
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 53[*] (3) Crushing Impact - Damage/Endurance/Recharge: Level 53[*] (5) Crushing Impact - Damage/Recharge: Level 53[*] (7) Crushing Impact - Accuracy/Damage/Recharge: Level 53[*] (13) Crushing Impact - Damage/Endurance: Level 53[*] (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 53[*] (11) Numina's Convalescence - Heal/Endurance: Level 53[*] (11) Healing[/list]Level 2: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (3) Numina's Convalescence - Heal/Endurance: Level 50[*] (5) Miracle - Heal: Level 40[*] (7) Miracle - Heal/Recharge: Level 40[*] (13) Miracle - Heal/Endurance/Recharge: Level 40[*] (42) Miracle - Endurance/Recharge: Level 40[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (25) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (25) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (40) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (42) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (46) Efficacy Adaptor - Accuracy/Recharge: Level 50[/list]Level 6: Spine Burst <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (23) Scirocco's Dervish - Damage/Endurance: Level 53[*] (23) Scirocco's Dervish - Damage/Recharge: Level 53[*] (40) Scirocco's Dervish - Accuracy/Recharge: Level 53[/list]Level 8: Impale <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 53[*] (9) Devastation - Damage/Endurance: Level 53[*] (9) Devastation - Damage/Recharge: Level 53[*] (15) Devastation - Accuracy/Damage/Recharge: Level 53[*] (15) Apocalypse - Damage: Level 50[*] (19) Apocalypse - Damage/Recharge: Level 50[/list]Level 10: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 40[/list]Level 12: Swift <ul type="square">[*] (A) Empty[/list]Level 14: Super Speed <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 53[*] (17) Numina's Convalescence - Heal/Endurance: Level 53[*] (17) Healing[/list]Level 18: Dull Pain <ul type="square">[*] (A) Doctored Wounds - Heal: Level 53[*] (29) Doctored Wounds - Recharge: Level 53[*] (29) Doctored Wounds - Heal/Recharge: Level 53[*] (31) Doctored Wounds - Heal/Endurance: Level 53[*] (31) Doctored Wounds - Heal/Endurance/Recharge: Level 53[*] (31) Recharge Reduction IO: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (21) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (21) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (45) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (48) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (48) Efficacy Adaptor - EndMod/Accuracy: Level 50[/list]Level 22: Quills <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (43) Scirocco's Dervish - Damage/Endurance: Level 53[*] (43) Scirocco's Dervish - Damage/Recharge: Level 53[*] (43) Scirocco's Dervish - Accuracy/Recharge: Level 53[/list]Level 24: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 53[*] (39) Numina's Convalescence - Heal/Endurance: Level 53[*] (39) Healing[/list]Level 26: Ripper <ul type="square">[*] (A) Scirocco's Dervish - Damage/Recharge: Level 53[*] (27) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (27) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 53[*] (34) Scirocco's Dervish - Accuracy/Recharge: Level 53[*] (36) Damage Increase IO: Level 50[*] (36) Recharge Reduction IO: Level 40[/list]Level 28: Instant Healing <ul type="square">[*] (A) Doctored Wounds - Heal: Level 53[*] (36) Doctored Wounds - Recharge: Level 53[*] (37) Doctored Wounds - Heal/Recharge: Level 53[*] (37) Doctored Wounds - Heal/Endurance: Level 53[*] (37) Doctored Wounds - Heal/Endurance/Recharge: Level 53[*] (39) Recharge Reduction IO: Level 50[/list]Level 30: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (40) Adjusted Targeting - Recharge: Level 50[*] (46) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (46) Adjusted Targeting - Endurance/Recharge: Level 50[/list]Level 32: Throw Spines <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 53[*] (33) Positron's Blast - Damage/Endurance: Level 53[*] (33) Positron's Blast - Damage/Recharge: Level 53[*] (33) Positron's Blast - Damage/Range: Level 53[*] (34) Positron's Blast - Accuracy/Damage/Endurance: Level 53[*] (34) Recharge Reduction IO: Level 50[/list]Level 35: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 53[/list]Level 38: Super Jump <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 41: Moment of Glory <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (45) Serendipity - Defense/Recharge: Level 40[*] (45) Serendipity - Endurance/Recharge: Level 40[/list]Level 44: Focused Accuracy <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (50) Endurance Reduction IO: Level 40[/list]Level 47: Resilience <ul type="square">[*] (A) Empty[/list]Level 49: Laser Beam Eyes <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (50) Damage Increase IO: Level 35[*] (50) Damage Increase IO: Level 35[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+10% DamageBuff[*]+52% Enhancement(Accuracy)[*]+13% Enhancement(Heal)[*]+46,3% Enhancement(RechargeTime)[*]+90,4 (7,5%) HitPoints[*]+MezResist(Immobilize) (Mag 2,2%)[*]+MezResist(Terrorized) (Mag 4,4%)[*]+8% Recovery[*]+130% Regeneration[*]+4,1% Resistance(Fire)[*]+4,1% Resistance(Cold)[*]+1,26% Resistance(Energy)[*]+10,6% Resistance(Negative)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr /> -
i took acrobatics because grounded only works when you are on the ground, so if your in the air you'll get knockbacked, and i took grounded in the end just for some extra kb protection
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Hey, i've been working on a pvp build for my em/elec brute so i need some feedback on this build
Villain Plan by Mids' Villain Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Energy Punch <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 53[*] (3) Crushing Impact - Damage/Recharge: Level 53[*] (5) Crushing Impact - Accuracy/Damage/Recharge: Level 53[*] (7) Crushing Impact - Damage/Endurance/Recharge: Level 53[*] (9) Crushing Impact - Accuracy/Damage/Endurance: Level 53[*] (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53[/list]Level 1: Charged Armor <ul type="square">[*] (A) Impervium Armor - Resistance: Level 40[*] (13) Impervium Armor - Resistance/Endurance: Level 40[*] (15) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (17) Impervium Armor - Resistance/Recharge: Level 40[/list]Level 2: Bone Smasher <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 53[*] (3) Crushing Impact - Damage/Recharge: Level 53[*] (5) Crushing Impact - Accuracy/Damage/Recharge: Level 53[*] (7) Crushing Impact - Accuracy/Damage/Endurance: Level 53[*] (9) Crushing Impact - Damage/Endurance/Recharge: Level 53[*] (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53[/list]Level 4: Conductive Shield <ul type="square">[*] (A) Impervium Armor - Resistance: Level 40[*] (11) Impervium Armor - Resistance/Endurance: Level 40[*] (13) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (17) Impervium Armor - Resistance/Recharge: Level 40[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance: Level 53[*] (50) Luck of the Gambler - Defense: Level 53[/list]Level 8: Swift <ul type="square">[*] (A) Empty[/list]Level 10: Static Shield <ul type="square">[*] (A) Impervium Armor - Resistance: Level 40[*] (25) Impervium Armor - Resistance/Endurance: Level 40[*] (25) Impervium Armor - Resistance/Endurance/Recharge: Level 40[*] (27) Impervium Armor - Resistance/Recharge: Level 40[/list]Level 12: Aid Other <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 53[*] (37) Numina's Convalescence - Heal/Recharge: Level 53[/list]Level 14: Super Jump <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 53[*] (27) Numina's Convalescence - Heal/Endurance: Level 53[*] (29) Numina's Convalescence - Heal/Recharge: Level 53[/list]Level 18: Total Focus <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 53[*] (19) Crushing Impact - Damage/Recharge: Level 53[*] (19) Crushing Impact - Accuracy/Damage/Recharge: Level 53[*] (23) Crushing Impact - Damage/Endurance/Recharge: Level 53[*] (23) Crushing Impact - Accuracy/Damage/Endurance: Level 53[*] (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (21) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (21) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (46) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (46) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (50) Efficacy Adaptor - EndMod/Accuracy: Level 50[/list]Level 22: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 24: Aid Self <ul type="square">[*] (A) Doctored Wounds - Heal: Level 53[*] (31) Doctored Wounds - Heal/Recharge: Level 53[*] (34) Doctored Wounds - Heal/Endurance/Recharge: Level 53[*] (36) Doctored Wounds - Recharge: Level 53[*] (37) Doctored Wounds - Heal/Endurance: Level 53[*] (46) Healing IO: Level 50[/list]Level 26: Lightning Reflexes <ul type="square">[*] (A) Empty[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (31) Recharge Reduction IO: Level 50[*] (31) Recharge Reduction IO: Level 50[/list]Level 30: Super Speed <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 32: Energy Transfer <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 53[*] (33) Crushing Impact - Damage/Recharge: Level 53[*] (33) Crushing Impact - Accuracy/Damage/Endurance: Level 53[*] (33) Crushing Impact - Damage/Endurance/Recharge: Level 53[*] (34) Crushing Impact - Accuracy/Damage/Recharge: Level 53[*] (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53[/list]Level 35: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (36) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (36) Adjusted Targeting - Recharge: Level 50[*] (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (40) Adjusted Targeting - Endurance/Recharge: Level 50[*] (43) Recharge Reduction IO: Level 50[/list]Level 38: Power Surge <ul type="square">[*] (A) Recharge Reduction IO: Level 40[*] (39) Recharge Reduction IO: Level 40[*] (39) Recharge Reduction IO: Level 40[*] (39) Resist Damage IO: Level 40[*] (40) Resist Damage IO: Level 50[*] (40) Resist Damage IO: Level 50[/list]Level 41: Power Sink <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (42) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (42) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (42) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (43) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (43) Efficacy Adaptor - EndMod/Accuracy: Level 50[/list]Level 44: Web Envelope <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Recharge: Level 53[*] (45) Enfeebled Operation - Accuracy/Endurance: Level 53[*] (45) Enfeebled Operation - Accuracy/Immobilize: Level 53[*] (45) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 53[*] (50) Enfeebled Operation - Immobilize/Range: Level 53[/list]Level 47: Mace Blast <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 53[*] (48) Devastation - Damage/Recharge: Level 53[*] (48) Devastation - Accuracy/Damage/Endurance/Recharge: Level 53[*] (48) Devastation - Accuracy/Damage/Recharge: Level 53[/list]Level 49: Grounded <ul type="square">[*] (A) Empty[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+10% DamageBuff[*]+2,5% Defense(Lethal)[*]+5,63% Defense(Psionic)[*]+6,75% Max Endurance[*]+37% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+3% Enhancement(Immobilize)[*]+28,8% Enhancement(RechargeTime)[*]+117,5 (9,75%) HitPoints[*]+MezResist(Immobilize) (Mag 8,8%)[*]+MezResist(Terrorized) (Mag 2,2%)[*]+10,5% Recovery[*]+66% Regeneration[*]+1,26% Resistance(Fire)[*]+1,26% Resistance(Cold)[*]+1,26% Resistance(Energy)[*]+3,14% Resistance(Negative)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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</pre><hr /> -
anyone else making a bs/fire scrapper for pvp when issue 12 releases?
you'll have capped fire resistance so you will own those fire/em blasters
and imagine build up+fiery embrace+head splitter crit
lets just hope scrapper version of fiery aura gets fiery embrace
and a good fast recharging heal
im definitely making one -
Well, i have a level 50 em/elec brute, but em/elec is abit late blooming, you get your amazing powers pretty late, like energy transfer, power sink, power surge, and /elec is really good, you will have capped energy resistance, and alot of end drain res, so say good bye to the malta sappers.
And he has clearly been my fastest soloer, with sick damage and no endurance problems when you get power sink.
Perform very well in pvp aswell
This is just my opinion about em/elec since its the only brute i've played, i dunno about the other sets. -
Im soon level 50 on my em/elec brute and im gonna respec him into PvP, and im pretty new to io's because i recently started after a year break, So could anyone make me a em/elec pvp build with io's?
thanks
ryphex -
Im currently leveling up my illusion/rad controller, and im very interested in pvp, so im just wondering how an illusion/rad controller perform in arena/1v1/zones. I imagine its good because of the rad debuffs and such.
Whats your opinion? -
Global name : @sythes
Server: Union
City of heroes/City of villains
Pvp characters:
Sythes , level 50 spines/regen scrapper
Electric Shape: level 35 em/elec brute
Type of pvp: Zone and arena
Can be contacted: Via forum pm or ingame tell
Time on: every day
Timezone: british standard time -
This is a pretty old post, even though this thread is for ss and stone/elec i decided to create a em/elec, he is level 32 so far and im really enjoying him
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that one seems good, but heres my first try at a build, mostly for pvp, but abit pve too
comments please :P
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- Dmg(A), Dmg(3), Dmg(3), Acc(5), Acc(5), RechRdx(7)
Level 1: Fast Healing -- Heal(A), Heal(7), Heal(17)
Level 2: Spine Burst -- Dmg(A), Dmg(31), Dmg(39), Acc(39), Acc(40), RechRdx(40)
Level 4: Reconstruction -- Heal(A), Heal(13), Heal(15), RechRdx(15), RechRdx(17), RechRdx(23)
Level 6: Hasten -- RechRdx(A), RechRdx(45), RechRdx(46)
Level 8: Impale -- Dmg(A), Dmg(9), Dmg(9), Acc(11), Acc(11), RechRdx(13)
Level 10: Quick Recovery -- EndMod(A), EndMod(23), EndMod(31)
Level 12: Swift -- Run(A)
Level 14: Super Speed -- Run(A)
Level 16: Health -- Heal(A), Heal(36), Heal(36)
Level 18: Dull Pain -- Heal(A), Heal(19), Heal(19), RechRdx(21), RechRdx(21), RechRdx(25)
Level 20: Stamina -- EndMod(A), EndMod(25), EndMod(34)
Level 22: Integration -- EndRdx(A)
Level 24: Quills -- Dmg(A), Dmg(43), Dmg(43), EndRdx(43), EndRdx(45), Acc(45)
Level 26: Ripper -- Dmg(A), Dmg(27), Dmg(27), Acc(29), Acc(29), RechRdx(31)
Level 28: Instant Healing -- Heal(A), Heal(36), Heal(37), RechRdx(37), RechRdx(37), RechRdx(39)
Level 30: Build Up -- RechRdx(A), RechRdx(40), RechRdx(42), ToHit(46), ToHit(46), ToHit(48)
Level 32: Throw Spines -- Dmg(A), Dmg(33), Dmg(33), Acc(33), Acc(34), Range(34)
Level 35: Combat Jumping -- Empty(A)
Level 38: Super Jump -- Jump(A)
Level 41: Moment of Glory -- RechRdx(A), RechRdx(42), RechRdx(42), DefBuff(50)
Level 44: Resilience -- Empty(A)
Level 47: Focused Accuracy -- EndRdx(A), EndRdx(48), EndRdx(48)
Level 49: Laser Beam Eyes -- Dmg(A), Dmg(50), Dmg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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</pre><hr /> -
Hello
I recently started with coh after a 6 months break, and i decided to start with some PvP, but i noticed that my spines/regen had a very bad spec for pvp, and since i have a free respec i decided to respec to a pvp build, so can anyone make me a good pvp build including ss/sj? -
Hello im currently a fire/kin controller , im just wondering what enhancements i should put in my powers?
accuracy and damage maybe?