Risq_

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  1. Thanks I can use esc just as easy. I was just using Z because that was what I found that works.


    Thanks (^_^)
  2. Quote:
    Originally Posted by Master-Blade View Post
    You might want to check your binds to make sure you don't have powexec_abort (on the Z key) or something similar canceling your auto power. If you do, you can change that key by typing:
    /bind Z "nop"

    I hope that helps.
    OMG!

    Z was what I hitting to holster my guns. I wasn't aware "Z" was what it was. Now that I know I'll quit using it. My other characters don't need to re-holster their weapons so I didn't know why this guy was having that problem.

    Thanks both you guys. I couldn't find that answer anywhere (^_^)
  3. Well in my case its Hasten that I have it around so that I can activate my powers as quickly as possible. But it keeps turning off.

    I would like to think that it was turning off because of NPC's, but I take my time in a mission and take out "everyone" for maximum xp, but it turns off in the middle of missions.
  4. I was hoping someone wouldn't say that.

    I've deleted this character like three times before I gave up and kept him. I've tried to enable it every way I know how. It just won't stay enabled after four activations. I mean I can set the deactivation like clockwork.

    I hope it was a bug for someone else that they may have figured out how to fix it.
  5. I've used the search feature and I've used Google to search the web, but I can't find this answer.

    I used to play a few years back and I've recently started playing again. I'm having fun, but the problem I have is that my newest character, a dual pistol blaster, is having problems where haste stops auto activating after four times.

    I can select it so that there is a green circle around it by holding down the CTRL key + Left clicking the power, and it does auto activate like it's supposed to, but after four times the green circle disappears and it no longer fires.

    I thought maybe I was somehow disabling it, so I scrolled and put it on the fourth power bar and then scrolled away so that I couldn't click on it, but after four activations the green circle again disappears.

    Was there some change a while back that I missed to how auto attack powers worked?
  6. Risq_

    More answers....

    [ QUOTE ]
    [ QUOTE ]
    1. We're going to be re-evaluating ALL the armor sets - not just changing their art. So EVERY issue involved with Ice, Dark, Stone, etc. is going to be looked at.

    2. Fear changes are across the board. Any power with fear will change from "foe running away" to "foe cowering and not moving."

    3. Mission Slider - Update 3.

    4. Yes, I'm still worried about Super Reflexes being a tad gimped. We're watching it.

    5. Yes, we'll do trenchcoats - not in Update 3, but soon after.

    6. We're done with Blizzard - for the moment.

    7. We are not looking at Flight or Energy Blast.

    8. I do want to tweak Shadow Shard and Rikti Crash Site so that they're more user friendly - and worthwhile. I can't give a time table yet, but I want to squeeze in a couple of changes as soon as possible.

    9. We will have a system to do missed lower level content - eventually.

    10. The DVD special edition xtras will be available to current players - we haven't yet decided on how we're going to get it to them.

    11. We aren't planning on adding more Pet Controls anytime soon, but they are definitely needed as we expand pets (remember what I said about adding a 10th power to every set....)

    12. I'll note that people want the Friends list expanded.

    13. I'll also note the auto decline for team invites.

    14. Same with a better UI for buying several Enhancements.

    15. Weather effects aren't scheduled any time soon.

    16. Adding Tanker damage has become a little problematic. It makes the almost too powerful...but it's an ongoing issue internally. We are definitely adding more aggro control to the Tanker.

    17. Mind Control - outside of Fear - there are not any more changes planned in the immediate future.

    [/ QUOTE ]

    CAN SOMEONE NAME ONE OTHER GAME, WHERE THE DEV's, DO THIS TYPE OF THING, AND INTERACT WITH THE CONSUMERS?


    THANK YOU MR. STATESMAN, YOU DONT KNOW HOW APPRECIATED THESE TYPES OF THREADS ARE TO US.

    *Sorry about the caps, but you all read it didnt you? Hehe.

    [/ QUOTE ]

    Can't speak for the games lately but:

    UO did when it was first released, but it went down hill fast.

    AC used to have monthly IRC chat's hosted by MS that you could join as well as posting regularly on different boards. On AC.Warcry (Was called something else before warcry aquired them) they used to have a Dev's corner where you posted questions and Dev's answered. As well as posting montly updates and questions about the updates. I used to email Dev's daily to get questions answered

    DAoC. They have the Grab bag, as well as other things on the "Herald".

    But I digress. That in no way means that the Dev's aren't sharp, but they are in no way the first at hanging out with the public.
  7. [ QUOTE ]
    You are gonna kill the Energy Blasters if you nerf Nova.. they are already underpowered and about 50% of the players already hate us for knockback.

    If you take away our ability to deal high level damage we are now moving in to the "male nipple" catagory of usefulness.

    Devs, I beg you to reconsider.... looking at the stats does not reflect the reality of the game. On paper a Blaster totally outclasses Scrapper damage... except that in the actual game its simply not true. We all see regen scrappers taking out groups of +1 or higher mobs, and blasters (particularily elec and energy) spend our lives RUNNING around the streets with mobs chasing us... whats heroic (or fun?) about that?

    [/ QUOTE ]

    Amen,

    As it stands now with my Energy/Energy blaster if I get 2 oranges bosses (Usually Carnies and Ritiki) I have to get a party together to help me. And at 45 with everyone else leveling alts it took me 2 hours of begging to get help.

    But one thing I do solo is run into a room Nova and try to get away. If thats reduced I'm hosed
  8. [ QUOTE ]
    {Snip}

    5. The massive AOE Alpha Strikes will be addressed shortly after Tankers get their due.
    {Snip}

    If you've got anything else you want an update on, feel free to post and I'll TRY to answer questions. Please don't ask things about future features...I'll be happy to communicate the status of the "big" questions that appear to come up over and over again.

    [/ QUOTE ]

    Just a quick question,

    When you say Alpha Strikes, I know whats been floating around the boards, but what are you thoughts on them.

    I ask, because I'll admit its for a selfish reason, but Energy/Energy blasters only have one Big AoE that has lots of negatives for use, specially in solo play, and I was wondering if that was covered in the "Alpha Strike" AoE blanket or was considered ok.
  9. [ QUOTE ]
    [ QUOTE ]
    Haven't heard of anyone getting the rikti badge yet.

    On another note, is the Hydra D Multidimensional badge actually in the game? I've got the mish right now (I assume it's the mish) but can't find it after standing everywhere.

    [/ QUOTE ]

    Do me a favor and copy your character over to Training Room, and do the mission there. It should be fixed there right now.

    [/ QUOTE ]

    Positron,

    What about badges that don't seem to start? Like the restrained one? I was on the Numina TF last night and the DE there were holding me left and right, but the holding badge never seemed to start for me. Another guy in my TF says the badge showed up as started and then he got it after the TF was finished.