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Posts
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Joined
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That looks like it could be damn good!
Don't suppose anyone's willing to join me at the quad helping others and trying to encourage others to hang out at the quad. -
There was lag?
I never had too much trouble with lag during BAFs. The framerate did drop a bit during some of them, but it never turned into a slideshow. -
Quote:You may want to go look at the Belltower on Beta...
lets just say its not exactly a safe spot for your lowbie any moreQuote:Originally Posted by StormSurvivorIf it's any help, come i21 villains will start in Mercy (as in the town). With the black market, an Arbiter, an AE building, and a new branch of Facemaker, the area containing the trainer may well be a good place to start this kind of thing up.
Sounds like Mercy would be a better solution then.
I'm just hoping that this will catch on so us villains can rival the heroes. -
Thanks for the feedback
Does the Numi Proc only give the +Rec/+Regen to yourself? My aim was to use Warmth as a Heal/Rec and Regen buff for team mates. -
I know it's not practical, but I think villains need a place similar to AP. And yes, it's the place in the middle with the scientist.
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Quote:I think he's starting to make limericks now and handed the reigns over to Marcian:Wait, wait, isn't Steelclaw the one who gets to post lists? Or did Marcian cut off his head and absorb the resulting surge of List-Making Energy?
Quote:Originally Posted by SteelclawThere once was a girl who played City
Whose movies they were oh so pretty
We all cried "you're the best!
So make more, never rest!"
And she listened; a fact which we pity. -
Right, I'm no expert when it comes to builds, particularly when IOs are involved so I was just wondering if someone could give this build a once-over and see if there's any places I can improve? The character is mainly support-based, but being able to solo is also nice.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Recluse's Phantom: Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Dark Blast -- Apoc-Dmg/EndRdx:50(A), Apoc-Dmg/Rchg:50(3), Apoc-Dmg:50(3), Apoc-Acc/Dmg/Rchg:50(5), Apoc-Acc/Rchg:50(5), Apoc-Dam%:50(46)
Level 1: Warmth -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(7), Numna-Heal/EndRdx:50(7), Numna-EndRdx/Rchg:50(9), Numna-Heal/Rchg:50(9), Numna-Heal/EndRdx/Rchg:50(40)
Level 2: Gloom -- Thundr-Dmg/EndRdx/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx:50(11), Thundr-Acc/Dmg:50(13), Thundr-Dmg/Rchg:50(13), Thundr-Acc/Dmg/Rchg:50(34)
Level 4: Moonbeam -- ExtrmM-Acc/Rng/Rchg:50(A), ExtrmM-Dmg/EndRdx:50(15), ExtrmM-Acc/ActRdx/Rng:50(15), ExtrmM-Dmg/ActRdx/Rchg:50(17), ExtrmM-Dmg/EndRdx/Rchg:50(17), ExtrmM-Acc/Dmg:50(36)
Level 6: Cauterize -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(19), Numna-EndRdx/Rchg:50(19), Numna-Heal/EndRdx/Rchg:50(21), Numna-Heal/Rchg:50(21), Heal-I:50(43)
Level 8: Tenebrous Tentacles -- Det'tn-Dmg/EndRdx/Rng:50(A), Det'tn-Dmg/EndRdx:50(23), Det'tn-Acc/Dmg/EndRdx:50(23), Det'tn-Acc/Dmg:50(25), Det'tn-Dmg/Rchg:50(25), Det'tn-Dmg/Rng:50(46)
Level 10: Hover -- DefBuff-I:50(A), DefBuff-I:50(27), DefBuff-I:50(27), HO:Enzym(29), Flight-I:50(29)
Level 12: Night Fall -- Ragnrk-Knock%:50(A), Ragnrk-Dmg/EndRdx:50(31), Ragnrk-Acc/Dmg/Rchg:50(31), Ragnrk-Acc/Rchg:50(31), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Dmg:50(36)
Level 14: Fly -- Flight-I:50(A)
Level 16: Power of the Phoenix -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33), RechRdx-I:50(34), EndRdx-I:50(34), Heal-I:50(46)
Level 18: Recall Friend -- EndRdx-I:50(A)
Level 20: Thaw -- ResDam-I:50(A)
Level 22: Swift -- Flight-I:50(A)
Level 24: Health -- Heal-I:50(A)
Level 26: Stamina -- EndMod-I:50(A)
Level 28: Forge -- ToHit-I:50(A)
Level 30: Life Drain -- Nictus-%Dam:50(A), Nictus-Heal:50(39), Nictus-Acc/EndRdx/Rchg:50(40), Nictus-Acc/Heal:50(40), Nictus-Heal/HP/Regen/Rchg:50(43), Nictus-Acc/EndRdx/Heal/HP/Regen:50(45)
Level 32: Blackstar -- Armgdn-Dam%:50(A), Armgdn-Dmg/EndRdx:50(36), Armgdn-Dmg:50(37), Armgdn-Dmg/Rchg:50(37), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Acc/Rchg:50(39)
Level 35: Heat Exhaustion -- Acc-I:50(A), Acc-I:50(45)
Level 38: Melt Armor -- DefDeb-I:50(A), Acc-I:50(39)
Level 41: Charged Armor -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(42), Aegis-ResDam/EndRdx:50(42), Aegis-ResDam/Rchg:50(42), Aegis-EndRdx/Rchg:50(43), Aegis-ResDam/EndRdx/Rchg:50(45)
Level 44: Power Sink -- EndMod-I:50(A)
Level 47: Summon Adept -- S'bndAl-Build%:50(A), S'bndAl-Dmg/EndRdx:50(48), S'bndAl-Dmg/Rchg:50(48), S'bndAl-Dmg:50(48), S'bndAl-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Rchg:50(50)
Level 49: Electric Shackles -- UbrkCons-Hold:50(A), UbrkCons-Acc/Hold/Rchg:50(50)
Level 0: High Pain Threshold
Level 0: Elusive Mind
Level 0: Demonic Aura
Level 0: Megalomaniac
Level 0: Marshal
Level 50: Cardiac Core Paragon
Level 50: Paralytic Core Flawless Interface
Level 50: Cryonic Radial Final Judgement
Level 50: Barrier Core Epiphany
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Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 22: LEGACY BUILD -
A quick thought popped into my head last night; wouldn't it be great if there was an area where villains hung out, sort of like Atlas Park? The Mercy Bell Tower would be great because it's right in the middle of Mercy Isle and there are no mobs. How do we get people to start gathering there, you ask? By example!
I only joined the game shortly after CoVs release so I didn't experience the rise of APs popularity first hand, but I imagine new players saw some higher level players just hanging around and eventually that caught on.
My proposal is this; At the Freedom launch, why not hang around the Bell Tower? (Unless you can think of a better location). The new players will see us hanging about and, if they've ventured to Blueside beforehand, will notice that it's similar to the Atlas statue in AP. Waddya say? Let's give villains a nice little hang-out to call their own -
Currently writings this post after a Mapserver booted me from a BAF Trial. Currently waiting for it to finish so I can join the next. Anyway, I think it's completely unfair that players can't rejoin a trial after a Mapserver, whereas they can after a normal TF.
Any sort of workaround that the Devs can implement? -
A Nemesis-themed wallpaper would be much appreciated. Keep up the good work.
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That's pretty damn awesome! I think you should keep these coming.
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I haven't seen this on Union at all. Most people I find are willing to run BAF and Lambda and then grind ITF or LGTF for Shards afterwards.
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I don't know whether or not to be excited for an early September release. It's really going to mess with my priorities. A few nice game releases in September. I'm sure I'll find time, though.
At least it means that I can finally use those character concepts I've been holding back. -
Quote:There is only one thing appropriate enough for this:
Mirror Spirit: A little self-reflection is always good for the soul.
Foreshadow: It's always good to reminisce a little bit about the near future.
Loved the Lord Nemesis and Captain Mako ones -
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Count my Dark/Thermal Corrupter to keep you healed. Just let me know the date and time and I'll see if I can come along.
EDIT: I may bring my Kat/WP Scrapper instead, depending on my mood and if I manage to make my Corr a Rogue in time. -
The beauties of the Incarnate system. You've no inspired me to attempt to solo it.
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Plunderer's Howl: DB/SR Brute 14-25
Praetorian Sixx: DP/Mental Blaster 20-30
Magnus Malachi: Illusion/Emp Controller 30-31
I'm pretty pleased with the results. -
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I'm not sure about everyone else, but I find that depending on which of my global friends are online, that it will dictate what character to log in as. I may know that someone is running a BAF at some point during the day, but may want to check if they're actually online before logging in, or see which of my RP friends are around so I can log into the appropriate toon.
It'd be much easier to do this without having to log in, check globals, log out, then back in. All that hastle could really be solved by being able to check globals from the character select screen. -
Welcome to the game! Just remember; everything is a Nemesis Plot.
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Oh, stop being a killjoy! If we rock the boat enough they'll have to give us our Steamponies. :3