Reborn_Midnight

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  1. Reborn_Midnight

    What Sucks more?

    Man i prefer blue side oh well i guess i better start praying that defenders get thermal soon
  2. Reborn_Midnight

    What Sucks more?

    I'm going to make a sapper toon for pvp but i'm not sure which sucks the end out of ur oponent better. I'm debating between Ele/kin corr, elec/therm corr, and Kin/elec deffender. Please post which you think is better and why. Also plz post the must gets for the builds.
  3. If you have a link to anything the devs have relesed to the public about I16 plz post it on this forum. Also plz post links to the devs twitter or any other social networking sites they may have. Just so that we don't have to scoure the forums for the info we want
  4. ya i know i want a dom or coruptor (preferably one that can survive a blaster attack) or a veat but i need a pair of powersets that work well together in a pvp zone that can stop a SOed blaster/scrapper solo and by stop i mean kill.
  5. the title pretty much says it all there are a few minor things that i'd like though.
    1. Ranged and mobility no MMs or Brutes or Stalkers since i find MMs arn't good for zone pvp, brutes boring and i've already got a stalker
    2. Good even un-IOed since i find IOing one of the most boring things out there it's like doing homework for me boring!
    3. Exciting nothing that makes me wanna go to sleep please!

    You can post the combo or a build for it your pick yes i have mids. If i see one i like and no build was posted i'll throw one together and post it here to be critiqued.
  6. Quote:
    Originally Posted by Silit View Post
    This organization is a joke. You could not hope to stop us. We have jupiterian warriors and even Virtuous Vanguard members in our ranks.

    The Virtuous Vanguard is the best PvP/PvE/RP SG in CoH. You don't have a chance - your inferior species cannot even understand the science of coagulators - how can you hope to stop the jupiterians, masters of coagulation?. Surrender while you can, fools.
    my group is a joke? Who's the one killing people at 15% health? Oh ya it's you and all your sad gank cops. Also if your group is so strong why do you guys have to gank or kill people who are half dead already? No disrespect to you guys as pvpers but that's just sad. It's basicly stealing reputation since the duelists do all the work and you guys jump in and steal all the rep by killing them both after they beat eachother to very low health. If you suposedly have the "best" pvpers in all of CoH then why do you guys go around stealing kills when you can just get your own? Do you like it when you've worked hard to beat an oponent to near defeat and all of a sudden someone travels by and kills the person you worked so hard to weaken? I don't know about you but i'd be very mad . Yes i know you'd usualy gank like the poor players you are but what if your whole team is already dead or half way across the map and you've nearly beaten a very tough tanker then suddenly a stalker walks by and ASes the tanker killing him and stealing your rep. Yes you could just try to kill him again but what happens if that same stalker takes your kill every time you try to kill that tanker you could always invite him to your team but what if he already has a team? That is what your encouraging. Duels are just one on one fights between 2 toons that are forced to be the same level is that so wrong?
  7. Not all of those SG members are jerks who think duels are wrong. Heck if the devs put the ability to auto sk/exemp your toons to any level of your choise in the arena we wouldn't have a need for these organizations since all duels would take place in the arena! But since the devs havn't put that feture in (yet) we're stuck fighting one on one in zones and i belive we should be able to do that without people like you interupting! We have a chance since not all people are part of your evil police force. Heck there are alot of pvpers that are better then that they don't have to form a griefing group. Your "police force" is nothing more then a group of griefers working together to make sure that our gaming experience is as miserable as possible. If players want to duel then they are already on my side they just havn't been putting in an effort to stop you ganking cowards that just kill a person just before they are about to die. Heck your police force is teaching newbies how to be jerks like you. If you want to be a jerk be my guest but don't convince others to do the same! Now stay out of my thread!!
  8. what did i say conflict all police stay off this forum and i am monitoring the police forum for any potential spys !!!
  9. Or if you wish to remain a secret member 100% then just PM me your global insted of posting it that way people from the police squad can't figure out who you are
  10. We are members of the pvp comunity that respect your right to duel. There are actuly people out in the zones that thirst for the blood of any duelist that doesn't duel in the arena! They are the Fightclub police! They are determined to interupt ANY duels that they see and we're going to stop them.

    Reasons to join:
    -You can't auto exemplar/sidekick in the arena so how is a lv50 suposed to duel their lv 30 friend without a massive power diference?
    -These people claim that they arn't griefing but honestly they are and we need to stop them from ruining our fun

    Terms of being a member:
    You must do a few VERY minor things to be a member
    1. join the Security Squad chanel and put it in the tabs that you run activly on all your pvp toons
    2. You must kill anyone you see interupting a duel it's recomended that you make a bind to ask the duelers if they are dueling, and to tell of people interupting, if they stop leave them be if not SEND THEM TO THEIR HOSPITAL
    3. If you are on the same side as the interuptor alert all the other officers and if one is neer by they can kill the griefer
    4. respect the duels don't just ask someone for a duel and then tell your whole team to gank them.
    5. Do not tell anyone you are a member of the Fght Club Security Squad unless they too are a member.

    Just post you global name here and i'll invite you to the squad chanel the rest is up to you all thank you. Also members of the Fight Club Police stay the heck off this forum!
  11. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Robo Siren: Level 50 Magic Blaster
    Primary Power Set: Sonic Attack
    Secondary Power Set: Devices
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Medicine
    Ancillary Pool: Cold Mastery

    Hero Profile:
    ------------
    Level 1: Scream Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(3), Dev'n-Hold%:50(3), Dev'n-Dmg/Rchg:50(5), Dev'n-Acc/Dmg/Rchg:50(5), HO:Nucle(7)
    Level 1: Web Grenade HO:Endo(A), HO:Endo(7), GravAnch-Hold%:50(9), HO:Endo(9), HO:Endo(11)
    Level 2: Shriek Dev'n-Hold%:50(A), Dev'n-Acc/Dmg:50(11), Dev'n-Dmg/EndRdx:50(13), Dev'n-Dmg/Rchg:50(13), Dev'n-Acc/Dmg/Rchg:50(15), HO:Nucle(15)
    Level 4: Caltrops RechRdx-I:50(A), TmpRdns-Rng/Slow:50(25), TmpRdns-EndRdx/Rchg/Slow:50(27), RechRdx-I:50(27)
    Level 6: Combat Jumping Jump-I:50(A)
    Level 8: Shout Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(17), Thundr-Dmg/Rchg:50(17), Thundr-Acc/Dmg/Rchg:50(19), Thundr-Acc/Dmg/EndRdx:50(19), HO:Centri(21)
    Level 10: Targeting Drone AdjTgt-ToHit:50(A), AdjTgt-ToHit/EndRdx:50(21), AdjTgt-ToHit/Rchg:50(23), AdjTgt-EndRdx/Rchg:50(23), Rec'dRet-Pcptn:20(31), AdjTgt-ToHit/EndRdx/Rchg:50(34)
    Level 12: Amplify AdjTgt-Rchg:50(A), AdjTgt-ToHit/EndRdx:50(25), AdjTgt-ToHit/Rchg:50(39), AdjTgt-ToHit:50(40), RechRdx-I:50(46)
    Level 14: Super Jump Zephyr-ResKB:50(A), HO:Micro(46), HO:Micro(50)
    Level 16: Shockwave KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(37), KinCrsh-Acc/Dmg/KB:50(39), KinCrsh-Rchg/KB:50(42), Acc-I:50(50)
    Level 18: Swift Flight-I:50(A)
    Level 20: Cloaking Device RedFtn-Def:50(A), RedFtn-EndRdx:50(36), RedFtn-Def/EndRdx:50(36), RedFtn-Def/Rchg:50(36), DefBuff-I:50(37)
    Level 22: Health Heal-I:50(A)
    Level 24: Stamina EndMod-I:50(A), EndMod-I:50(37)
    Level 26: Assault EndRdx-I:50(A), EndRdx-I:50(33), EndRdx-I:50(34)
    Level 28: Tactics AdjTgt-EndRdx/Rchg:21(A), AdjTgt-ToHit:50(29), AdjTgt-ToHit/EndRdx:50(29), AdjTgt-ToHit/Rchg:50(31), AdjTgt-ToHit/EndRdx/Rchg:50(31)
    Level 30: Aid Other Empty(A)
    Level 32: Dreadful Wail Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(34)
    Level 35: Aid Self Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(39), Dct'dW-Rchg:50(40), IntRdx-I:50(40), Dct'dW-Heal/EndRdx/Rchg:50(43), Dct'dW-Heal/Rchg:50(46)
    Level 38: Gun Drone Dmg-I:50(A), Acc-I:50(43), Empty(43), Empty(50)
    Level 41: Snow Storm EndRdx-I:50(A), EndRdx-I:50(42), Slow-I:50(42)
    Level 44: Frozen Armor RedFtn-Def:50(A), RedFtn-EndRdx:50(45), RedFtn-Def/EndRdx:50(45), RedFtn-Def/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(48)
    Level 47: Hibernate Dct'dW-Rchg:50(A), Dct'dW-Heal/Rchg:50(48), Efficacy-EndMod/Rchg:50(48)
    Level 49: Hoarfrost RechRdx-I:50(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Defiance
    ------------
    Set Bonus Totals:
    19% DamageBuff(Smashing)
    19% DamageBuff(Lethal)
    19% DamageBuff(Fire)
    19% DamageBuff(Cold)
    19% DamageBuff(Energy)
    19% DamageBuff(Negative)
    19% DamageBuff(Toxic)
    19% DamageBuff(Psionic)
    2.5% Defense(Energy)
    2.5% Defense(Negative)
    1.25% Defense(Ranged)
    20% Enhancement(RechargeTime)
    43% Enhancement(Accuracy)
    4% Enhancement(Heal)
    4% FlySpeed
    54.2 HP (4.5%) HitPoints
    4% JumpHeight
    4% JumpSpeed
    Knockback (Mag -7)
    Knockup (Mag -7)
    MezResist(Held) 6.6%
    MezResist(Immobilize) 4.4%
    MezResist(Stun) 2.2%
    MezResist(Terrorized) 4.4%
    20% Perception
    3.5% (0.06 End/sec) Recovery
    24% (1.21 HP/sec) Regeneration
    2.5% Resistance(Smashing)
    3.78% Resistance(Fire)
    3.78% Resistance(Cold)
    3.78% Resistance(Energy)
    3.78% Resistance(Negative)
    7% RunSpeed



    ------------
    Set Bonuses:
    Devastation
    (Scream)
    12% (0.6 HP/sec) Regeneration
    27.1 HP (2.25%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%


    Devastation
    (Shriek)
    12% (0.6 HP/sec) Regeneration
    27.1 HP (2.25%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%


    Tempered Readiness
    (Caltrops)
    1.5% (0.03 End/sec) Recovery


    Thunderstrike
    (Shout)
    2% (0.03 End/sec) Recovery
    2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    7% Enhancement(Accuracy)
    4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight


    Adjusted Targeting
    (Targeting Drone)
    2% DamageBuff(All)
    1.26% Resistance(Energy,Negative)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Rectified Reticle
    (Targeting Drone)
    20% Perception


    Adjusted Targeting
    (Amplify)
    2% DamageBuff(All)
    1.26% Resistance(Energy,Negative)
    9% Enhancement(Accuracy)


    Blessing of the Zephyr
    (Super Jump)
    Knockback Protection (Mag -4)


    Kinetic Crash
    (Shockwave)
    3% RunSpeed
    2.5% Resistance(Smashing)
    Knockback Protection (Mag -3)


    Red Fortune
    (Cloaking Device)
    MezResist(Immobilize) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)


    Adjusted Targeting
    (Tactics)
    2% DamageBuff(All)
    1.26% Resistance(Energy,Negative)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Obliteration
    (Dreadful Wail)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)


    Doctored Wounds
    (Aid Self)
    MezResist(Terrorized) 2.2%
    1.26% Resistance(Fire,Cold)
    4% Enhancement(Heal)
    5% Enhancement(RechargeTime)


    Red Fortune
    (Frozen Armor)
    MezResist(Immobilize) 2.2%
    1.26% Resistance(Fire,Cold)
    2% DamageBuff(All)
    5% Enhancement(RechargeTime)


    Doctored Wounds
    (Hibernate)
    MezResist(Terrorized) 2.2%






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  12. oh didn't see that post but still it doesn't say to post feedback on that thread
  13. This Thread is going to be a place for people to post advertisments for their many AE missions. If you have a mission post it here and get the word out about it. Here's an Example of a little advertisment for one of my Arcs


    Arc Name :Heaven Strikes
    Arc #: 234844
    Side: Villians
    Length: 3 missions
    Can I solo this?: Yes but it's best to do with teammates
    Summery: I made this arc for villians. Basicly the villians of earth are so evil that heaven and all it's angels finally decided to try and do something. They are going to cast a spell to rid the world of all evil. From petty hate to murder, to simply ignoring someone it will all be gone. As a villian you don't want that to happen so you must put a stop to it. You will have help from the Satan's little brother Diablo but mustly you'll be doing to solo.

    An Ad will need a few things

    Arc name:
    Arc #:
    Arc Side: (heroes, villians, both)
    Arc Length:
    Can I solo this?:
    Arc Summery:

    When posting an Ad you can use this template above or just make your own ad if you have a picture even better! Just be sure to include the information that is listed in the template above. You can post your feedback to peoples Ads or to their actual arcs here just be sure to tell us which arc you are critiquing. Thanks for reading and posting
    Reborn Midnight
  14. I want to make a new pvp toon (duh) but i'm stuck on the build i already have a few good toons but non are good enough. I want something hard to beat but fun to level and nothing that's going to break the bank. If anyone has a good idea plz post it! No super strength builds though at low levels those are SOOOOO boring i think i'd have more fun watching my lawn grow. Thanks for reading!!
  15. I don't know what Archery you guy are playing but the kind I am is one of the best sets i've tried I can wipe out over half a mob with just 3 attacks and BU+aim, the "nuke" can be fired from behind cover and is crashless, the nuke comes back in just 60 seconds as oposed to the 4 minutes of the other nukes. If I build up, aim, RoA, explosive arrow and fistful of arrows all the minions most of the Lts will be dead and the bosses will be screaming "WHAT THE HELL HAPPENED TO ALL MY MINIONS!!!!!!!!!!!!!!'
  16. I can make you a very tough arc if you really want it but i'm not responsible for debt or quitters you said you wanted the hardest well i'm here to deliver
  17. I was just thinking that it would be really cool and fun if we could pick individual boots for our toons like one shoe could be Enforcer Heavy the Other say i don't know Valkery with wings, maybe pick individual wings like one demon and one angel, and maybe gloves too one enforcer and one vanguard would look good don't you think. Anyway i'm just musing and I know it's asking alot but hey if it makes us happy why not
  18. the alternate slotting didn't take so heres the IOed version of the build


    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Slashing Psycho: Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Slash <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (3) Crushing Impact - Damage/Endurance: Level 50[*] (3) Crushing Impact - Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (48) Resist Damage IO: Level 50[*] (50) Resist Damage IO: Level 50[*] (50) Healing IO: Level 50[*] (50) Healing IO: Level 50[/list]Level 2: Hack <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (7) Crushing Impact - Damage/Endurance: Level 50[*] (7) Crushing Impact - Damage/Recharge: Level 50[*] (9) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (9) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 4: Mind Over Body <ul type="square">[*] (A) Titanium Coating - Resistance: Level 50[*] (11) Titanium Coating - Endurance: Level 50[*] (11) Titanium Coating - Resistance/Endurance: Level 50[*] (13) Titanium Coating - Resistance/Recharge: Level 50[*] (13) Titanium Coating - Resistance/Endurance/Recharge: Level 50[/list]Level 6: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (19) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (21) Adjusted Targeting - Recharge: Level 50[*] (23) Rectified Reticle - Increased Perception: Level 20[*] (40) Adjusted Targeting - To Hit Buff/Endurance: Level 50[/list]Level 8: Parry <ul type="square">[*] (A) Luck of the Gambler - Defense: Level 50[*] (15) Luck of the Gambler - Defense/Recharge: Level 50[*] (15) Luck of the Gambler - Defense/Endurance: Level 50[*] (17) Luck of the Gambler - Defense/Endurance/Recharge: Level 50[*] (17) Accuracy IO: Level 50[*] (19) Accuracy IO: Level 50[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (25) Red Fortune - Endurance: Level 50[*] (27) Red Fortune - Defense/Endurance: Level 50[*] (27) Red Fortune - Defense/Recharge: Level 50[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (31) Celerity - +Stealth: Level 50[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (40) Doctored Wounds - Heal/Endurance: Level 50[*] (42) Doctored Wounds - Heal/Recharge: Level 50[*] (42) Doctored Wounds - Heal/Endurance/Recharge: Level 50[*] (42) Dampened Spirits - To Hit Debuff: Level 50[*] (43) Dampened Spirits - To Hit Debuff/Endurance: Level 50[/list]Level 18: Fast Healing <ul type="square">[*] (A) Healing IO: Level 50[*] (39) Healing IO: Level 50[*] (40) Healing IO: Level 50[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (39) Endurance Modification IO: Level 50[*] (39) Endurance Modification IO: Level 50[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Empty[/list]Level 24: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50[*] (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50[/list]Level 26: Disembowel <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (33) Mako's Bite - Damage/Endurance: Level 50[*] (33) Mako's Bite - Damage/Recharge: Level 50[*] (33) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (34) HamiO:Nucleolus Exposure[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (29) Red Fortune - Endurance: Level 50[*] (29) Red Fortune - Defense/Endurance: Level 50[*] (31) Red Fortune - Defense/Recharge: Level 50[*] (31) Red Fortune - Defense/Endurance/Recharge: Level 50[/list]Level 30: Confront <ul type="square">[*] (A) Trimuphant Insult - Chance to Disorient: Level 20[*] (37) Mocking Beratement - Taunt/Range: Level 50[*] (37) Accuracy IO: Level 50[/list]Level 32: Head Splitter <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (34) Obliteration - Accuracy/Recharge: Level 50[*] (36) Obliteration - Damage/Recharge: Level 50[*] (36) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (37) HamiO:Nucleolus Exposure[/list]Level 35: Resurgence <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 38: Strength of Will <ul type="square">[*] (A) Titanium Coating - Resistance/Recharge: Level 50[*] (46) Titanium Coating - Resistance: Level 50[*] (48) Titanium Coating - Resistance/Endurance: Level 50[*] (48) Resist Damage IO: Level 50[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (43) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (43) Adjusted Targeting - To Hit Buff/Endurance: Level 50[*] (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Analyze Weakness - Defense Debuff: Level 50[*] (45) Analyze Weakness - Accuracy/Defense Debuff: Level 50[*] (45) Analyze Weakness - Accuracy/Recharge: Level 50[*] (45) Analyze Weakness - Defense Debuff/Endurance/Recharge: Level 50[/list]Level 47: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 49: Teleport Foe <ul type="square">[*] (A) Accuracy IO: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]19% DamageBuff(Smashing)[*]19% DamageBuff(Lethal)[*]19% DamageBuff(Fire)[*]19% DamageBuff(Cold)[*]19% DamageBuff(Energy)[*]19% DamageBuff(Negative)[*]19% DamageBuff(Toxic)[*]19% DamageBuff(Psionic)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]25% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]50% Enhancement(Accuracy)[*]105.4 HP (7.87%) HitPoints[*]MezResist(Held) 6.05%[*]MezResist(Immobilize) 12.1%[*]MezResist(Sleep) 4.4%[*]MezResist(Stun) 6.6%[*]MezResist(Terrorized) 2.2%[*]20% Perception[*]20% (1.12 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]2.52% Resistance(Energy)[*]2.52% Resistance(Negative)[/list]------------
    [u]Set Bonuses:[u]
    [u]Crushing Impact[u]
    (Slash)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 15.1 HP (1.12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
    (Hack)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 15.1 HP (1.12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
    (Mind Over Body)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 20.1 HP (1.5%) HitPoints[*] MezResist(Stun) 2.2%[*] MezResist(Held) 2.75%[/list][u]Adjusted Targeting[u]
    (Build Up)<ul type="square">[*] 2% DamageBuff(All)[*] 1.26% Resistance(Energy,Negative)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Rectified Reticle[u]
    (Build Up)<ul type="square">[*] 20% Perception[/list][u]Luck of the Gambler[u]
    (Parry)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy)[/list][u]Red Fortune[u]
    (Indomitable Will)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[/list][u]Doctored Wounds[u]
    (Rise to the Challenge)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[/list][u]Dampened Spirits[u]
    (Rise to the Challenge)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Blessing of the Zephyr[u]
    (Super Jump)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[/list][u]Mako's Bite[u]
    (Disembowel)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Red Fortune[u]
    (Heightened Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Obliteration[u]
    (Head Splitter)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
    (Strength of Will)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 20.1 HP (1.5%) HitPoints[/list][u]Adjusted Targeting[u]
    (Focused Accuracy)<ul type="square">[*] 2% DamageBuff(All)[*] 1.26% Resistance(Energy,Negative)[*] 9% Enhancement(Accuracy)[/list][u]Analyze Weakness[u]
    (Laser Beam Eyes)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |78DAA593D952134114867BB210B2130201C2BE434206B873A BB20AF182D268CA20B|
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    |-------------------------------------------------------------------|</pre><hr />
  19. i made this build for a friend and i would like the opinion of the pros if it's good or what i need to change the IOs r on the alternate slotting btw

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Slashing Psycho: Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Slash <ul type="square">[*] (A) Accuracy IO: Level 50[*] (3) Accuracy IO: Level 50[*] (3) Damage Increase IO: Level 50[*] (5) Damage Increase IO: Level 50[*] (5) Accuracy IO: Level 50[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (48) Resist Damage IO: Level 50[*] (50) Healing IO: Level 50[*] (50) Healing IO: Level 50[*] (50) Healing IO: Level 50[/list]Level 2: Hack <ul type="square">[*] (A) Accuracy IO: Level 50[*] (7) Damage Increase IO: Level 50[*] (7) Accuracy IO: Level 50[*] (9) Damage Increase IO: Level 50[*] (9) Accuracy IO: Level 50[/list]Level 4: Mind Over Body <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (11) Resist Damage IO: Level 50[*] (11) Resist Damage IO: Level 50[*] (13) Endurance Reduction IO: Level 50[*] (13) Endurance Reduction IO: Level 50[/list]Level 6: Build Up <ul type="square">[*] (A) To Hit Buff IO: Level 50[*] (19) To Hit Buff IO: Level 50[*] (21) Recharge Reduction IO: Level 50[*] (21) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[*] (40) To Hit Buff IO: Level 50[/list]Level 8: Parry <ul type="square">[*] (A) Accuracy IO: Level 50[*] (15) Accuracy IO: Level 50[*] (15) Defense Buff IO: Level 50[*] (17) Defense Buff IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (19) Recharge Reduction IO: Level 50[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (25) Defense Buff IO: Level 50[*] (27) Defense Buff IO: Level 50[*] (27) Endurance Reduction IO: Level 50[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (31) Run Speed IO: Level 50[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Healing IO: Level 50[*] (40) Endurance Reduction IO: Level 50[*] (42) Healing IO: Level 50[*] (42) Endurance Reduction IO: Level 50[*] (42) To Hit Debuff IO: Level 50[*] (43) To Hit Debuff IO: Level 50[/list]Level 18: Fast Healing <ul type="square">[*] (A) Healing IO: Level 50[*] (39) Healing IO: Level 50[*] (40) Healing IO: Level 50[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (39) Endurance Modification IO: Level 50[*] (39) Endurance Modification IO: Level 50[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Empty[/list]Level 24: Super Jump <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (25) Jumping IO: Level 50[/list]Level 26: Disembowel <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (33) Damage Increase IO: Level 50[*] (33) Damage Increase IO: Level 50[*] (33) Accuracy IO: Level 50[*] (34) Accuracy IO: Level 50[*] (34) Accuracy IO: Level 50[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (29) Defense Buff IO: Level 50[*] (29) Endurance Reduction IO: Level 50[*] (31) Defense Buff IO: Level 50[*] (31) Defense Buff IO: Level 50[/list]Level 30: Confront <ul type="square">[*] (A) Accuracy IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Accuracy IO: Level 50[/list]Level 32: Head Splitter <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (34) Accuracy IO: Level 50[*] (36) Damage Increase IO: Level 50[*] (36) Accuracy IO: Level 50[*] (36) Damage Increase IO: Level 50[*] (37) Accuracy IO: Level 50[/list]Level 35: Resurgence <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 38: Strength of Will <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (46) Resist Damage IO: Level 50[*] (48) Resist Damage IO: Level 50[*] (48) Resist Damage IO: Level 50[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) To Hit Buff IO: Level 50[*] (43) Endurance Reduction IO: Level 50[*] (43) To Hit Buff IO: Level 50[*] (46) Endurance Reduction IO: Level 50[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Accuracy IO: Level 50[*] (45) Defense Debuff IO: Level 50[*] (45) Accuracy IO: Level 50[*] (45) Defense Debuff IO: Level 50[/list]Level 47: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 49: Teleport Foe <ul type="square">[*] (A) Accuracy IO: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]------------
    [u]Set Bonuses:[u]




    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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    |-------------------------------------------------------------------|</pre><hr />
  20. I'm planning on making an Archery blaster for pvp and i'm stuck on which secondary to use so i've decided to ask the community. So any ideas??
  21. I've got a situation i've been making a bunch of blasters for I13 pvp and EVERY time they get owned (they are built for SC) so I wind up junking them and making another and now i'm out of ideas so i'm turning to the forums for help so anyone got any ideas??
  22. Just one thing i'm wondering, when positron said issue 14 would be comming out in winter 2009 did he mean early winter (january, febuary) or late winter (december)?