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Posts
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Joined
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Check out This site, it has everything you'll need to know about it, including links to other guides.
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This is suggested very often, so much so that it's in the Frequent Suggestions sticky on the suggestions board, which says:
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Weapon/Power customisation - the ability to alter the appearance (and/or sound effects) of your character's weapons or powers.
(Bridger's comment: Definitely on the 'wish list' at Cryptic, but no ETA at present.)
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My first toon is a Claws/DA (which i found so much fun to play) and i originally took CoF, i then respec'd it out, but i really miss it now so with the freespec that comes with I9 i plan on putting it back in. It's quite end heavy (at least it was last time i tried it, not sure if it's been changed since) but i'd say it makes up for it.
My view of any power is that just because someone else says they don't like it, doesn't mean you won't. So if you like the sound of it, take it then respec it out if you find their comments to be true. -
To get a base you have to speak to the registrar again, there should be an option saying something about making a base.
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Sorry to hear you're leaving
, Take care. You'll be back sooner or later, no-one ever leaves "for good"
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i'd be interested in this too, send me a /tell at @Random Rocker
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thanks alot, it's been a long road to get there but it's been fun!
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Well Done to Super Bex on her first ever level 50!!
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Well done Rifty! yet another 50 in the SG, shame i couldn't be there!
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Gratz Ms! shame i couldn't be there to see it!
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Well Done! we did have a really good team though!
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Erm, a friend told me claws/da even when rightly slotted, still sucked major end, from the RV test is where he's getting the info from, though.
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I Got my Claws/DA Scrapper to 50 a few months ago, and i see nothing wrong with them. Granted the end does seem to dissapear quickly at the lower levels, but slotted right its ok....my end seems to never move.
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Could anyone give me some advice on which powers to avoid, which travel power and pool powers to pick to plug any gaps in the DA set?
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On the Claws side of things i missed out Spin and Confront, and got all the rest, and on the DA side of things i would say that they all can be usful so i would recomend them all (even if its just to try and see which ones suit you best and later respec some out)...DA does not have Knockback resistance though, so taking Acrobatics would be a good option. i dont see any need for the heal pool since if you slot enough recharge reductions on Dark Regeneration then you can use that most of the time.
I always hear people telling me "shockwave is useless" or "Stop using Shockwave!" while in a team, but i find this attack really useful...especially if you get yourself in over your head or need to get foes away from an ally, it gives you a few vital seconds to get out of there.
As for Pool powers i took Fitness, Hasten, Travel power i took Super Jump, and epic i took Darkness Mastery.
But of course this is just my opinion, but you do have a point that there isn't alot of Claws/DA Scrappers around, so if you want something different then all the /regen or /SR scrappers out there then i'd go for DA.