PumBumbler

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  • Posts

    2018
  • Joined

  1. PumBumbler

    MoLambda baby

    Quote:
    Originally Posted by NuprinFeelgood View Post
    So glad to see things are "working as intended".
    Why would you doubt that?

    It's like a workers paradise!
  2. Quote:
    Originally Posted by BashfulBanshee View Post
    You know I would just like to point out that I didn't actually say anything. So I didn't break my promise.
    That reminds of pillow talk and the Profumo scandal.

  3. I can't read japanese so I didn't find that very constructive.
  4. Justice is a great server. You can up your post count without having people see your comments too.

    PS. You should also ignore all the malcontents and nogoodniks on this server. They are only trying to make your life better.
  5. Quote:
    Originally Posted by Quatermain View Post
    There seems to be some evidence that its some sort of a weighted system. Arcana is poking around the drop rate. Thought Uber said she found a table related to it, but didn't find the post in a 30 second search.
    I think she'll have to get on trials that randomize the individual functions on each team in order to reduce any effect that a team function has on the leagues, if any. That applies more to Lambda than BAF.
  6. PumBumbler

    Hello Justice

    And he's no different from all the other presidents.

    >.>

    Other than that. nuffin.
  7. I'm not sure if anyone needs to feel like "that special snowflake" but incarnate level powers have really skewed the game to the "see it - kill it - move" without very much variety.

    This makes most ATs kind of pointless except the damage dealers, a tanker and the occasional heal. I am referring to the trials specifically but I've begun to notice things have gone from easy to ridiculous 'phone it in' as people have gotten their T3s and up with level shifts.
    • Soft control: kind of pointless when defeat is the best debuff, which usually happens in seconds.
    • Hard control: mostly pointless except to evade an alpha for a squishy or to prevent mob scatter.
    • Buffers: mostly pointless now that anyone can grant PBAoE super defense or full mez protection
    • Rains: You get off a second or two worth of DoT damage before someone fires off a judgement power.
    • Long casting powers: no effect since someone rolls in before you can even get the power activated and blasts the mob to bits.
    • Healing: see soft control.
    • Immobile powers: long cast time, long recharge means they are left 2 mobs back the moment they are cast.
    • Enemy toggles: Useless against anything except AVs since even EBs get crushed so fast it is barely needed.
    • Non incarnate pets: mostly blown to bits by 54 enemy AoEs, slow to follow, [not counted for rewards?], general liability for run and gun teams

    It looks like toons that have been great at damage, especially AoE and focused single target damage are where it's at for the late game, and the Incarnate powers just add to it. Fast firing damage dealers, crashless nukes and -regen -dr are about all you need now.
  8. How about 'yet another tray' that would show up with the trial temp powers only on it, once you acquire them? It would disappear once the powers are used or out of the trial instance.

    That way it won't be buried in a huge power list or not show up in your tray at all if it already fully populated.

    This would make the noobs see they have something that might be (critically) useful, and the vets who don't know what to do but have a full set of powers see they acquired something as well.

    *temp tray would only have 2 slots
  9. Quote:
    Originally Posted by Defenestrator View Post
    So my question would be, instead of trying to aggro 30+ MOBs, what are your teammates (leaguemates?) doing?
    Sitting by the door and /em dance. What else should we be doing?
  10. http://www.virtualbox.org/ is free for non commercial use.

    It's like parallels or vmware, so you may need more RAM, but since you didn't say how much you currently have I can't comment either way.
  11. Most of this should not surprise the devs because this is what you get when you introduce things without any instructions. Paragon Studios seriously needs to document the stuff they put out.

    On the flip side, most people don't bother to read any instructions or warning labels. Reminds me of the time I went over to my buddy's house and saw a rickity IKEA shelf he put together, more a parallelogram than a rectangle.

    I looked at the pile of unused parts and asked him what those were for. He said, "extras." We spent the afternoon undoing the shelf and using said "extras" that were detailed in the instructions, which included a 4' cross brace on the back.
  12. Quote:
    Originally Posted by ArwenDarkblade View Post
    Crack dealers have tabs? They're getting fancy schmancy.
    Tabs of molecular acid.
  13. The whole LFG system being introduced without any instructions are a big cockup in itself.

    This has been one of the biggest failings of CoX IMHO because documentation has always been sketchy in this game, which seems to stem from the way the game has been developed.

    This means that bugs that have been squashed can come back, patch notes can be scarce, the game manual has never been revised since launch and new features and changes are supposed to be absorbed by osmosis. The help screens themselves can be hit or miss too.

    The devs should state full out whether players are required to come to the forums or website for information and updates because I doubt a significant percentage of them do.

    I never even noticed the tiny LFG part of my chat screen until someone pointed it out to me, and even then there wasn't any indication that that's where and how you start a league, join one and start a trial. I just thought it meant "Looking for Group."

    Did they introduce any new pop help for the LFG stuff?

    Heck, I still don't know what the colours mean in the searching for teammates screen since they changed it up.
  14. Quote:
    Originally Posted by HelinCarnate View Post
    Yet no one seems to notice the odd curve in from her thighs then back out to the butt. Her thighes are huge compared to the other parts of her body. She looks like she could crush your skull if you were not making her happy.
    Surely you jest...

  15. Plausibility is nothing compared to nerdrage.
  16. *Pays Nuprin $5 to be a PvPIO farm victim*
  17. PumBumbler

    Thanks Mermoine!

    Quote:
    Originally Posted by PSLAnimal View Post
    Why are you all looking at me?
    Er....no reason.

  18. PumBumbler

    Thanks Mermoine!

    Quote:
    Originally Posted by Quatermain View Post
    I know you are, but what am I.
    A dirty shame.

  19. Quote:
    Originally Posted by Johnny_Butane View Post
    Super heroes stand out. When the Hulk shows up to a fight, it means something. If there are 20 other Hulks there already, it doesn't mean much at all. These trials are designed so that you're not allowed to stand out, and they're balanced so that if you try to, you get smacked down. The only person allowed to 'stand out' is the raid leader who gets off on barking orders at strangers via pre-made binds.
    If that is your concept of leadership you're doing it wrong.

    Being a good raid leader is the ability to make your teammates feel super for contributing.
  20. Quote:
    Originally Posted by Eva Destruction View Post
    Well for one thing, if people killed the reinforcements with AoEs instead of scattering them everywhere, there would be more iXP. The final phase is a bit too tight for that, but the Nightstar phase in particular can result in decent iXP if her reinforcements are killed.
    Why would people scatter them willy nilly? A good stormer/bubbler won't scatter them either, since they always spawn near the same spot.
  21. Quote:
    Originally Posted by Test_Rat View Post
    Read what I said again:

    I didn't say the wouldn't TAKE newcomers.
    I said they wouldn't run the trials in a way to maximize Incarnate XP because:

    They got thiers already.

    I didn't say everyone is like this, but sad to say this is a majority of what I experienced. As of monday a high majority of what I experience on trials are to get the objectives done as efficiently as possible so that they can start another trial.

    No sharing spawns, no distribution of tasks so everyone in the trial gets a fair amout of xp. None of that.
    It might also turn out that someone who wants to maximize iXP would benefit more overall by simply going with the fast runners, since the newcomer can follow the fast runners to the next trial.

    If the same overall time is taken running 3 fast trials vs. 2 iXP maxed trials it might work out that the fast trials might give them more iXP in total, or something very close.
  22. Quote:
    Originally Posted by Solo_One View Post
    as much as i would like to have that become a widespread rumor, i dont think it actually matters. i got around 6-7 very rares and about 8 rares and 25+ uncommons over the 1st week of play on my cold defender. some runs i would toss only buffs for the puller tank and some i would go crazy and buff all 24 people and some pets... i think its still random, we were just lucky.
    I reported you for griefing my tables.
  23. Quote:
    Originally Posted by Schismatrix View Post
    When i watched the cutscene the points of her belt buckle repeatedly stabbed deeply into her abdomen. i'd say that maybe it's a holographic belt buckle. Or something.
    She has a belt buckle?! I never noticed.
  24. I've gotten 3 rares and the mostly uncommons and commons (65% unc) in about 50+ runs. Sample size is too small to make a comment but seeing someone getting a rare/v rare in the league each time makes me think I'm doing it wrong.

    Not sure how random is random but the luck I get is the bad kind mostly. Usually I have to make my own luck.