-
Posts
9 -
Joined
-
Thanks for all of the input! It's good to hear that Regen is still alive and well. I'm still leaning towards getting my Scrapper back in his prime, and at least I can now be confident that I wouldn't be completely wasting my time and resources in doing so. I like to think he can still be useful considering that he's one of my heroes that helped me learn the game. His active playstyle sure feels unique among my other heroes.
I've posted the build I had in mind below. I didn't post it originally because I was looking more for powerset advice versus build advice. A few of my build choices probably go against the grain when it comes to getting the most out of Regen. I've been considering the pros and cons:
- Pros
- Perma-Hasten
- 35% S/L Defense
- Decent damage resistance
- Better than 50% uptime on Instant Healing
- Cons
- No Shadow Meld
- High endurance cost
- Less than ideal accuracy
- Expensive
I think I can probably manage without Shadow Meld since I'm not afraid to wolf down inspirations (please don't revoke my Scrapper card!). I was also going to go with Barrier Destiny for a "second MoG" plus the sustained survivability from the lingering defense and damage resistance.
Again, I didn't start this thread just for build advice, and I do appreciate everyone's feedback regarding Regen. I feel like my Scrapper could become a Scrapper again.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Echinate Avenger: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(9), RgnTis-Regen+(50)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-%Dam(7), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36)
Level 4: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx(19)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 8: Impale -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(33), Apoc-Acc/Rchg(33), Apoc-Dmg/EndRdx(34), Apoc-Dam%(34)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(11), Dct'dW-Heal/Rchg(13), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/EndRdx(15)
Level 12: Quick Recovery -- EndMod-I(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15), SW-ResDam/Re TP(21), Ksmt-ToHit+(39)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(19), Dct'dW-Heal/EndRdx(50)
Level 18: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(25)
Level 20: Super Jump -- Winter-ResSlow(A)
Level 22: Resilience -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(37), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(40), GA-3defTpProc(48)
Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 26: Ripper -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(33), FrcFbk-Rechg%(40)
Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-Heal(29), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31)
Level 30: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(39)
Level 32: Throw Spines -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(34), SScrappersS-Dmg/EndRdx/Rchg(45), SScrappersS-Acc/Dmg/EndRdx/Rchg(45), SScrappersS-Rchg/+Crit(45), SScrappersS-Acc/Dmg/Rchg(50)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), DefBuff-I(48)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), RechRdx-I(46)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Physical Perfection -- Panac-Heal/+End(A)
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Degenerative Radial Flawless Interface
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
------------
Set Bonus Totals:- 16.5% DamageBuff(Smashing)
- 16.5% DamageBuff(Lethal)
- 16.5% DamageBuff(Fire)
- 16.5% DamageBuff(Cold)
- 16.5% DamageBuff(Energy)
- 16.5% DamageBuff(Negative)
- 16.5% DamageBuff(Toxic)
- 16.5% DamageBuff(Psionic)
- 23.5% Defense(Smashing)
- 23.5% Defense(Lethal)
- 15.06% Defense(Fire)
- 15.06% Defense(Cold)
- 7.25% Defense(Energy)
- 7.25% Defense(Negative)
- 6% Defense(Psionic)
- 22.25% Defense(Melee)
- 8.5% Defense(Ranged)
- 14.75% Defense(AoE)
- 75% Enhancement(RechargeTime)
- 27% Enhancement(Accuracy)
- 12% Enhancement(Heal)
- 5% FlySpeed
- 145.6 HP (10.87%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 6.6%
- 2.5% (0.04 End/sec) Recovery
- 90% (5.02 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 5.52% Resistance(Smashing)
- 6.78% Resistance(Fire)
- 6.78% Resistance(Cold)
- 3% Resistance(Energy)
- 6.13% Resistance(Negative)
- 3% Resistance(Toxic)
- 3% Resistance(Psionic)
- 5.52% Resistance(Lethal)
- 15% RunSpeed
- 36% ModifyEffect PlayerCrit
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1551;718;1436;HEX;| |78DA6594DB521A41108667D9C503420415D128887840511748BC4E2A8987A890805| |47297B2363A81ADA2166A41A3B9CB459E23875293DCE441727C921CEE13439AED1F| |A4C25651DF4CCFDF333DDD3D648FD7BC1F369FDF14CA953B65A356DB2BECDB46B52| |AEDBEEC61DDA89B154BD0E75FDF2F99965197D15B47D22A4ABB978CC196742F2BCB| |52EAF943B35CAE85DBD635F9445A35A9EFCAA2B4A4ED6C16D8B24AD296565D6F0DB| |CB94AA5AC67A45135ADA2CF996C98C5529D6683ADA50369D74A66D5E3CC0B55290F| |02EB55735FBF5D3938D9CB1AB5BAB44FC628A225FABD6C86E67C0D55E408314DB8F| |2E02E532B30D79A5AC5D1BAC4031AA435D19767A66F10C39A78D50B8968B895DF2E| |674D6B307B84EA70E60FCF672EC0BFCC75F255797F4DCDF1BE3DF7714E86E9C9328| |77698AFC9C78DF3DCA7BC8FFF0C3C67C6DF3213EF982BEF996FC897AFDFD07A97D9| |16D5C124733A05A6999BE4D08F18FB11A307317A119B17B15E418C1BE433C03E622| |02A1CDB28D97C6C537D41E84798233B9CA7F90BE1E4F42E690791F741E47DA89577| |9C714A9A006BDC01E47D04791E459E4791E731D4630CF50891EF30E7410C4FB06D8| |B6C41DC3318E2DACEAEF259B329663CCD4C5E631F17F984D04B21F4D2227A29815E| |4AA097CE483B8EBA8D1F714EAE3E058F99911366F41933FE82E3DE26DF09C436811| |A4CA20693C87D04B588DC63AAE413460EC3FFDD631EF73827CD14629AFAC8779AFE| |C45CFE027E05BF31D39F991AF9C6B07F0CF55C443D93118E3F439A39DEDF3507CD7| |C80B9B2C49A006916781F65A1B58F9F5950F9CD36EBB4047D8CF43AF43A6C49F0DC| |27440A7D979AE63827B5F67BA784B06E4A6BBFEB46A273BD419F487559D25D96EB5| |D96D52E4BA6D3B2C227E7B4F6BF85501075BF5F34FBD289E6BB87D67103053E3F2F| |6D8AF210D9DB26C635F1A353BFC0FA5F9D36BC3EC3D3F4E6331E758C1F778C731DE| |34D6AEB34C6F9E1CBF13FD2D0E8D3| |-------------------------------------------------------------------|
- Pros
-
So I've been having a lot of fun lately with my long-retired Spines/Regen Scrapper. He's not slotted too well since he's been collecting dust for so long, but he does okay most of the time as long as I'm not spacing out at the keyboard. I'm tempted to give him a serious (i.e. expensive) overhaul since I know he can be better and I'm having so much fun with him, but I'm a little concerned about Regen's potential in the current endgame.
I was able to pull together a build in Mids with perma-Hasten, ~35% S/L defense, plus a few other perks, but I still feel apprehensive about it. I'm used to my decked-out BS/WP Scrapper who can stand up to just about anything without much effort and my MA/SR Stalker who is also IO'ed to the gills and avoids almost all damage. I don't like the idea of dropping a billion Influence on my Spines/Regen if he's simply not capable of reaching a similar potential. I'd sooner save my Influence for my future Nature/Water Defender...
So this all boils down to one question: how does Regen hold up in practice these days? -
I've been anonymously lurking in this thread for a while, and I was hoping to see a little more discussion on this new powerset. I'm personally very excited about it. According to the slides posted by the OP, it will be a set with a very strong focus on heal-over-time (HoT) accented with some buffs and debuffs. The only set that might be seen as a distant parallel to this is Pain Domination. It seems very unique.
I have a sincere hope that Nature Affinity will finally give healing a good name. I'm sure it won't change the fact that buffs and debuffs are far more effective mitigation in most circumstances, and Nature affinity won't be without, but maybe it will provide enough green so that it's not considered completely superfluous in the presence of other modes of support.
One reason I think its healing could be so effective is that it's primarily heal-over-time. This could possibly allow one to preemptively spread heals throughout the team then shift focus to other priorities such as buffing/debuffing/blasting/controlling, and the steady stream of HoTs would keep everyone on their feet. Imagine big HoTs with +heal bonuses from IO's, +heal from Clarion, +heal from the new Support Hybrid incarnate slot, Power Boost, plus this set's unique Bloom mechanic (which provides a stacking bonus to healing)...it could be serious!
I picture the breakdown of powers like this (all wild speculation, of course):
- Heals
- Regrowth
- Wild Growth
- Lifegiving Spores
- Rebirth (rez, hopefully not too vanilla)
- Overgrowth
- Buffs
- Wild Bastion
- Debuffs
- Corrosive Sap
- Spore Cloud
- Raging Tempest
Of course, I'd really like if some folks around here that seem to have a rather uncanny intuition regarding the new powersets would truly "speculate" about what could possibly be in store for Nature Affinity... - Heals
-
I've been leveling an Elec/Kin Controller since release, and I can confirm that at least Static Field does not accept End Mod IO sets, so it would seem that the information is correct and that none of the last four powers of Electric Control accept End Mod IO sets. Intuition would suggest that there is no good reason for this since the other powers accept End Mod IO sets and all powers accept generic End Mod Enhancements. Besides, like you mentioned, Enhancements are generally slotted to a player's taste.
My best guess is that it has something to do with the Energy Manipulator: Chance to Stun proc. I doubt that it would do much harm in Synaptic Overload or Paralyzing Blast, but depending on how it would behave in Static Field and pet attacks, it could be something powerful. Imagine a chance for a stun each time Static Field pulses or a pet hits something; it could be serious. Given how short the stun is and how the purple patch would cut it down severely, though, it really shouldn't be a game-breaker in any case.
So who knows. It's quite strange. Really, I'm hoping that it's just an oversight so that I can at least experiment with stun procs all over the place because it seems like a fun idea. -
Upon looking at both Mids' for Going Rogue and the ParagonWiki entry for Electric Control, I noticed that a few key powers do not accept End Mod IO sets. I have an off-the-wall hunch as to why, but it still seems kinda strange that some powers that can be slotted with generic End Mod enhancements wouldn't accept End Mod sets. Any beta testers out there that would like to clarify why End Mod sets aren't slottable in all of the Electric Control powers?
-
I took a look at your build in Mids, and it looks pretty solid for the most part. In fact, most of your power picks are exactly the ones I picked on my Dark/Sonic.
However, in my experience, I find that Dark/Sonic does not benefit especially well from copious amounts of either defense or recharge, which are almost universal goals for other powersets and archetypes (although they certainly don't hurt). You really want to make sure that you have the recovery to support all of your toggles going at once while firing off attacks on top of that, though, and anything else is just dandy.
One major change that I would suggest is picking up Oppressive Gloom from your epic pool. Combined with Screech and Howling Twilight (which you will use often even when there are no fallen allies present), you can keep entire mobs stunned easily and even stun bosses without effort. It's a real dealbreaker, in my opinion.
The other change I would suggest is to slot Fearsome Stare for ToHit debuff rather than fear. The fear lasts plenty long on its own, but more importantly, it has a powerful ToHit debuff component that will leave mobs missing constantly when combined with Darkest Night. Enhancing it for ToHit debuff will ensure that even higher-level mobs will be missing as often as possible.
All of that said, Dark/Sonic is highly soloable. Only mezzes really bring you down, so a few Break Frees will keep you rockin' and rollin'. Teams will love you, too. And it's fun, for sure. -
Quote:Shoot, you're right. In my eagerness to complete this theory, I overlooked Dr. Q. Although it punches some holes in my theory, it presents an interesting contradiction in Rularuu's abilities.The Rularuu try to get it in Quaterfield's abomination of a TF. We're not supposed to let them.
If Rularuu needs portal technology to travel across dimensional boundaries, then how was he able to invade our dimension in the 1960s, and how were his minions able to invade through portals in 2004? If he requires portal technology to do so, then we must assume that he had it then. However, why do the Rularuu need to build portals (according to Dr. Q) if they already had the ability to travel across dimensional boundaries using portal technology they already had access to?
It seems contradictory to believe that Rularuu used portals but doesn't have access to them, not based on my theory, but based on these events. Perhaps he once had access to it but no longer does, but there is no evidence of this in the lore.
Quote:If he had consumed them before his imprisonment, they would have been gone before Portal Corp existed. They never say what "consume" means. Does he eat everything in the whole entire universe? Does he just take all the good stuff? All we know is that it's bad. Cue Galactus comparisons.
Let's assume his "consuming" a dimension renders the Earth completely uninhabitable, if it's even there anymore. What does Portal Corp do with dimensions that we can't explore? We are never told. What about a dimension where they find a big expanse of nothing where our solar system would be? That is assuming that the consumed dimensions don't just wink out of existence, in which case Portal Corp would never find them because they don't exist.
Ok, that's all fine and good if he's been eating dimensions for a very long time. They were gone before we knew to look for them. But if he is still snacking away in his imprisonment....how many dimensions have we catalogued? Far more than we ever see in game. Whether any of those dimensions would be statistically likely to just suddenly go poof is of course dependent on the number of dimensions out there, but the law of comic-book probability skews the odds of it happening.
Statistically, Portal Corporation might have witnessed a dimension both before and after its consumption, but whether they did or not is anyone's guess.
Quote:They are all separate beings, but they are all Rularuu. He's kinda like the Borg that way.
Quote:In a way, the fact that he separates himself like that lends credence to the theory that he was once human. He has god-like power, but his mind just couldn't handle it, so it fragmented itself into multiple aspects, each with more limited power, each with more limited responsibilities, but all ultimately part of the whole. What does a mad god need with kindness? Why would a mad god essentially take pictures of his dinner (the Reflections)? Wouldn't a being of such power be above such petty emotions as anger, pity, and regret?
I still think he is far, far older than the Dream Doctor. I think the quote in the Midnight Club could refer to the fact that he started out much like the Dream Doctor, as a very powerful meta-human able to transcend many of the same limitations, but went too far, went mad, and turned into what he is. The Dream Doctor could be using him as an example of what not to do.
The reason I theorized that The Dream Doctor had known Rularuu before his ascension is that The Dream Doctor notes in his memoir that part of him is still human and ponders the same about Rularuu. This suggests that The Dream Doctor knows that Rularuu was once human. Unless The Dream Doctor can see into the past, he wouldn't know this unless he had known Rularuu when he was human.
Quote:Writing actual missions around the lore (canon, speculation, or made up) is difficult, I agree. You have to give the player interesting ways to get all the exposition, and then there are many players who would avoid the arc just because it would necessitate using a difficult enemy group.
Quote:I like your theory, though I'm pretty sure Rularuu is "just" a random Space God wandering through the dimensions.
Ha! It's no surprise that /SR Scrappers hate those cheating eyeballs. Sentries can see through all stealth and any defense...but can they see why kids love Cinnamon Toast Crunch? -
Quite a few replies here, I'll see if I can't justify a few things.
Quote:Thanks, Ironik. I might shoot Durakken a PM, but I'm not sure this is all concrete enough yet. Also, you're right about "counsel" needing to be "council," looks like I missed it in my revisions. "Prodigal," however, seemed appropriate in that my theory suggests that his power was newfound and very great, and he unleashed it in a blatantly extravagant manner. I might be able to use a better choice of words there, though.Nice write up. Tell Durakken for his Wiki Lore project.
Minor spelling nitpicks: "prodigal" should be "prodigious" and "counsel" should be "council."
Quote:You should write an AE arc.
It's a pretty good theory, except for the timing of it.
It's pretty clear that Rularuu is a prisoner in the Shard. He can't get out. That's why he's so keen on getting portal technology, so he can get out. If he can't get to our dimension, why would he be able to get to others? Would the Midnight Squad be so irresponsible as to seal him away just from our dimension, not from all dimensions? And if they were that irresponsible, why has Portal corps not run into any other dimensions that are threatened by Rularuu? Which means he wouldn't have had much time to go around eating dimensions before he was locked up, if he was a contemporary of the Dream Doctor.
As for your concerns about inconsistencies, let me try to explain. I believe that Rularuu was intended to be a prisoner in the Shadow Shard, but he is not really held captive within. The Midnight Squad may have thought that the Shadow Shard would be sufficient to banish him, but given how quickly they had to react to his sudden and unexpected attack, they had no way of knowing that Rularuu was too great for dimensional imprisonment; they knew no better at the time.
Also, I doubt a being that is capable of consuming entire dimensions really needs Portal technology.
As for not seeing Rularuu in other dimensions, I believe that it's just a matter of chance. It's not really that Rularuu can't get to our dimension, it's simply that he didn't. For a being whose only purpose is to consume dimensions, what makes Paragon City's dimension so special? What makes any dimension special? How fast can he consume dimensions? What is the topology of the multiverse? We don't know his motives for choosing dimensions, nor should we assume any motives for consuming any particular dimension.
As for coming back to Paragon City's dimension, I believe it was simply a matter of Portal Corporation opening a portal to the Shadow Shard, at which point the Sentries saw the opening and attempted to consume our dimension, strictly according to their purpose.
In other words, assume that Rularuu is truly imprisoned and cannot consume dimensions while in the Shadow Shard. Thus, to have "absorbed thousands of dimensions" according to his description, he would have had to have consumed those many dimensions before his imprisonment. If he had invaded so much, then it is still possible that Portal Corporation would have seen evidence of Rularuu in other dimensions. Also, for a being possessed of great intellect and that "knows all the tricks" according to his description, then why would he choose to invade a dimension as a single being at a location where he would face the greatest opposition (a point made in an old Rularuu thread by another user, Samuel_Tow)? It just doesn't add up to me.
So it still stands, in my belief, that Rularuu began consuming dimensions after his supposed "imprisonment" and not sooner. I could simply be wrong, but that's why I labeled it a theory. I do appreciate the feedback, though.
Quote:I'd put in links to the source of specific information, as well. I don't recall the "Ruularu was a sorcerer the dream doctor found" bit, for instance. And IIRC one of the books in the Midnighter Club has some bearing on Ruularu, or is hinted at it (cutting off a piece of his consciousness.)
...
To me this reads less as a created "being" and more as having forced itself into existence (something seen here and there in other myths - an idea portrayed with will giving itself shape as a godling.) But again, that's my read of it, and I may be piecing it together differently and missing or misremembering some info.
Quote:Originally Posted by The Dream Doctor's MemoirWhy I Left and Why You Must Stay
by the Dream Doctor
Hopefully, when you read this, my name is not forgotten. I don't know why that's so important to me. I guess after all I've seen, a part of me is still human. I wonder if the same can be said for my counterpart, Rularuu.
As I used the blade, I shaved off a piece of myself. I am not the same man anymore. I still work among you - looking for answers. But I've also begun searching in the dreamspace for a way to protect you, and the rest of the world, from a fate that grows closer with each passing day. Something is coming and I must find out what it is before it's too late.
I have never been afraid to ask for help. If you remember anything about me, please remember that. But this...this is something I must do on my own. I'm going to try and save the world... again. But by all means, don't let that stop you from trying to save it first.
-The Dream Doctor
The memoir is very cryptic and could be interpreted in any number of ways, so I don't believe that there can be any one true meaning behind it.
As far as the idea of Lanaru having forced himself into existence, I'm not so sure that is the case. In part of the souvenir received from Faathim the Kind's task force, it tells of Lanaru being a slave to Rularuu.
Quote:Originally Posted by Faathim TF SouvenirAnd he rose up into the air,
And there he forged himself a great palace,
...
And Lanaru toiled in slavery to his master,
And as executioner he did work his rage...
I'm glad to see some discussion going on, though. There's just too much interesting lore surrounding Rularuu and the Shadow Shard to let it fade away. -
With the Cathedral of Pain making a comeback in the upcoming issue, I figured that now would be the best time to put forth my theory on Rularuu the Ravager. I've always been a fan of the Shadow Shard and the lore surrounding Rularuu, but sadly, it seems to have been abandoned over the years (well, up until the upcoming Issue 18, it seems). Still, I've read over its history and attempted to put together the information known from canon into a complete history and purpose of Rularuu the Ravager. Even if just for the record, I want to share my thoughts with everyone here. Be warned, though, this is gonna be a doozy.
Before really getting to the meat of this post, let it be known that most of what is written herein is either known fact from City of Heroes canon or inferred from such facts, although there is some speculation where it is necessary to fill in the gaps. Still, it's all just theory, so please bear that in mind.
* * * *
Aspects of Rularuu
It is known that Rularuu is currently divided into seven aspects:
- Aloore the Watcher
- Faathim the Kind
- Lanaru the Mad
- Uuralur the Mirror
- Kuularth the Scavenger
- Chularn the Slave Lord
- Ruladak the Strong
Each of these aspects are responsible for certain domains of Rularuu's existence. In addition, each of these aspects have a type of creature associated with them and a physical domain which they preside over. This information is presented in the table below.
Code:Name Minion Location Purpose ---------------------------------------------------------------- Aloore Sentries The Palace Observation Chularn Wisps Factory Cubes Slave driver Faathim Refugees / Natives* The Chantry Caregiver Kuularth Natterlings The Repository Scavenger Lanaru Storm Elementals The Storm Palace Executioner Ruladak Brutes Tyrant's Rock Taskmaster Uuralur Reflections Garden of Memories Memory*
Purpose of Rularuu
Yet, while the purpose of the aspects relative to Rularuu are known, it is not known why Rularuu the Ravager exists. However, Rularuu's only known goal is to absorb dimensions, and to fully understand Rularuu's true raison d'être, the act of absorbing a dimension must be defined. In an attempt to define it in the most general sense, when Rularuu absorbs a dimension, he removes the target dimension from its current state and the target dimension becomes a part of Rularuu.
The true process of absorbing a dimension may be extrapolated from his invasion in 2004. It is known that Rularuu's only known goal is to absorb dimensions. Thus, when Rularuu invaded Paragon City in 2004, we must assume that the invasion must have been an attempt to absorb the dimension in which Paragon City resides. The invasion began with an attack by the Soldiers of Rularuu that attacked everything in sight. The result of a Rularuu attack appears to be the destruction of that which they attack; thus, the act of absorbing a dimension involves destroying that which resides in the target dimension.
Still, the target dimension must become a part of Rularuu according to the above definition of absorbing a dimension. If all that resides within the dimension is destroyed, then only the space of the target dimension and indestructible constructs of the target dimension would remain. However, note that Uuralur is responsible for remembering all that Rularuu witnesses by creating Reflections of all that Rularuu witnesses. Since all Reflections are a part of Rularuu, then anything that is reflected is a part of Rularuu. Thus, when Rularuu witnesses a dimension, that dimension becomes a part of Rularuu as a set of Reflections and is thus absorbed by Rularuu.
Assume that Rularuu absorbs all dimensions but his own (and that Rularuu cannot absorb his own dimension). When all other dimensions are absorbed, all dimensions will be reflected by Uuralur and will thus be a part of Rularuu. At this point, all is Rularuu, and Rularuu is all, and the goal of absorbing dimensions becomes impossible. While this may not be Rularuu's true purpose, given that his only known goal is to absorb dimensions, this is the only logical conclusion that can be inferred as a result of Rularuu. Thus, the coalescence of the multiverse is the ultimate form of Rularuu.
Theoretical History
After World War II, The Dream Doctor furthered his magical powers, and in a journey into his own mind, he learned that his dreams were not merely dreams, but true visions of the universe. Through this great revelation, The Dream Doctor began to ascend his own being as a force of cosmic intelligence.
Yet, as The Dream Doctor explored the metaphysical space on Earth, he became aware of another great intelligence in the world. He followed the energy to Paragon City where he continued to trace it underground. Far beneath the city, The Dream Doctor met a great sorcerer whose mystic mind rivaled his own. Together, they realized that they could explore the entire realm of existence. This sorcerer's name was Rularuu, and Rularuu and The Dream Doctor would spend years helping each other understand all that could be understood.
However, one fundamental quality separated the two minds: the vision of potential. The Dream Doctor realized that such a great power could be used to observe and predict all forces that would threaten the world, but Rularuu realized that such power could be used to become a more significant force in the universe. Aware of the true power available to him, Rularuu attacked The Dream Doctor in a grab for power. The unsuspecting Dream Doctor would be left for dead in the underground, and Rularuu would draw upon his immense power to become an omnipotent being capable of ascending the universe.
Thus, the sorcerer Rularuu became Rularuu the Ravager, and he then shed his veil of secrecy and began to assert his power over the world. The Midnight Squad rose to the occasion and battled against this fearsome being, but as they quickly discovered, he was too great to defeat outright. So, the Midnight Squad opened an impromptu portal into a dimension that they had discovered long ago known as The Shadow Shard in which to imprison Rularuu the Ravager. They succeeded, but not without a pricea portion of the Paragon City population was swallowed into the Shadow Shard with Rularuu. Of course, this price paid was not publicized, and as a unanimous judgment of the Midnight Squad's best interests, the entire organization decided that the event of Rularuu's rise to power was best kept a secret . . . that is, all but one member of the Midnight Squad approved.
Darrin Wade was genuinely interested in understanding more about Rularuu. However, he was a one-man minority in this interest. The Midnight Squad expressed some disdain over his insistence to explore this being further, as they feared that Rularuu was an evil power that was best kept imprisoned, not to mention that they didn't want to expose the collateral loss of citizens they had caused. So, beneath the notice of the Midnight Squad, Darrin began to assemble other dark magicians who were interested in this being. Many responded, and so the cult known as Rulu-shin was born. Darrin authored a text about this cult a short time after its founding, and he introduced this book into the annals of the Midnight Squad's library. Once the text was discovered, the Midnight Squad became furious with Darrin for furthering his probe into the forbidden lore of Rularuu. And so, Darrin left the Midnight Squad to seek his own path to Rularuu, and the Rulu-shin followed in the shadows behind him.
Meanwhile, in the Shadow Shard, Rularuu the Ravager brooded over his rapid defeat. Yet, he realized that his being was not altered, and that his powers were still as great as they had become before his banishment. And so, he began his effort to transcend the universe; in essence, an effort to become the universe, the sole universe of all existence.
To facilitate this conquest, Rularuu divided his sentience into a council of beings, each much like Rularuu the Ravager himself. In fact, this collection of beings was Rularuu, collectively. To drive the human victims as slaves, he created Chularn the Slave Lord; to bring work for the slaves, he created Kuularth the Scavenger; to oversee this operation, he created Ruladak the Strong; to execute the dissident humans, he created Lanaru the Mad; to care for the willing humans, he created Faathim the Kind; to observe all that can become Rularuu, he created Aloore the Watcher; and finally, to create real manifestations of all that would become Rularuu, he created Uuralur the Mirror. Many of these seven aspects of his complete being would each create hordes of creatures, each type of creature sharing a purpose with its creator aspect.
These aspects immediately went forth and ravaged as Rularuu willed. Although the Shadow Shard was intended as a prison dimension, it was not able to suppress Rularuu's vast power, and so, many aspects of Rularuu broke through the dimensional boundaries to begin the coalescence of the multiverse. A few aspects went into conflict and soon found themselves forced into slumber (Ruladak), trapped in a floating prison (Faathim), or left to rage within a zone of pure chaos (Lanaru). Over the course of the next 40 Earth years, Aloore would send forth the sentries to bring the multiverse into view of Rularuu while Ruladak's Brutes would dismantle these worlds. All the while, Kuularth would send the Natterlings to gather remains of the destruction while the Wisps commanded their activity. Lastly (and perhaps most importantly), Uuralur would create manifestations of all that Rularuu witnessed through the Sentries. Thus, thousands of dimensions would be destroyed and would simultaneously become a part of Rularuu's vast being as Reflections.
Then in 2004, Portal Corporation unwittingly opened a portal to the Shadow Shard. The Soldiers of Rularuu promptly attacked Paragon City as they once again saw access to Paragon City's dimension. Since the Midnight Squad had long faded from the public eye, and jaunts into foreign dimensions were commonplace to Portal Corporation, no communication was had between the two organizations to prevent this discovery. During this new invasion, the Midnight Squad would remain in the background while the heroes of Paragon City would rise to the occasion to stop the invasion. The Soldiers of Rularuu were prevented from absorbing Paragon City's dimension, but Portal Corporation did not destroy their portal to the Shadow Shard; instead, they sent a military and scientific expedition into the Shadow Shard to uncover the secrets that lay within.
Sometime during this sequence of events, The Dream Doctor regained consciousness, having not been killed by Rularuu after all. Seeing that his powers were still with him and that Rularuu had been imprisoned, The Dream Doctor continued to ascend reality and become a being of cosmic intelligence. To this day, no one is sure what form The Dream Doctor has taken or where he is, but in his final memoirs, he made it clear that he is still among us as he searches dreamspace for the answers to our future.
* * * *
So there it is. I welcome discussion and criticism, and at the very least, I hope it would have at least piqued your interest. In any case, I hope that the new Cathedral of Pain will fill in a little more of Rularuu's story. One can only hope. Last but not least, thanks to ParagonWiki for having such a great deal of information available; it was invaluable to my research.
EDIT: Word choice