PalmTrees450

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  1. [ QUOTE ]
    Qr - out of interest, what would you be doing in your 'base'?
    Eco

    [/ QUOTE ]

    Hey, what happens in the base, stays in the base.
  2. One thing to consider is that even though you're planning on 30% positional defenses, will you have any defense debuff resistance? (Not that familiar with ws dwarf) Or will a single shot from a rularuu eyeball take it all away?

    That said, you seem to really like the WS idea better. So just go with it.
  3. I'd just wish more people would put eb/av warnings in their description. That way my 50s can go, oh a crunchy, and my lowbies know not to waste their time.

    And if you're designing an arc specifically for low levels, think twice before using custom critters. They're just way stronger than the regular low level mobs and low level chars often don't have the tools or the slotting to deal with them.
  4. [ QUOTE ]
    [ QUOTE ]
    Better Instanced Content plz.

    [/ QUOTE ]

    Honestly, this is my opinion too. The only thing wrong with CoX instances is that the vast majority of them are a random set of hallways filled with loitering foes connecting a few rooms, also filled with loitering foes, using one of 5 or so tilesets. They don't look like labs or offices, they look like purposeless hallways and rooms connected in an erratic manner and decorated to resemble something almost, but not quite, entirely unlike an actual office building or lab.

    The best instanced maps in the game are the ones that actually look like something instead of a decorated simple maze. Most of these happen to be outdoor instances, I'd like to see more maps designed to look like something real like shopping malls, grocery stores, schools, libraries, museums, etc. Not just based on the tileset, but based on the layout.

    [/ QUOTE ]

    I only played the free trial for Dungeons and Dragons Online, but one thing that struck me about their instances was that they had more of a handcrafted feel to them. Also they had traps. CoX could use some of that.

    I was on a Dr. Q tf when I identified the three elevator lab map and the location of the boss room 5 secs after entering the mish. Someone asked how I knew that. After five years of the same maps with the same spawn points, you just know.
  5. My most villainous arc (28084) is only one mission long, but you do assist in some human trafficking. Had a couple of feedbacks saying the mish made them feel dirty.