Ozmosis

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  1. Do We know how many teams entered officially?

    And my team will be running a second one tonight!
  2. Ok, We'll start tonight if Yeti is back in time, if not we'll work on getting temp powers I guess.

    EDIT, Oh and yesterdays dry run for the Posi1 tf prooved rather, umm, interesting.... quick advice: bring yellows.
  3. Quote:
    Originally Posted by cursedsorcerer View Post
    An excellent opportunity to test my new Mastermind set: Chuck Norris Summoning!
    ? O.o

    Quote:
    Originally Posted by cursedsorcerer View Post
    *summons 3 Chuck Norris Clones,
    Impossible! The laws of nature fear nothing, save for Chuck Norris! They bend to his will! However the only law of nature that is resistant to Chuck Norris, is that they will not allow Chuck Norris to be replicated!

    Quote:
    Originally Posted by cursedsorcerer View Post
    2 Chuck Norris Impersonators
    Impossible! Impersonating Chuck Norris is a death sentence, for he can smell Chuck Norris impersonators no matter where they are on the globe, thus track them down and eliminate them!

    Quote:
    Originally Posted by cursedsorcerer View Post
    and 1 Super-Norris*
    Impossible! Chuck Norris is the pinnacle of perfection, thus is by defenition, Super.

    And lastly...


    You do not summon Chuck Norris, Chuck Norris summons you!

    Have a great day!
  4. Quote:
    Originally Posted by Stalemate View Post
    You mean MO in the sense of "no deaths", right?

    You're not actually thinking of setting all the MO limitations to run these?
    Ummmm yes? Aren't all ITF's/STF's Mo attempts till someone dies? LOL Unless of course the contest demands we run them outside of the limits, or if the other team did them without them... then I won't handicap my team for nothing.

    EDIT: Stale! Can you and Cass get on TeamSpeak? I know you dont have headsets, but you would at least be able to hear whats going on, and not be totaly lost on what we're doing And how about you Yeti? You have TS3?
  5. /e Mr. T

    "Ah Pity tha fool, who messes with tha T!"

    /e Mr. T


    Happy Birthday Man
  6. Quote:
    Originally Posted by Ozmosis View Post
    So far:

    -Ozmosis (Manifestos, 50 troller ill/emp)
    -Big Yeti (Lil' Yeti, 50 tank ss/inv)
    -Stalemate (Blaster needed. 50)
    -Cassiopea (Blaster needed, 50)
    -Creepy Chick (Defender, 50 )
    -Jet Lighnting (Defender, 50)
    -SnowLarl (Defender, 50)
    -Gravity Giggler (Troller, 50)
    Team has been formed!

    We will be running one or possibly 2 TFs during next week. The balance will be done next week end.

    EDIT, Post has been Updated. Please contact me in game or in the forums. (Or Facebook if you have me on there)
  7. I got one. Link/info is in my sig. Be warned, it was made to be difficult.
  8. Ok.... so Yeti is not here this week end... and one of my friends cant play during the week, so shes limited to week ends.... which means that we wouldnt be able to start before the week end of June 5th-6th. Which leaves us 2 days to run all four TFs.... that's cutting it close....

    However, I'm confident that if I get the players I wanted, we can do nothing but speed MO runs... the problem will be getting everyone on at the same time...

    And I still havent heard from the last guy... he was out of town but should be back today...

    Arch, keep your calendar open, I may recruit you if I cant fix something up with my friends Larl and GG.

    Yeti, I'll keep you posted.

    I will need another vic... err volunteer if my candidates cant make it, since I will have another free slot open.
  9. Quote:
    Originally Posted by BigYeti View Post
    I am up for a run or two tonight before I head out for the weekend
    Still trying to get the team together Yeti I'll let you know if anything pans out.

    How long will you be gone for?
  10. If I could get the 4 peeps I was thinking of (2 of which are confirmed), these are the peeps I'm used to doing MoTFs and speed runs with. So I aint too worried

    ...Unless of course I can't reach them!

    EDIT: One of them answered my text, she's real busy lately and can only get on for short periods on week ends, trying to fix something up now!

    Arch! Just in case, when are you available?
  11. Quote:
    Originally Posted by Stalemate View Post
    And to think, I was going to ask my SG (therefore, Talbein), if anyone wanted in on Oz' team.

    If we're starting this tomorrow night Oz (wife is unavailable on Thursdays), let me know of any open spots.

    KK, trying to email the last 2 now. Havetn gotten a response yet.
  12. Quote:
    Originally Posted by Shadow State View Post
    I can't remember if that allowed you to change the looks of billboards, or the music during the loading screen, but I do know you can change the loading screen picture, the Music in Pocket D and the radio emotes.
  13. Quote:
    Originally Posted by Talbein_Vikshus View Post
    Most common question asked...
    What are the prizes? >_>
    Team mates are asking this too...

    I still have 2 spots open for now. I have 2 friends I want to ask but havent seen yet. They may be out of town right now. If they can't make it, I'll come back here and ask if anyone else wants to join.
  14. Quote:
    Originally Posted by Stalemate View Post
    I seriously gave thought to starting another team, juuuuust to compete with Oz and make things more interesting, but I'll hop in instead.

    I can bring in a tanker, a blaster or a scrapper.

    I'll also talk to Cassiopea and see if she's interested after I explain the requirements.

    She has a few defenders and trollers, and I believe some scrappers that could join.
    Well, so far we may be the only team! LOL

    Added to the list.
  15. Quote:
    Originally Posted by BigYeti View Post
    Well sign me up Oz. Lil' Yeti, lvl 50 tank ss/inv. I am available same times as you as I too am east coast. I am not around this weekend but am available tonight, tomorrow and then anytime next week from Tuesday on.

    I understand if you want to run some stuff this long weekend so if you cant pick me up its cool
    Signed!

    And I'm Canadian, the long week end for us was last week end, next week end is just a normal one for us!
  16. Ok... so instead of just sitting here and waiting for someone to do something about it (the clock is ticking, ya?), I'm throwing my hat in the ring. I'm forming team number 1 for this contest. I'm assuming it has to be a 8 man team since it's 8 to start the STF?

    So far:

    -Ozmosis (Toon will be decided upon what the team will need)
    -Big Yeti (Lil' Yeti, 50 tank ss/inv)
    -Stalemate (To be determined)
    -Cassiopea (To be determined)
    -Creepy Chick (To be determined, but leaning towards cld defender)
    -Jet Lighnting (To be determined, but leaning towards cld defender)
    -7
    -8

    I'm available mostly week ends, and a few hours on week nights. I can sqeeze a TF in during the week, if its between 7-7:30PM to 10PM eastern. Week ends are open as long as it's planned a few days in advance.
  17. I will try to be there, however currunt plans may change.

    I needs me some HO's darn it!
  18. I'm interested. Just dont know about the schedualing tho.

    EDIT: Ok nevermind, I just re-read the original post and realised how the time will be working. I am interested if a team will have me. I am east coast, just in case you needed to know what time frame I need to work with.
  19. Ozmosis

    Mo Madness

    Had fun on the Mo runs today, even if we didnt get the badges, I still had a great time trying
  20. Ozmosis

    Mo Madness

    Quote:
    Originally Posted by BigYeti View Post
    Oz, we can certainly hold off on States til you arrive I am psyched. It will be fun just to get a few tf/sf together even if we fail!
    Yeti, I'm in game now, you can send me a tell to @Ozmosis. I should be on for a couple of hours, we can talk on planning when to start this.
  21. Ozmosis

    Mo Madness

    I'd be willing to join the MoSTF run. I wont be available till late Sunday tho...
  22. This is more game mechanic than art, but... I would LOVE to be able to interact with environments more.
  23. I was thinking about this the other day as well. There are alot of possibilities here with the new "copycat" tech. The application it was given in the new posi TF alone is inspiring.
  24. Quote:
    Originally Posted by Smurphy View Post
    1) The missions must allow the starholder to be level 50 and play as a level 50. The enemies really need to go up to level 52 and hopefully 54. Minimum levels are irrelevant**Edited**
    My arc was made to be played at level 50.

    Quote:
    2) Assume an 8-man team is playing the mission.
    The more the merrier. My arc was made to be more overpowering the more people were on it.

    Quote:
    2) The enemies must be capable of defeating my teammates with some regularity. Some examples: Rikti and Romans were about perfect. Nemesis a little too frequent at killing teammates. Arachnos and Longbow are probably about right as well.
    Custome made Zombies.

    Quote:
    3) Mezzing must not be a featured aspect of the enemies. A few enemies with Mez are ok. See Romans
    Not much mezzing, but expect a ton of debuffing, rezzing and spike damage. Also, half of the baddies in this TF are Masterminds, so a small mob of 5 can easily go up to 20 given half the chance.

    Quote:
    4) Linear missions. We go in the front. We go towards the back. Then it's over. No open maps where a team may split up or be unsure where to go. No going to the back, getting a hostage, then going back to the front. See the Imperious TF. The cave missions and the occasional non-perfectly straight is just fine.
    5 Missions, only one open map (graveyard). The rest of the maps are faily small, save for the last one.

    Quote:
    5) Bad to the bone encounters. Occasionally have ambushes, surprises, AVs or other interesting and non-standard fights. See the ITF for the right ratio of standard verse special encounters.
    Ambushes: Check. AVs: Check. Non Standard encounters: Check.

    Quote:
    6) Nothing failable. I'll do my own failing, no need for the mission to have its own ways I can fail. However, an ever increasing ambush or defend something after the mission has already succeeded can be great fun. "We've got to hold out and give Moderator 8 as much time as possible to finish his sandwhich. Every minute we can give him helps." That's good. "You died and Moderator 8 lost his sandwhich. You fail." That's bad.
    Never heard anyone failing this TF, but there have been alot of quitters due to "difficulty".

    Quote:
    7) No missions that cause un-fun amounts of lag nor slow down the server.
    No more lag than anything currently in-game. (unless of course having1000 zombies coming after will cause your rig to blow up or something).


    My arc never got alot of attention cause it doesnt give alot in terms of exp or drops (half the mobs are MMs). But it was meant to be a challenge, and I have witnessed team wipes from overzealous people who werent careful.

    Link and info can be found in my sig.

    Good luck.
  25. Quote:
    Originally Posted by PowerLeveler View Post
    Hmm.

    [Secondary Mutation]

    *Click*

    Awesome. Wonder what the graphics for this will be!