Oceanborn

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  1. [ QUOTE ]
    any idea on due dates on each one? and what about the hinted parts of it, such as the EATs the new powersets and the new zones?

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    Posi didn't mention any plans as far as I can remember.

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    thats good to hear bout that its going to be divied. and the WS for CoV is coming in I8 ?

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    Posi said he's trying to.. asap.

    Although, we gotta remember, eventhough Posi said the new Epic ATs will now be unlocked through Trials/TFs, the Nictus (Warshades) will still have the same requirement as the Kheldians (lvl 50 requirement.) The main reason (I'm assuming) is.. well, balance.
  2. [ QUOTE ]
    so 'city of shadows' is going to be dropped? that seems unfair. i want to give them my money.

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    Heh, yeah it's been divided into several issues instead.
  3. [ QUOTE ]
    so wait we have to buy another expantion box to get EATs i sure hope not cause that whould mean it would be unfair to both Coh and CoV because CoH players will get mad that they get nothing out of it and CoV players because they gotta pay to get an epic. So the Devs are gonna get complains ethier way

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    There was going to be an expansion box filled with way more than just just an EAT (other content), but the devs chose to turn that expansion box into several issues instead, which is free.
  4. From Positron's interview at W00T:

    [ QUOTE ]
    "The Incarnates are planned to be an Epic Archetype. I do not know when the Incarnates will come out, however. They don't really fit into the story line. But it is probably the first epic archetype that we want to do after putting Nictus into CoV."

    [/ QUOTE ]

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    "Yeah, that's our plan, is to get Nictus into City of Villains as soon as possible and get them there as a reward for getting your villain to level 50."

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    "They will probably be alot like Warshades, and there will probably be an evil version of a Peacebringer as well and with some tweaks to some of the powers to kind of put them more on the villainous side."

    [/ QUOTE ]

    So, as far as I can tell, it sounds like Posi wants the Incarnates to be released first.
  5. Most will claim you can trigger it, but that's all talk for now. Others will say you can't but you can speed up their arrival by defeating each mini-battle between the Tuatha De Dannons and the Fir Bolgs. After 3-5 mini-battles, finally, another mini-battle will come, except this time, both groups won't be alone. The Fir Bolg will be accompanied by Eochai and the Tuatha De Dannans will be accompanied by Jack in Irons. That's where they fight along with their little lackeys.

    From my last experience, it took a few hours of waiting until they came out. So be patient. As far as the devs, they have officially claimed that they're on a timer. That's what I go by as well. This all takes place at the Grim Vale.


    Eochai seperately spawns by itself down by the pumpkin patches in south-west of the map. Jack in Irons seperately spawns around his thorn, south-east of the map, behind Salamanca.


  6. Take care Cuppa, hope everything works out in Tabula.
    You were always fast on your responses and very honest.

    We'll miss you!
  7. It does look that way. Although, I just want to remind everyone, I'm not sure if the devs will abide by this fact since it might be a bit contreversial, but corals are both male and female. So in those pictures, gender is probably not that important.
  8. [ QUOTE ]
    And really, I have no evidence that Coralax and BotBS will appear at the same time other than the fact that PB's and WS's came out at the same time. There are certainly plenty of reasons to believe the devs won't always follow this pattern.


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    As far as the BotBS and the Coralax are concerned, they're in no way like PBs and WS since both PBs and WS are Kheldians. Some people refer to them as "two" EATs, but in fact, the Kheldian is one AT with two divisions being the light and the dark.

    So the Coralax and the BotBS will probably keep to theirselves as far as normal EAT rules.


    [ QUOTE ]
    On the subject of the costumes, I'm still trying to figure out how a "pure" Coralax might work. I think both your conclusions about Calystix are spot on, so we're pretty much in the dark as to what a pure Coralax looks like. However, assuming they all have some distinguishing characteristic, say, Calystix's odd eyes, we're still left with the problem of how the devs can ensure that all Coralax PC's have them and no other character does.


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    At first, I thought that Coralax costume pieces (I'll lump them all together under the admittedly ridiculous but easy-to-type idea of a "Coral Hat") would be unlocked in the same trial or whatever that grants access to Coralax AT. However, the only ways, so far, to grant costume pieces are to the character who earned the unlock (e.g., the Croatoan Witch Hat or the Stocking Cap) or to the account as a whole (e.g., the Hellenic Sandals or the CoV Preorder Helmets). In order to allow Coralax-specific costumes to Coralax and only Coralax, the devs need to develop an AT filter for the costume creator. I have no idea how viable this is.

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    I'm sure it'll be easy for them to implement a seperate costume generator with Coralax costumes only. I'm not saying this Coralax costume set will be as vast as the main costume generator, but I do think that it'll be enough to give people variety. And by enough, I do mean 10-20% of the main costume generator.


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    Even if such a filter can be created quickly and easily, it leaves the problem of fully human-looking Coralax unsolved. The only way to resolve this would be to require Coralax to select from an inevitably limited number of costume options. I think the devs would believe, rightly or wrongly, that most players wouldn't want, say, a selection of only four face options if they want to play a Coralax, which might be where AT-specific options would end up.

    [/ QUOTE ]
    I'm sure you've seen the faces of Calystix and the other Coralax-Hybrids. They're almost identical, therefore, such things like faces will probably be minimized and the other physical attributes of the body is probably going to be emphasized. I'm sure, if the devs were to make a limited costume set, that it WILL be limited in quantity, but I guess it's up to the devs.


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    In any case, any EAT is going to be a difficult balancing act on many levels. Hopefully, the devs will find us a way to get the right amount of distinctiveness without limiting our options, either costume- or story-wise.


    [/ QUOTE ]
    To me, there will always be limits in Epic Archetypes since you're going to be playing a role in one's story. So if you were to play, say, a Coralax, and if they were written to look a certain way, one does have to abide by those rules. To some people that may be unfair, but that's the cost of playing a part in an epic story. The Kheldians' light/dark forms already shows us that. Another example would be the Patron Powers.


    [ QUOTE ]
    1) i8, supposedly in September or so by last Dev report (I'm thinking October, November, or December is more reasonable). Will contain things relating to bases, veteran rewards, and "be more hero-centered," whatever that means.

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    We'll also get wings. Supposedly the Avilans were exchanged for wings, and that Cuppa officially confirmed it in the interview, but I listened to the interview and heard nothing. I'm still waiting on an actual confirmation from her if she would respond to my PM.

    Supposedly, September/October, according to Positron. They'll try to, at least.


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    2) i9. Contents totally unknown. Probably even the devs haven't decided yet.


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    Face lifts. Some zones are getting revamped. There's also news from the Thomas Foss interview, located in the main CoH website as a recent article.


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    3) Expansion box, set for sometime next year (I've heard next spring- can that be right?). Will contain Epic AT(s). Is i10 going to accompany the retail box? (Man, if I were a dev reading this right now, I'd be screaming to myself about these players asking about releases nearly a year away!)

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    The expansion box will follow the release of I9 in 2007. It will have an Epic AT, yes. It will also feature an enemy faction that both heroes and vilains will have to fight together. We're getting zones, as well as the winner of the zone poll which is most likely the Rikti Home World zone. There will be a new powerset(s) for each existing AT (not sure if the Khelds are covered, probably not, and I'm not sure if it'll be primary/secondary pairs or just one set.) I may have forgotten some but you can find more news here.

    As far as we know, I10 isn't the expansion box.


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    At this point, I wonder whether Epic AT's will be ready by then. But who knows? Just as the journey to 50 is more important than the destination, so the speculation is at least as interesting as the final release.

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    It's planned to be released during the expansion box, so I assume it has to be. And just as a reminder, the new EATs will not be unlocked by reaching 50 this time, but through a TF or a Trial.
  9. [ QUOTE ]
    Ol, we covered the Rikti a while back. I have my own theories on them that were mentioned.

    Also you aren't taking into account that the Coralax aren't some crazed cult of frog-men. Their goddess pretty much animated coral then eventually went to sleep. My guess is that the EAT will involve the mutliple factions within the Coralax and how they are still struggling after who knows how long to figure out what to do without the guidance of their Goddess.

    AFAIK coralax are immortal, so many members of them remember their Goddess talking to them, so the old ones might be in contest with the younger ones who never had that influence.

    Anyway, I was running around collecting badges and reading plaques today when I came across this one in the Hollows:

    "This building once housed the lab of Dr. Calvin Stewart, who pioneered Eastgate Bay's Seaview project. Dr. Stewart has been forced to abandon the lab, and communication with the Seaview project has been erratic. Very little is known by the public about the scientific activities in Eastgate Bay."

    I think it kind of points to there being Coralax in IP.

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    There is. You'll find a body of a fish-man there.

    Although, most have considered it to be a Virtea.
  10. Foreword: I just wanna say you did a pretty good job analyzing the situation, and even having concern for what the devs may do. Also, if my responses seem a bit defensive or rash, just don't mind me, I can get a little intense sometimes. So again, just don't mind me if I get somewhat defensive. Andd.. I just got home from work, so don't mind my improper phrasing and grammar.


    [ QUOTE ]
    First, I'm almost certain that the Coralax we play will be Hybrids. I base this on the limitations of the way the game is set up, not anything from the story. In order to be a true Coralax, there'd have to be a separate all-Coralax costume creator, which I suspect would be a fairly major time investment. If they don't do this, we're left with the potential for pure Coralax who look exactly like humans (or werewolves, or catgirls, or any of the other things you can make with the full costume creator). I think the devs are likely to stick with the same model they used for Kheldians and just make the AT's powers cause coral to appear on their skins.

    [/ QUOTE ]
    The devs (or to be more specific), or rather, Positron, has expressed the importance of the Epic Archetypes and how much they add to the game. So I assume they'll go the extra mile for them, for a lack of a better term.

    I do agree with you. Either they make limited Coralax-only costume sets or they stick with the normal costume generator set which would be odd seeing as we can't be Coralax (or Coralax-Hybrids even) looking like.. whatever we want.

    So, let's take in the possibility that the devs will not make new Coralax-only sets, that would be.. odd. One, Coralax in no way look like humans. They may have a humanoid sillouhette, but they're not humans, so that is pretty much a 'no', right? From the way I see it, it is.

    Other possiblity - the devs make a Coralax-only costume set. This is most likely the only way the devs can fulfill the true Coralax nature unless they want to pull off another Kheldian set-up, being able to shapeshift into humans to Coralax or whatever. The devs can do whatever they want though, so it's pretty scary to think they'll end up like the Kheldians.

    As far as playing Coralax-Hybrids, I guess the devs have somewhat 'reserved' the possibility that we will be Coralax-Hybrids by making them part-human, therefore, it wouldn't be hard for them to implement it in the game. I'm sure if it steps out of their funding boundaries, they'll bail on it like they did with the Shields. Anyway, the only thing I find wrong with it is that we're not really playing the Coralax, but their lackeys. While that may sound like the ultimate plan, being lackeys to the Coralax (just like we are to Lord Recluse), it seems a bit off if you really wanted to get into the role of being a Coralax. Being slaves, if you may, doesn't really put you in the same standard as the actual Coralax, and being a Hybrid, you're not really a Coralax. Don't get me wrong, I see dozens of techinical reasons why the devs would choose the Coralax-Hybrids as an EAT, but honestly, if you can't play as the main characters in this epic story, why even bother?


    [ QUOTE ]
    Your first few missions will be along the lines of Kalinda's, basically beating on the Coralax's enemies because they say so. As in the Kheldian arcs, I imagine things will start off assuming you know nothing of the Coralax's background, and that it'll gradually be revealed as you level up and do more arcs.

    [/ QUOTE ]
    IMO, two possible outcomes:

    - The devs make us Coralax-Hybrids and introduce us to their world.

    - The devs make us traditional Coralax and in a sneaky way, remind us of what's been going on.



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    The final arc might end with your character taking over Coralax society.


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    As a Coralax-Hybrid? I don't think so. If the real Coralax are able to make us, they can probably break us just as easily.

    As an actual Coralax? it depends. With the possibility of wanting Merulina to return and her actually returning, I would assume you'd be one of her right hand men/women/men-women.


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    There's one further reason I expect they'll give us Hybrids rather than true Coralax. I don't know about all of you, but when I think of coral, even super-intelligent coral, I think of a big, asymmetrical, immobile, colonial, microscopic animal that doesn't move. It's hard to imagine that as a player character.

    [/ QUOTE ]
    The Coralax are pretty much confirmed as actual coral people, made by the goddess Merulina. It's hard to look back and realize that they're not. Further proof is..


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    So far as I know, other than Calystix, there's no evidence that the Coralax differ physically from mundane coral. I discount Calystix as decent evidence of what a pure Coralax looks like because, so far as I know, there's no evidence that he/she/it isn't a Hybrid, too. I've always suspected that Calystix, along with the rest of what we think of as "pure" Coralax, is a Vitrea/Coralax Hybrid. I figure that truly "pure" Coralax can't move, speak, etc.; they're just super-intelligent, telepathic coral.

    [/ QUOTE ]
    Calystix is in fact a Shaper. Shapers are the "head hanchos", if you may. They're the priests and priestesses of Merulina, and the first type of Coralax their goddess Merulina has made. So yes, Calystix is definitely an example of what real Coralax look like.

    Although, what you should take away from Calystix is that, he is robed. All we can see is his face, so we don't necessarily know what *actual* Coralax look like. If you ask me, this is intentional because:

    - Either the devs want to conceal the Coralax's true physical figure until the Epic Archetype comes out or..

    - The devs haven't decided yet on what they should and would look like or..

    - Both of the above.



    Like I said earlier, I can see how the devs would want to use the Coralax-Hybrids because of how easy they can get away with something like that, but the Coralax are the actual people who are the core of the story, and by being Coalax-Hybrids just basically means we're enlisted to do the dirty work for them.


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    I mention them in the same post as the Coralax because I'm pretty sure that the devs intend to put them in the game at the same time, as rival factions. I suspect that Coralax arc missions will tend to send you against BotBS foes and vice versa. The fact that one group wants to keep the oceans tidy while the other wants to spill Eyes of Horus in them suggests a built-in antipathy. Also, judging from the one available example, the devs like instituting Epic AT's in related pairs.

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    The Oil Spill, I should emphasize, isn't a literal attack on the Coralax. To me, it seems more like an unfortunate coincidence that there are Coralax nearby. The BotBS have their own story to take care of, like this super computer/great-circuit they're trying to build, and aside from the Oil Spill, there isn't really any direct attacks on the Coralax from the BotBS and/or Gadzul Oil. The Oill Spill was part of this 'great circuit'. What that means, I'm not sure, but it's like an (as of now) unsolvable conspiracy. I'd go further into details but we'll get offtrack.

    Anyway, BotBS vs Coralax? maybe. There's no hard evidence that there is a fued between them yet.


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    This brings me to my final big point. Since it appears that little work has been done on the BotBS, and, if I'm right, Coralax won't be introduced without them, I don't think we should expect to see either AT before i9 at the very, very earliest.

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    That is, if they are correlated somehow. As far as before I9, nope. The next new (unannounced) EAT is coming in the next expansion box, which will be released after I9.


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    The only other reason I bring up these mysterious aliens in an Epic AT thread is that I see a possible, tenuous connection with Merulina. As I understand it (again, I'm not a Coralax expert), she fell to Earth from the stars. Might she be a member of a whole race of beings with similar powers, powers great enough to modify the entire Rikti species? I'd appreciate some thoughts on this from someone who knows more about Merulina and Co.


    [/ QUOTE ]
    It's a bit far off. Merulina just settled in Earth during the Cretaceous Period, and she made the Coralax, Shapers being the high priests/priestesses of her people, building their Coralax city there in the Atlantic. This city became the capital of all Coralax cities where Merulina resided in the heart of it.

    As far as the Rikti, they're, if I recall correctly, humans for a different time and/or universe, and have evolved differently. They don't believe in gods at all, so Merulina being a deity or recognized as a deity seems like it's already ruled out.

    The enemies both villains and heroes will be fighting against are still a mystery, but people have smartly speculated these groups:

    - The Batallion (This group has been mentioned to be in the works a while ago by a dev, that players will need salvage-made weapons to kill them. No one knows what happends to them, but it's a likely candidate.)

    - The 5th Column (Just incase you didn't know, they're coming back, so this should be interesting.)

    - The Rikti (One of the most voted zones in the "zone you'd like to see" poll is the Rikti Homeworld. The Rikti can be a double threat to both villains and heroes, so that makes them likely candidates as well.)

    - The Coralax (Well, you know, the whole "DIE LANDWALKER!" thing.)


    Anyway, the expansion box is the one we're waiting for. I8 and I9 will build into the expansion box's story, and that's when we'll get our next new EAT. It makes me wonder though, wouldn't the new EAT have something to do with the story of I8, I9, and the expansion box?


    PS - I'd recommend reading the most important clue to the Coralax history which can be found here.
  11. [ QUOTE ]
    Personally, I think the Coralax will be unique to villains. Why? I think alot of their powers (like, for example, their travel power) will be tied to water. Playing Aquaman in the middle of New York sucks, but playing him on an island where he can hop into the sea at any time is fun.

    The Rogue Isles are right by the sea. Paragon City is mostly dry. Thus, I see the Coralax as sticking to the villain side.


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    I'd love that soo much.

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    And I doubt we'll have a limited set of Coralax costume pieces. The Khelds didn't. Why would we? Instead, like the Khelds, using certain powers will likely make us look more coral-like. Maybe we'll get an armor that makes coral sprout from us, for example.

    [/ QUOTE ]
    The thing I find wrong about this is that:

    (a) Coralax-Hybrids are lame, they're slaves to the Coralax (unless ofcourse, the devs MAKE US become Coralax-Hybrids, but that would be an insult, making us human-hybrid slaves for higher beings.)

    (b) Coralax aren't humans

    (c) Unless the Coralax look human-like, then they will look weird in the already existing costume sets. People shouldn't be able to be a werewolf, for example, or a reptilian monster. Just like certain story elements in the game, like the Kheldians' light/dark forms, and the Patron Powers, it's really all about getting into the RP element of it, and the freedom really isn't there that much.

    (d) By having our own Coralax costume set, it would be.. unique. That way, we'll be more special. I can imagine it now.. different coral body types, horns, face types, lower body parts, etc.


    Anyway, I'm even doubting if the devs will do the Coralax, seeing how indecisive they are.
    Hopefully they do though.
  12. Yeah, I didn't bother listing it, lol. Oh well.

    I assume the devs will have to give us villains a villain-only EAT now, eh? At least one.



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    I imagine Coralax will be very similar, except you'll be bonded with Coral. That or they'll just have Coralax specific costume options.

    [/ QUOTE ]
    I wouldn't apply Kheldian rules to other EATs and vise versa. For one, it would SUCK for us to be Coralax-Hybrids. I want to be a Shaper, or whatever else *real* Coralax there are out there. I would rather be an entirely new creature even if it does mean I have my own set of *limited* Coralax costume items than be, like a Kheldian, infused with a.. human. Bleh!
  13. [ QUOTE ]
    My think about the new epics is that they all (except Incanate) seem so... ikky. Brown blobs of coral and tentacle squids. Is that really superheroic?

    [/ QUOTE ]
    Well, you're really just referring to one of them, not *all* of them (except Incarnate), and none of us even know what the Incarnates really are.

    For one though, the upcoming EATs aren't for everyone. Just like, IMO, while the Kheldians are a good concept, I wouldn't like to be one. Two, the Coralax aren't meant to be superheroic. By your statement I would assume you don't know anything about them, which isn't a good way to judge something or form your opinion about something.

    But anyway, they're just concepts. There's a chance that they won't be made.
  14. [ QUOTE ]
    For instance, it was stated that States is a Tanker incarnate, but he has an incredible damage output. In terms of an Incarnate you will choose your primary power pool, Statesman would have been an Inv. Tank. In his secondary pool he was allowed to take any kind of other primary or secondary pool, so for his secondary pool Mr. Emmert took the Martial Arts Scrapper pool. So he would be a tank with a scrapper secondary allowing him to not only be an incredible damage sponge, but also dish out pain in close quarters combat.


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    The thing I find wrong about these ideas is that, the devs already have a problem with implementing "cross-overs" (villains turn to heroes, vise versa), so it's hard to even think about being able to choose whatever powerset you want.

    While it may be fun, I'm not sure if the devs will go through with this.

    And also, like I tell everyone, we don't know anything about the Incarnates. We have examples, sure, like Statesman, Lord Recluse, Stheno, etc., but it doesn't really give us anything.

    Nice speculation though.
  15. [ QUOTE ]
    "Artistic Talent - Can it be learned?"

    I'm going to re-state your question in the way I believe you intended it, "Can anyone learn to draw?"

    Yes, anyone can learn to draw (barring physical limitations, etc). While some people possess more aptitude, or practiced more, or were encouraged more, I strongly believe ANYONE can learn to draw.

    [/ QUOTE ]
    Anyone can learn anything, but certain people just have their own inherent abilities that sets them apart from people. While everyone can learn, in this case, how to draw, not everyone has the ineherent ability to be an artist. And by ability, I mean physically, and more importantly, mentally. I believe different people have different abilities - I've witnessed this by going to an art college. Some people can draw, and some people can't. I don't want to sound cocky at all, so I hope that I don't come off that way. I'm just being a realist.

    Sometimes, some things are just not for some people.

    But then again, being human, you can adapt if you work on it enough.
    (Unless you're not human.. if that's the case.. then.. no offense.)
  16. [ QUOTE ]
    Just thought I would mention, even though the Khelds were released in pairs, that doesn't mean all the epics will be released in pairs.

    [/ QUOTE ]
    Very true. They could be released by ones, twos, or however many depending on their story and/or how much the devs would want to explore their epic story.
  17. Well, the thing is, there really is no side. The only thing that determines that is their story.

    In the Coralax's part, it is known to all of us (well, maybe not all of us) that not all Coralax are that harmful. Some have chosen to take the offensive, some chose to retreat back into the deep. So, their story is that their lost, with no god to guide them. The humans are destroying the seas, polluting their waters, and they don't know what to do. Did I mention that polluted water corrodes and decomposes the corals? That their skin, bodies, and their cities are made out of corals?

    They're not evil, they're just defending their right to live.
    Saying they're "clearly evil" is a bit of an exaggeration.

    Look at it this way: we wouldn't want aliens from another world to come to our own planet and do harmful and fatal things to us. Like, for example, come to our world and with them, bring seasonal changes in our climate so it rains acid, sulfur, and brimstone.

    So, as far as the Coralax goes, like I said, they're not evil. Some of them have already taken the offensive approach by harnessing Coralax-Hybrids and trying to awaken the Leviathan, like Calystix. But that's just part of their story. What if there are peaceful Coralax who chooses not to destroy or sacrifice anyone and would like to cooperate with the human beings so they can work something out?

    -----------------------------------

    Anyway, that's what I meant about "there's no side", that their story really determines where they go.


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    if both sides can receive them then it undermines their value in my eyes.

    [/ QUOTE ]
    I don't understand how you can judge the EATs being released in pairs without not knowing the reason why, if they will be, released in pairs.

    Besides, it would totally depend on wether or not the devs will release the same sets on both sides or if there's going to be a hero version and a villain version. Think Kheldians, there's the Peacebringers and the Warshades, and then there's the Nictus. Why can't you be a part of the villainous side of the story?

    If anything, being able to participate in the good and the bad of an epic story makes it MORE epic, don't you think?
  18. [ QUOTE ]
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    Well, it's just that since we're promised "hard numbers" for PPPs, you'd think the Holds would be better than usual.

    [/ QUOTE ]

    And where are the numbers wrong? The problem is that no hold in the game is supposed to be unresistible. Breakfrees not working if you are caught in Soul Storm is not working as intended.

    And I have no problem with Soul Storm outperforming, say, Ice Corr holds. But no hold should be better than a Dom's hold. Currently with Soul Storm being the only unresistible hold in the game, it is infinitely better than anything else out there for PvP.

    You are bitter because your "Ha ha I laugh at your twisting body while setting up AS and talking smack and you cant do anything about it" button is going bye bye.

    [/ QUOTE ]
    Nice assumption, but no, I don't even PvP with my Stalker.

    I just thought that we finally have what the devs gave us, something new and different, and then poof, it's gonna be turned into something "normal." There was a difference between me being upset it'll be changed into a normal hold and me being "bitter" because my ""Ha ha I laugh at your twisting body while setting up AS and talking smack and you cant do anything about it."

    I was never adverse to the idea of making it weaker than usual becase it was obviously overpowered, I'd just thought it would outperform the normal Holds.
  19. [ QUOTE ]
    1. The CoT ritual animation (victim floats upright in a "bound" state)

    [/ QUOTE ]
    This would be the best alternative (but I'd rather keep the new one.)

    [ QUOTE ]
    2. The gravity-hover animation.

    [/ QUOTE ]
    This would be the cop-out easy-fix.
  20. [ QUOTE ]
    Nah, I think it's a little too early for Requiem to be making his move. I think he's going to wait a bit before his coup, although that could be how they bring Nictus to CoV. Requiem sending folks to destabilize the Council by bonding with Nictus, or Arakhn bonding folks with Nictus to increase their numbers and fight off Requiem. Arakhn is more loyal to the Nictus than to the Council.

    Anyway I just think it's too soon. However a general move by the Council to take over, that I could buy. Especially if it later put in the groundwork for the 5th to come back.

    [/ QUOTE ]
    Well, it's been anticipated for awhile now. Ever since last year at the earliest.
  21. [ QUOTE ]
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    In PvP soul storm causes effected opponents to spin around, and while in this stasis they can not use a bf. If they use one before hand they will not be effected by either the hold or the ariel acrobatics. I just want an official word or link about this power.

    [/ QUOTE ]

    This is a known bug. A fix is in the works.

    [/ QUOTE ]

    Whoa. Those Stalkers I've seen with that patron are going to be TICKED when that happens and no respeccing out of it. yeesh!

    [/ QUOTE ]
    How do you think I feel.

    They could at least make it *hard* to resist.. like Soul Transfer but less powerful.
  22. [ QUOTE ]
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    But what would surprise me is if it was a bug for Ghost Widow and that we should be able to BF out of hers and they fix it so we can. That'll shock the hell out of me. 'Cause, see, then it wouldn't be har... uhh... I mean fun enough.

    [/ QUOTE ]

    Since the bug is in the animation, not the power, any fix will affect Ghost Widow's power, as well as the patron power version.

    [/ QUOTE ]
    So what are you saying Castle, that the power will become a 'normal' hold that can easily be resisted by anyone?

    [/ QUOTE ]

    Correct.

    No PPP hold for any other AT should outperform a Dominator hold. We have enough issues with "We don't need any steenkin Doms" to continue having every other AT outperform us at our job.

    [/ QUOTE ]
    Well, it's just that since we're promised "hard numbers" for PPPs, you'd think the Holds would be better than usual.
  23. [ QUOTE ]
    [ QUOTE ]
    But what would surprise me is if it was a bug for Ghost Widow and that we should be able to BF out of hers and they fix it so we can. That'll shock the hell out of me. 'Cause, see, then it wouldn't be har... uhh... I mean fun enough.

    [/ QUOTE ]

    Since the bug is in the animation, not the power, any fix will affect Ghost Widow's power, as well as the patron power version.

    [/ QUOTE ]
    So what are you saying Castle, that the power will become a 'normal' hold that can easily be resisted by anyone?
  24. [ QUOTE ]
    Ok, now that I've read all that a lot more is making sense. The circuit being the circuit to the computer (I was thinking he just meant circle before).

    [/ QUOTE ]

    Well, this 'supercomuter' is really hard to make out, because it's obivously not an actual computer, so if we had to guess, I'd assume it's web of conspiracies with a hidden agenda leading to one big event.


    [ QUOTE ]
    Good bit of research and a great read.

    Only down side?

    Now I'm even more interested in them but there's just way too little info!

    [/ QUOTE ]
    Thanks, yep, too little info. I'm not even sure if we're on the right track, but that's what I got so far.

    [ QUOTE ]
    And concerning the I8 stuff mentioned in the interview, I'm thinking that it's mostly going to be the revamping of Boomtown and Faultline, possibly adding missions versus Arachnos and their agents there, since there is at least one mission where you go and destroy rebuilding supplies/mess with a construction site in Boomtown.

    The interview does make mention of another faction stepping in to take advantage of the fight between Arachnos and Longbow, my money is on the Council. They seem to be the little para-military darlings of the game and since they are seen at all levels it would make sense for them to want to carve more space out. Rikti are too weak right now and I think everyone is a little tired of the CoT, those right there are the big three. I suppose it could be mentioning the BotS coming in for that, but I doubt they'll show up just yet.

    Unless of course they show to try and prevent certain things from going on in Boom or Fault as part of a destroyed area is needed to fulfill part of the circuit.

    [/ QUOTE ]
    They're talking about the 5th Column. There's no one else it could be.

    As far as revamping zones, Positron said that those features will be done in I9, and I8 will feature other things, a little bit more hero oriented, and is going to be focused on base building. That's not to say that it will be *all* about bases, but I assume the devs really want to get the feature to expand with the CoP trial and IoPs for raids and stuff.