Necrotron

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  1. Necrotron

    Ultra mode!

    Mine. With thumbnails.

    Hero-side







    Villain-side


  2. Necrotron

    Sound Quality

    Ayup, the sounds have always been like that. With I6 they added the option for Surround Sound, but other than that what you've been hearing has been unchanged for 6 years. Well... lots of sound effects have been moved and swapped around, but many haven't changed, like super strength.

    It's interesting you bring this up, as I feel that not enough people realize just how important good audio can be. I've seen people spend thousands on ever-bigger computers, hundreds on xbox hueg monitors, but still maintain the same set of ugly lumps of plastic sitting either side of that embarrassingly massive monitor, spitting out what can only be assumed to be an imitation of sound.

    Heck, lots of people just mute the game and have loud music on full blast, oftentimes mangled through those speakers that were inherited from the very first pre-built PC they had. It makes me sad.

    Me, I've got myself a Creative surround sound system and an X-Fi. Both cost me about £60 each ($100 USD). I bought them, oh... so many years ago. The X-Fi was 2005, the speakers a few years before that, and I have never had to replace them. This sound system was an investment. That X-Fi has remained in my PC, unchanged and undaunted, for five years.

    And when I tell people to spend $70 on a sound card, they look at me like I'm some kind of diseased mutant with his face melting off. ;_;
  3. Quote:
    Originally Posted by Morac_Ex_Machina View Post
    To be honest, I mostly scoff at the multi-tasking argument. All of the apps include good enough program hooks (what document was open, where you were in it, etc) and low enough load times that switching apps is comparable to alt-tabbing. The only real thing I care about multi-tasking is music, and it does that already.
    I cannot agree with you. There are so many use cases where multitasking is absolutely required for your productivity and your sanity. Please, hear me out; I don't want to flame at you, I want you to understand where I'm coming from.

    Take a read of this man's article.

    Quote:
    Originally Posted by Ben Long
    I needed to research a product and order something, a process that would require comparing listings on several different Web pages with some suggestions that a friend had e-mailed to me. Happily, I sat down with the iPad in my lap and managed to type the URL correctly on only the third try. As always, the page loaded quickly and looked great, for a smallish screen. Oh wait, I forgot, we don't compare the iPad screen to something reasonable like a 13-inch MacBook screen, we only compare it to the iPhone. Sure enough, it's enormous.

    Soon, though, the thrill of the Imax-like-by-comparison-to-the-iPhone screen was tempered by the hassle of trying to compare items on multiple Web pages. In addition to not being able to place pages side by side, switching between pages involves multiple taps, separated by a scan of a bunch of tiny thumbnails. Giving up on this approach, I took to transferring prices from different pages onto a piece of paper, using a pencil. This made comparisons much simpler, but I shudder to think what would happen if I were seen doing this in public.

    Comparing Web pages to e-mail was even more disconcerting as I had to leave Safari entirely, click on Mail, and then go back to the Home page and relaunch Safari. In addition to being frustrating, this approach is somewhat perplexing because other iPad apps have the ability to open a Web page in a pop-up sheet. Surely Apple knows about this part of the iPad API. . . .
    Now, this argument is largely moot with multitasking coming in the fall, but please; don't underestimate how necessary this is.

    I implore you to read the whole article with an open mind. This man loves Macs, but his problem is that there is no real need for or good use of the device. Not if you already have a laptop.

    The second generation iPad may be different, with other features that are sorely lacking on this iteration, but we aren't there yet.
  4. Quote:
    Originally Posted by Orion_Star_EU View Post
    Suckerpunch's planner is actually working really nicely:

    My neck hurts.
  5. Quote:
    Originally Posted by Arcanaville View Post
    Apple isn't interested in developers making applications that run on the greatest common factor between their platform and everyone elses. They want developers that specifically target their platforms, and make applications that specifically target their platforms' strengths, work around their platforms' weaknesses, and distinguish their platform in as many consumer-attractive ways as possible.

    It should come as no secret, since that's been their strategy with iPods and iPhones from the start. They really don't care what anyone else does on any other platform in any other context. They really don't care what anyone else expects either. Their message is that Apple products are different, and that difference makes them better, and if you agree, buy one. If you don't agree, buy something else: they don't care. I think you'll find tons of people who either agree with, or disagree with, that message, but no one should be confused as to whether that *is* the message, or whether or not the message has been commercially successful to date.
    Agreed. It still makes me frown, though. Thankfully, Android seems to be growing at a frankly meteoric pace, if you correlate the number of apps created per month with marketshare, so this isn't going to be a one-horse iPod race.

    Back on topic, the iPad won't get the new iPhone OS update until "Fall". Frankly, I find this to be ridiculous, launching a whole new category of devices, announcing Major Huge Features a mere 5 days later after it has already done all of the world's press, then saying these Major Huge Features won't arrive for many months. In my limited anecdotal evidence, iPad lovers and haters alike agree that this is incredibly annoying.
  6. STOP PRESSES:

    iPhone OS 4 has multitasking.


  7. What is this i dont even

    (How did that even get manufactured?)
  8. I've very little to add on this now. Arcana makes a lot of valid points, and beyond that, only our opinions differ.

    Also, my intention wasn't to start a flame war; I feel our debate was rather cordial. For that alone, I hold everyone in this thread in high esteem.

    Quote:
    Originally Posted by Arcanaville View Post
    One thing you could play around with if you didn't want to commit to making an iPhone CoH app might be to make a mobile skin of paragonwiki. It would be an interesting mental exercise just to try to figure out how to make the most useful possible interface that will fit on a smartphone screen. That thought process would be a necessary first step to making a good iPhone (or other mobile device) app anyway.
    Yes! That's genius. Make something with HTML5 up the wazoo. That's how Google have managed to get their unapproved apps on the iPhone, you just go to the web site in question and add the bookmark to your home screen. No developer license, no approval from Apple, no cost.

    SuckerPunch's planner definitely seems more appropriate than a port of Mid's. The possibilities intrigue me.

    This should also work on competing handsets, depending on what resolutions the UI supported.
  9. Quote:
    Originally Posted by Gorgar View Post
    I really think it's more about convenience than power. In fact, another use I thought of for it (this thread is slowly nudging me towards the Apple store): I could put all the pdf manuals I've got for my guitar amps, pedals, etc on it. Means I don't have to flip away from Logic if I'm recording something and need to look up the amperage on the fuse I just blew. It might be a silly example, but to me it's the same as having ParagonWiki on a separate device: I can leave CoH running full-screen and see what's going on, and look stuff up all I want on something else. That sounds compelling to me.
    On that note, the iPad is incapable of saving PDFs for later viewing. Well, iPad Safari is, anyway. I'm not sure if you'd be able to transfer them over by iTunes or whatever.
  10. A 280? Aw man, I really hope that isn't the problem... D:
  11. Quote:
    Originally Posted by Arcanaville View Post
    Because a netbook is just a crappy version of my laptop, which literally does everything a netbook does only better. What the iPad does, it does fairly well and better than my laptop or a netbook. Like be light and start instantly for one.

    Its certainly not perfect, but given that I already own an iPhone, I can afford to be an early adopter for the iPad.

    The HP Slate looks interesting, but a) I can't buy one yet and b) running Windows 7 is likely to hamper the product by trying to shoehorn a general purpose OS onto a clearly special purpose platform.
    I agree with what you say, and yet I disagree on a fundamental level. You're right in that the iPad is creating a new platform, a new and completely independent category of devices to live alongside a smartphone and a computer or Mac, but I do not believe that this category is long for this world.

    I can insult the iPhone until my lungs are worn out, my cheeks are blue, and my brain is frazzled (and I frequently do) but I cannot deny the success Apple had in completely reinventing the smartphone as we know it. They managed to totally change people's conceptions on what a phone could be. No amount of debating will take that away from them. Even Android, my platform of choice, takes many cues from the interface paradigms that Apple created.

    But the iPad feels too arbitrary. The iPhone came into a market previously dominated by Blackberry, Nokia's symbian phones, and the jungle of Windows Mobile phones, all of which were categorically a nightmare. Blackberries were generally the more polished of the lot, but I still don't believe ease of use was a concern. With the post-iPhone market, Palm, Google, and Microsoft are now chasing Apple.

    But the iPad is going up against laptops; netbooks, notebooks, and even Macbooks. It's undoubtedly very slim (and rather attractive), but at 12", it competes against far tougher game for space in my laptop bag. And here, of course, is another problem; Even if you take absolutely no accessories with you, including the charger (which may be possible given the battery) and you use only the included case, you will still be putting it in a bag. I can't imagine myself walking through town, on a train, in my car, or in university carrying around the iPad all on its own. I will have a bag for it, and I will take it out as needed. In this, it is no longer living alongside my laptop - it is competing directly with it.

    In contrast, there is the smartphone. This competes with nothing but other phones. It is, by default, in your pocket. There is a supreme level of convenience here. You don't have to think about which phone you bring with you; you just take your phone and go. It lives in harmony with your laptop or computer. In contrast, if I had an iPad, there would be very little chance of me taking it out of the house if I had a laptop (or Macbook) to choose from.

    This is a problem with all tablet devices. I simply do not believe that this category of device is going to take off.



    I've been keeping an eye on the World's Press about the iPhone, and there seems to be one universal criticism: No multitasking. I'm not very good with words, so I shall quote someone else.

    Quote:
    Originally Posted by Gizmodo
    iPad launch meant long hours, and I am glad to be going home. In the air, I nap as we ascend. When I wake up, and log on to Virgin America's Wi-Fi, I finally have the time to fall in love. The new flavor of interface puts menus on the left and stuff on the right, so you don't have to click around much to switch between emails, tweet streams and songs, compared to on an iPhone. What I do is type this note. Then I notice, sometimes it thinks it's still an iPhone, and not a computer. Work people IM me, and the resulting popups ruin my focus mid word. To switch to AIM from my notes, I have to hit the home button, swipe to another home screen and open another program... "This is not how a computer should behave," I mumble.
    Again, I'm not here to be inflammatory. I just want my opinion on this heard.
  12. Quote:
    Originally Posted by Bill Z Bubba View Post
    Based on the screenshot and your statement "It's gotten progressively worse and today its pretty much impossible to stay on more than a few minutes" I'm betting fried memory chip on video card or dying GPU.
    Agreed.

    This may be fixable, assuming that it is due to heat, but in all likelihood you will need a new graphics card.

    What we can only assume is happening is that some data is being corrupted in your RAM, either due to a GPU error or a bad chunk of RAM; this leads to a single artefact in the game, rather than consistent artefacts that would be seen if all the RAM was playing up.

    Give the card a clean, use GPU-Z to check out what temperature it's running at. If you cannot fix the issue by cleaning it, then I'm confident we can help you pick a new GPU at the right price.

    On a related note, I recall one man whose GPU heatsink got so hot that it partially melted; the fan was actually dangling off the graphics card, held on only by the little power cable.


    One other thing. I'm pretty sure you haven't actually told us what your graphics card is.
  13. Rather than getting an iPad, why not a netbook, or HP's Slate? You can run whatever you want on those.

    They're also able to do things that the iPad will never do.
  14. Necrotron

    Incarnate Levels

    iJranger

    You have no idea how much that makes me cringe. D:

    But at the same time I can think of no better abbreviation for Incarnate Level...
  15. http://www.mmorpg.com/gamelist.cfm/g...Announced.html

    HHHNNNNNNGGGGGHHHHH

    Incarnates.
    The system will be called be Incarnate system (many CoH players should be familiar with this) and it will consist of new content and special Incarnate levels that confer new abilities to your character. Rewards commensurate with the difficulty of the Incarnate content will also be part of the system. Going Rogue will include a single Incarnate level, with the level cap of 10 to be introduced in Issue 19 later this year.

    Kinetic Melee.
    For Scrappers, Tanks, Brutes, and Stalkers a new powerset called Kinetic Melee was announced. To give you a general iea think of what telekinetic melee combat would look like. The set is very visual and utilizes a ton of knockback and down effects. You'll have greater range than most melee power sets when using it. A video was also shown at the panel, though Paragon Studios will not be distributing it. Fortunately, we managed to grab some shakycam of the clip, look for that later today.

    Electric control.
    Next up is Electric Control for both controllers and dominators. Not much was said on this set, but you can probably imagine how it will work out given the existing powers in the game. Electric imps were seen (gremlins).

    Nerdgasm.

    Discuss here! http://boards.cityofheroes.com/showthread.php?t=215137
  16. I'd be amazed if Ultra Mode used OpenGL 4.0. We'll have to wait until open beta; then, we can get some benchmarking done.
  17. Agreed. The 5850 absolutely nails the sweet spot on the price/performance curve.
  18. MSAA doesn't rely on sharing samples between pixels, as that Bit-tech article describes. I'm rather disappointed in them for that. Here is a better explanation.

    Multisampling is an evolution of supersampling, wherein the graphics card does a quick check of the depth of every pixel on the screen. Where polygon edges are found, the pixels in question are sub-sampled, in a varying pattern.

    Simply put, the graphics card hunts for where jaggies would occur, and renders them at higher detail, smoothing the edges out. The disadvantage is that anything within a polygon isn't improved, like textures. The same goes for transparent textures, as seen on trees or wire fences.

    As an aside, some methods of MSAA do in fact use samples between pixels, as Bit-tech say; but this is an exception. Examples can be seen in ATi's Wide-Tent Filtering and nVidia's (abandoned) Quincunx AA. Unfortunately, this also blurs the entire picture.

    /Vis_scale 4 is a valid way of gaining more detail. Even in Atlas Park, the extra draw distance allows many more trees to be drawn. The only trouble area for this level of detail is that mess in southern Cap au Diable.


    EDIT: Do not become inflammatory if people don't share your opinion. Instead, just present the facts.

    200%
    300%
    400%

    The effect of world detail is best seen in motion, when objects become close enough to be rendered. You can clearly see that visible objects are being shown up at 400% which are lost at lower settings. Subjectively, a real sense of immersion is added when objects emerge at a high level of detail out of the fog, rather than growing in complexity as you get nearer.

    If you don't want to use this setting because you feel the visual impact is negligible, that is your prerogative. But there is no need to tell people that the setting does absolutely nothing.
  19. Quote:
    Originally Posted by Father Xmas View Post
    Yes, you probably went from 1280x1024 on your 19" to what, 1680x1050 on your 22" widescreen? So first you are slinging 35% more pixels per frame. You are also using 35% more video memory for multiple frame buffers and the z buffer.

    Also just about every review site tests video cards with all the quality settings set to the max to highlight the differences between cards. In the case of the older, original 8800 GTS where only memory size is the difference, it's the size and amount of textures that's the problem. Frequently a simple lowering of the texture quality by a notch or two can restore an acceptable frame rate as the game uses textures more suited to the amount of video memory you have. Of course as your monitor's resolution increases, smaller, lower resolution textures become more obvious.

    Sites like HardOCP review cards by adjust game settings to attain similar frame rates and then report the setting differences. They also include "Apples to Apples" same setting comparisons for those readers who can't wrap their heads around what the various game settings do, even if HardOCP includes a brief explanation of the visual differences.

    Oh and don't say you didn't know what you were getting into. The reviews at the time showed a significant impact in performance when they came out in Feb 2007. Here were two.

    The Tech Report
    bit-tech.net

    So maybe at 1280x1024 the differences weren't so huge and the price savings was attractive, maybe the only way you could afford a Dx10 class card at the time. It still out performed the 7900GTX with 512MB of memory so it was probably a good decision at the time, just not so good three years down the line.
    All completely true. Also, realise that I had no idea that I'd be getting a 22" widescreen monitor at the time. I knew that it would hammer my GPU something fierce, but went for it anyway. But I'll fully admit I bought the 320MB card with a 1280x1024 monitor in mind.

    You were wrong on one count, though; I could have afforded a 640MB version. That £30 difference was well within reach. Yes, I am a numpty.

    I do indeed keep my texture detail in control, and I can get playable framerates in most games if I keep the texture detail low; but as you pointed out, it can get very noticeable. I'm actually rather happy that Aliens vs Predator runs on my graphics card at all.

    Personally I'm getting revved up for the GeForce 400 launch in two weeks, so I can get myself a 5850 in confidence.
  20. Quote:
    Originally Posted by Arcanaville View Post
    This is a cardinal rule of performance in general. Not having enough X will generally hurt, but having more than what the thing needs generally doesn't help. Above the critical level, having faster is better than having more. Below the critical level, having more is better than having faster. Basically, computer resources obey ED.
    I'm a visual man, who is all about the metaphors and the real examples, so let me make that live for you.

    I'm running an 8800GTS 320MB. There is an otherwise identical GPU with double the RAM, at 640MB. At the time, when I had a 19" LCD monitor and with the games that were out those years ago, it was a better buy than the 640MB, even though there was only £30 in it. There was no real-world performance difference between the two outside of a big fat 2560x1600 widescreen monitor.

    So. I saved £30, got a GPU with half the memory, and it was just as fast. Gravy.

    Skip ahead a year. Now I find my GPU to be straining. But it's an 8800, and it still shoops woops.

    A few months later I get myself a 22" widescreen LCD. Now cracks start appearing in the paintwork. Games that are otherwise modest start to take far too much of a toll. I look on a few benchmarks, like the Toms Hardware charts, and...

    ...the 640MB card is now twice as fast as my measly 320MB thing in every modern game.

    Today, my GPU is a joke. Game developers have generally accepted 512MB as a minimum for that class of card, and mine doesn't meet that. I cannot run antialiasing on a new game, even Batman, which has special nVidia wizadry that allows AA to go like the clappers on the Unreal Engine-powered beast. (Aside: deferred rendering doesn't play well with AA, apart from when seen in Batman: Arkham Asylum.)

    So there you have it. If I had spent £30 more at the time, my GPU would be twice as fast. All due to the RAM.
  21. Necrotron

    5770 or 5870

    If value is a consideration, you honestly need to look at a 5850. Faster than any previous-generation card, a snip at £215 if you shop around. I'm eyeing one of those up.

    'Course, I'm waiting until Fermi hits. I'm not a betting man when it comes to two hundred quids.
  22. I yield. 2:30AM is far too late. Tuesday I17 beta my rotten left foot.

    stupid connecting no good stupid...
  23. Man, I can't get it any further than Connecting... #5143@$%&

  24. Quote:
    Originally Posted by SDragon View Post
    More then you can imagine, Necrotron.
    Man, I love you right now.

    Quote:
    Originally Posted by Orion_Star_EU View Post
    Connecting.. #8
    Connecting... #7