MunkiLord

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  1. [ QUOTE ]
    S4 league

    [/ QUOTE ] Not familiar with that game, so I can't comment.

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    MapleStory

    [/ QUOTE ] Not nearly as deep as CoH, and the game engine is miles behind.

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    Age of Conan

    [/ QUOTE ] That game is a bust. Bad example.

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    Lord of the Rings Online

    [/ QUOTE ] They also do monthly subs, which plenty of people use.

    So what business model do you think would be better for CoH? How would it provide constant money coming in? Give a suggestion and support it.
  2. [ QUOTE ]
    At heart, all of you agree with me.

    [/ QUOTE ] Since you can't read minds, that's a very stupid statement.

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    A one time fee would be far better. You may be ridiculing it, there's nothing wrong with the idea. The continuous fee is more ridiculous than the idea to replace it with a one-time fee.

    [/ QUOTE ] I don't think anyone is gonna argue that saving money is a good thing. But that isn't why we disagree with your idea. In order to make a game like this the company needs a constant flow of money. Without money constantly coming in, the game dies. And that isn't better for any of us.

    Since you don't like the monthly sub idea, why not suggest an idea that gives you what you want and also provides Paragon Studios a money stream so they can continue to develop the game and host the servers?
  3. Zek and Bill hit the nail on the head. All the fuss landed a few people forum bans, and at least a couple more that I know about got 3 day bans. We also got the S&I forums moved to the For Fun section(I think general discussion was moved there too at that time). I'm kinda surprised I didn't get a temp ban myself.

    I enjoyed how those two people thought ANY disagreement was trolling, and one of them thought her minor programming experience made her qualified to say how easy her suggestions would be to implement. Bill, is that where the standard code rant came from?

    edit: The whole situation upset quite a few people. Ex Libris took a lot of heat for some of the stuff.
  4. [ QUOTE ]
    I would've bought it if I could, but I'm not going to spend a monthly fee on it. No matter how great the trial may be.

    [/ QUOTE ] Your loss.
  5. Congrats OP, I tried it once a long time ago. I'll try it again once I tweak my build to get a little better performance out of it.
  6. [ QUOTE ]
    All this talk about expensive IO pieces got me thinking: what if you entered the billionaire's club (and promptly exited it) by paying 1bn for an IO?

    Wouldn't that be stylish!

    [/ QUOTE ] That is exactly what I'm gonna do if I ever make it to a billion. I'm willing to pay 1 billion for that IO.
  7. [ QUOTE ]
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    Most of those controllers are Fire/Kin to boot. I was in the MA working on a mission once, and out of eight people in the room, five were Fire/Kin Trollers.

    The world has gone merely adequate.

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    Fixed that a bit for you Having been on an all kin STF, at least 2 were fire I believe, and it was ... so... awesome.

    [/ QUOTE ] Fixed that a bit for you too Having never been on an all kin STF, I don't really know what the hell I'm talking about, and I am ... so... lame.
  8. [ QUOTE ]
    what more do you want from me here?

    [/ QUOTE ] Clearly, only your first born will suffice.
  9. [ QUOTE ]
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    I very much remember those statements in the past.

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    A lot of it has to do with different definitions of the word flipping.

    [/ QUOTE ] I don't doubt it. A lot of the discussions that I saw got into economic theories that I knew nothing about(like most of them), so I didn't always understand the convos. Many of them were above my education level.
  10. I very much remember those statements in the past.
  11. Glad to see I didn't just miss it, I did check Paragonwiki.

    And thanks for the info Mateo. Do you get slots 20 and 21 in the marker by getting the higher sell badges(I'm about to get the 4000 sell badge on MunkiLord).
  12. After the needed badges, what is the max number of recipes you can hold and market slots you can have? I believe salvage is 80, correct?
  13. There isn't really a reason, other than they won't. Unless forced, it won't happen. I really feel you're banging your head against the wall.
  14. [ QUOTE ]
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    You could argue that going in game(which is what I think they did) and recruiting is not the smartest move.

    [/ QUOTE ]Actually, they recruited through PMs on the forums. These forums, owned by NCSoft, their senior competitor.

    [/ QUOTE ] Same difference really. That wasn't a smart move. They would have been better off getting the message to those players a different way.
  15. [ QUOTE ]

    Again, see the part about the people pissed off and lost. Makes no sense to me. Just how many people are these supposed "community leaders," and I stress the quotes, going to be bringing over? I think the whole thing is ridiculous, personally. Population of a game is directly related to how good that game is, in my opinion, not by who's playing it.

    [/ QUOTE ] IMO, it's a mix of both. In general, people are dumb and follow the crowd. You get the right people to start doing something, and others will follow.

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    That's... silly and like saying customer retention isn't a part of any business anywhere.

    [/ QUOTE ] I over simplified. Of course retention is important. But fanboys aren't going anywhere, that is why they are fanboys. A company doesn't have to worry much about them.

    Your average person will leave for something better, so you do have to worry about them. But if you want to grow you gotta do stuff for potential customers.

    Look at Sony and Microsoft at this years E3. Both companies announced motion capture technology for their platforms. Do you think that was done for their current customers? Not a chance. They already have them, and if they were gonna leave for the Wii, most of them would have done it already. Their new motion stuff is to grow their audience. They want a piece of Nintendo's pie.
  16. [ QUOTE ]
    Being picked because you have a lot of friends or SGmates or whatever on a different game is not treating people equally.


    [/ QUOTE ] Why should they treat people equally? They should do what is in their best interest. You could argue that going in game(which is what I think they did) and recruiting is not the smartest move. I'll concede that point. But just going after the community leaders at all, there is nothing wrong or unethical about it. [ QUOTE ]
    Bottom line, if there was nothing wrong with it they wouldn't have been so secretive about it and issued an apology when they got caught with their hand in the cookie jar.

    [/ QUOTE ] The way they went about it wasn't smart, but the overall goal makes perfect sense to me.

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    Okay, I'm sure there will be at least a few people like that but this is pure assumption and not any kind of factual information that you can base anything off of or use in any kind of persuasive argument.

    [/ QUOTE ] Sure, every company has their fanboys. When Apple, Microsoft, Sony, and Nintendo make big announcements, they don't do it for their fans. Those people already belong to them. They don't need any extra marketing. Its all done for the customers they want.
  17. [ QUOTE ]
    Anyone who doesn't like the fact that the farmers are there should go to another zone and stop trying to foist their problems off on someone else.

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  18. [ QUOTE ]
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    If somebody feels insulted by not getting picked, they should get over themselves.

    [/ QUOTE ]

    I'm insulted that I got picked over people that were much more interested in getting in.

    So, how does that work in your little scheme?

    [/ QUOTE ] not on my radar.
  19. I see what they are saying, I just feel this:

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    The point is whether you can understand that some people feel that your past experience or "status" in a separate MMORPG should have nothing to do with a new MMORPG's beta testing.

    [/ QUOTE ] Makes no sense. At all. CO and CoH are in the same sub-genre, they are going to be direct competition. If Cryptic was able to get any influential players to jump ship that would be a good thing for them. They might be able to bring others with them.

    Besides, Cryptic already has their fanboys that are gonna play their game when it releases no matter what. Those aren't the people Cryptic needs to worry about right now, they have them.

    edit: You need an avatar. Cool name though.
  20. Well, it's good to see our self-appointed CoX cop is doing his job.
  21. [ QUOTE ]
    CO is not at a stage where they need focused testers who know how to fill out useful bug reports with detailed repo steps.

    [/ QUOTE ] Why would you say that? It is a beta product with plenty of bugs.

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    The poaching of CoH community leaders was just that: poaching.

    [/ QUOTE ] I don't see a problem with that. Why wouldn't they want people like that to join their game? They asked, it is what any smart company would do.
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    You misunderstand. The reason it made people like me upset is because they provided beta access to people in another game, who in some cases weren't even following champions online or had any intention to do so. Meanwhile, beta is still closed for people to people who had been eagerly following the game and been signed up and waiting, and in many cases, still are as I type this.

    [/ QUOTE ] I don't see that as a problem. It's a closed beta. People that feel insulted somehow that they don't get in one need to get over their entitlement issues.

    [/ QUOTE ]There's a distinct difference between not getting in a closed beta you want to be in, and getting passed over for someone who had no interest in the first place. The former is being unlucky (or having a bad reputation...). The latter is an insult.

    [/ QUOTE ] I disagree. Closed beta isn't for fanboys to have fun. It's for improving the product. If a company feels that person A would do better than Person B, that is ok. The company didn't do something wrong. If somebody feels insulted by not getting picked, they should get over themselves.
  23. [ QUOTE ]
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    Not really bashing on a game so much as Jack Emmert's questionable ability to deliver a decent game.

    [/ QUOTE ] If only he had done it before...

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    not to dis what he's done... but from what I understand the CO dev staff (Emmert is not a dev over there, IIRC) isn't 100% professional in their public remarks about CoH/V. Which makes me wonder how good their work ethics are if their ethics are not 100%.

    [/ QUOTE ] What comments about CoH/V were unprofessional?
  24. [ QUOTE ]
    You misunderstand. The reason it made people like me upset is because they provided beta access to people in another game, who in some cases weren't even following champions online or had any intention to do so. Meanwhile, beta is still closed for people to people who had been eagerly following the game and been signed up and waiting, and in many cases, still are as I type this.

    [/ QUOTE ] I don't see that as a problem. It's a closed beta. People that feel insulted somehow that they don't get in one need to get over their entitlement issues.