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Posts
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Joined
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Was Statesman visited by the three ghosts of CoH over the holidays?
The Ghost of CoH Past
The Ghost of CoH Present
The Ghost of CoH Future -
Okay people PVP is NOT I repeat NOT required in CoH/CoV. Yes there are badges in PVP zones, if you want them, sneak in there and get them, no debt from a PVP death. As far as accolades from those badges/plaques no one is certain of that yet, even so NO DEBT FROM PVP. As far as Saturday nights event . I loved it. I loved Mob vs. Mob PVP. I loved being on a villain team that pushed the heroes all the way back to their hospital. I loved being part of the Villain mob that got ambushed from behind by a Hero mob. I loved watching the Storm defenders knock Master Mind pets all over (GRRR!!! Windblown Hair!!!). Yes it was laggy, but what do you expect, the server was packed. That was probably the best event Ive participated in since Ive been playing CoH/CoV, cant wait for Statesmans Strike.
The only issue I had with Saturdays event was the Hero/Villain bar, never truly understood how it was working, though I never attempted to read anything about it either. -
Did you have Squisha on your team earlier that night? The last time we ran into a Mancusan Dentrid with a team that low was because of a exolated Squisha. We reset the mission and rebuilt the team with no issues. Good luck navigating Devon Downs, the Wilpwals gave my LV13 Spotter hell last time I went in there, I almost ran back to Virtualian and attempted the Kozrum trial!! It was THAT BAD!!! LOL!!
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WHAT??? I know Jurassic doesn't count, but when did they drop Babbage's badge?
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Babbage never gave a badge in the Synapse TF.
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Just did Synapse Saturday, I got his badge. -
I cannot understand why a drastic reduction in the Invulnerable Tank's resistances were required. A 50%-75% percent reduction in our resistances is seems more a cruel joke then an attempt to rebalance the AT. Come on the name of the AT in Invulnerable!!! Right now its not worth playing an Invulnerable Tanker. Yes we do receive some defensive buffs, but Invincibility is only useful in melee and tough hides defensive bonus is barely discernible. Both are nearly nullified by Unyielding's defensive debuff now. Damage resistance is far more valuable to an Invulnerable Tanker then defense is. Right now a Fire tank can easily out tank us, I know this for a fact, Ive been on test with my Fire Tank and my Invulnerable Tank, the difference is very noticeable. I can accept a 25% decrease in our resistances along with a 25% reduction in endurance cost, but I cannot accept a 50%-75% reduction. If these changes go live, I guarantee it will be the death of the Invulnerable Tanker. I know if changes go live Im going to re-roll my Invul as a Fire Tank.
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Not getting a Cryptic or NCSoft response to this video would make Santa Claus himself vomit with rage.
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That had to be the greatest CoH video known too man!!!!
Now I'm your new fanboi Mr. and Mrs. Abyss !!!
and.......
HAPPY B-DAY Miss_Abyss !!!! -
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Can I get that skirt for my male character?
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You mean KILT... right?
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Can I get that skirt for my male character?
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The flinging of the jello is not needed.
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eeewwww.......