Molten_Crusader

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  1. So, here is my build for my Stalker. I'm not into PvP so this is a cheap-ish build that I add some purples to later on easily. What do you guys think?


    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Deathpunch Dynamo: Level 50 Magic Stalker
    Primary Power Set: Street Justice
    Secondary Power Set: Energy Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Heavy Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (17) Kinetic Combat - Damage/Recharge
    • (17) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Hide
    • (A) Luck of the Gambler - Recharge Speed
    • (13) Luck of the Gambler - Defense
    • (19) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense/Endurance/Recharge
    Level 2: Kinetic Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Luck of the Gambler - Defense
    • (13) Luck of the Gambler - Defense/Endurance
    • (19) Luck of the Gambler - Defense/Endurance/Recharge
    Level 4: Power Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (5) Luck of the Gambler - Defense
    • (11) Luck of the Gambler - Defense/Endurance
    • (15) Luck of the Gambler - Defense/Endurance/Recharge
    Level 6: Assassin's Strike
    • (A) Superior Stalker's Guile - Recharge/Chance to Hide
    • (7) Superior Stalker's Guile - Accuracy/Damage
    • (7) Superior Stalker's Guile - Damage/Recharge
    • (9) Superior Stalker's Guile - Accuracy/Damage/Recharge
    • (9) Superior Stalker's Guile - Damage/Endurance/Recharge
    Level 8: Sweeping Cross
    • (A) Obliteration - Damage
    • (25) Obliteration - Accuracy/Recharge
    • (27) Obliteration - Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Recharge
    • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (29) Obliteration - Chance for Smashing Damage
    Level 10: Entropy Shield
    • (A) Endurance Reduction IO
    Level 12: Build Up
    • (A) Adjusted Targeting - Recharge
    • (31) Adjusted Targeting - To Hit Buff/Recharge
    • (31) Recharge Reduction IO
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (21) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 16: Kinetic Dampening
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (31) Aegis - Resistance
    • (34) Aegis - Resistance/Endurance/Recharge
    • (37) Aegis - Resistance/Endurance
    Level 18: Spinning Strike
    • (A) Positron's Blast - Accuracy/Damage
    • (37) Positron's Blast - Damage/Endurance
    • (40) Positron's Blast - Damage/Recharge
    • (42) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    • (43) Force Feedback - Chance for +Recharge
    Level 20: Kick
    • (A) Force Feedback - Chance for +Recharge
    Level 22: Tough
    • (A) Reactive Armor - Resistance
    • (23) Reactive Armor - Resistance/Endurance
    • (23) Reactive Armor - Resistance/Endurance/Recharge
    • (43) Reactive Armor - Endurance/Recharge
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Shin Breaker
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (45) Crushing Impact - Accuracy/Damage
    • (46) Crushing Impact - Accuracy/Damage/Recharge
    • (46) Crushing Impact - Accuracy/Damage/Endurance
    • (46) Crushing Impact - Damage/Endurance
    • (50) Achilles' Heel - Chance for Res Debuff
    Level 28: Energy Drain
    • (A) Empty
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Crushing Uppercut
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (33) Crushing Impact - Damage/Recharge
    • (33) Crushing Impact - Damage/Endurance
    • (34) Crushing Impact - Accuracy/Damage/Endurance
    • (34) Force Feedback - Chance for +Recharge
    Level 35: Energize
    • (A) Doctored Wounds - Recharge
    • (36) Doctored Wounds - Heal
    • (36) Doctored Wounds - Heal/Endurance
    • (36) Doctored Wounds - Heal/Recharge
    • (37) Doctored Wounds - Heal/Endurance/Recharge
    Level 38: Placate
    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Superior Conditioning
    • (A) Performance Shifter - Chance for +End
    • (42) Performance Shifter - EndMod
    • (42) Endurance Modification IO
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (45) Performance Shifter - EndMod
    • (45) Endurance Modification IO
    Level 47: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 49: Recall Friend
    • (A) Recharge Reduction IO
    Level 1: Assassination
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (5) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (3) Endurance Modification IO
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    ------------
  2. You guys are awesome. Thanks!
  3. Cool, thanks look forward to the finished one.
  4. Would you guys mind showing me a build?
  5. Quote:
    Originally Posted by Justaris View Post
    The biggest thing that strikes me about this build is the lack of recharge slotting in Recovery Aura - this is one of Empathy's signature buffs along with Fort and AB, and you want it up as often as possible. Speaking of Fortitude, you generally want to prioritize recharge, defense and tohit in that order for Fort since most people take care of their accuracy issues on their own - so I'd recommend more Defense slotting there.

    Don't fall into the trap of thinking of yourself as a 'healer' - it's the buffs that are really going to make you an asset especially in the middle to late game (and it's the buffs that are the reason all-Empath teams steamroll through content the way they do).
    What would you suggest I toss in Fortitude then? The reason I have Adjusted Targeting in there is for the +5% global recharge rate of course the +7.5% LotG is self explanatory. Red Fortune maybe? For the Def and it also carries a +5% global recharge bonus.
  6. Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Defender
    Primary Power Set: Empathy
    Secondary Power Set: Water Blast
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Leaping

    Hero Profile:
    Level 1: Healing Aura
    • (A) Doctored Wounds - Heal/Endurance
    • (3) Doctored Wounds - Endurance/Recharge
    • (3) Doctored Wounds - Heal/Recharge
    • (5) Doctored Wounds - Heal/Endurance/Recharge
    • (5) Doctored Wounds - Heal
    Level 1: Aqua Bolt
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (23) Thunderstrike - Accuracy/Damage/Endurance
    • (33) Thunderstrike - Accuracy/Damage/Recharge
    • (33) Thunderstrike - Damage/Recharge
    • (34) Thunderstrike - Damage/Endurance
    • (34) Thunderstrike - Accuracy/Damage
    Level 2: Heal Other
    • (A) Doctored Wounds - Heal
    • (7) Doctored Wounds - Heal/Endurance
    • (7) Doctored Wounds - Endurance/Recharge
    • (9) Doctored Wounds - Heal/Recharge
    • (9) Doctored Wounds - Heal/Endurance/Recharge
    Level 4: Water Burst
    • (A) Positron's Blast - Accuracy/Damage
    • (34) Positron's Blast - Damage/Endurance
    • (36) Positron's Blast - Damage/Recharge
    • (36) Positron's Blast - Damage/Range
    • (36) Positron's Blast - Accuracy/Damage/Endurance
    Level 6: Resurrect
    • (A) Recharge Reduction IO
    Level 8: Clear Mind
    • (A) Recharge Reduction IO
    Level 10: Whirlpool
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (37) Positron's Blast - Damage/Recharge
    • (37) Positron's Blast - Damage/Range
    • (37) Positron's Blast - Damage/Endurance
    • (40) Positron's Blast - Accuracy/Damage
    Level 12: Fortitude
    • (A) Luck of the Gambler - Recharge Speed
    • (13) Adjusted Targeting - Recharge
    • (13) Adjusted Targeting - Endurance/Recharge
    • (15) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (15) Adjusted Targeting - To Hit Buff/Recharge
    • (17) Adjusted Targeting - To Hit Buff
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    • (21) Recharge Reduction IO
    Level 16: Tidal Forces
    • (A) Adjusted Targeting - Recharge
    • (42) Adjusted Targeting - Endurance/Recharge
    • (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (42) Adjusted Targeting - To Hit Buff/Recharge
    • (43) Adjusted Targeting - To Hit Buff/Endurance
    Level 18: Recovery Aura
    • (A) Performance Shifter - Chance for +End
    • (19) Performance Shifter - EndMod/Recharge
    • (19) Performance Shifter - EndMod
    Level 20: Dehydrate
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (43) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    • (45) Thunderstrike - Damage/Recharge
    • (45) Thunderstrike - Damage/Endurance
    • (45) Thunderstrike - Accuracy/Damage
    Level 22: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (23) HamiO:Enzyme Exposure
    Level 24: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 26: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Recharge
    Level 28: Regeneration Aura
    • (A) Doctored Wounds - Recharge
    • (29) Doctored Wounds - Endurance/Recharge
    • (29) Doctored Wounds - Heal/Recharge
    • (31) Doctored Wounds - Heal/Endurance/Recharge
    • (31) Doctored Wounds - Heal/Endurance
    Level 30: Kick
    • (A) Empty
    Level 32: Tough
    • (A) Empty
    Level 35: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense/Endurance
    Level 38: Adrenalin Boost
    • (A) Performance Shifter - Chance for +End
    • (39) Doctored Wounds - Heal
    • (39) Doctored Wounds - Recharge
    • (39) Doctored Wounds - Heal/Endurance/Recharge
    • (40) Doctored Wounds - Heal/Recharge
    • (40) Doctored Wounds - Endurance/Recharge
    Level 41: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 44: Geyser
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (46) Positron's Blast - Chance of Damage(Energy)
    • (46) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Damage/Range
    • (48) Positron's Blast - Damage/Endurance
    Level 47: Steam Spray
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Damage/Endurance
    • (50) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Damage/Range
    Level 49: Water Jet
    • (A) Empty
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Vigilance
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (11) Miracle - +Recovery
    • (11) Panacea - +Hit Points/Endurance
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    ------------
  7. Yeah, I figured that solo'ing on a healer would be rough but I've been playing long enough that I can call on a few people to farm me up or group with me. I find that people actually DO want to group it's just that most times you can't find the important pieces to make it work.

    So, going for recharge I should 5 slot Doctored Wounds on all healing powers, and pick up Fighting and Leadership for LotG?
  8. Ok, so I'm looking for some ideas as to where to take this character I have in mind. I've never played a Defender before except some "joke" characters before. I've always played melee toons so I really don't know how to build a support/ranged guy.

    Pretty much I want a healer, Empathy seemed the most obvious choice, and water blast gave me an idea for a character idea that I finally would like to play around with. What should I slot for? +recharge +defense? Ideas about sets? I've looked at other builds and Doctored Wounds seems like the "go to" set for healing sets.

    Thanks for any help that you guys come up with.
  9. Arc Name: Rise of the Arch-Lich
    Arc ID: 38818

    Faction: Custom Faction - Scions of Daeligon

    Creator Global/Forum Name: @Molten Crusader

    Difficulty Level: I designed the VG to be challenging but not impossible. They have a varying power builds but Necromancy as a staple for most of the male characters. I would suggest getting a fully fleshed out group for this arc (as with most AV hunting groups). I'm disappointed that I might have to remove some characters to add more flesh to my story but that is up to you the reviewers to decide. Most people are just farmers in AE and I am having a problem finding a full group to try my arc out with. Input about the different difficulty settings would be most appreciated as well as ideas about scaling the power sets' power levels, adding or removing a specific mob, or story ideas.

    Synopsis: The basis of this mission arc is: an evil nasty lich dude is stirring and you are sent by a the spirit of a dead mage to stop him.

    Estimated time to play: 4 Missions First 3 missions are item collect/boss fight with Daeligon the AV at the end of the 4th set in the giant graveyard.

    I would appreciate any input about the VG. The first 4 reviews I got were 4 stars but, the last two had to be really low since I lost a star.

    Thank you in advance
  10. Rise of the Arch-Lich (38818)


    The basis of this mission arc is: an evil nasty lich dude is stirring and you are sent by a the spirit of a dead mage to stop him.

    The enemies you fight are the Scions of Daeligon (Daeligon being the name of the Lich).

    First 3 missions are item collect/boss fight with Daeligon the AV at the end of the 4th set in the giant graveyard.

    I would appreciate any input about the VG. The first 4 reviews I got were 4 stars but, the last two had to be really low since I lost a star.

    I designed the VG to be challenging but not impossible. They have a varying power builds but Necromancy as a staple for most of the male characters. I would suggest getting a fully fleshed out group for this arc (as with most AV hunting groups). I'm disappointed that I might have to remove some characters to add more flesh to my story but that is up to you the reviewers to decide. Most people are just farmers in AE and I am having a problem finding a full group to try my arc out with. Input about the different difficulty settings would be most appreciated as well as ideas about scaling the power sets' power levels, adding or removing a specific mob, or story ideas. I must admit I wish that txt was "free" as I would come up with a lot more for the arc.

    Thank you in advance