Melancton

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  1. Update:

    February 28th arrived. No Points. I sent an in-game petition. I got a reply indicating that the ticket was being escalated around 11 am my time.

    Around 8 pm that evening, I had my Points. I am happy to chalk that up as a customer service victory due to their helpfulness.

    The possibility still remains that the computer has switched me to the 28th of the month, but after 5 pm or something, and the Points awarded without any intervention by anyone. I am asking customer service to try and sort that aspect out. While I would not want to give up 5 days on getting Points each month, it still remains that getting them for certain on the 28th would at least help me plan better if I need them for a purchase. We shall see what transpires.
  2. Quote:
    Originally Posted by Oathbound View Post
    Ah, good ol' 1876. 'Twas a fine year.
    We warned them in Beta that this is where Ouroboros would lead to, but did they listen to us???
  3. CoH was a pretty complex game when I started 7 years ago, and since then, it has multiplied currencies and enhancements and temp powers and is even more complex. Now there are windfalls and boosters and all manner of things.

    Is there a guide that can walk through the ways one could obtain recipes, enhancements and temp powers?

    To use an example, I was looking for a Kismet +Accuracy. I could 1) have a recipe drop 2) find and purchase a recipe at Wentworth's or 3) purchase a crafted enhancement at Wentworth's.

    Could I trade in a Hero Merit at Fort Trident? (I tried and I don't think so, but if I were sure, I would not be asking, would I? )

    Could I use Reward Merits and get it for sure at a Merit Vendor? Could I obtain it through a Random Roll, and if so, could I get it at a much lower level should I wish to exemp?

    Could I use Architect Tickets, and ditto using Random Rolls there?

    How would I know what can be obtained where and for what, and whether it is certain or a random roll? If what I want cannot be obtained at Fort Trident, for example, how would I know that?

    Are there ways to obtain one I do not even know about??

    Hence my question: Is there a comprehensive guide to this somewhere? It would have to be "How To Obtain Stuff For Dummies" in my case!
  4. Quote:
    Originally Posted by Snow Globe View Post
    Strange. I was on the previous 12+2 plan (so I get to look forward to this in February 2013), it did not affect my December or January stipends, but it did affect my February stipend. It pushed it back from the 8th to the 14th.

    Also the GMs did not share the cause with me, but awarded the stipend and said that it should be fixed going forward.

    One oddity was that I got my yearly Paragon Reward token, but not the badge.
    Well, now my ears are perking up. My 12+2 plan for this month is following, like yours, on the heels of my prior 12+2 plan, but it looks like I have been bumped to the 28th from what Spatch related. My reward token dropped as usual on the 23rd. (I did not even check on any badge.)

    My understanding of Spatch's answer is that the 28th has become the Points date for anyone who has the 12+2 plan as it goes forward. Your experience indicates that yours also changed, but to the 14th.

    Could it be that the 14th and the 28th (two and four weeks into a month) are now the dates, depending on what side of the 15th you were on previously, or is there a possibility that agitation your part, SG, got you a different date?

    I am reminded of an announcement over the PA system throughout my high school in which the assistant principal said, "We are having troubles with the PA system. If you cannot hear this announcement, please send someone to the office to tell us." Not a really great plan, there.

    I guess I should wait until the 28th and see what happens, as it seems that a lot of the support folks do not even know what the deal is and will give canned answers that do not apply. Oh Well
  5. Quote:
    Originally Posted by Knight_Marshal View Post
    Have anyone of you thought that the reason Wade's plans have so far worked flawlessly and seemed foolproof is that......
    .
    .
    .
    .
    .
    He is from the future?
    KM, time travel is one of many features in the game that pose a problem in having the Devs get the results that they want, ie Statesman and Alexis dead for sure and for good, and possibly Sister Psyche. Wade's Evil Plan, once revealed to the Player, would be easy to foil using Ouroboros to return to any number of points in Wade's life and bonking him on the head, stealing his technology, etc. Even Bill and Ted could steal his keys and ruin his day.

    So there is already a tremendous amount of hand-waving there already, but if WADE using time travel is the reason his Evil Plan succeeds, you hit Ludricrous Speed instantly. He can use time travel but somehow, we can't?

    The main problem with "Who Will Die?" is not that the Devs' silence on any number of plot points cannot be logically resolved. There have been some GREAT explanations offered here on the forums by folks to fill in the blanks. Had these explanations been part of the exposition in the stories themselves, they would have worked.

    But the Devs just summarily had a number of things occur without any explanation at all, which is simply terrible writing. I won't repeat the list, but all manner of conflicts in motivation and characterization are raised.

    What if the events of "Casablanca" just took place without Rick's speech about Paris or Ilsa's attempt to obtain the letters? Instead of a classic film with beloved characters, you would have a film where the audience is scratching its collective head wondering why on Earth what just happened took place with a bunch of cardboard characters whose motives cannot be fathomed. Sure, individual audience members could make suggestions to rescue the situation, but it would be terrible storytelling by the filmmakers.

    So while your theory, in and of itself, is a fine one and makes perfect sense, I REALLY hope the Devs did not handwave our use of time travel away while making it the linchpin of Wade's plot.
  6. Quote:
    Originally Posted by Spatch View Post
    So, if you signed up for the 12+2 deal in December, your stipend date has likely changed.
    Bingo. It takes effect this very month, too.

    Thank you, Spatch. I had a feeling it was something odd like that.
  7. My anniversary is the 23rd, and except at the very beginning of Paragon Points, that is when they have been showing up. Ditto my Reward Tokens. I saw some notices flitter by that everything was going to be consolidated to something like the 1st of the month, period, for everyone... and then my points continued to show up for a couple of months on the 23rd as usual, so I figured the announced change was being stored in the City Vault, if you get my drift.

    Except now.

    My Reward Token has arrived, but not the Points.

    There could be many things at work. Example: The previous Forum maintenance said that all VIP names would "default to gold." Mine did not. The answers I got amounted to that "default" meant I still had to take some affirmative action and only the NEW VIPs would "default." I figured it meant everyone would be set to gold and would have to take action to change to white, but concluded I just misunderstood. This last Forum maintenance changed my name to gold, which is what I figured was afoot--- I have never taken any action on that.

    So is it that after months of announcing a date certain that everyone will get their Points on, it has finally happened, or has the Points computer belched and they will show up a little late, or have they gone the way of the emails I no longer ever receive or what?
  8. Welcome, Hit Streak!

    It's about time we had someone who could stand up to the Random Number Generator!
  9. Quote:
    Originally Posted by BrandX View Post
    Also game play wise, if you're going to stetch it that far, how was Manti able to even kill her with one arrow? Anyone who's run the LRSF knows she isn't going to go down with just one arrow.
    Nah, one arrow is all it takes with her:



    ftp://ftp.coh.com/comics/topcow/comic_11.pdf

    Of course, the fact that Manti keeps doing it suggests something seriously wrong with that relationship...
  10. Quote:
    Originally Posted by Codewalker View Post
    To be honest I'm just getting tired of everything falling back to a magic "ritual". I mean, come on, think of some new plot points here.

    Let's see, we've got a very specific Zeus-Incarnate-killing ritual. Or maybe it's a Marcus-Cole-Lookalike-killing ritual. Either way it's a bit of a misnomer, since it's not exactly something that can be practiced every Wednesday.

    Then there's the Raise Minor Character ritual, that can revive people who are long dead. How exciting! This sounds like it would be extremely useful and have tons of applications, and it was super easy to pull off too! It doesn't work on anyone who is actually important though -- only on previously unseen characters from the backstory.

    And of course the looks-like-healing-a-split-personality-but-really-turns-a-psychic-into-a-living-bomb ritual. Some Circle cultist must have been having a slow day to come up with that one.

    I'm starting to get the sense that if you want to do something in the CoH universe that is normally impossible, just make a ritual for it! Get some fairy dust, a few rocks with carvings on them, throw them in a circle, mutter some backwards Latin and voila! You can have Positron as your butler, Swan as your personal masseuse, cross dimensional barriers, and transmute Tyrant into a house plant.
    Codewalker, you wry rascal you... there were several smiles and an LOL on my end.

    I would expect research on the "Swan As Your Personal Masseuse" Ritual to dwarf expenditures on anything else in short order, but then again, I never understood Major Nelson's attitude toward Jeannie's desire to grant his every, every wish.
  11. Quote:
    Originally Posted by Redlynne View Post
    It looked to me like he was "struggling" aplenty when he was caught in that Beam Of Light ... but that it wasn't doing him any good. I interpreted that whole sequence as being once he made the FATAL MISTAKE™ he was completely outmaneuvered and left with no remaining options. He then had a This Was Your Life™ epiphany in his final moments as his life was burned right out of him, and "accepted" his Final Defeat gracefully rather than dying in an agonizing scream of helplessness ... because the ideals and principles he lived for, fought for, and ultimately died for, were bigger than himself ... and would be carried on by others.

    Statesman was checkmated ... and he knew it, once the trap was sprung. It's not that he didn't struggle ... but that he had no way out (because Darrin Wade has the all important power of Script Immunity ). It's a glass half-full vs half-empty sort of difference ... but it IS a difference.
    Redlynne, I guess I am looking at it from the standpoint of The Smile.

    Even if I ultimately concur that Statesman "was 'struggling' aplenty when he was caught in that Beam Of Light ... but that it wasn't doing him any good," it is still his daughter's murderer now murdering him... to coin Nicholas Cage's famous line, How in the Name of Zeus' B-hole can Statesman SMILE at the end of all of that?? And smile so much that his face is STUCK that way once he is dead?? That is what is poisoning the rest of it for me. Because of the way it is presented, and the speed of the animation, it struck me like "I'll get you, you Evil Murderer of my daughter... wait, what, this was an Obvious Trap (tm)?? I'm DYING??? Cooool! I Welcome Death! I am seeking rest after decades of crime fighting! Fields of Elysium, here I come!" *Big Smile*

    This is Bad Exposition 101.

    Timing and pacing is everything. A few tweaks here and there by the Devs and I might be right with you. Some additional exposition, a better-written souvenir, a dramatic pause here, even a line of dialogue from Statesman that he will not give up, even though he dies shortly thereafter. It just strikes me that, under time and monetary constraints, they animated the sequence "properly" and it looks and sounds summary. Then the Devs, by "Pronouncement (tm)" versus exposition, have a set of "facts" that we are stuck with (smile on face, "welcomed death", etc.), all appearances to the contrary otherwise.

    Many folks have tried to fill in the blanks for motivation and other mechanics, because the Devs utterly failed to do so. What you have cited is completely plausible (you have done a far better job than the Devs!), and had it been integrated into the story by the Devs in a skillful manner, I think all manner of criticism that has surfaced would never have taken place. That bloody SMILE and the "Statesman welcomed death" is just killing it for me.
  12. Quote:
    Originally Posted by SuperOz View Post
    Statesman dies not because (Wade) has an amazing plan, but because, as was stated ad infinitum, he somehow loses the power of common sense and walks into an obvious trap even the most neophyte hero could see coming. That's not even player knowledge factoring in, that's how a character of reasonable intelligence would see things.
    Quote:
    Originally Posted by Doctor_Minerva View Post
    I saw this an awful lot on the boards, and it seems to be an article of faith at this point, but I'm not sure I buy it. Any of those weird patterns on the floor in Orenbaga or those portals in Portal Corps maps or those buzzing doodads in tech maps could be a trap, but I doubt anyone, even the most ardent role-player is doing anything but running right past them.
    Minerva, this is the archetypal "Agree to Disagree" moment here. You are citing all manner of legal jargon, and while I surely am not as fluent in that as you are, let me say that Statesman does not even meet the "reasonable man standard" for behavior, much less the "reasonable superhero standard." In the context of the entire situation and specifically the known facts regarding the recent attacks on other superheroes, Statesman is an UltraMaroon to WALK into something that is SCREAMING "OBVIOUS TRAP (tm)." It is simply not "reasonable" to believe that a superhero of Statesman's experience would do that under the circumstances.

    Then again, surprise!, Smilin' Statesman "welcomed death" at the hands of his daughter's murderer and died with virtually no struggle at all. Statesman was not "reasonable" because the writers are co-conspirators with Wade in Statesman's murder. It is sort of a Deus Ex Machina in reverse.
  13. I cannot say I am surprised one iota.

    http://boards.cityofheroes.com/showt...50#post4085850

    Quote:
    Originally Posted by Melancton View Post
    You Realize, Of Course...

    ...that the next person on Darrin Wade's hit list, Sister Psyche, is ALSO a Jack Emmert creation.

    Then consider this quote:

    "Killing off (Statesman) meant a lot of things to a lot of people, but for me it was the ultimate declaration that City of Heroes has grown up and left the nest from which it was born."-Matt "Positron" Miller

    http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_17.php

    Discuss.
    Who Will Die?

    Quote:
    Originally Posted by Android_5Point9 View Post
    Apparently every character that Jack Emmert's created.
    I also refer you to another past thread about reviving Statesman. That would apply here, too.

    Is Ms. Liberty still getting random strangers to bring back her evil great uncle's evil lover from the dead? Pretty bloody sad when all the heroes getting offed apparently die happily and cannot be revived by any means, but notorious assassins are back easier than you can make Folger's Crystals.
  14. I get nostalgic for the epic feel of the first couple of times I ran the Caves of Atta on eight-man teams. The huge numbers of Trolls and the desperate struggle with each group because apparently we were all newbs that were unfamiliar on the best usage of our powers.

    The first couple of Frostfire runs were also epic in their scope and feel.

    I do NOT miss having to run to and up that big hill across the Gulch or having to run back from the Atlas hospital and that sort of thing, though. Time has marched on for the better in that regard!
  15. From the standpoint of "game logic," the Mom and Pop Store versus Volume probably makes the most sense.

    From the Developer standpoint, it created a bit of a money sink and a much bigger TIME sink as players scurried off to the various stores in the zones and/or remote locations that paid the most for their dropped enhancements after missions and TFs. I would often hear teammates say "Selling" upon exiting a mission, and off they would go. And you got the best prices at the stores for the particular type of ORIGIN for the enhancement you were selling. Some folks went to each store so as to get the most infl.

    I learned very quickly to be careful to buy and sell at the best locations, and VERY often I would still be too broke to buy all the new SOs I needed when they went red on me. I often would burn a Freespec in order to get the infl from selling all my red SOs, otherwise, I would lack enhancements in any number of slots. It took time to go to the right store, but it meant a lot over time.

    Once Inventions and the Market showed up, my infl worries were over. But just before then, my brother-in-law, who never upgraded his SOs unless I stood over his shoulder (and I had to plan and print out his build for him, bless his heart) finally hit 50 on his AR/Dev Blaster. He had the jaw-dropping sum of 27 million infl, pretty much because he never bought anything, sold most everything that dropped and took so long to hit 50.

    27 million today, well, chump change. Back in the day when I had to delay getting a cape since I could not pay the tailor the 30,000 he wanted, it was a fortune. Buying and selling in the right place back then could mean a difference of a million or two by your mid-thirties, which was serious SO funding. Now, you tip the vendor at Wentworth's that much when you land that Billion Plus Enhancement.
  16. I emailed a bunch of influence to one of my heroes. I hit Claim and *poof!* it all vanished.

    I did not delete the email, hit /petition and spelled it out. What typically happens is that I would later get an email or two and the problem would be fixed.

    So there I was, engaged in a furious firefight with the Council in a mission, when I realize that a Police Drone had appeared and I was being hailed by a GM! After I dropped the last Council goon, we then went over every detail I had already provided in the /Petition. And then he went his way, I later had a couple of emails and the Influence was restored.

    So apparently a GM will respond in-game to every /petition, regardless of subject matter, and have you repeat, word-for-word if need be, what you already told them. This is apparently a response to a problem that I was unaware existed, but no harm, no foul in my case. In Dumpleberry's case, THAT will teach you to do the right thing!
  17. Quote:
    Originally Posted by Sylph_Knight View Post
    Indeed. There seems to be a perfect storm of concerns that have driven this issue.

    A) Statesman dies contently.
    B) Statesman's death is somewhat anticlimactic.
    C) Ouroboros and Resurrection methods are not considered viable options to restore him to life. (IE - Aeris syndrome)

    There would not be this level of controversy if Statesman had been torn from the mortal coil entirely against his will (as this would have made him a martyr).

    Or if he had died in a dramatic last-stand, his defeat would have come across as an act of courage which would have shown some foresight with the character rather than failing due to an act of arrogance and stupidity.

    Or if there were there a more dramatic excuse (like the earlier "his spiritual essence was ripped into a billion fragments across the universe" example, or "the method employed in his death has created a divergence in the timestream") as to why his resurrection is nigh impossible, there would have been less questionable reasons behind his inability to be revived, especially when one considers his granddaughter has shown a previous rebellious streak with time-travel.
    That is all very well put.

    The manner of Statesman's departure, as you have summarized it, is the sticking point. The complete silence on why any standard attempts to revive him fail seems lazy. And to have Ms. Liberty, as one other thread satire put it, "have her mother die 3 months ago, her grandfather die last month and then help random strangers revive her evil great uncle's dead evil lost love" without a whisper of explanation why she chose that course of action (over reviving her kin) is just weird.

    Your explanations would have been fine! The desire was to have Statesman die as a hero. There have been a number of other explanations that would have been fine, too. Officially, there were none, and we have only the inference that Smilin' Statesman would refuse to return if the ceremony were performed for him, as he was looking for peace after several decades of fighting crime and welcomed his death. There has been no official explanation why Bill and Ted could not fix things via Ouroboros, much less the player.

    To coin the popular phrase: "That's just wrong." To coin Samuel Tow: "The final ruination of Statesman."
  18. There are **SPOILERS** herein.






    Quote:
    Originally Posted by Wicked_Wendy View Post
    This would have been bad no matter who the contact was hero side but I do agree that using Ms Liberty was crazy. So let's see in the past month or so my Mom and Grandfather have been killed at the hands of villains and hey I JUST found this ritual that MAY bring the dead back to life. So of course instead of using it to revive either of my loved ones, including the #1 super hero in Paragon City, I think I'll use it to revive an Arachnos Assassin.
    Quote:
    Originally Posted by jeanngray View Post
    As nice as it is to have new missions (and geez do I feel bad criticizing them since my story writing skills are horrid) this is one that won't be seeing play from me again (and I didn't even get the debuff). Sorry to whoever spent the time writing/organizing it; I'm positive I've liked/loved a lot of other stuff you've written!
    There is some fine writing in CoH, but the writing has been pretty terrible in a number of recent efforts...

    To the point, I noted in another thread asking why Ms. Liberty does not revive Statesman with a ritual that the #1 reason is that the Devs want him dead. Moving on.

    Okay, what about Alexis Duncan? Ahhh, errrr, ummmmm. Right, Red Widow it is!

    As folks have been noting, for the Heroes to want to bring the Red Widow back is sheer folly on its face. The fact that it backfires cannot be any sort of surprise. And again, it makes the Heroes look like incompentent idiots.

    But as an extra added bonus, it appears you (the Hero) have to cut yourself and use your own blood during the ceremony?!?

    Yeah, I'll be taking a pass on this one, too.
  19. Quote:
    Originally Posted by Roderick View Post
    "By default" does not mean that all VIPs will be gold-named. It means that when a new account is created, it will default to gold, as opposed to defaulting to white.
    It may very well only apply to new accounts "by default" as you say. In that case, problem averted.
  20. It is sort of like if I saw a problem with in an AT I don't play: if there is a problem brewing there, it might affect things overall and cause a crash.

    That is my only motivation. If my name goes gold, okay, but I am not going to expend any effort to change it to gold.
  21. Well, like I said, I don't care about having the Gold Name. However, the Gold Name is now supposed to be a default. Per this:

    >>>
    http://boards.cityofheroes.com/showp...82&postcount=1
    Forum maintenance Thursday, February 9
    --------------------------------------------------------------------------------
    The forums will be down for maintenance this Thursday, February 9, beginning at 10:30am PST (1:30pm EST / 6:30pm GMT / 7:30pm CET) and scheduled to wrap up by 1:35pm PST (4:35 EST / 9:35pm GMT / 10:35pm CET). This maintenance will set VIP players' forum names to gold by default, and address other miscellaneous issues.
    Thank you for your patience during this downtime.<<<

    So I am presuming something is wrong. If not, no biggie, but if there is a malfunction, I would want to bring it to the attention of the right folks.
  22. As I understand it, one of the purposes of the last forum maintenance was to make Gold Names the norm for VIPs as a default.

    I am a VIP. My subscription has never lapsed since 2005. My name is not Gold.

    From the standpoint of being cool or whatever, I do not care if my name is Gold. I never did anything to make my name Gold when VIPs were first able to do it, and I have taken no action since.

    My thought is that if my name is supposed to be Gold and it is not, something has gone wrong, and the Devs ought to be aware of it, lest this indicate that something even worse may happen down the road.

    I try to avoid anything more exciting than /petition in-game. The NCSoft website is not user-friendly, and resubbing each year is a nightmare. But I am willing to bring this to the Devs' attention if there is a reasonably easy way to go about it. Any helpful pointers?
  23. All the answers are excellent.

    And yes, that is Excalibur she is carrying. ftp://ftp.cityofheroes.com/comics/topcow/comic_20.pdf p.4. It has fairies and everything.
  24. As the title asks, how is it that the dinky weapon Ms. Liberty has could possibly be the legendary sword of kings?
  25. Quote:
    Originally Posted by Stormbird View Post

    Second, there was no "let" about it. "Let" implies he had a choice once he was trapped. He did not.
    When we get to "choices," we go back to opening up the entire thread about Statesman walking into an Obvious Trap (tm) and all of that.

    Even assuming for this discussion, that the very second the Obvious Trap (tm) energy struck him, Statesman was a goner, it is very unseemly for Statesman to not struggle and to actually SMILE ABOUT IT. Dylan Thomas's exhortation to "rage against the dying of the light" and "not go gentle" comes to mind when it is the murderer of your daughter, that you moments before had sworn to take in, that is the one who is killing YOU as well. Instead, Statesman smiles as he sails away.

    Quote:
    ... you obviously didn't pay attention to the cutscene, did you. Y'know, the one where he was telling his dead wife that he had to stop Wade, had to this-that-the other, until she got him to realize that no, he didn't, there were others that could take that self-imposed burden from him and that he could finally rest.
    If he had no choice, why does she need to convince him? If the fact is that he is Shuffling Off This Mortal Coil regardless of his desires, why does she even bother to tell him to rest? Why would his opinion on resting even matter? If struggling is impossible, why does her opinion matter? The very strong implication is that there IS a choice here.

    Even if struggling does not help and is useless in the final analysis, even if the odds were so impossible it could not possibly make a difference, struggle and defiance in the face of impossible odds still seems to strike a chord and evoke heroism. The defenders of the Alamo had zero chance, as was amply proven, but their struggle even in the face of that is a source of admiration and inspiration for many people.

    I had thought Statesman was made of sterner stuff than the death the Devs provided him. And if he wants to stay dead, again indicating a choice, with all of the factors previously noted, as opposed to trying again to remedy them, that does not speak very well of him in the hero department, either.